Fix OpenGL renderers on macOS.
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2 changed files with 2 additions and 4 deletions
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@ -1228,9 +1228,7 @@ void Viewport::RendererGL::validateDatas() {
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_tileDataIndices[i] = index;
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}
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auto image = _names.takeImage();
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const auto imageSize = QSize(
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available * factor,
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_tileData.size() * nameHeight);
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const auto imageSize = QSize(available, _tileData.size() * nameHeight);
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const auto allocate = (image.size() != imageSize);
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auto paintToImage = allocate
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? QImage(imageSize, QImage::Format_ARGB32_Premultiplied)
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@ -1 +1 @@
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Subproject commit 43efd9e3077075f3dbebc9c1cf696c1bd280901f
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Subproject commit 9294c8c695554c94800cb68066c9b02729a3d300
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