
* tree-ssa-threadupdate.c (valid_jump_thread_path): Also detect cases where the loop latch edge is in the middle of an FSM path. * gcc.dg/tree-ssa/ssa-thread-11.c: Verify that we do not have irreducible loops in the CFG. From-SVN: r229685
2901 lines
93 KiB
C
2901 lines
93 KiB
C
/* Thread edges through blocks and update the control flow and SSA graphs.
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Copyright (C) 2004-2015 Free Software Foundation, Inc.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3, or (at your option)
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any later version.
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GCC is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING3. If not see
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<http://www.gnu.org/licenses/>. */
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#include "config.h"
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#include "system.h"
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#include "coretypes.h"
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#include "backend.h"
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#include "tree.h"
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#include "gimple.h"
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#include "cfghooks.h"
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#include "tree-pass.h"
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#include "ssa.h"
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#include "fold-const.h"
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#include "cfganal.h"
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#include "gimple-iterator.h"
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#include "tree-ssa.h"
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#include "tree-ssa-threadupdate.h"
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#include "cfgloop.h"
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#include "dbgcnt.h"
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#include "tree-cfg.h"
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/* Given a block B, update the CFG and SSA graph to reflect redirecting
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one or more in-edges to B to instead reach the destination of an
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out-edge from B while preserving any side effects in B.
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i.e., given A->B and B->C, change A->B to be A->C yet still preserve the
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side effects of executing B.
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1. Make a copy of B (including its outgoing edges and statements). Call
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the copy B'. Note B' has no incoming edges or PHIs at this time.
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2. Remove the control statement at the end of B' and all outgoing edges
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except B'->C.
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3. Add a new argument to each PHI in C with the same value as the existing
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argument associated with edge B->C. Associate the new PHI arguments
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with the edge B'->C.
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4. For each PHI in B, find or create a PHI in B' with an identical
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PHI_RESULT. Add an argument to the PHI in B' which has the same
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value as the PHI in B associated with the edge A->B. Associate
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the new argument in the PHI in B' with the edge A->B.
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5. Change the edge A->B to A->B'.
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5a. This automatically deletes any PHI arguments associated with the
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edge A->B in B.
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5b. This automatically associates each new argument added in step 4
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with the edge A->B'.
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6. Repeat for other incoming edges into B.
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7. Put the duplicated resources in B and all the B' blocks into SSA form.
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Note that block duplication can be minimized by first collecting the
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set of unique destination blocks that the incoming edges should
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be threaded to.
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We reduce the number of edges and statements we create by not copying all
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the outgoing edges and the control statement in step #1. We instead create
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a template block without the outgoing edges and duplicate the template.
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Another case this code handles is threading through a "joiner" block. In
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this case, we do not know the destination of the joiner block, but one
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of the outgoing edges from the joiner block leads to a threadable path. This
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case largely works as outlined above, except the duplicate of the joiner
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block still contains a full set of outgoing edges and its control statement.
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We just redirect one of its outgoing edges to our jump threading path. */
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/* Steps #5 and #6 of the above algorithm are best implemented by walking
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all the incoming edges which thread to the same destination edge at
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the same time. That avoids lots of table lookups to get information
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for the destination edge.
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To realize that implementation we create a list of incoming edges
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which thread to the same outgoing edge. Thus to implement steps
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#5 and #6 we traverse our hash table of outgoing edge information.
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For each entry we walk the list of incoming edges which thread to
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the current outgoing edge. */
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struct el
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{
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edge e;
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struct el *next;
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};
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/* Main data structure recording information regarding B's duplicate
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blocks. */
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/* We need to efficiently record the unique thread destinations of this
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block and specific information associated with those destinations. We
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may have many incoming edges threaded to the same outgoing edge. This
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can be naturally implemented with a hash table. */
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struct redirection_data : free_ptr_hash<redirection_data>
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{
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/* We support wiring up two block duplicates in a jump threading path.
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One is a normal block copy where we remove the control statement
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and wire up its single remaining outgoing edge to the thread path.
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The other is a joiner block where we leave the control statement
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in place, but wire one of the outgoing edges to a thread path.
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In theory we could have multiple block duplicates in a jump
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threading path, but I haven't tried that.
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The duplicate blocks appear in this array in the same order in
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which they appear in the jump thread path. */
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basic_block dup_blocks[2];
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/* The jump threading path. */
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vec<jump_thread_edge *> *path;
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/* A list of incoming edges which we want to thread to the
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same path. */
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struct el *incoming_edges;
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/* hash_table support. */
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static inline hashval_t hash (const redirection_data *);
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static inline int equal (const redirection_data *, const redirection_data *);
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};
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/* Dump a jump threading path, including annotations about each
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edge in the path. */
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static void
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dump_jump_thread_path (FILE *dump_file, vec<jump_thread_edge *> path,
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bool registering)
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{
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fprintf (dump_file,
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" %s%s jump thread: (%d, %d) incoming edge; ",
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(registering ? "Registering" : "Cancelling"),
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(path[0]->type == EDGE_FSM_THREAD ? " FSM": ""),
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path[0]->e->src->index, path[0]->e->dest->index);
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for (unsigned int i = 1; i < path.length (); i++)
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{
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/* We can get paths with a NULL edge when the final destination
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of a jump thread turns out to be a constant address. We dump
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those paths when debugging, so we have to be prepared for that
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possibility here. */
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if (path[i]->e == NULL)
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continue;
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if (path[i]->type == EDGE_COPY_SRC_JOINER_BLOCK)
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fprintf (dump_file, " (%d, %d) joiner; ",
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path[i]->e->src->index, path[i]->e->dest->index);
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if (path[i]->type == EDGE_COPY_SRC_BLOCK)
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fprintf (dump_file, " (%d, %d) normal;",
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path[i]->e->src->index, path[i]->e->dest->index);
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if (path[i]->type == EDGE_NO_COPY_SRC_BLOCK)
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fprintf (dump_file, " (%d, %d) nocopy;",
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path[i]->e->src->index, path[i]->e->dest->index);
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if (path[0]->type == EDGE_FSM_THREAD)
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fprintf (dump_file, " (%d, %d) ",
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path[i]->e->src->index, path[i]->e->dest->index);
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}
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fputc ('\n', dump_file);
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}
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/* Simple hashing function. For any given incoming edge E, we're going
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to be most concerned with the final destination of its jump thread
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path. So hash on the block index of the final edge in the path. */
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inline hashval_t
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redirection_data::hash (const redirection_data *p)
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{
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vec<jump_thread_edge *> *path = p->path;
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return path->last ()->e->dest->index;
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}
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/* Given two hash table entries, return true if they have the same
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jump threading path. */
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inline int
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redirection_data::equal (const redirection_data *p1, const redirection_data *p2)
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{
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vec<jump_thread_edge *> *path1 = p1->path;
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vec<jump_thread_edge *> *path2 = p2->path;
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if (path1->length () != path2->length ())
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return false;
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for (unsigned int i = 1; i < path1->length (); i++)
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{
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if ((*path1)[i]->type != (*path2)[i]->type
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|| (*path1)[i]->e != (*path2)[i]->e)
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return false;
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}
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return true;
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}
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/* Rather than search all the edges in jump thread paths each time
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DOM is able to simply if control statement, we build a hash table
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with the deleted edges. We only care about the address of the edge,
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not its contents. */
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struct removed_edges : nofree_ptr_hash<edge_def>
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{
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static hashval_t hash (edge e) { return htab_hash_pointer (e); }
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static bool equal (edge e1, edge e2) { return e1 == e2; }
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};
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static hash_table<removed_edges> *removed_edges;
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/* Data structure of information to pass to hash table traversal routines. */
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struct ssa_local_info_t
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{
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/* The current block we are working on. */
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basic_block bb;
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/* We only create a template block for the first duplicated block in a
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jump threading path as we may need many duplicates of that block.
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The second duplicate block in a path is specific to that path. Creating
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and sharing a template for that block is considerably more difficult. */
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basic_block template_block;
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/* TRUE if we thread one or more jumps, FALSE otherwise. */
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bool jumps_threaded;
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/* Blocks duplicated for the thread. */
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bitmap duplicate_blocks;
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};
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/* Passes which use the jump threading code register jump threading
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opportunities as they are discovered. We keep the registered
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jump threading opportunities in this vector as edge pairs
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(original_edge, target_edge). */
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static vec<vec<jump_thread_edge *> *> paths;
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/* When we start updating the CFG for threading, data necessary for jump
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threading is attached to the AUX field for the incoming edge. Use these
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macros to access the underlying structure attached to the AUX field. */
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#define THREAD_PATH(E) ((vec<jump_thread_edge *> *)(E)->aux)
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/* Jump threading statistics. */
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struct thread_stats_d
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{
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unsigned long num_threaded_edges;
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};
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struct thread_stats_d thread_stats;
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/* Remove the last statement in block BB if it is a control statement
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Also remove all outgoing edges except the edge which reaches DEST_BB.
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If DEST_BB is NULL, then remove all outgoing edges. */
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void
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remove_ctrl_stmt_and_useless_edges (basic_block bb, basic_block dest_bb)
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{
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gimple_stmt_iterator gsi;
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edge e;
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edge_iterator ei;
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gsi = gsi_last_bb (bb);
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/* If the duplicate ends with a control statement, then remove it.
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Note that if we are duplicating the template block rather than the
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original basic block, then the duplicate might not have any real
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statements in it. */
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if (!gsi_end_p (gsi)
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&& gsi_stmt (gsi)
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&& (gimple_code (gsi_stmt (gsi)) == GIMPLE_COND
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|| gimple_code (gsi_stmt (gsi)) == GIMPLE_GOTO
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|| gimple_code (gsi_stmt (gsi)) == GIMPLE_SWITCH))
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gsi_remove (&gsi, true);
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for (ei = ei_start (bb->succs); (e = ei_safe_edge (ei)); )
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{
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if (e->dest != dest_bb)
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remove_edge (e);
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else
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ei_next (&ei);
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}
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/* If the remaining edge is a loop exit, there must have
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a removed edge that was not a loop exit.
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In that case BB and possibly other blocks were previously
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in the loop, but are now outside the loop. Thus, we need
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to update the loop structures. */
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if (single_succ_p (bb)
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&& loop_outer (bb->loop_father)
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&& loop_exit_edge_p (bb->loop_father, single_succ_edge (bb)))
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loops_state_set (LOOPS_NEED_FIXUP);
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}
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/* Create a duplicate of BB. Record the duplicate block in an array
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indexed by COUNT stored in RD. */
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static void
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create_block_for_threading (basic_block bb,
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struct redirection_data *rd,
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unsigned int count,
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bitmap *duplicate_blocks)
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{
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edge_iterator ei;
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edge e;
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/* We can use the generic block duplication code and simply remove
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the stuff we do not need. */
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rd->dup_blocks[count] = duplicate_block (bb, NULL, NULL);
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FOR_EACH_EDGE (e, ei, rd->dup_blocks[count]->succs)
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e->aux = NULL;
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/* Zero out the profile, since the block is unreachable for now. */
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rd->dup_blocks[count]->frequency = 0;
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rd->dup_blocks[count]->count = 0;
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if (duplicate_blocks)
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bitmap_set_bit (*duplicate_blocks, rd->dup_blocks[count]->index);
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}
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/* Main data structure to hold information for duplicates of BB. */
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static hash_table<redirection_data> *redirection_data;
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/* Given an outgoing edge E lookup and return its entry in our hash table.
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If INSERT is true, then we insert the entry into the hash table if
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it is not already present. INCOMING_EDGE is added to the list of incoming
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edges associated with E in the hash table. */
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static struct redirection_data *
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lookup_redirection_data (edge e, enum insert_option insert)
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{
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struct redirection_data **slot;
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struct redirection_data *elt;
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vec<jump_thread_edge *> *path = THREAD_PATH (e);
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/* Build a hash table element so we can see if E is already
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in the table. */
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elt = XNEW (struct redirection_data);
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elt->path = path;
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elt->dup_blocks[0] = NULL;
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elt->dup_blocks[1] = NULL;
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elt->incoming_edges = NULL;
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slot = redirection_data->find_slot (elt, insert);
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/* This will only happen if INSERT is false and the entry is not
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in the hash table. */
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if (slot == NULL)
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{
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free (elt);
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return NULL;
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}
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/* This will only happen if E was not in the hash table and
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INSERT is true. */
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if (*slot == NULL)
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{
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*slot = elt;
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elt->incoming_edges = XNEW (struct el);
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elt->incoming_edges->e = e;
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elt->incoming_edges->next = NULL;
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return elt;
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}
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/* E was in the hash table. */
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else
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{
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/* Free ELT as we do not need it anymore, we will extract the
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relevant entry from the hash table itself. */
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free (elt);
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/* Get the entry stored in the hash table. */
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elt = *slot;
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/* If insertion was requested, then we need to add INCOMING_EDGE
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to the list of incoming edges associated with E. */
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if (insert)
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{
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struct el *el = XNEW (struct el);
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el->next = elt->incoming_edges;
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el->e = e;
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elt->incoming_edges = el;
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}
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return elt;
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}
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}
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/* Similar to copy_phi_args, except that the PHI arg exists, it just
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does not have a value associated with it. */
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static void
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copy_phi_arg_into_existing_phi (edge src_e, edge tgt_e)
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{
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int src_idx = src_e->dest_idx;
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int tgt_idx = tgt_e->dest_idx;
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/* Iterate over each PHI in e->dest. */
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for (gphi_iterator gsi = gsi_start_phis (src_e->dest),
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gsi2 = gsi_start_phis (tgt_e->dest);
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!gsi_end_p (gsi);
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gsi_next (&gsi), gsi_next (&gsi2))
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{
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gphi *src_phi = gsi.phi ();
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gphi *dest_phi = gsi2.phi ();
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tree val = gimple_phi_arg_def (src_phi, src_idx);
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source_location locus = gimple_phi_arg_location (src_phi, src_idx);
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SET_PHI_ARG_DEF (dest_phi, tgt_idx, val);
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gimple_phi_arg_set_location (dest_phi, tgt_idx, locus);
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}
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}
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/* Given ssa_name DEF, backtrack jump threading PATH from node IDX
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to see if it has constant value in a flow sensitive manner. Set
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LOCUS to location of the constant phi arg and return the value.
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Return DEF directly if either PATH or idx is ZERO. */
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static tree
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get_value_locus_in_path (tree def, vec<jump_thread_edge *> *path,
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basic_block bb, int idx, source_location *locus)
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{
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tree arg;
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gphi *def_phi;
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basic_block def_bb;
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if (path == NULL || idx == 0)
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return def;
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def_phi = dyn_cast <gphi *> (SSA_NAME_DEF_STMT (def));
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if (!def_phi)
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return def;
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def_bb = gimple_bb (def_phi);
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/* Don't propagate loop invariants into deeper loops. */
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if (!def_bb || bb_loop_depth (def_bb) < bb_loop_depth (bb))
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return def;
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/* Backtrack jump threading path from IDX to see if def has constant
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value. */
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for (int j = idx - 1; j >= 0; j--)
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{
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edge e = (*path)[j]->e;
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if (e->dest == def_bb)
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{
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arg = gimple_phi_arg_def (def_phi, e->dest_idx);
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if (is_gimple_min_invariant (arg))
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{
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*locus = gimple_phi_arg_location (def_phi, e->dest_idx);
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return arg;
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}
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break;
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}
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}
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return def;
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}
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/* For each PHI in BB, copy the argument associated with SRC_E to TGT_E.
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Try to backtrack jump threading PATH from node IDX to see if the arg
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has constant value, copy constant value instead of argument itself
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if yes. */
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static void
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copy_phi_args (basic_block bb, edge src_e, edge tgt_e,
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vec<jump_thread_edge *> *path, int idx)
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{
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gphi_iterator gsi;
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int src_indx = src_e->dest_idx;
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for (gsi = gsi_start_phis (bb); !gsi_end_p (gsi); gsi_next (&gsi))
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{
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gphi *phi = gsi.phi ();
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tree def = gimple_phi_arg_def (phi, src_indx);
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source_location locus = gimple_phi_arg_location (phi, src_indx);
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if (TREE_CODE (def) == SSA_NAME
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&& !virtual_operand_p (gimple_phi_result (phi)))
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def = get_value_locus_in_path (def, path, bb, idx, &locus);
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add_phi_arg (phi, def, tgt_e, locus);
|
|
}
|
|
}
|
|
|
|
/* We have recently made a copy of ORIG_BB, including its outgoing
|
|
edges. The copy is NEW_BB. Every PHI node in every direct successor of
|
|
ORIG_BB has a new argument associated with edge from NEW_BB to the
|
|
successor. Initialize the PHI argument so that it is equal to the PHI
|
|
argument associated with the edge from ORIG_BB to the successor.
|
|
PATH and IDX are used to check if the new PHI argument has constant
|
|
value in a flow sensitive manner. */
|
|
|
|
static void
|
|
update_destination_phis (basic_block orig_bb, basic_block new_bb,
|
|
vec<jump_thread_edge *> *path, int idx)
|
|
{
|
|
edge_iterator ei;
|
|
edge e;
|
|
|
|
FOR_EACH_EDGE (e, ei, orig_bb->succs)
|
|
{
|
|
edge e2 = find_edge (new_bb, e->dest);
|
|
copy_phi_args (e->dest, e, e2, path, idx);
|
|
}
|
|
}
|
|
|
|
/* Given a duplicate block and its single destination (both stored
|
|
in RD). Create an edge between the duplicate and its single
|
|
destination.
|
|
|
|
Add an additional argument to any PHI nodes at the single
|
|
destination. IDX is the start node in jump threading path
|
|
we start to check to see if the new PHI argument has constant
|
|
value along the jump threading path. */
|
|
|
|
static void
|
|
create_edge_and_update_destination_phis (struct redirection_data *rd,
|
|
basic_block bb, int idx)
|
|
{
|
|
edge e = make_edge (bb, rd->path->last ()->e->dest, EDGE_FALLTHRU);
|
|
|
|
rescan_loop_exit (e, true, false);
|
|
e->probability = REG_BR_PROB_BASE;
|
|
e->count = bb->count;
|
|
|
|
/* We used to copy the thread path here. That was added in 2007
|
|
and dutifully updated through the representation changes in 2013.
|
|
|
|
In 2013 we added code to thread from an interior node through
|
|
the backedge to another interior node. That runs after the code
|
|
to thread through loop headers from outside the loop.
|
|
|
|
The latter may delete edges in the CFG, including those
|
|
which appeared in the jump threading path we copied here. Thus
|
|
we'd end up using a dangling pointer.
|
|
|
|
After reviewing the 2007/2011 code, I can't see how anything
|
|
depended on copying the AUX field and clearly copying the jump
|
|
threading path is problematical due to embedded edge pointers.
|
|
It has been removed. */
|
|
e->aux = NULL;
|
|
|
|
/* If there are any PHI nodes at the destination of the outgoing edge
|
|
from the duplicate block, then we will need to add a new argument
|
|
to them. The argument should have the same value as the argument
|
|
associated with the outgoing edge stored in RD. */
|
|
copy_phi_args (e->dest, rd->path->last ()->e, e, rd->path, idx);
|
|
}
|
|
|
|
/* Look through PATH beginning at START and return TRUE if there are
|
|
any additional blocks that need to be duplicated. Otherwise,
|
|
return FALSE. */
|
|
static bool
|
|
any_remaining_duplicated_blocks (vec<jump_thread_edge *> *path,
|
|
unsigned int start)
|
|
{
|
|
for (unsigned int i = start + 1; i < path->length (); i++)
|
|
{
|
|
if ((*path)[i]->type == EDGE_COPY_SRC_JOINER_BLOCK
|
|
|| (*path)[i]->type == EDGE_COPY_SRC_BLOCK)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
/* Compute the amount of profile count/frequency coming into the jump threading
|
|
path stored in RD that we are duplicating, returned in PATH_IN_COUNT_PTR and
|
|
PATH_IN_FREQ_PTR, as well as the amount of counts flowing out of the
|
|
duplicated path, returned in PATH_OUT_COUNT_PTR. LOCAL_INFO is used to
|
|
identify blocks duplicated for jump threading, which have duplicated
|
|
edges that need to be ignored in the analysis. Return true if path contains
|
|
a joiner, false otherwise.
|
|
|
|
In the non-joiner case, this is straightforward - all the counts/frequency
|
|
flowing into the jump threading path should flow through the duplicated
|
|
block and out of the duplicated path.
|
|
|
|
In the joiner case, it is very tricky. Some of the counts flowing into
|
|
the original path go offpath at the joiner. The problem is that while
|
|
we know how much total count goes off-path in the original control flow,
|
|
we don't know how many of the counts corresponding to just the jump
|
|
threading path go offpath at the joiner.
|
|
|
|
For example, assume we have the following control flow and identified
|
|
jump threading paths:
|
|
|
|
A B C
|
|
\ | /
|
|
Ea \ |Eb / Ec
|
|
\ | /
|
|
v v v
|
|
J <-- Joiner
|
|
/ \
|
|
Eoff/ \Eon
|
|
/ \
|
|
v v
|
|
Soff Son <--- Normal
|
|
/\
|
|
Ed/ \ Ee
|
|
/ \
|
|
v v
|
|
D E
|
|
|
|
Jump threading paths: A -> J -> Son -> D (path 1)
|
|
C -> J -> Son -> E (path 2)
|
|
|
|
Note that the control flow could be more complicated:
|
|
- Each jump threading path may have more than one incoming edge. I.e. A and
|
|
Ea could represent multiple incoming blocks/edges that are included in
|
|
path 1.
|
|
- There could be EDGE_NO_COPY_SRC_BLOCK edges after the joiner (either
|
|
before or after the "normal" copy block). These are not duplicated onto
|
|
the jump threading path, as they are single-successor.
|
|
- Any of the blocks along the path may have other incoming edges that
|
|
are not part of any jump threading path, but add profile counts along
|
|
the path.
|
|
|
|
In the aboe example, after all jump threading is complete, we will
|
|
end up with the following control flow:
|
|
|
|
A B C
|
|
| | |
|
|
Ea| |Eb |Ec
|
|
| | |
|
|
v v v
|
|
Ja J Jc
|
|
/ \ / \Eon' / \
|
|
Eona/ \ ---/---\-------- \Eonc
|
|
/ \ / / \ \
|
|
v v v v v
|
|
Sona Soff Son Sonc
|
|
\ /\ /
|
|
\___________ / \ _____/
|
|
\ / \/
|
|
vv v
|
|
D E
|
|
|
|
The main issue to notice here is that when we are processing path 1
|
|
(A->J->Son->D) we need to figure out the outgoing edge weights to
|
|
the duplicated edges Ja->Sona and Ja->Soff, while ensuring that the
|
|
sum of the incoming weights to D remain Ed. The problem with simply
|
|
assuming that Ja (and Jc when processing path 2) has the same outgoing
|
|
probabilities to its successors as the original block J, is that after
|
|
all paths are processed and other edges/counts removed (e.g. none
|
|
of Ec will reach D after processing path 2), we may end up with not
|
|
enough count flowing along duplicated edge Sona->D.
|
|
|
|
Therefore, in the case of a joiner, we keep track of all counts
|
|
coming in along the current path, as well as from predecessors not
|
|
on any jump threading path (Eb in the above example). While we
|
|
first assume that the duplicated Eona for Ja->Sona has the same
|
|
probability as the original, we later compensate for other jump
|
|
threading paths that may eliminate edges. We do that by keep track
|
|
of all counts coming into the original path that are not in a jump
|
|
thread (Eb in the above example, but as noted earlier, there could
|
|
be other predecessors incoming to the path at various points, such
|
|
as at Son). Call this cumulative non-path count coming into the path
|
|
before D as Enonpath. We then ensure that the count from Sona->D is as at
|
|
least as big as (Ed - Enonpath), but no bigger than the minimum
|
|
weight along the jump threading path. The probabilities of both the
|
|
original and duplicated joiner block J and Ja will be adjusted
|
|
accordingly after the updates. */
|
|
|
|
static bool
|
|
compute_path_counts (struct redirection_data *rd,
|
|
ssa_local_info_t *local_info,
|
|
gcov_type *path_in_count_ptr,
|
|
gcov_type *path_out_count_ptr,
|
|
int *path_in_freq_ptr)
|
|
{
|
|
edge e = rd->incoming_edges->e;
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (e);
|
|
edge elast = path->last ()->e;
|
|
gcov_type nonpath_count = 0;
|
|
bool has_joiner = false;
|
|
gcov_type path_in_count = 0;
|
|
int path_in_freq = 0;
|
|
|
|
/* Start by accumulating incoming edge counts to the path's first bb
|
|
into a couple buckets:
|
|
path_in_count: total count of incoming edges that flow into the
|
|
current path.
|
|
nonpath_count: total count of incoming edges that are not
|
|
flowing along *any* path. These are the counts
|
|
that will still flow along the original path after
|
|
all path duplication is done by potentially multiple
|
|
calls to this routine.
|
|
(any other incoming edge counts are for a different jump threading
|
|
path that will be handled by a later call to this routine.)
|
|
To make this easier, start by recording all incoming edges that flow into
|
|
the current path in a bitmap. We could add up the path's incoming edge
|
|
counts here, but we still need to walk all the first bb's incoming edges
|
|
below to add up the counts of the other edges not included in this jump
|
|
threading path. */
|
|
struct el *next, *el;
|
|
bitmap in_edge_srcs = BITMAP_ALLOC (NULL);
|
|
for (el = rd->incoming_edges; el; el = next)
|
|
{
|
|
next = el->next;
|
|
bitmap_set_bit (in_edge_srcs, el->e->src->index);
|
|
}
|
|
edge ein;
|
|
edge_iterator ei;
|
|
FOR_EACH_EDGE (ein, ei, e->dest->preds)
|
|
{
|
|
vec<jump_thread_edge *> *ein_path = THREAD_PATH (ein);
|
|
/* Simply check the incoming edge src against the set captured above. */
|
|
if (ein_path
|
|
&& bitmap_bit_p (in_edge_srcs, (*ein_path)[0]->e->src->index))
|
|
{
|
|
/* It is necessary but not sufficient that the last path edges
|
|
are identical. There may be different paths that share the
|
|
same last path edge in the case where the last edge has a nocopy
|
|
source block. */
|
|
gcc_assert (ein_path->last ()->e == elast);
|
|
path_in_count += ein->count;
|
|
path_in_freq += EDGE_FREQUENCY (ein);
|
|
}
|
|
else if (!ein_path)
|
|
{
|
|
/* Keep track of the incoming edges that are not on any jump-threading
|
|
path. These counts will still flow out of original path after all
|
|
jump threading is complete. */
|
|
nonpath_count += ein->count;
|
|
}
|
|
}
|
|
|
|
/* This is needed due to insane incoming frequencies. */
|
|
if (path_in_freq > BB_FREQ_MAX)
|
|
path_in_freq = BB_FREQ_MAX;
|
|
|
|
BITMAP_FREE (in_edge_srcs);
|
|
|
|
/* Now compute the fraction of the total count coming into the first
|
|
path bb that is from the current threading path. */
|
|
gcov_type total_count = e->dest->count;
|
|
/* Handle incoming profile insanities. */
|
|
if (total_count < path_in_count)
|
|
path_in_count = total_count;
|
|
int onpath_scale = GCOV_COMPUTE_SCALE (path_in_count, total_count);
|
|
|
|
/* Walk the entire path to do some more computation in order to estimate
|
|
how much of the path_in_count will flow out of the duplicated threading
|
|
path. In the non-joiner case this is straightforward (it should be
|
|
the same as path_in_count, although we will handle incoming profile
|
|
insanities by setting it equal to the minimum count along the path).
|
|
|
|
In the joiner case, we need to estimate how much of the path_in_count
|
|
will stay on the threading path after the joiner's conditional branch.
|
|
We don't really know for sure how much of the counts
|
|
associated with this path go to each successor of the joiner, but we'll
|
|
estimate based on the fraction of the total count coming into the path
|
|
bb was from the threading paths (computed above in onpath_scale).
|
|
Afterwards, we will need to do some fixup to account for other threading
|
|
paths and possible profile insanities.
|
|
|
|
In order to estimate the joiner case's counts we also need to update
|
|
nonpath_count with any additional counts coming into the path. Other
|
|
blocks along the path may have additional predecessors from outside
|
|
the path. */
|
|
gcov_type path_out_count = path_in_count;
|
|
gcov_type min_path_count = path_in_count;
|
|
for (unsigned int i = 1; i < path->length (); i++)
|
|
{
|
|
edge epath = (*path)[i]->e;
|
|
gcov_type cur_count = epath->count;
|
|
if ((*path)[i]->type == EDGE_COPY_SRC_JOINER_BLOCK)
|
|
{
|
|
has_joiner = true;
|
|
cur_count = apply_probability (cur_count, onpath_scale);
|
|
}
|
|
/* In the joiner case we need to update nonpath_count for any edges
|
|
coming into the path that will contribute to the count flowing
|
|
into the path successor. */
|
|
if (has_joiner && epath != elast)
|
|
{
|
|
/* Look for other incoming edges after joiner. */
|
|
FOR_EACH_EDGE (ein, ei, epath->dest->preds)
|
|
{
|
|
if (ein != epath
|
|
/* Ignore in edges from blocks we have duplicated for a
|
|
threading path, which have duplicated edge counts until
|
|
they are redirected by an invocation of this routine. */
|
|
&& !bitmap_bit_p (local_info->duplicate_blocks,
|
|
ein->src->index))
|
|
nonpath_count += ein->count;
|
|
}
|
|
}
|
|
if (cur_count < path_out_count)
|
|
path_out_count = cur_count;
|
|
if (epath->count < min_path_count)
|
|
min_path_count = epath->count;
|
|
}
|
|
|
|
/* We computed path_out_count above assuming that this path targeted
|
|
the joiner's on-path successor with the same likelihood as it
|
|
reached the joiner. However, other thread paths through the joiner
|
|
may take a different path through the normal copy source block
|
|
(i.e. they have a different elast), meaning that they do not
|
|
contribute any counts to this path's elast. As a result, it may
|
|
turn out that this path must have more count flowing to the on-path
|
|
successor of the joiner. Essentially, all of this path's elast
|
|
count must be contributed by this path and any nonpath counts
|
|
(since any path through the joiner with a different elast will not
|
|
include a copy of this elast in its duplicated path).
|
|
So ensure that this path's path_out_count is at least the
|
|
difference between elast->count and nonpath_count. Otherwise the edge
|
|
counts after threading will not be sane. */
|
|
if (has_joiner && path_out_count < elast->count - nonpath_count)
|
|
{
|
|
path_out_count = elast->count - nonpath_count;
|
|
/* But neither can we go above the minimum count along the path
|
|
we are duplicating. This can be an issue due to profile
|
|
insanities coming in to this pass. */
|
|
if (path_out_count > min_path_count)
|
|
path_out_count = min_path_count;
|
|
}
|
|
|
|
*path_in_count_ptr = path_in_count;
|
|
*path_out_count_ptr = path_out_count;
|
|
*path_in_freq_ptr = path_in_freq;
|
|
return has_joiner;
|
|
}
|
|
|
|
|
|
/* Update the counts and frequencies for both an original path
|
|
edge EPATH and its duplicate EDUP. The duplicate source block
|
|
will get a count/frequency of PATH_IN_COUNT and PATH_IN_FREQ,
|
|
and the duplicate edge EDUP will have a count of PATH_OUT_COUNT. */
|
|
static void
|
|
update_profile (edge epath, edge edup, gcov_type path_in_count,
|
|
gcov_type path_out_count, int path_in_freq)
|
|
{
|
|
|
|
/* First update the duplicated block's count / frequency. */
|
|
if (edup)
|
|
{
|
|
basic_block dup_block = edup->src;
|
|
gcc_assert (dup_block->count == 0);
|
|
gcc_assert (dup_block->frequency == 0);
|
|
dup_block->count = path_in_count;
|
|
dup_block->frequency = path_in_freq;
|
|
}
|
|
|
|
/* Now update the original block's count and frequency in the
|
|
opposite manner - remove the counts/freq that will flow
|
|
into the duplicated block. Handle underflow due to precision/
|
|
rounding issues. */
|
|
epath->src->count -= path_in_count;
|
|
if (epath->src->count < 0)
|
|
epath->src->count = 0;
|
|
epath->src->frequency -= path_in_freq;
|
|
if (epath->src->frequency < 0)
|
|
epath->src->frequency = 0;
|
|
|
|
/* Next update this path edge's original and duplicated counts. We know
|
|
that the duplicated path will have path_out_count flowing
|
|
out of it (in the joiner case this is the count along the duplicated path
|
|
out of the duplicated joiner). This count can then be removed from the
|
|
original path edge. */
|
|
if (edup)
|
|
edup->count = path_out_count;
|
|
epath->count -= path_out_count;
|
|
gcc_assert (epath->count >= 0);
|
|
}
|
|
|
|
|
|
/* The duplicate and original joiner blocks may end up with different
|
|
probabilities (different from both the original and from each other).
|
|
Recompute the probabilities here once we have updated the edge
|
|
counts and frequencies. */
|
|
|
|
static void
|
|
recompute_probabilities (basic_block bb)
|
|
{
|
|
edge esucc;
|
|
edge_iterator ei;
|
|
FOR_EACH_EDGE (esucc, ei, bb->succs)
|
|
{
|
|
if (!bb->count)
|
|
continue;
|
|
|
|
/* Prevent overflow computation due to insane profiles. */
|
|
if (esucc->count < bb->count)
|
|
esucc->probability = GCOV_COMPUTE_SCALE (esucc->count,
|
|
bb->count);
|
|
else
|
|
/* Can happen with missing/guessed probabilities, since we
|
|
may determine that more is flowing along duplicated
|
|
path than joiner succ probabilities allowed.
|
|
Counts and freqs will be insane after jump threading,
|
|
at least make sure probability is sane or we will
|
|
get a flow verification error.
|
|
Not much we can do to make counts/freqs sane without
|
|
redoing the profile estimation. */
|
|
esucc->probability = REG_BR_PROB_BASE;
|
|
}
|
|
}
|
|
|
|
|
|
/* Update the counts of the original and duplicated edges from a joiner
|
|
that go off path, given that we have already determined that the
|
|
duplicate joiner DUP_BB has incoming count PATH_IN_COUNT and
|
|
outgoing count along the path PATH_OUT_COUNT. The original (on-)path
|
|
edge from joiner is EPATH. */
|
|
|
|
static void
|
|
update_joiner_offpath_counts (edge epath, basic_block dup_bb,
|
|
gcov_type path_in_count,
|
|
gcov_type path_out_count)
|
|
{
|
|
/* Compute the count that currently flows off path from the joiner.
|
|
In other words, the total count of joiner's out edges other than
|
|
epath. Compute this by walking the successors instead of
|
|
subtracting epath's count from the joiner bb count, since there
|
|
are sometimes slight insanities where the total out edge count is
|
|
larger than the bb count (possibly due to rounding/truncation
|
|
errors). */
|
|
gcov_type total_orig_off_path_count = 0;
|
|
edge enonpath;
|
|
edge_iterator ei;
|
|
FOR_EACH_EDGE (enonpath, ei, epath->src->succs)
|
|
{
|
|
if (enonpath == epath)
|
|
continue;
|
|
total_orig_off_path_count += enonpath->count;
|
|
}
|
|
|
|
/* For the path that we are duplicating, the amount that will flow
|
|
off path from the duplicated joiner is the delta between the
|
|
path's cumulative in count and the portion of that count we
|
|
estimated above as flowing from the joiner along the duplicated
|
|
path. */
|
|
gcov_type total_dup_off_path_count = path_in_count - path_out_count;
|
|
|
|
/* Now do the actual updates of the off-path edges. */
|
|
FOR_EACH_EDGE (enonpath, ei, epath->src->succs)
|
|
{
|
|
/* Look for edges going off of the threading path. */
|
|
if (enonpath == epath)
|
|
continue;
|
|
|
|
/* Find the corresponding edge out of the duplicated joiner. */
|
|
edge enonpathdup = find_edge (dup_bb, enonpath->dest);
|
|
gcc_assert (enonpathdup);
|
|
|
|
/* We can't use the original probability of the joiner's out
|
|
edges, since the probabilities of the original branch
|
|
and the duplicated branches may vary after all threading is
|
|
complete. But apportion the duplicated joiner's off-path
|
|
total edge count computed earlier (total_dup_off_path_count)
|
|
among the duplicated off-path edges based on their original
|
|
ratio to the full off-path count (total_orig_off_path_count).
|
|
*/
|
|
int scale = GCOV_COMPUTE_SCALE (enonpath->count,
|
|
total_orig_off_path_count);
|
|
/* Give the duplicated offpath edge a portion of the duplicated
|
|
total. */
|
|
enonpathdup->count = apply_scale (scale,
|
|
total_dup_off_path_count);
|
|
/* Now update the original offpath edge count, handling underflow
|
|
due to rounding errors. */
|
|
enonpath->count -= enonpathdup->count;
|
|
if (enonpath->count < 0)
|
|
enonpath->count = 0;
|
|
}
|
|
}
|
|
|
|
|
|
/* Check if the paths through RD all have estimated frequencies but zero
|
|
profile counts. This is more accurate than checking the entry block
|
|
for a zero profile count, since profile insanities sometimes creep in. */
|
|
|
|
static bool
|
|
estimated_freqs_path (struct redirection_data *rd)
|
|
{
|
|
edge e = rd->incoming_edges->e;
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (e);
|
|
edge ein;
|
|
edge_iterator ei;
|
|
bool non_zero_freq = false;
|
|
FOR_EACH_EDGE (ein, ei, e->dest->preds)
|
|
{
|
|
if (ein->count)
|
|
return false;
|
|
non_zero_freq |= ein->src->frequency != 0;
|
|
}
|
|
|
|
for (unsigned int i = 1; i < path->length (); i++)
|
|
{
|
|
edge epath = (*path)[i]->e;
|
|
if (epath->src->count)
|
|
return false;
|
|
non_zero_freq |= epath->src->frequency != 0;
|
|
edge esucc;
|
|
FOR_EACH_EDGE (esucc, ei, epath->src->succs)
|
|
{
|
|
if (esucc->count)
|
|
return false;
|
|
non_zero_freq |= esucc->src->frequency != 0;
|
|
}
|
|
}
|
|
return non_zero_freq;
|
|
}
|
|
|
|
|
|
/* Invoked for routines that have guessed frequencies and no profile
|
|
counts to record the block and edge frequencies for paths through RD
|
|
in the profile count fields of those blocks and edges. This is because
|
|
ssa_fix_duplicate_block_edges incrementally updates the block and
|
|
edge counts as edges are redirected, and it is difficult to do that
|
|
for edge frequencies which are computed on the fly from the source
|
|
block frequency and probability. When a block frequency is updated
|
|
its outgoing edge frequencies are affected and become difficult to
|
|
adjust. */
|
|
|
|
static void
|
|
freqs_to_counts_path (struct redirection_data *rd)
|
|
{
|
|
edge e = rd->incoming_edges->e;
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (e);
|
|
edge ein;
|
|
edge_iterator ei;
|
|
FOR_EACH_EDGE (ein, ei, e->dest->preds)
|
|
{
|
|
/* Scale up the frequency by REG_BR_PROB_BASE, to avoid rounding
|
|
errors applying the probability when the frequencies are very
|
|
small. */
|
|
ein->count = apply_probability (ein->src->frequency * REG_BR_PROB_BASE,
|
|
ein->probability);
|
|
}
|
|
|
|
for (unsigned int i = 1; i < path->length (); i++)
|
|
{
|
|
edge epath = (*path)[i]->e;
|
|
edge esucc;
|
|
/* Scale up the frequency by REG_BR_PROB_BASE, to avoid rounding
|
|
errors applying the edge probability when the frequencies are very
|
|
small. */
|
|
epath->src->count = epath->src->frequency * REG_BR_PROB_BASE;
|
|
FOR_EACH_EDGE (esucc, ei, epath->src->succs)
|
|
esucc->count = apply_probability (esucc->src->count,
|
|
esucc->probability);
|
|
}
|
|
}
|
|
|
|
|
|
/* For routines that have guessed frequencies and no profile counts, where we
|
|
used freqs_to_counts_path to record block and edge frequencies for paths
|
|
through RD, we clear the counts after completing all updates for RD.
|
|
The updates in ssa_fix_duplicate_block_edges are based off the count fields,
|
|
but the block frequencies and edge probabilities were updated as well,
|
|
so we can simply clear the count fields. */
|
|
|
|
static void
|
|
clear_counts_path (struct redirection_data *rd)
|
|
{
|
|
edge e = rd->incoming_edges->e;
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (e);
|
|
edge ein, esucc;
|
|
edge_iterator ei;
|
|
FOR_EACH_EDGE (ein, ei, e->dest->preds)
|
|
ein->count = 0;
|
|
|
|
/* First clear counts along original path. */
|
|
for (unsigned int i = 1; i < path->length (); i++)
|
|
{
|
|
edge epath = (*path)[i]->e;
|
|
FOR_EACH_EDGE (esucc, ei, epath->src->succs)
|
|
esucc->count = 0;
|
|
epath->src->count = 0;
|
|
}
|
|
/* Also need to clear the counts along duplicated path. */
|
|
for (unsigned int i = 0; i < 2; i++)
|
|
{
|
|
basic_block dup = rd->dup_blocks[i];
|
|
if (!dup)
|
|
continue;
|
|
FOR_EACH_EDGE (esucc, ei, dup->succs)
|
|
esucc->count = 0;
|
|
dup->count = 0;
|
|
}
|
|
}
|
|
|
|
/* Wire up the outgoing edges from the duplicate blocks and
|
|
update any PHIs as needed. Also update the profile counts
|
|
on the original and duplicate blocks and edges. */
|
|
void
|
|
ssa_fix_duplicate_block_edges (struct redirection_data *rd,
|
|
ssa_local_info_t *local_info)
|
|
{
|
|
bool multi_incomings = (rd->incoming_edges->next != NULL);
|
|
edge e = rd->incoming_edges->e;
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (e);
|
|
edge elast = path->last ()->e;
|
|
gcov_type path_in_count = 0;
|
|
gcov_type path_out_count = 0;
|
|
int path_in_freq = 0;
|
|
|
|
/* This routine updates profile counts, frequencies, and probabilities
|
|
incrementally. Since it is difficult to do the incremental updates
|
|
using frequencies/probabilities alone, for routines without profile
|
|
data we first take a snapshot of the existing block and edge frequencies
|
|
by copying them into the empty profile count fields. These counts are
|
|
then used to do the incremental updates, and cleared at the end of this
|
|
routine. If the function is marked as having a profile, we still check
|
|
to see if the paths through RD are using estimated frequencies because
|
|
the routine had zero profile counts. */
|
|
bool do_freqs_to_counts = (profile_status_for_fn (cfun) != PROFILE_READ
|
|
|| estimated_freqs_path (rd));
|
|
if (do_freqs_to_counts)
|
|
freqs_to_counts_path (rd);
|
|
|
|
/* First determine how much profile count to move from original
|
|
path to the duplicate path. This is tricky in the presence of
|
|
a joiner (see comments for compute_path_counts), where some portion
|
|
of the path's counts will flow off-path from the joiner. In the
|
|
non-joiner case the path_in_count and path_out_count should be the
|
|
same. */
|
|
bool has_joiner = compute_path_counts (rd, local_info,
|
|
&path_in_count, &path_out_count,
|
|
&path_in_freq);
|
|
|
|
int cur_path_freq = path_in_freq;
|
|
for (unsigned int count = 0, i = 1; i < path->length (); i++)
|
|
{
|
|
edge epath = (*path)[i]->e;
|
|
|
|
/* If we were threading through an joiner block, then we want
|
|
to keep its control statement and redirect an outgoing edge.
|
|
Else we want to remove the control statement & edges, then create
|
|
a new outgoing edge. In both cases we may need to update PHIs. */
|
|
if ((*path)[i]->type == EDGE_COPY_SRC_JOINER_BLOCK)
|
|
{
|
|
edge victim;
|
|
edge e2;
|
|
|
|
gcc_assert (has_joiner);
|
|
|
|
/* This updates the PHIs at the destination of the duplicate
|
|
block. Pass 0 instead of i if we are threading a path which
|
|
has multiple incoming edges. */
|
|
update_destination_phis (local_info->bb, rd->dup_blocks[count],
|
|
path, multi_incomings ? 0 : i);
|
|
|
|
/* Find the edge from the duplicate block to the block we're
|
|
threading through. That's the edge we want to redirect. */
|
|
victim = find_edge (rd->dup_blocks[count], (*path)[i]->e->dest);
|
|
|
|
/* If there are no remaining blocks on the path to duplicate,
|
|
then redirect VICTIM to the final destination of the jump
|
|
threading path. */
|
|
if (!any_remaining_duplicated_blocks (path, i))
|
|
{
|
|
e2 = redirect_edge_and_branch (victim, elast->dest);
|
|
/* If we redirected the edge, then we need to copy PHI arguments
|
|
at the target. If the edge already existed (e2 != victim
|
|
case), then the PHIs in the target already have the correct
|
|
arguments. */
|
|
if (e2 == victim)
|
|
copy_phi_args (e2->dest, elast, e2,
|
|
path, multi_incomings ? 0 : i);
|
|
}
|
|
else
|
|
{
|
|
/* Redirect VICTIM to the next duplicated block in the path. */
|
|
e2 = redirect_edge_and_branch (victim, rd->dup_blocks[count + 1]);
|
|
|
|
/* We need to update the PHIs in the next duplicated block. We
|
|
want the new PHI args to have the same value as they had
|
|
in the source of the next duplicate block.
|
|
|
|
Thus, we need to know which edge we traversed into the
|
|
source of the duplicate. Furthermore, we may have
|
|
traversed many edges to reach the source of the duplicate.
|
|
|
|
Walk through the path starting at element I until we
|
|
hit an edge marked with EDGE_COPY_SRC_BLOCK. We want
|
|
the edge from the prior element. */
|
|
for (unsigned int j = i + 1; j < path->length (); j++)
|
|
{
|
|
if ((*path)[j]->type == EDGE_COPY_SRC_BLOCK)
|
|
{
|
|
copy_phi_arg_into_existing_phi ((*path)[j - 1]->e, e2);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Update the counts and frequency of both the original block
|
|
and path edge, and the duplicates. The path duplicate's
|
|
incoming count and frequency are the totals for all edges
|
|
incoming to this jump threading path computed earlier.
|
|
And we know that the duplicated path will have path_out_count
|
|
flowing out of it (i.e. along the duplicated path out of the
|
|
duplicated joiner). */
|
|
update_profile (epath, e2, path_in_count, path_out_count,
|
|
path_in_freq);
|
|
|
|
/* Next we need to update the counts of the original and duplicated
|
|
edges from the joiner that go off path. */
|
|
update_joiner_offpath_counts (epath, e2->src, path_in_count,
|
|
path_out_count);
|
|
|
|
/* Finally, we need to set the probabilities on the duplicated
|
|
edges out of the duplicated joiner (e2->src). The probabilities
|
|
along the original path will all be updated below after we finish
|
|
processing the whole path. */
|
|
recompute_probabilities (e2->src);
|
|
|
|
/* Record the frequency flowing to the downstream duplicated
|
|
path blocks. */
|
|
cur_path_freq = EDGE_FREQUENCY (e2);
|
|
}
|
|
else if ((*path)[i]->type == EDGE_COPY_SRC_BLOCK)
|
|
{
|
|
remove_ctrl_stmt_and_useless_edges (rd->dup_blocks[count], NULL);
|
|
create_edge_and_update_destination_phis (rd, rd->dup_blocks[count],
|
|
multi_incomings ? 0 : i);
|
|
if (count == 1)
|
|
single_succ_edge (rd->dup_blocks[1])->aux = NULL;
|
|
|
|
/* Update the counts and frequency of both the original block
|
|
and path edge, and the duplicates. Since we are now after
|
|
any joiner that may have existed on the path, the count
|
|
flowing along the duplicated threaded path is path_out_count.
|
|
If we didn't have a joiner, then cur_path_freq was the sum
|
|
of the total frequencies along all incoming edges to the
|
|
thread path (path_in_freq). If we had a joiner, it would have
|
|
been updated at the end of that handling to the edge frequency
|
|
along the duplicated joiner path edge. */
|
|
update_profile (epath, EDGE_SUCC (rd->dup_blocks[count], 0),
|
|
path_out_count, path_out_count,
|
|
cur_path_freq);
|
|
}
|
|
else
|
|
{
|
|
/* No copy case. In this case we don't have an equivalent block
|
|
on the duplicated thread path to update, but we do need
|
|
to remove the portion of the counts/freqs that were moved
|
|
to the duplicated path from the counts/freqs flowing through
|
|
this block on the original path. Since all the no-copy edges
|
|
are after any joiner, the removed count is the same as
|
|
path_out_count.
|
|
|
|
If we didn't have a joiner, then cur_path_freq was the sum
|
|
of the total frequencies along all incoming edges to the
|
|
thread path (path_in_freq). If we had a joiner, it would have
|
|
been updated at the end of that handling to the edge frequency
|
|
along the duplicated joiner path edge. */
|
|
update_profile (epath, NULL, path_out_count, path_out_count,
|
|
cur_path_freq);
|
|
}
|
|
|
|
/* Increment the index into the duplicated path when we processed
|
|
a duplicated block. */
|
|
if ((*path)[i]->type == EDGE_COPY_SRC_JOINER_BLOCK
|
|
|| (*path)[i]->type == EDGE_COPY_SRC_BLOCK)
|
|
{
|
|
count++;
|
|
}
|
|
}
|
|
|
|
/* Now walk orig blocks and update their probabilities, since the
|
|
counts and freqs should be updated properly by above loop. */
|
|
for (unsigned int i = 1; i < path->length (); i++)
|
|
{
|
|
edge epath = (*path)[i]->e;
|
|
recompute_probabilities (epath->src);
|
|
}
|
|
|
|
/* Done with all profile and frequency updates, clear counts if they
|
|
were copied. */
|
|
if (do_freqs_to_counts)
|
|
clear_counts_path (rd);
|
|
}
|
|
|
|
/* Hash table traversal callback routine to create duplicate blocks. */
|
|
|
|
int
|
|
ssa_create_duplicates (struct redirection_data **slot,
|
|
ssa_local_info_t *local_info)
|
|
{
|
|
struct redirection_data *rd = *slot;
|
|
|
|
/* The second duplicated block in a jump threading path is specific
|
|
to the path. So it gets stored in RD rather than in LOCAL_DATA.
|
|
|
|
Each time we're called, we have to look through the path and see
|
|
if a second block needs to be duplicated.
|
|
|
|
Note the search starts with the third edge on the path. The first
|
|
edge is the incoming edge, the second edge always has its source
|
|
duplicated. Thus we start our search with the third edge. */
|
|
vec<jump_thread_edge *> *path = rd->path;
|
|
for (unsigned int i = 2; i < path->length (); i++)
|
|
{
|
|
if ((*path)[i]->type == EDGE_COPY_SRC_BLOCK
|
|
|| (*path)[i]->type == EDGE_COPY_SRC_JOINER_BLOCK)
|
|
{
|
|
create_block_for_threading ((*path)[i]->e->src, rd, 1,
|
|
&local_info->duplicate_blocks);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Create a template block if we have not done so already. Otherwise
|
|
use the template to create a new block. */
|
|
if (local_info->template_block == NULL)
|
|
{
|
|
create_block_for_threading ((*path)[1]->e->src, rd, 0,
|
|
&local_info->duplicate_blocks);
|
|
local_info->template_block = rd->dup_blocks[0];
|
|
|
|
/* We do not create any outgoing edges for the template. We will
|
|
take care of that in a later traversal. That way we do not
|
|
create edges that are going to just be deleted. */
|
|
}
|
|
else
|
|
{
|
|
create_block_for_threading (local_info->template_block, rd, 0,
|
|
&local_info->duplicate_blocks);
|
|
|
|
/* Go ahead and wire up outgoing edges and update PHIs for the duplicate
|
|
block. */
|
|
ssa_fix_duplicate_block_edges (rd, local_info);
|
|
}
|
|
|
|
/* Keep walking the hash table. */
|
|
return 1;
|
|
}
|
|
|
|
/* We did not create any outgoing edges for the template block during
|
|
block creation. This hash table traversal callback creates the
|
|
outgoing edge for the template block. */
|
|
|
|
inline int
|
|
ssa_fixup_template_block (struct redirection_data **slot,
|
|
ssa_local_info_t *local_info)
|
|
{
|
|
struct redirection_data *rd = *slot;
|
|
|
|
/* If this is the template block halt the traversal after updating
|
|
it appropriately.
|
|
|
|
If we were threading through an joiner block, then we want
|
|
to keep its control statement and redirect an outgoing edge.
|
|
Else we want to remove the control statement & edges, then create
|
|
a new outgoing edge. In both cases we may need to update PHIs. */
|
|
if (rd->dup_blocks[0] && rd->dup_blocks[0] == local_info->template_block)
|
|
{
|
|
ssa_fix_duplicate_block_edges (rd, local_info);
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* Hash table traversal callback to redirect each incoming edge
|
|
associated with this hash table element to its new destination. */
|
|
|
|
int
|
|
ssa_redirect_edges (struct redirection_data **slot,
|
|
ssa_local_info_t *local_info)
|
|
{
|
|
struct redirection_data *rd = *slot;
|
|
struct el *next, *el;
|
|
|
|
/* Walk over all the incoming edges associated with this hash table
|
|
entry. */
|
|
for (el = rd->incoming_edges; el; el = next)
|
|
{
|
|
edge e = el->e;
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (e);
|
|
|
|
/* Go ahead and free this element from the list. Doing this now
|
|
avoids the need for another list walk when we destroy the hash
|
|
table. */
|
|
next = el->next;
|
|
free (el);
|
|
|
|
thread_stats.num_threaded_edges++;
|
|
|
|
if (rd->dup_blocks[0])
|
|
{
|
|
edge e2;
|
|
|
|
if (dump_file && (dump_flags & TDF_DETAILS))
|
|
fprintf (dump_file, " Threaded jump %d --> %d to %d\n",
|
|
e->src->index, e->dest->index, rd->dup_blocks[0]->index);
|
|
|
|
/* If we redirect a loop latch edge cancel its loop. */
|
|
if (e->src == e->src->loop_father->latch)
|
|
mark_loop_for_removal (e->src->loop_father);
|
|
|
|
/* Redirect the incoming edge (possibly to the joiner block) to the
|
|
appropriate duplicate block. */
|
|
e2 = redirect_edge_and_branch (e, rd->dup_blocks[0]);
|
|
gcc_assert (e == e2);
|
|
flush_pending_stmts (e2);
|
|
}
|
|
|
|
/* Go ahead and clear E->aux. It's not needed anymore and failure
|
|
to clear it will cause all kinds of unpleasant problems later. */
|
|
delete_jump_thread_path (path);
|
|
e->aux = NULL;
|
|
|
|
}
|
|
|
|
/* Indicate that we actually threaded one or more jumps. */
|
|
if (rd->incoming_edges)
|
|
local_info->jumps_threaded = true;
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* Return true if this block has no executable statements other than
|
|
a simple ctrl flow instruction. When the number of outgoing edges
|
|
is one, this is equivalent to a "forwarder" block. */
|
|
|
|
static bool
|
|
redirection_block_p (basic_block bb)
|
|
{
|
|
gimple_stmt_iterator gsi;
|
|
|
|
/* Advance to the first executable statement. */
|
|
gsi = gsi_start_bb (bb);
|
|
while (!gsi_end_p (gsi)
|
|
&& (gimple_code (gsi_stmt (gsi)) == GIMPLE_LABEL
|
|
|| is_gimple_debug (gsi_stmt (gsi))
|
|
|| gimple_nop_p (gsi_stmt (gsi))
|
|
|| gimple_clobber_p (gsi_stmt (gsi))))
|
|
gsi_next (&gsi);
|
|
|
|
/* Check if this is an empty block. */
|
|
if (gsi_end_p (gsi))
|
|
return true;
|
|
|
|
/* Test that we've reached the terminating control statement. */
|
|
return gsi_stmt (gsi)
|
|
&& (gimple_code (gsi_stmt (gsi)) == GIMPLE_COND
|
|
|| gimple_code (gsi_stmt (gsi)) == GIMPLE_GOTO
|
|
|| gimple_code (gsi_stmt (gsi)) == GIMPLE_SWITCH);
|
|
}
|
|
|
|
/* BB is a block which ends with a COND_EXPR or SWITCH_EXPR and when BB
|
|
is reached via one or more specific incoming edges, we know which
|
|
outgoing edge from BB will be traversed.
|
|
|
|
We want to redirect those incoming edges to the target of the
|
|
appropriate outgoing edge. Doing so avoids a conditional branch
|
|
and may expose new optimization opportunities. Note that we have
|
|
to update dominator tree and SSA graph after such changes.
|
|
|
|
The key to keeping the SSA graph update manageable is to duplicate
|
|
the side effects occurring in BB so that those side effects still
|
|
occur on the paths which bypass BB after redirecting edges.
|
|
|
|
We accomplish this by creating duplicates of BB and arranging for
|
|
the duplicates to unconditionally pass control to one specific
|
|
successor of BB. We then revector the incoming edges into BB to
|
|
the appropriate duplicate of BB.
|
|
|
|
If NOLOOP_ONLY is true, we only perform the threading as long as it
|
|
does not affect the structure of the loops in a nontrivial way.
|
|
|
|
If JOINERS is true, then thread through joiner blocks as well. */
|
|
|
|
static bool
|
|
thread_block_1 (basic_block bb, bool noloop_only, bool joiners)
|
|
{
|
|
/* E is an incoming edge into BB that we may or may not want to
|
|
redirect to a duplicate of BB. */
|
|
edge e, e2;
|
|
edge_iterator ei;
|
|
ssa_local_info_t local_info;
|
|
|
|
local_info.duplicate_blocks = BITMAP_ALLOC (NULL);
|
|
|
|
/* To avoid scanning a linear array for the element we need we instead
|
|
use a hash table. For normal code there should be no noticeable
|
|
difference. However, if we have a block with a large number of
|
|
incoming and outgoing edges such linear searches can get expensive. */
|
|
redirection_data
|
|
= new hash_table<struct redirection_data> (EDGE_COUNT (bb->succs));
|
|
|
|
/* Record each unique threaded destination into a hash table for
|
|
efficient lookups. */
|
|
FOR_EACH_EDGE (e, ei, bb->preds)
|
|
{
|
|
if (e->aux == NULL)
|
|
continue;
|
|
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (e);
|
|
|
|
if (((*path)[1]->type == EDGE_COPY_SRC_JOINER_BLOCK && !joiners)
|
|
|| ((*path)[1]->type == EDGE_COPY_SRC_BLOCK && joiners))
|
|
continue;
|
|
|
|
e2 = path->last ()->e;
|
|
if (!e2 || noloop_only)
|
|
{
|
|
/* If NOLOOP_ONLY is true, we only allow threading through the
|
|
header of a loop to exit edges. */
|
|
|
|
/* One case occurs when there was loop header buried in a jump
|
|
threading path that crosses loop boundaries. We do not try
|
|
and thread this elsewhere, so just cancel the jump threading
|
|
request by clearing the AUX field now. */
|
|
if ((bb->loop_father != e2->src->loop_father
|
|
&& !loop_exit_edge_p (e2->src->loop_father, e2))
|
|
|| (e2->src->loop_father != e2->dest->loop_father
|
|
&& !loop_exit_edge_p (e2->src->loop_father, e2)))
|
|
{
|
|
/* Since this case is not handled by our special code
|
|
to thread through a loop header, we must explicitly
|
|
cancel the threading request here. */
|
|
delete_jump_thread_path (path);
|
|
e->aux = NULL;
|
|
continue;
|
|
}
|
|
|
|
/* Another case occurs when trying to thread through our
|
|
own loop header, possibly from inside the loop. We will
|
|
thread these later. */
|
|
unsigned int i;
|
|
for (i = 1; i < path->length (); i++)
|
|
{
|
|
if ((*path)[i]->e->src == bb->loop_father->header
|
|
&& (!loop_exit_edge_p (bb->loop_father, e2)
|
|
|| (*path)[1]->type == EDGE_COPY_SRC_JOINER_BLOCK))
|
|
break;
|
|
}
|
|
|
|
if (i != path->length ())
|
|
continue;
|
|
}
|
|
|
|
/* Insert the outgoing edge into the hash table if it is not
|
|
already in the hash table. */
|
|
lookup_redirection_data (e, INSERT);
|
|
}
|
|
|
|
/* We do not update dominance info. */
|
|
free_dominance_info (CDI_DOMINATORS);
|
|
|
|
/* We know we only thread through the loop header to loop exits.
|
|
Let the basic block duplication hook know we are not creating
|
|
a multiple entry loop. */
|
|
if (noloop_only
|
|
&& bb == bb->loop_father->header)
|
|
set_loop_copy (bb->loop_father, loop_outer (bb->loop_father));
|
|
|
|
/* Now create duplicates of BB.
|
|
|
|
Note that for a block with a high outgoing degree we can waste
|
|
a lot of time and memory creating and destroying useless edges.
|
|
|
|
So we first duplicate BB and remove the control structure at the
|
|
tail of the duplicate as well as all outgoing edges from the
|
|
duplicate. We then use that duplicate block as a template for
|
|
the rest of the duplicates. */
|
|
local_info.template_block = NULL;
|
|
local_info.bb = bb;
|
|
local_info.jumps_threaded = false;
|
|
redirection_data->traverse <ssa_local_info_t *, ssa_create_duplicates>
|
|
(&local_info);
|
|
|
|
/* The template does not have an outgoing edge. Create that outgoing
|
|
edge and update PHI nodes as the edge's target as necessary.
|
|
|
|
We do this after creating all the duplicates to avoid creating
|
|
unnecessary edges. */
|
|
redirection_data->traverse <ssa_local_info_t *, ssa_fixup_template_block>
|
|
(&local_info);
|
|
|
|
/* The hash table traversals above created the duplicate blocks (and the
|
|
statements within the duplicate blocks). This loop creates PHI nodes for
|
|
the duplicated blocks and redirects the incoming edges into BB to reach
|
|
the duplicates of BB. */
|
|
redirection_data->traverse <ssa_local_info_t *, ssa_redirect_edges>
|
|
(&local_info);
|
|
|
|
/* Done with this block. Clear REDIRECTION_DATA. */
|
|
delete redirection_data;
|
|
redirection_data = NULL;
|
|
|
|
if (noloop_only
|
|
&& bb == bb->loop_father->header)
|
|
set_loop_copy (bb->loop_father, NULL);
|
|
|
|
BITMAP_FREE (local_info.duplicate_blocks);
|
|
local_info.duplicate_blocks = NULL;
|
|
|
|
/* Indicate to our caller whether or not any jumps were threaded. */
|
|
return local_info.jumps_threaded;
|
|
}
|
|
|
|
/* Wrapper for thread_block_1 so that we can first handle jump
|
|
thread paths which do not involve copying joiner blocks, then
|
|
handle jump thread paths which have joiner blocks.
