nasm/raa.h
H. Peter Anvin 9e6747ccac Add copyright headers to the *.c/*.h files in the main directory
Add copyright headers to the *.c/*.h files in the main directory.  For
files where I'm sure enough that we have all the approvals, I have
given them the 2-BSD license, the others have been given the "LGPL for
now" license header.  Most of them can probably be changed after
auditing.

Signed-off-by: H. Peter Anvin <hpa@zytor.com>
2009-06-28 17:13:04 -07:00

89 lines
3.3 KiB
C

/* ----------------------------------------------------------------------- *
*
* Copyright 1996-2009 The NASM Authors - All Rights Reserved
* See the file AUTHORS included with the NASM distribution for
* the specific copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following
* conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* ----------------------------------------------------------------------- */
#ifndef NASM_RAA_H
#define NASM_RAA_H 1
#include "compiler.h"
/*
* Routines to manage a dynamic random access array of int64_ts which
* may grow in size to be more than the largest single malloc'able
* chunk.
*/
#define RAA_BLKSHIFT 15 /* 2**this many longs allocated at once */
#define RAA_BLKSIZE (1 << RAA_BLKSHIFT)
#define RAA_LAYERSHIFT 15 /* 2**this many _pointers_ allocated */
#define RAA_LAYERSIZE (1 << RAA_LAYERSHIFT)
typedef struct RAA RAA;
typedef union RAA_UNION RAA_UNION;
typedef struct RAA_LEAF RAA_LEAF;
typedef struct RAA_BRANCH RAA_BRANCH;
struct RAA {
/*
* Number of layers below this one to get to the real data. 0
* means this structure is a leaf, holding RAA_BLKSIZE real
* data items; 1 and above mean it's a branch, holding
* RAA_LAYERSIZE pointers to the next level branch or leaf
* structures.
*/
int layers;
/*
* Number of real data items spanned by one position in the
* `data' array at this level. This number is 0 trivially, for
* a leaf (level 0): for a level 1 branch it should be
* RAA_BLKSHIFT, and for a level 2 branch it's
* RAA_LAYERSHIFT+RAA_BLKSHIFT.
*/
int shift;
union RAA_UNION {
struct RAA_LEAF {
int64_t data[RAA_BLKSIZE];
} l;
struct RAA_BRANCH {
struct RAA *data[RAA_LAYERSIZE];
} b;
} u;
};
struct RAA *raa_init(void);
void raa_free(struct RAA *);
int64_t raa_read(struct RAA *, int32_t);
struct RAA *raa_write(struct RAA *r, int32_t posn, int64_t value);
#endif /* NASM_RAA_H */