Added stars animation to box for premium gifts.

This commit is contained in:
23rd 2022-07-07 02:46:18 +03:00 committed by John Preston
parent c7c8ebed13
commit 032372f150
5 changed files with 316 additions and 188 deletions

View file

@ -21,6 +21,7 @@ https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
#include "settings/settings_premium.h"
#include "ui/basic_click_handlers.h" // UrlClickHandler::Open.
#include "ui/effects/premium_graphics.h"
#include "ui/effects/premium_stars.h"
#include "ui/layers/generic_box.h"
#include "ui/special_buttons.h"
#include "ui/text/format_values.h"
@ -89,6 +90,76 @@ GiftOptions GiftOptionFromTL(
return result;
}
class ColoredMiniStars final {
public:
ColoredMiniStars(not_null<Ui::RpWidget*> parent);
void setSize(const QSize &size);
void setPosition(QPoint position);
void paint(Painter &p);
private:
Ui::Premium::MiniStars _ministars;
QRectF _ministarsRect;
QImage _frame;
QImage _mask;
QSize _size;
QPoint _position;
};
ColoredMiniStars::ColoredMiniStars(not_null<Ui::RpWidget*> parent)
: _ministars([=](const QRect &r) {
parent->update(r.translated(_position));
}, true) {
}
void ColoredMiniStars::setSize(const QSize &size) {
_frame = QImage(
size * style::DevicePixelRatio(),
QImage::Format_ARGB32_Premultiplied);
_frame.setDevicePixelRatio(style::DevicePixelRatio());
_mask = _frame;
_mask.fill(Qt::transparent);
{
Painter p(&_mask);
auto gradient = QLinearGradient(0, 0, size.width(), 0);
gradient.setStops(Ui::Premium::GiftGradientStops());
p.setPen(Qt::NoPen);
p.setBrush(gradient);
p.drawRect(0, 0, size.width(), size.height());
}
_size = size;
{
const auto s = _size / Ui::Premium::MiniStars::kSizeFactor;
const auto margins = QMarginsF(
s.width() / 2.,
s.height() / 2.,
s.width() / 2.,
s.height() / 2.);
_ministarsRect = QRectF(QPointF(), _size) - margins;
}
}
void ColoredMiniStars::setPosition(QPoint position) {
_position = std::move(position);
}
void ColoredMiniStars::paint(Painter &p) {
_frame.fill(Qt::transparent);
{
Painter q(&_frame);
_ministars.paint(q, _ministarsRect);
q.setCompositionMode(QPainter::CompositionMode_SourceIn);
q.drawImage(0, 0, _mask);
}
p.drawImage(_position, _frame);
}
void GiftBox(
not_null<Ui::GenericBox*> box,
not_null<Window::SessionController*> controller,
@ -111,6 +182,8 @@ void GiftBox(
+ userpicPadding.bottom()
+ st::defaultUserpicButton.size.height()));
const auto stars = box->lifetime().make_state<ColoredMiniStars>(top);
const auto userpic = Ui::CreateChild<Ui::UserpicButton>(
top,
user,
@ -122,8 +195,26 @@ void GiftBox(
userpic->moveToLeft(
(width - userpic->width()) / 2,
userpicPadding.top());
const auto center = top->rect().center();
const auto size = QSize(
userpic->width() * Ui::Premium::MiniStars::kSizeFactor,
userpic->height());
const auto ministarsRect = QRect(
QPoint(center.x() - size.width(), center.y() - size.height()),
QPoint(center.x() + size.width(), center.y() + size.height()));
stars->setPosition(ministarsRect.topLeft());
stars->setSize(ministarsRect.size());
}, userpic->lifetime());
top->paintRequest(
) | rpl::start_with_next([=](const QRect &r) {
Painter p(top);
p.fillRect(r, Qt::transparent);
stars->paint(p);
}, top->lifetime());
const auto close = Ui::CreateChild<Ui::IconButton>(
buttonsParent,
st::infoTopBarClose);

