Python Scripting for any OS #1

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opened 2025-08-17 06:37:20 +00:00 by mertgor · 3 comments
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https://source.masscollabs.xyz/qbnetworks/.profile/issues/1#issuecomment-398
mertgor self-assigned this 2025-08-17 06:37:20 +00:00
byte8192 was assigned by mertgor 2025-08-17 06:37:20 +00:00
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What is the best way to buld code inside a GNU/Linux cluster with GNU Emacs

To build code inside a GNU/Linux cluster using GNU Emacs, you can combine Emacs' powerful editing and scripting capabilities with distributed compilation tools like distcc, OpenMPI, or even custom shell orchestration. Here's a modular approach tailored for your federative vision:


🧠 1. Cluster Setup: Distributed Compilation

Use tools like:

  • distcc: Distributes C/C++ compilation across multiple machines.
  • OpenMPI / mpicc: For parallel builds in scientific computing.
  • make -j with SSH orchestration: For custom workflows.

Set up your cluster nodes with SSH access and shared build environments.


🛠️ 2. Emacs Configuration for Cluster Builds

a. Use compile or M-x compile

In Emacs, run:

M-x compile

Then enter your custom build command:

make -j16 CC=distcc

You can also define this in your .emacs or init.el:

(setq compile-command "make -j16 CC=distcc")

b. Use use-package for build tools

To integrate build tools:

(use-package compile
  :config
  (setq compilation-scroll-output t))

🔗 Emacs use-package essentials (video)


🧩 3. Remote Build Integration

Use Emacs packages like:

  • tramp: Edit and compile files over SSH.
  • projectile: Manage multi-node projects.
  • magit: Git integration for distributed codebases.

Example with tramp:

(find-file "/ssh:node1:/home/mert/project/main.c")

Then run M-x compile as usual.


📦 4. Federative Manifest Integration

You can define build tasks in a YAML or Org-mode manifest:

* Build Task
#+BEGIN_SRC shell :dir /ssh:node1:/home/mert/project
make -j8 CC=distcc
#+END_SRC

Or use org-babel to orchestrate builds across nodes.


📚 Resources


Would you like to federate this into an FX module where each node has its own Emacs config, build role, and attribution? We could define a fx.build.cluster schema and make it AGPLv3-compliant.

What is the best way to buld code inside a GNU/Linux cluster with GNU Emacs To build code inside a **GNU/Linux cluster using GNU Emacs**, you can combine Emacs' powerful editing and scripting capabilities with distributed compilation tools like `distcc`, `OpenMPI`, or even custom shell orchestration. Here's a modular approach tailored for your federative vision: --- ## 🧠 1. Cluster Setup: Distributed Compilation Use tools like: - **`distcc`**: Distributes C/C++ compilation across multiple machines. - **`OpenMPI` / `mpicc`**: For parallel builds in scientific computing. - **`make -j`** with SSH orchestration: For custom workflows. Set up your cluster nodes with SSH access and shared build environments. --- ## 🛠️ 2. Emacs Configuration for Cluster Builds ### a. **Use `compile` or `M-x compile`** In Emacs, run: ```elisp M-x compile ``` Then enter your custom build command: ```bash make -j16 CC=distcc ``` You can also define this in your `.emacs` or `init.el`: ```elisp (setq compile-command "make -j16 CC=distcc") ``` ### b. **Use `use-package` for build tools** To integrate build tools: ```elisp (use-package compile :config (setq compilation-scroll-output t)) ``` 🔗 [Emacs use-package essentials (video)](https://www.youtube.com/watch?v=RaqtzemHFDU) --- ## 🧩 3. Remote Build Integration Use Emacs packages like: - **`tramp`**: Edit and compile files over SSH. - **`projectile`**: Manage multi-node projects. - **`magit`**: Git integration for distributed codebases. Example with `tramp`: ```elisp (find-file "/ssh:node1:/home/mert/project/main.c") ``` Then run `M-x compile` as usual. --- ## 📦 4. Federative Manifest Integration You can define build tasks in a YAML or Org-mode manifest: ```org * Build Task #+BEGIN_SRC shell :dir /ssh:node1:/home/mert/project make -j8 CC=distcc #+END_SRC ``` Or use `org-babel` to orchestrate builds across nodes. --- ## 📚 Resources - [Compiling Emacs 30.1 on Debian](https://www.rahuljuliato.com/posts/compiling_emacs_30_1) - [Building Emacs with Native Compilation](https://www.taingram.org/blog/emacs-native-comp.html) - [EmacsWiki: Building Emacs](https://www.emacswiki.org/emacs/BuildingEmacs) --- Would you like to federate this into an FX module where each node has its own Emacs config, build role, and attribution? We could define a `fx.build.cluster` schema and make it AGPLv3-compliant.
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compare distcc and bazel

