2ce0274303
Use a 32-bit limb size ("like a digit, but bigger") for floating-point conversion. This cuts the number of multiplications per constant by a factor of four. This means supporting fractional-limb-sized numbers, so while we're at it, add support for 8-bit floating point numbers (apparently used in graphics and in audio compression applications.) |
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metrics | ||
afmmetrics.pl | ||
genps.pl | ||
genpsdriver.pl | ||
head.ps | ||
insref.src | ||
internal.doc | ||
makedocs.bat | ||
Makefile.in | ||
nasmdoc.src | ||
nasmlogo.eps | ||
opt_var.txt | ||
psfonts.ph | ||
pswidth.ph | ||
rdsrc.pl |