UI scripts and assets for OA3. This repo is currently stale as development is occuring privately (as of 2024-5).
Find a file
leilei- c71964962e - New splash screen
- Refactored most UI images into a single texture atlas
- More controls
- More options
- Unroll the controls menu to suppress warning spam
- Assign hexcolors so the menu is user colorable
- Allow the tip to be hidden
- Moved most tabs lower to appear under the 'title bar'
- A bunch of debug menu pages for video card purposes
- Moved old loading screen to a new file
2018-11-19 09:19:05 -05:00
fonts - New splash screen 2018-11-19 09:19:05 -05:00
scripts - New splash screen 2018-11-19 09:19:05 -05:00
ui - New splash screen 2018-11-19 09:19:05 -05:00
gameinfo.txt - Font size can be defined by theme 2016-08-07 03:37:01 -04:00
README.md Update README.md 2016-08-07 05:14:30 -04:00
themesetting.txt - Font size can be defined by theme 2016-08-07 03:37:01 -04:00

UI3

UI scripts and assets for OA3 as it exists so far.

This requires a compiled binary of openarena/gamecode's cgame and ui modules to use (due to many new extensions), and they must be compiled with the missionpack scripts/batches with the -DSCRIPTHUD switch.