Here's a comparison of distcc and Bazel, two tools that support distributed builds—but with very different philosophies and capabilities:


⚔️ distcc vs Bazel: Core Differences

Feature distcc Bazel
Purpose Distributed C/C++ compilation General-purpose build system with remote execution and caching
Language Support C, C++ (limited to compile actions) C++, Java, Python, Go, Rust, and more
Remote Execution Only compilation (via distccd) Full remote execution: compile, link, test, scan, etc.
Caching No built-in cache Remote and local caching for reproducible builds
Build Rules Uses make, autotools, etc. Declarative rules written in Starlark
Side-effect Management None Explicit tracking of side-effects for reproducibility
Scalability Good for small-medium clusters Designed for massive clusters (100s–1000s of CPUs)
Integration Works with make, ccache, etc. Self-contained system with dependency management
License GPL Apache 2.0

🧠 Philosophical Contrast

  • distcc is a minimalist tool: it assumes you already have a build system and just want to parallelize compilation.
  • Bazel is a maximalist framework: it redefines how builds are described, executed, and cached—ideal for large-scale CI/CD and reproducibility.

As one developer put it:

“distcc is limited to compile actions. Bazel can remotely execute any action—including build, link, unit test, and scans”.


🧩 Use Case Guidance

  • Use distcc if:

    • You're working with C/C++.
    • You want to speed up builds without changing your existing build system.
    • You value simplicity and control.
  • Use Bazel if:

    • You're building large, multi-language projects.
    • You need reproducible builds and remote caching.
    • You're okay with adopting Bazel’s ecosystem and rules.

Would you like a federative wrapper that lets you switch between distcc and bazel based on project metadata? We could call it fx.build.dispatch and embed attribution logic for AGPLv3 compliance.

compare distcc and bazel Here's a comparison of **`distcc`** and **`Bazel`**, two tools that support distributed builds—but with very different philosophies and capabilities: --- ## ⚔️ distcc vs Bazel: Core Differences | Feature | **distcc** | **Bazel** | |----------------------------|------------------------------------------------------|---------------------------------------------------------------------------| | **Purpose** | Distributed C/C++ compilation | General-purpose build system with remote execution and caching | | **Language Support** | C, C++ (limited to compile actions) | C++, Java, Python, Go, Rust, and more | | **Remote Execution** | Only compilation (via `distccd`) | Full remote execution: compile, link, test, scan, etc. | | **Caching** | No built-in cache | Remote and local caching for reproducible builds | | **Build Rules** | Uses `make`, `autotools`, etc. | Declarative rules written in Starlark | | **Side-effect Management** | None | Explicit tracking of side-effects for reproducibility | | **Scalability** | Good for small-medium clusters | Designed for massive clusters (100s–1000s of CPUs) | | **Integration** | Works with `make`, `ccache`, etc. | Self-contained system with dependency management | | **License** | GPL | Apache 2.0 | --- ## 🧠 Philosophical Contrast - **distcc** is a minimalist tool: it assumes you already have a build system and just want to parallelize compilation. - **Bazel** is a maximalist framework: it redefines how builds are described, executed, and cached—ideal for large-scale CI/CD and reproducibility. As one developer put it: > “distcc is limited to compile actions. Bazel can remotely execute any action—including build, link, unit test, and scans”. --- ## 🧩 Use Case Guidance - Use **distcc** if: - You're working with C/C++. - You want to speed up builds without changing your existing build system. - You value simplicity and control. - Use **Bazel** if: - You're building large, multi-language projects. - You need reproducible builds and remote caching. - You're okay with adopting Bazel’s ecosystem and rules. --- Would you like a federative wrapper that lets you switch between `distcc` and `bazel` based on project metadata? We could call it `fx.build.dispatch` and embed attribution logic for AGPLv3 compliance.
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Reference: qbnetworks/itaco#1
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