View file

@ -7,7 +7,6 @@ https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#include "settings/settings_premium.h"
#include "base/random.h"
#include "core/application.h"
#include "core/click_handler_types.h"
#include "data/data_peer_values.h"
@ -19,9 +18,9 @@ https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
#include "settings/settings_premium.h"
#include "ui/abstract_button.h"
#include "ui/basic_click_handlers.h"
#include "ui/effects/animation_value_f.h"
#include "ui/effects/gradient.h"
#include "ui/effects/premium_graphics.h"
#include "ui/effects/premium_stars.h"
#include "ui/text/text_utilities.h"
#include "ui/text/format_values.h"
#include "ui/layers/generic_box.h"
@ -46,8 +45,6 @@ https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
#include "styles/style_layers.h"
#include "styles/style_settings.h"
#include <QSvgRenderer>
namespace Settings {
namespace {
@ -58,8 +55,6 @@ constexpr auto kTitleAnimationPart = 0.15;
constexpr auto kTitleAdditionalScale = 0.15;
constexpr auto kDeformationMax = 0.1;
struct Entry {
const style::icon *icon;
rpl::producer<QString> title;
@ -230,187 +225,6 @@ void SendScreenAccept(not_null<Window::SessionController*> controller) {
MTP_jsonNull());
}
class MiniStars final {
public:
MiniStars(Fn<void(const QRect &r)> updateCallback);
void paint(Painter &p, const QRectF &rect);
void setPaused(bool paused);
private:
struct MiniStar {
crl::time birthTime = 0;
crl::time deathTime = 0;
int angle = 0;
float64 size = 0.;
float64 alpha = 0.;
float64 sinFactor = 0.;
};
struct Interval {
int from = 0;
int length = 0;
};
void createStar(crl::time now);
[[nodiscard]] int angle() const;
[[nodiscard]] crl::time timeNow() const;
[[nodiscard]] int randomInterval(const Interval &interval) const;
const std::vector<Interval> _availableAngles;
const Interval _lifeLength;
const Interval _deathTime;
const Interval _size;
const Interval _alpha;
const Interval _sinFactor;
const float64 _appearProgressTill;
const float64 _disappearProgressAfter;
const float64 _distanceProgressStart;
QSvgRenderer _sprite;
Ui::Animations::Basic _animation;
std::vector<MiniStar> _ministars;
crl::time _nextBirthTime = 0;
bool _paused = false;
QRect _rectToUpdate;
};
MiniStars::MiniStars(Fn<void(const QRect &r)> updateCallback)
: _availableAngles({
Interval{ -10, 40 },
Interval{ 180 + 10 - 40, 40 },
Interval{ 180 + 15, 50 },
Interval{ -15 - 50, 50 },
})
, _lifeLength({ 150, 200 })
, _deathTime({ 1500, 2000 })
, _size({ 10, 20 })
, _alpha({ 40, 60 })
, _sinFactor({ 10, 190 })
, _appearProgressTill(0.2)
, _disappearProgressAfter(0.8)
, _distanceProgressStart(0.5)
, _sprite(u":/gui/icons/settings/starmini.svg"_q)
, _animation([=](crl::time now) {
if (now > _nextBirthTime && !_paused) {
createStar(now);
_nextBirthTime = now + randomInterval(_lifeLength);
}
if (_rectToUpdate.isValid()) {
updateCallback(base::take(_rectToUpdate));
}
}) {
if (anim::Disabled()) {
const auto from = _deathTime.from + _deathTime.length;
for (auto i = -from; i < 0; i += randomInterval(_lifeLength)) {
