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Use gimp_symmetry_get_transform() instead of gimp_symmetry_get_operation() throughout the paint code, where possible. This allows us to combine the symmetry transform with the ordinary brush transform, simplifying the code, improving performance, and avoiding multiple resamplings. This also fixes the paint-buffer size when using mandala symmetry with non-round brushes, avoiding artifacts.
130 lines
4.5 KiB
C
130 lines
4.5 KiB
C
/* GIMP - The GNU Image Manipulation Program
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* Copyright (C) 1995 Spencer Kimball and Peter Mattis
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <cairo.h>
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#include <gdk-pixbuf/gdk-pixbuf.h>
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#include <gegl.h>
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#include "core-types.h"
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#include "gimpbezierdesc.h"
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#include "gimpboundary.h"
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#include "gimpbrush.h"
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#include "gimpbrush-boundary.h"
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#include "gimptempbuf.h"
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static GimpBezierDesc *
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gimp_brush_transform_boundary_exact (GimpBrush *brush,
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gdouble scale,
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gdouble aspect_ratio,
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gdouble angle,
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gboolean reflect,
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gdouble hardness)
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{
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const GimpTempBuf *mask;
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mask = gimp_brush_transform_mask (brush,
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scale, aspect_ratio,
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angle, reflect, hardness);
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if (mask)
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{
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GeglBuffer *buffer;
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GimpBoundSeg *bound_segs;
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gint n_bound_segs;
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buffer = gimp_temp_buf_create_buffer ((GimpTempBuf *) mask);
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bound_segs = gimp_boundary_find (buffer, NULL,
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babl_format ("Y float"),
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GIMP_BOUNDARY_WITHIN_BOUNDS,
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0, 0,
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gegl_buffer_get_width (buffer),
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gegl_buffer_get_height (buffer),
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0.0,
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&n_bound_segs);
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g_object_unref (buffer);
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if (bound_segs)
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{
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GimpBoundSeg *stroke_segs;
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gint n_stroke_groups;
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stroke_segs = gimp_boundary_sort (bound_segs, n_bound_segs,
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&n_stroke_groups);
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g_free (bound_segs);
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if (stroke_segs)
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{
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GimpBezierDesc *path;
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path = gimp_bezier_desc_new_from_bound_segs (stroke_segs,
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n_bound_segs,
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n_stroke_groups);
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g_free (stroke_segs);
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return path;
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}
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}
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}
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return NULL;
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}
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static GimpBezierDesc *
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gimp_brush_transform_boundary_approx (GimpBrush *brush,
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gdouble scale,
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gdouble aspect_ratio,
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gdouble angle,
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gboolean reflect,
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gdouble hardness)
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{
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return gimp_brush_transform_boundary_exact (brush,
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scale, aspect_ratio,
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angle, reflect, hardness);
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}
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GimpBezierDesc *
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gimp_brush_real_transform_boundary (GimpBrush *brush,
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gdouble scale,
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gdouble aspect_ratio,
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gdouble angle,
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gboolean reflect,
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gdouble hardness,
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gint *width,
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gint *height)
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{
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gimp_brush_transform_size (brush, scale, aspect_ratio, angle, reflect,
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width, height);
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if (*width < 256 && *height < 256)
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{
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return gimp_brush_transform_boundary_exact (brush,
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scale, aspect_ratio,
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angle, reflect, hardness);
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}
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return gimp_brush_transform_boundary_approx (brush,
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scale, aspect_ratio,
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angle, reflect, hardness);
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}
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