|
|
|
|
By doing things this way we can be as aggressive as possible and
|
|
not worry that copying a joiner block will create a jump threading
|
|
opportunity. */
|
|
|
|
static bool
|
|
thread_block (basic_block bb, bool noloop_only)
|
|
{
|
|
bool retval;
|
|
retval = thread_block_1 (bb, noloop_only, false);
|
|
retval |= thread_block_1 (bb, noloop_only, true);
|
|
return retval;
|
|
}
|
|
|
|
|
|
/* Threads edge E through E->dest to the edge THREAD_TARGET (E). Returns the
|
|
copy of E->dest created during threading, or E->dest if it was not necessary
|
|
to copy it (E is its single predecessor). */
|
|
|
|
static basic_block
|
|
thread_single_edge (edge e)
|
|
{
|
|
basic_block bb = e->dest;
|
|
struct redirection_data rd;
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (e);
|
|
edge eto = (*path)[1]->e;
|
|
|
|
delete_jump_thread_path (path);
|
|
e->aux = NULL;
|
|
|
|
thread_stats.num_threaded_edges++;
|
|
|
|
if (single_pred_p (bb))
|
|
{
|
|
/* If BB has just a single predecessor, we should only remove the
|
|
control statements at its end, and successors except for ETO. */
|
|
remove_ctrl_stmt_and_useless_edges (bb, eto->dest);
|
|
|
|
/* And fixup the flags on the single remaining edge. */
|
|
eto->flags &= ~(EDGE_TRUE_VALUE | EDGE_FALSE_VALUE | EDGE_ABNORMAL);
|
|
eto->flags |= EDGE_FALLTHRU;
|
|
|
|
return bb;
|
|
}
|
|
|
|
/* Otherwise, we need to create a copy. */
|
|
if (e->dest == eto->src)
|
|
update_bb_profile_for_threading (bb, EDGE_FREQUENCY (e), e->count, eto);
|
|
|
|
vec<jump_thread_edge *> *npath = new vec<jump_thread_edge *> ();
|
|
jump_thread_edge *x = new jump_thread_edge (e, EDGE_START_JUMP_THREAD);
|
|
npath->safe_push (x);
|
|
|
|
x = new jump_thread_edge (eto, EDGE_COPY_SRC_BLOCK);
|
|
npath->safe_push (x);
|
|
rd.path = npath;
|
|
|
|
create_block_for_threading (bb, &rd, 0, NULL);
|
|
remove_ctrl_stmt_and_useless_edges (rd.dup_blocks[0], NULL);
|
|
create_edge_and_update_destination_phis (&rd, rd.dup_blocks[0], 0);
|
|
|
|
if (dump_file && (dump_flags & TDF_DETAILS))
|
|
fprintf (dump_file, " Threaded jump %d --> %d to %d\n",
|
|
e->src->index, e->dest->index, rd.dup_blocks[0]->index);
|
|
|
|
rd.dup_blocks[0]->count = e->count;
|
|
rd.dup_blocks[0]->frequency = EDGE_FREQUENCY (e);
|
|
single_succ_edge (rd.dup_blocks[0])->count = e->count;
|
|
redirect_edge_and_branch (e, rd.dup_blocks[0]);
|
|
flush_pending_stmts (e);
|
|
|
|
delete_jump_thread_path (npath);
|
|
return rd.dup_blocks[0];
|
|
}
|
|
|
|
/* Callback for dfs_enumerate_from. Returns true if BB is different
|
|
from STOP and DBDS_CE_STOP. */
|
|
|
|
static basic_block dbds_ce_stop;
|
|
static bool
|
|
dbds_continue_enumeration_p (const_basic_block bb, const void *stop)
|
|
{
|
|
return (bb != (const_basic_block) stop
|
|
&& bb != dbds_ce_stop);
|
|
}
|
|
|
|
/* Evaluates the dominance relationship of latch of the LOOP and BB, and
|
|
returns the state. */
|
|
|
|
enum bb_dom_status
|
|
{
|
|
/* BB does not dominate latch of the LOOP. */
|
|
DOMST_NONDOMINATING,
|
|
/* The LOOP is broken (there is no path from the header to its latch. */
|
|
DOMST_LOOP_BROKEN,
|
|
/* BB dominates the latch of the LOOP. */
|
|
DOMST_DOMINATING
|
|
};
|
|
|
|
static enum bb_dom_status
|
|
determine_bb_domination_status (struct loop *loop, basic_block bb)
|
|
{
|
|
basic_block *bblocks;
|
|
unsigned nblocks, i;
|
|
bool bb_reachable = false;
|
|
edge_iterator ei;
|
|
edge e;
|
|
|
|
/* This function assumes BB is a successor of LOOP->header.
|
|
If that is not the case return DOMST_NONDOMINATING which
|
|
is always safe. */
|
|
{
|
|
bool ok = false;
|
|
|
|
FOR_EACH_EDGE (e, ei, bb->preds)
|
|
{
|
|
if (e->src == loop->header)
|
|
{
|
|
ok = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!ok)
|
|
return DOMST_NONDOMINATING;
|
|
}
|
|
|
|
if (bb == loop->latch)
|
|
return DOMST_DOMINATING;
|
|
|
|
/* Check that BB dominates LOOP->latch, and that it is back-reachable
|
|
from it. */
|
|
|
|
bblocks = XCNEWVEC (basic_block, loop->num_nodes);
|
|
dbds_ce_stop = loop->header;
|
|
nblocks = dfs_enumerate_from (loop->latch, 1, dbds_continue_enumeration_p,
|
|
bblocks, loop->num_nodes, bb);
|
|
for (i = 0; i < nblocks; i++)
|
|
FOR_EACH_EDGE (e, ei, bblocks[i]->preds)
|
|
{
|
|
if (e->src == loop->header)
|
|
{
|
|
free (bblocks);
|
|
return DOMST_NONDOMINATING;
|
|
}
|
|
if (e->src == bb)
|
|
bb_reachable = true;
|
|
}
|
|
|
|
free (bblocks);
|
|
return (bb_reachable ? DOMST_DOMINATING : DOMST_LOOP_BROKEN);
|
|
}
|
|
|
|
/* Return true if BB is part of the new pre-header that is created
|
|
when threading the latch to DATA. */
|
|
|
|
static bool
|
|
def_split_header_continue_p (const_basic_block bb, const void *data)
|
|
{
|
|
const_basic_block new_header = (const_basic_block) data;
|
|
const struct loop *l;
|
|
|
|
if (bb == new_header
|
|
|| loop_depth (bb->loop_father) < loop_depth (new_header->loop_father))
|
|
return false;
|
|
for (l = bb->loop_father; l; l = loop_outer (l))
|
|
if (l == new_header->loop_father)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
/* Thread jumps through the header of LOOP. Returns true if cfg changes.
|
|
If MAY_PEEL_LOOP_HEADERS is false, we avoid threading from entry edges
|
|
to the inside of the loop. */
|
|
|
|
static bool
|
|
thread_through_loop_header (struct loop *loop, bool may_peel_loop_headers)
|
|
{
|
|
basic_block header = loop->header;
|
|
edge e, tgt_edge, latch = loop_latch_edge (loop);
|
|
edge_iterator ei;
|
|
basic_block tgt_bb, atgt_bb;
|
|
enum bb_dom_status domst;
|
|
|
|
/* We have already threaded through headers to exits, so all the threading
|
|
requests now are to the inside of the loop. We need to avoid creating
|
|
irreducible regions (i.e., loops with more than one entry block), and
|
|
also loop with several latch edges, or new subloops of the loop (although
|
|
there are cases where it might be appropriate, it is difficult to decide,
|
|
and doing it wrongly may confuse other optimizers).
|
|
|
|
We could handle more general cases here. However, the intention is to
|
|
preserve some information about the loop, which is impossible if its
|
|
structure changes significantly, in a way that is not well understood.
|
|
Thus we only handle few important special cases, in which also updating
|
|
of the loop-carried information should be feasible:
|
|
|
|
1) Propagation of latch edge to a block that dominates the latch block
|
|
of a loop. This aims to handle the following idiom:
|
|
|
|
first = 1;
|
|
while (1)
|
|
{
|
|
if (first)
|
|
initialize;
|
|
first = 0;
|
|
body;
|
|
}
|
|
|
|
After threading the latch edge, this becomes
|
|
|
|
first = 1;
|
|
if (first)
|
|
initialize;
|
|
while (1)
|
|
{
|
|
first = 0;
|
|
body;
|
|
}
|
|
|
|
The original header of the loop is moved out of it, and we may thread
|
|
the remaining edges through it without further constraints.