createStar(i);
}
updateCallback(_rectToUpdate);
} else {
_animation.start();
}
}
int MiniStars::randomInterval(const Interval &interval) const {
return interval.from + base::RandomIndex(interval.length);
}
crl::time MiniStars::timeNow() const {
return anim::Disabled() ? 0 : crl::now();
}
void MiniStars::paint(Painter &p, const QRectF &rect) {
const auto center = rect.center();
const auto opacity = p.opacity();
for (const auto &ministar : _ministars) {
const auto progress = (timeNow() - ministar.birthTime)
/ float64(ministar.deathTime - ministar.birthTime);
if (progress > 1.) {
continue;
}
const auto appearProgress = std::clamp(
progress / _appearProgressTill,
0.,
1.);
const auto rsin = float(std::sin(ministar.angle * M_PI / 180.));
const auto rcos = float(std::cos(ministar.angle * M_PI / 180.));
const auto end = QPointF(
rect.width() / 1.5 * rcos,
rect.height() / 1.5 * rsin);
const auto alphaProgress = 1.
- (std::clamp(progress - _disappearProgressAfter, 0., 1.)
/ (1. - _disappearProgressAfter));
p.setOpacity(ministar.alpha
* alphaProgress
* appearProgress
* opacity);
const auto deformResult = progress * 360;
const auto rsinDeform = float(
std::sin(ministar.sinFactor * deformResult * M_PI / 180.));
const auto deformH = 1. + kDeformationMax * rsinDeform;
const auto deformW = 1. / deformH;
const auto distanceProgress = _distanceProgressStart + progress;
const auto starSide = ministar.size * appearProgress;
const auto widthFade = (std::abs(rcos) >= std::abs(rsin));
const auto starWidth = starSide
* (widthFade ? alphaProgress : 1.)
* deformW;
const auto starHeight = starSide
* (!widthFade ? alphaProgress : 1.)
* deformH;
const auto renderRect = QRectF(
center.x()
+ anim::interpolateF(0, end.x(), distanceProgress)
- starWidth / 2.,
center.y()
+ anim::interpolateF(0, end.y(), distanceProgress)
- starHeight / 2.,
starWidth,
starHeight);
_sprite.render(&p, renderRect);
_rectToUpdate |= renderRect.toRect();
}
p.setOpacity(opacity);
}
void MiniStars::setPaused(bool paused) {
_paused = paused;
}
int MiniStars::angle() const {
const auto &interval = _availableAngles[
base::RandomIndex(_availableAngles.size())];
return base::RandomIndex(interval.length) + interval.from;
}
void MiniStars::createStar(crl::time now) {
auto ministar = MiniStar{
.birthTime = now,
.deathTime = now + randomInterval(_deathTime),
.angle = angle(),
.size = float64(randomInterval(_size)),
.alpha = float64(randomInterval(_alpha)) / 100.,
.sinFactor = randomInterval(_sinFactor) / 100.
* (base::RandomIndex(2) == 1 ? 1. : -1.),
};
for (auto i = 0; i < _ministars.size(); i++) {
if (ministar.birthTime > _ministars[i].deathTime) {
_ministars[i] = ministar;
return;
}
}
_ministars.push_back(ministar);
}
class TopBar final : public Ui::RpWidget {
public:
TopBar(
@ -435,7 +249,7 @@ private:
const style::font &_titleFont;
const style::margins &_titlePadding;
object_ptr<Ui::FlatLabel> _about;
MiniStars _ministars;
Ui::Premium::MiniStars _ministars;
QSvgRenderer _star;
struct {

View file

@ -0,0 +1,150 @@
/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#include "ui/effects/premium_stars.h"
#include "base/random.h"
#include "ui/effects/animation_value_f.h"
namespace Ui {
namespace Premium {
constexpr auto kDeformationMax = 0.1;
MiniStars::MiniStars(Fn<void(const QRect &r)> updateCallback, bool opaque)
: _availableAngles({
Interval{ -10, 40 },
Interval{ 180 + 10 - 40, 40 },
Interval{ 180 + 15, 50 },
Interval{ -15 - 50, 50 },
})
, _lifeLength({ 150, 200 })
, _deathTime({ 1500, 2000 })
, _size({ 10, 20 })
, _alpha({ opaque ? 100 : 40, opaque ? 100 : 60 })
, _sinFactor({ 10, 190 })
, _appearProgressTill(0.2)
, _disappearProgressAfter(0.8)
, _distanceProgressStart(0.5)
, _sprite(u":/gui/icons/settings/starmini.svg"_q)
, _animation([=](crl::time now) {
if (now > _nextBirthTime && !_paused) {
createStar(now);
_nextBirthTime = now + randomInterval(_lifeLength);
}
if (_rectToUpdate.isValid()) {
updateCallback(base::take(_rectToUpdate));
}
}) {
if (anim::Disabled()) {
const auto from = _deathTime.from + _deathTime.length;
for (auto i = -from; i < 0; i += randomInterval(_lifeLength)) {
createStar(i);
}
updateCallback(_rectToUpdate);
} else {
_animation.start();
}
}
int MiniStars::randomInterval(const Interval &interval) const {
return interval.from + base::RandomIndex(interval.length);
}
crl::time MiniStars::timeNow() const {
return anim::Disabled() ? 0 : crl::now();
}
void MiniStars::paint(Painter &p, const QRectF &rect) {
const auto center = rect.center();
const auto opacity = p.opacity();
for (const auto &ministar : _ministars) {
const auto progress = (timeNow() - ministar.birthTime)
/ float64(ministar.deathTime - ministar.birthTime);
if (progress > 1.) {
continue;
}
const auto appearProgress = std::clamp(
progress / _appearProgressTill,
0.,
1.);
const auto rsin = float(std::sin(ministar.angle * M_PI / 180.));
const auto rcos = float(std::cos(ministar.angle * M_PI / 180.));
const auto end = QPointF(
rect.width() / kSizeFactor * rcos,
rect.height() / kSizeFactor * rsin);
const auto alphaProgress = 1.
- (std::clamp(progress - _disappearProgressAfter, 0., 1.)
/ (1. - _disappearProgressAfter));
p.setOpacity(ministar.alpha
* alphaProgress
* appearProgress
* opacity);
const auto deformResult = progress * 360;
const auto rsinDeform = float(
std::sin(ministar.sinFactor * deformResult * M_PI / 180.));
const auto deformH = 1. + kDeformationMax * rsinDeform;
const auto deformW = 1. / deformH;
const auto distanceProgress = _distanceProgressStart + progress;
const auto starSide = ministar.size * appearProgress;
const auto widthFade = (std::abs(rcos) >= std::abs(rsin));
const auto starWidth = starSide
* (widthFade ? alphaProgress : 1.)
* deformW;
const auto starHeight = starSide
* (!widthFade ? alphaProgress : 1.)
* deformH;
const auto renderRect = QRectF(
center.x()
+ anim::interpolateF(0, end.x(), distanceProgress)
- starWidth / 2.,
center.y()
+ anim::interpolateF(0, end.y(), distanceProgress)
- starHeight / 2.,
starWidth,
starHeight);
_sprite.render(&p, renderRect);
_rectToUpdate |= renderRect.toRect();
}
p.setOpacity(opacity);
}
void MiniStars::setPaused(bool paused) {
_paused = paused;
}
int MiniStars::angle() const {
const auto &interval = _availableAngles[
base::RandomIndex(_availableAngles.size())];
return base::RandomIndex(interval.length) + interval.from;
}
void MiniStars::createStar(crl::time now) {
auto ministar = MiniStar{
.birthTime = now,
.deathTime = now + randomInterval(_deathTime),
.angle = angle(),
.size = float64(randomInterval(_size)),
.alpha = float64(randomInterval(_alpha)) / 100.,
.sinFactor = randomInterval(_sinFactor) / 100.
* (base::RandomIndex(2) == 1 ? 1. : -1.),
};
for (auto i = 0; i < _ministars.size(); i++) {
if (ministar.birthTime > _ministars[i].deathTime) {
_ministars[i] = ministar;
return;
}
}
_ministars.push_back(ministar);
}
} // namespace Premium
} // namespace Ui

View file

@ -0,0 +1,71 @@
/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "ui/effects/animations.h"
#include <QSvgRenderer>
namespace Ui {
namespace Premium {
class MiniStars final {
public:
MiniStars(Fn<void(const QRect &r)> updateCallback, bool opaque = false);
void paint(Painter &p, const QRectF &rect);
void setPaused(bool paused);
static constexpr auto kSizeFactor = 1.5;
private:
struct MiniStar {
crl::time birthTime = 0;
crl::time deathTime = 0;
int angle = 0;
float64 size = 0.;
float64 alpha = 0.;
float64 sinFactor = 0.;
};
struct Interval {
int from = 0;
int length = 0;
};
void createStar(crl::time now);
[[nodiscard]] int angle() const;
[[nodiscard]] crl::time timeNow() const;
[[nodiscard]] int randomInterval(const Interval &interval) const;
const std::vector<Interval> _availableAngles;
const Interval _lifeLength;
const Interval _deathTime;
const Interval _size;
const Interval _alpha;
const Interval _sinFactor;
const float64 _appearProgressTill;
const float64 _disappearProgressAfter;
const float64 _distanceProgressStart;
QSvgRenderer _sprite;
Ui::Animations::Basic _animation;
std::vector<MiniStar> _ministars;
crl::time _nextBirthTime = 0;
bool _paused = false;
QRect _rectToUpdate;
};
} // namespace Premium
} // namespace Ui

View file

@ -229,6 +229,8 @@ PRIVATE
ui/effects/fireworks_animation.h
ui/effects/premium_graphics.cpp
ui/effects/premium_graphics.h
ui/effects/premium_stars.cpp
ui/effects/premium_stars.h
ui/effects/round_checkbox.cpp
ui/effects/round_checkbox.h
ui/effects/scroll_content_shadow.cpp