Instead of passing a guint32, pass the proper type, since our the HANDLE type
can be 64-bit on Windows (according to links I found).
I was hoping it might be the reason for the breakage under Windows, though I
also found Microsoft documentation saying that the 64-bit handle can be safely
truncated: https://learn.microsoft.com/en-us/windows/win32/winprog64/interprocess-communication?redirectedfrom=MSDN
Nevertheless I'd appreciate testing again from NikcDC or anyone else, as I
reactivated setting transient between processes on Windows.
Note that I also pass the proper types on X11 now (Window), even though guint32
worked fine. Better be thorough.
Having windows ID as guint32 is a mistake. Different systems have
different protocols. In Wayland in particular, Windows handles are
exchanged as strings. What this commit does is the following:
In core:
- get_window_id() virtual function in core GimpProgress is changed to
return a GBytes, as a generic "data" to represent a window differently
on different systems.
- All implementations of get_window_id() in various classes implementing
this interface are updated accordingly:
* GimpSubProgress
* GimpDisplay returns the handle of its shell.
* GimpDisplayShell now creates its window handle at construction with
libgimpwidget's gimp_widget_set_native_handle() and simply return
this handle every time it's requested.
* GimpFileDialog also creates its window handle at construction with
gimp_widget_set_native_handle().
- gimp_window_set_transient_for() in core is changed to take a
GimpProgress as argument (instead of a guint32 ID), requests and
process the ID itself, according to the running platform. In
particular, the following were improved:
* Unlike old code, it will work even if the window is not visible yet.
In such a case, the function simply adds a signal handler to set
transient at mapping. It makes it easier to use it at construction
in a reliable way.
* It now works for Wayland too, additionally to X11.
- GimpPdbProgress now exchanges a GBytes too with the command
GIMP_PROGRESS_COMMAND_GET_WINDOW.
- display_get_window_id() in gimp-gui.h also returns a GBytes now.
PDB/libgimp:
- gimp_display_get_window_handle() and gimp_progress_get_window_handle()
now return a GBytes to represent a window handle in an opaque way
(depending on the running platform).
In libgimp:
- GimpProgress's get_window() virtual function changed to return a
GBytes and renamed get_window_handle().
- In particular GimpProgressBar is the only implementation of
get_window_handle(). It creates its handle at object construction with
libgimpwidget's gimp_widget_set_native_handle() and the virtual
method's implementation simply returns the GBytes.
In libgimpUi:
- gimp_ui_get_display_window() and gimp_ui_get_progress_window() were
removed. We should not assume anymore that it is possible to create a
GdkWindow to be used. For instance this is not possible with Wayland
which has its own way to set a window transient with a string handle.
- gimp_window_set_transient_for_display() and
gimp_window_set_transient() now use an internal implementation similar
to core gimp_window_set_transient_for(), with the same improvements
(works even at construction when the window is not visible yet + works
for Wayland too).
In libgimpwidgets:
- New gimp_widget_set_native_handle() is a helper function used both in
core and libgimp* libraries for widgets which we want to be usable as
possible parents. It takes care of getting the relevant window handle
(depending on the running platform) and stores it in a given pointer,
either immediately or after a callback once the widget is mapped. So
it can be used at construction. Also it sets a handle for X11 or
Wayland.
In plug-ins:
- Screenshot uses the new gimp_progress_get_window_handle() directly now
in its X11 code path and creates out of it a GdkWindows itself with
gdk_x11_window_foreign_new_for_display().
Our inter-process transient implementation only worked for X11, and with
this commit, it works for Wayland too.
There is code for Windows but it is currently disabled as it apparently
hangs (there is a comment in-code which links to this old report:
https://bugzilla.gnome.org/show_bug.cgi?id=359538). NikcDC tested
yesterday with re-enabling the code and said they experienced a freeze.
;-(
Finally there is no infrastructure yet to make this work on macOS and
apparently there is no implementation of window handle in GDK for macOS
that I could find. I'm not sure if macOS doesn't have this concept of
setting transient on another processus's window or GDK is simply lacking
the implementation.
In commit 48c27770 some unicode related changes were made. As a result of
that on Windows display_device, which was previously a duplicated string,
is now referenced directly.
However, the g_free was not removed, causing a crash.
We resolve this by removing the obsolete g_free.
Adds a simulation_bpc and simulation_intent to GimpImage to allow
plug-ins to access it
for CMYK import/export.
Four pdb functions were added to enable this access:
image_get_simulation_bpc (), image_set_simulation_bpc (),
image_get_simulation_intent (), and image_set_simulation_intent ().
Next, it updates menu options and code to support GimpImage's
internal simulation intent and bpc.
New 'simulation-intent-changed' and 'simulation-bpc-changed signal
are emitted via
GimpColorManagedInterface so that relevant tools
(such as the
CYMK color picker, GimpColorFrame, and future pop-overs)
are aware of these changes.
gimp_color_config_get_simulation_color_profile() is returning a new
object, so we had 2 code paths giving either allocated data or not.
Therefore simply ref the passed softproof profile in the second code
path, and don't ref it anymore when caching it (especially as it might
also be NULL at that point).
Adds a simulation_profile to GimpImage to allow plug-ins to access it
for CMYK import/export.
Two pdb functions were added to enable this access:
image_get_simulation_profile () and image_set_simulation_profile()
Next, it updates menu options and code to support GimpImage's
internal simulation profile. Menu items are moved from View to Image's
Color Management section.
New 'simulation-profile-changed' signal is emitted via
GimpColorManagedInterface so that relevant tools (such as the
CYMK color picker, GimpColorFrame, and future dockable
dialogue) are aware of these changes.
… for the container tree view contextual menu.
A very annoying point of contextual menus is that they happen on button
press whereas menu item selection happens on button release. When the
menu corner is positionned on the click position, nothing bad happens;
yet when place is missing on screen, the menu might get positionned over
the pointer position. And worse, the mouse position might be just over
an activatable menu item. So we end up in this weird situation where a
click implies: press, menu opens, release, random item (whatever is
below the pointer) is selected and menu closes.
To get rid of this weird case, let's have our contextual menu happen on
button release. In reality, I don't think anyone cares that it happens
on press or release, you just "click". But what you certainly don't want
is to click random menu items!
The variables `screen` and `display` are only for the GDK_WINDOWING_X11
code path.
Fixing the following warnings:
libgimpwidgets/gimpwidgetsutils.c: In function 'gimp_monitor_get_color_profile':
libgimpwidgets/gimpwidgetsutils.c:502:21: warning: unused variable 'screen' [-Wunused-variable]
502 | GdkScreen *screen;
| ^~~~~~
libgimpwidgets/gimpwidgetsutils.c:501:21: warning: variable 'display' set but not used [-Wunused-but-set-variable]
501 | GdkDisplay *display;
| ^~~~~~~
Basically this commit makes sure that all return values that are marked
as "Returns:" also have a `(nullable)` annotation if it is mentioned on
the same line that NULL can also be returned.
This will prevent a few problems in GObject-introspection.
Honor them in gimp_widget_get_color_transform() and make them
configurable in prefs. The code and GUI avoid the negation in
the lcms "NOOPTIMIZE" flag.
to gimp_color_config_get_simulation_color_profile(), along with
various internal "printer" strings. Also reduce the number of
user-visible "print" stuff from the preferences color management page.
Use cmsFLAGS_NOOPTIMIZE only for actual image buffer or single color
transforms, but not for previews or the image display. Makes things a
lot more responsive again.
Which installs a callback that behaves as if GtkWidget had a
"monitor-changed" signal. Additionally, moving widgets around between
windows is handled automatically.
Now that more and more widgets are color managed, we need transforms
for all of them. Creating them is very expensive.
The new cache returns the same transform for a combination of (config,
src_profile, src_format, dest_format) and invalidates itself
automatically on config changes. The number of transforms goes down
from potentially hundreds to a handful, and the cost of a config
change from many seconds to virtually instant.
which encapsulates a cmsHTRANSFORM and does all the pixel format
conversion magic. It has API to create transforms and proofing
transforms, and to convert pixels arrays and GeglBuffers.
Before, each place which has a transform had to keep around the
transform and its input and output Babl formats, and had to implement
lots of stuff itself. Now all that lives in GimpColorTransform,
removing lots of logic from many places, and pretty much removing lcms
from the public API entirely.
This removes including <lcms2.h>, LCMS_LIBS and LCMS_CFLAGS from
almost all directories and potentially allows to replace lcms by
something else.