speed-square-pc/speed_square_pc_source/display_time.gd
2024-01-31 19:57:37 +05:30

11 lines
269 B
GDScript

extends Label
# Called when the node enters the scene tree for the first time.
func _ready():
#text = GameState.time_taken
text = "%.2f" % GameState.time_taken
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass