diff --git a/Telegram/SourceFiles/media/audio/media_audio.cpp b/Telegram/SourceFiles/media/audio/media_audio.cpp index fd956e5f6..c882856f6 100644 --- a/Telegram/SourceFiles/media/audio/media_audio.cpp +++ b/Telegram/SourceFiles/media/audio/media_audio.cpp @@ -537,16 +537,16 @@ Mixer::Mixer(not_null instance) }); }, _lifetime); - connect(this, SIGNAL(loaderOnStart(const AudioMsgId&, qint64)), _loader, SLOT(onStart(const AudioMsgId&, qint64))); - connect(this, SIGNAL(loaderOnCancel(const AudioMsgId&)), _loader, SLOT(onCancel(const AudioMsgId&)), Qt::QueuedConnection); + connect(this, SIGNAL(loaderOnStart(AudioMsgId,qint64)), _loader, SLOT(onStart(AudioMsgId,qint64))); + connect(this, SIGNAL(loaderOnCancel(AudioMsgId)), _loader, SLOT(onCancel(AudioMsgId)), Qt::QueuedConnection); connect(_loader, SIGNAL(needToCheck()), _fader, SLOT(onTimer())); - connect(_loader, SIGNAL(error(const AudioMsgId&)), this, SLOT(onError(const AudioMsgId&))); - connect(_fader, SIGNAL(needToPreload(const AudioMsgId&)), _loader, SLOT(onLoad(const AudioMsgId&))); - connect(_fader, SIGNAL(playPositionUpdated(const AudioMsgId&)), this, SIGNAL(updated(const AudioMsgId&))); - connect(_fader, SIGNAL(audioStopped(const AudioMsgId&)), this, SLOT(onStopped(const AudioMsgId&))); - connect(_fader, SIGNAL(error(const AudioMsgId&)), this, SLOT(onError(const AudioMsgId&))); - connect(this, SIGNAL(stoppedOnError(const AudioMsgId&)), this, SIGNAL(updated(const AudioMsgId&)), Qt::QueuedConnection); - connect(this, SIGNAL(updated(const AudioMsgId&)), this, SLOT(onUpdated(const AudioMsgId&))); + connect(_loader, SIGNAL(error(AudioMsgId)), this, SLOT(onError(AudioMsgId))); + connect(_fader, SIGNAL(needToPreload(AudioMsgId)), _loader, SLOT(onLoad(AudioMsgId))); + connect(_fader, SIGNAL(playPositionUpdated(AudioMsgId)), this, SIGNAL(updated(AudioMsgId))); + connect(_fader, SIGNAL(audioStopped(AudioMsgId)), this, SLOT(onStopped(AudioMsgId))); + connect(_fader, SIGNAL(error(AudioMsgId)), this, SLOT(onError(AudioMsgId))); + connect(this, SIGNAL(stoppedOnError(AudioMsgId)), this, SIGNAL(updated(AudioMsgId)), Qt::QueuedConnection); + connect(this, SIGNAL(updated(AudioMsgId)), this, SLOT(onUpdated(AudioMsgId))); _loaderThread.start(); _faderThread.start();