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UI scripts and assets for OA3. This repo is currently stale as development is occuring privately (as of 2024-5).
![]() - Refactored most UI images into a single texture atlas - More controls - More options - Unroll the controls menu to suppress warning spam - Assign hexcolors so the menu is user colorable - Allow the tip to be hidden - Moved most tabs lower to appear under the 'title bar' - A bunch of debug menu pages for video card purposes - Moved old loading screen to a new file |
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fonts | ||
scripts | ||
ui | ||
gameinfo.txt | ||
README.md | ||
themesetting.txt |
UI3
UI scripts and assets for OA3 as it exists so far.
This requires a compiled binary of openarena/gamecode's cgame and ui modules to use (due to many new extensions), and they must be compiled with the missionpack scripts/batches with the -DSCRIPTHUD switch.