Fix compile warnings in Vala games

This commit is contained in:
Robert Ancell 2011-12-07 10:03:59 +11:00
parent 87706dd694
commit d143c1e0ec
2 changed files with 3 additions and 2 deletions

View file

@ -57,8 +57,7 @@ glchess_CFLAGS = \
$(OPENGL_CFLAGS) \
$(RSVG_CFLAGS) \
$(SQLITE_CFLAGS) \
$(GTKGLEXT_CFLAGS) \
$(WARN_CFLAGS)
$(GTKGLEXT_CFLAGS)
glchess_LDADD = \
$(GMODULE_LIBS) \

View file

@ -764,6 +764,7 @@ public class ChessState
public ChessResult get_result (out ChessRule rule)
{
rule = ChessRule.CHECKMATE;
if (check_state == CheckState.CHECKMATE)
{
if (current_player.color == Color.WHITE)
@ -958,6 +959,7 @@ public class ChessState
private bool decode_piece_type (unichar c, out PieceType type)
{
type = PieceType.PAWN;
switch (c)
{
case 'P':