gimp/plug-ins/help/meson.build
Jehan 02199755ab Issue #12277: GIMP 3.0 RC1 opens Windows Console.
This is a followup of previous commit. We must set the win_subsystem
option on executable() so that the result binary is compiled as a GUI
application (and doesn't output a console every time).

The previous commit is still needed and is what allows us to control
when to actually display a console.
2024-11-21 04:23:10 +00:00

48 lines
1.3 KiB
Meson

plugin_name = 'help'
plugin_sources = [
# 'gimp-help-lookup.c',
'gimphelp.c',
'gimphelpdomain.c',
'gimphelpitem.c',
'gimphelplocale.c',
'gimphelpprogress.c',
]
if platform_windows
plugin_sources += windows.compile_resources(
gimp_plugins_rc,
args: [
'--define', 'ORIGINALFILENAME_STR="@0@"'.format(plugin_name+'.exe'),
'--define', 'INTERNALNAME_STR="@0@"' .format(plugin_name),
'--define', 'TOP_SRCDIR="@0@"' .format(meson.project_source_root()),
],
include_directories: [
rootInclude, appInclude,
],
)
endif
help_plugin_lib = static_library('help_plugin',
plugin_sources,
include_directories: [ rootInclude, ],
dependencies: [
gtk3, gegl, cairo, gio, gdk_pixbuf,
],
install: false,
)
plugin_exe = executable(plugin_name,
'help.c',
dependencies: [
libgimpui_dep,
gio,
gdk_pixbuf,
],
link_with: [
help_plugin_lib,
],
win_subsystem: 'windows',
install: true,
install_dir: gimpplugindir / 'plug-ins' / plugin_name)
plugin_executables += [plugin_exe.full_path()]