|
|
|
|
2) All entry edges are propagated to a single basic block that dominates
|
|
the latch block of the loop. This aims to handle the following idiom
|
|
(normally created for "for" loops):
|
|
|
|
i = 0;
|
|
while (1)
|
|
{
|
|
if (i >= 100)
|
|
break;
|
|
body;
|
|
i++;
|
|
}
|
|
|
|
This becomes
|
|
|
|
i = 0;
|
|
while (1)
|
|
{
|
|
body;
|
|
i++;
|
|
if (i >= 100)
|
|
break;
|
|
}
|
|
*/
|
|
|
|
/* Threading through the header won't improve the code if the header has just
|
|
one successor. */
|
|
if (single_succ_p (header))
|
|
goto fail;
|
|
|
|
/* If we threaded the latch using a joiner block, we cancel the
|
|
threading opportunity out of an abundance of caution. However,
|
|
still allow threading from outside to inside the loop. */
|
|
if (latch->aux)
|
|
{
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (latch);
|
|
if ((*path)[1]->type == EDGE_COPY_SRC_JOINER_BLOCK)
|
|
{
|
|
delete_jump_thread_path (path);
|
|
latch->aux = NULL;
|
|
}
|
|
}
|
|
|
|
if (latch->aux)
|
|
{
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (latch);
|
|
tgt_edge = (*path)[1]->e;
|
|
tgt_bb = tgt_edge->dest;
|
|
}
|
|
else if (!may_peel_loop_headers
|
|
&& !redirection_block_p (loop->header))
|
|
goto fail;
|
|
else
|
|
{
|
|
tgt_bb = NULL;
|
|
tgt_edge = NULL;
|
|
FOR_EACH_EDGE (e, ei, header->preds)
|
|
{
|
|
if (!e->aux)
|
|
{
|
|
if (e == latch)
|
|
continue;
|
|
|
|
/* If latch is not threaded, and there is a header
|
|
edge that is not threaded, we would create loop
|
|
with multiple entries. */
|
|
goto fail;
|
|
}
|
|
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (e);
|
|
|
|
if ((*path)[1]->type == EDGE_COPY_SRC_JOINER_BLOCK)
|
|
goto fail;
|
|
tgt_edge = (*path)[1]->e;
|
|
atgt_bb = tgt_edge->dest;
|
|
if (!tgt_bb)
|
|
tgt_bb = atgt_bb;
|
|
/* Two targets of threading would make us create loop
|
|
with multiple entries. */
|
|
else if (tgt_bb != atgt_bb)
|
|
goto fail;
|
|
}
|
|
|
|
if (!tgt_bb)
|
|
{
|
|
/* There are no threading requests. */
|
|
return false;
|
|
}
|
|
|
|
/* Redirecting to empty loop latch is useless. */
|
|
if (tgt_bb == loop->latch
|
|
&& empty_block_p (loop->latch))
|
|
goto fail;
|
|
}
|
|
|
|
/* The target block must dominate the loop latch, otherwise we would be
|
|
creating a subloop. */
|
|
domst = determine_bb_domination_status (loop, tgt_bb);
|
|
if (domst == DOMST_NONDOMINATING)
|
|
goto fail;
|
|
if (domst == DOMST_LOOP_BROKEN)
|
|
{
|
|
/* If the loop ceased to exist, mark it as such, and thread through its
|
|
original header. */
|
|
mark_loop_for_removal (loop);
|
|
return thread_block (header, false);
|
|
}
|
|
|
|
if (tgt_bb->loop_father->header == tgt_bb)
|
|
{
|
|
/* If the target of the threading is a header of a subloop, we need
|
|
to create a preheader for it, so that the headers of the two loops
|
|
do not merge. */
|
|
if (EDGE_COUNT (tgt_bb->preds) > 2)
|
|
{
|
|
tgt_bb = create_preheader (tgt_bb->loop_father, 0);
|
|
gcc_assert (tgt_bb != NULL);
|
|
}
|
|
else
|
|
tgt_bb = split_edge (tgt_edge);
|
|
}
|
|
|
|
if (latch->aux)
|
|
{
|
|
basic_block *bblocks;
|
|
unsigned nblocks, i;
|
|
|
|
/* First handle the case latch edge is redirected. We are copying
|
|
the loop header but not creating a multiple entry loop. Make the
|
|
cfg manipulation code aware of that fact. */
|
|
set_loop_copy (loop, loop);
|
|
loop->latch = thread_single_edge (latch);
|
|
set_loop_copy (loop, NULL);
|
|
gcc_assert (single_succ (loop->latch) == tgt_bb);
|
|
loop->header = tgt_bb;
|
|
|
|
/* Remove the new pre-header blocks from our loop. */
|
|
bblocks = XCNEWVEC (basic_block, loop->num_nodes);
|
|
nblocks = dfs_enumerate_from (header, 0, def_split_header_continue_p,
|
|
bblocks, loop->num_nodes, tgt_bb);
|
|
for (i = 0; i < nblocks; i++)
|
|
if (bblocks[i]->loop_father == loop)
|
|
{
|
|
remove_bb_from_loops (bblocks[i]);
|
|
add_bb_to_loop (bblocks[i], loop_outer (loop));
|
|
}
|
|
free (bblocks);
|
|
|
|
/* If the new header has multiple latches mark it so. */
|
|
FOR_EACH_EDGE (e, ei, loop->header->preds)
|
|
if (e->src->loop_father == loop
|
|
&& e->src != loop->latch)
|
|
{
|
|
loop->latch = NULL;
|
|
loops_state_set (LOOPS_MAY_HAVE_MULTIPLE_LATCHES);
|
|
}
|
|
|
|
/* Cancel remaining threading requests that would make the
|
|
loop a multiple entry loop. */
|
|
FOR_EACH_EDGE (e, ei, header->preds)
|
|
{
|
|
edge e2;
|
|
|
|
if (e->aux == NULL)
|
|
continue;
|
|
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (e);
|
|
e2 = path->last ()->e;
|
|
|
|
if (e->src->loop_father != e2->dest->loop_father
|
|
&& e2->dest != loop->header)
|
|
{
|
|
delete_jump_thread_path (path);
|
|
e->aux = NULL;
|
|
}
|
|
}
|
|
|
|
/* Thread the remaining edges through the former header. */
|
|
thread_block (header, false);
|
|
}
|
|
else
|
|
{
|
|
basic_block new_preheader;
|
|
|
|
/* Now consider the case entry edges are redirected to the new entry
|
|
block. Remember one entry edge, so that we can find the new
|
|
preheader (its destination after threading). */
|
|
FOR_EACH_EDGE (e, ei, header->preds)
|
|
{
|
|
if (e->aux)
|
|
break;
|
|
}
|
|
|
|
/* The duplicate of the header is the new preheader of the loop. Ensure
|
|
that it is placed correctly in the loop hierarchy. */
|
|
set_loop_copy (loop, loop_outer (loop));
|
|
|
|
thread_block (header, false);
|
|
set_loop_copy (loop, NULL);
|
|
new_preheader = e->dest;
|
|
|
|
/* Create the new latch block. This is always necessary, as the latch
|
|
must have only a single successor, but the original header had at
|
|
least two successors. */
|
|
loop->latch = NULL;
|
|
mfb_kj_edge = single_succ_edge (new_preheader);
|
|
loop->header = mfb_kj_edge->dest;
|
|
latch = make_forwarder_block (tgt_bb, mfb_keep_just, NULL);
|
|
loop->header = latch->dest;
|
|
loop->latch = latch->src;
|
|
}
|
|
|
|
return true;
|
|
|
|
fail:
|
|
/* We failed to thread anything. Cancel the requests. */
|
|
FOR_EACH_EDGE (e, ei, header->preds)
|
|
{
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (e);
|
|
|
|
if (path)
|
|
{
|
|
delete_jump_thread_path (path);
|
|
e->aux = NULL;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/* E1 and E2 are edges into the same basic block. Return TRUE if the
|
|
PHI arguments associated with those edges are equal or there are no
|
|
PHI arguments, otherwise return FALSE. */
|
|
|
|
static bool
|
|
phi_args_equal_on_edges (edge e1, edge e2)
|
|
{
|
|
gphi_iterator gsi;
|
|
int indx1 = e1->dest_idx;
|
|
int indx2 = e2->dest_idx;
|
|
|
|
for (gsi = gsi_start_phis (e1->dest); !gsi_end_p (gsi); gsi_next (&gsi))
|
|
{
|
|
gphi *phi = gsi.phi ();
|
|
|
|
if (!operand_equal_p (gimple_phi_arg_def (phi, indx1),
|
|
gimple_phi_arg_def (phi, indx2), 0))
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/* Walk through the registered jump threads and convert them into a
|
|
form convenient for this pass.
|
|
|
|
Any block which has incoming edges threaded to outgoing edges
|
|
will have its entry in THREADED_BLOCK set.
|
|
|
|
Any threaded edge will have its new outgoing edge stored in the
|
|
original edge's AUX field.
|
|
|
|
This form avoids the need to walk all the edges in the CFG to
|
|
discover blocks which need processing and avoids unnecessary
|
|
hash table lookups to map from threaded edge to new target. */
|
|
|
|
static void
|
|
mark_threaded_blocks (bitmap threaded_blocks)
|
|
{
|
|
unsigned int i;
|
|
bitmap_iterator bi;
|
|
bitmap tmp = BITMAP_ALLOC (NULL);
|
|
basic_block bb;
|
|
edge e;
|
|
edge_iterator ei;
|
|
|
|
/* It is possible to have jump threads in which one is a subpath
|
|
of the other. ie, (A, B), (B, C), (C, D) where B is a joiner
|
|
block and (B, C), (C, D) where no joiner block exists.
|
|
|
|
When this occurs ignore the jump thread request with the joiner
|
|
block. It's totally subsumed by the simpler jump thread request.
|
|
|
|
This results in less block copying, simpler CFGs. More importantly,
|
|
when we duplicate the joiner block, B, in this case we will create
|
|
a new threading opportunity that we wouldn't be able to optimize
|
|
until the next jump threading iteration.
|
|
|
|
So first convert the jump thread requests which do not require a
|
|
joiner block. */
|
|
for (i = 0; i < paths.length (); i++)
|
|
{
|
|
vec<jump_thread_edge *> *path = paths[i];
|
|
|
|
if ((*path)[1]->type != EDGE_COPY_SRC_JOINER_BLOCK)
|
|
{
|
|
edge e = (*path)[0]->e;
|
|
e->aux = (void *)path;
|
|
bitmap_set_bit (tmp, e->dest->index);
|
|
}
|
|
}
|
|
|
|
/* Now iterate again, converting cases where we want to thread
|
|
through a joiner block, but only if no other edge on the path
|
|
already has a jump thread attached to it. We do this in two passes,
|
|
to avoid situations where the order in the paths vec can hide overlapping
|
|
threads (the path is recorded on the incoming edge, so we would miss
|
|
cases where the second path starts at a downstream edge on the same
|
|
path). First record all joiner paths, deleting any in the unexpected
|
|
case where there is already a path for that incoming edge. */
|
|
for (i = 0; i < paths.length ();)
|
|
{
|
|
vec<jump_thread_edge *> *path = paths[i];
|
|
|
|
if ((*path)[1]->type == EDGE_COPY_SRC_JOINER_BLOCK)
|
|
{
|
|
/* Attach the path to the starting edge if none is yet recorded. */
|
|
if ((*path)[0]->e->aux == NULL)
|
|
{
|
|
(*path)[0]->e->aux = path;
|
|
i++;
|
|
}
|
|
else
|
|
{
|
|
paths.unordered_remove (i);
|
|
if (dump_file && (dump_flags & TDF_DETAILS))
|
|
dump_jump_thread_path (dump_file, *path, false);
|
|
delete_jump_thread_path (path);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
i++;
|
|
}
|
|
}
|
|
|
|
/* Second, look for paths that have any other jump thread attached to
|
|
them, and either finish converting them or cancel them. */
|
|
for (i = 0; i < paths.length ();)
|
|
{
|
|
vec<jump_thread_edge *> *path = paths[i];
|
|
edge e = (*path)[0]->e;
|
|
|
|
if ((*path)[1]->type == EDGE_COPY_SRC_JOINER_BLOCK && e->aux == path)
|
|
{
|
|
unsigned int j;
|
|
for (j = 1; j < path->length (); j++)
|
|
if ((*path)[j]->e->aux != NULL)
|
|
break;
|
|
|
|
/* If we iterated through the entire path without exiting the loop,
|
|
then we are good to go, record it. */
|
|
if (j == path->length ())
|
|
{
|
|
bitmap_set_bit (tmp, e->dest->index);
|
|
i++;
|
|
}
|
|
else
|
|
{
|
|
e->aux = NULL;
|
|
paths.unordered_remove (i);
|
|
if (dump_file && (dump_flags & TDF_DETAILS))
|
|
dump_jump_thread_path (dump_file, *path, false);
|
|
delete_jump_thread_path (path);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
i++;
|
|
}
|
|
}
|
|
|
|
/* If optimizing for size, only thread through block if we don't have
|
|
to duplicate it or it's an otherwise empty redirection block. */
|
|
if (optimize_function_for_size_p (cfun))
|
|
{
|
|
EXECUTE_IF_SET_IN_BITMAP (tmp, 0, i, bi)
|
|
{
|
|
bb = BASIC_BLOCK_FOR_FN (cfun, i);
|
|
if (EDGE_COUNT (bb->preds) > 1
|
|
&& !redirection_block_p (bb))
|
|
{
|
|
FOR_EACH_EDGE (e, ei, bb->preds)
|
|
{
|
|
if (e->aux)
|
|
{
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (e);
|
|
delete_jump_thread_path (path);
|
|
e->aux = NULL;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
bitmap_set_bit (threaded_blocks, i);
|
|
}
|
|
}
|
|
else
|
|
bitmap_copy (threaded_blocks, tmp);
|
|
|
|
/* Look for jump threading paths which cross multiple loop headers.
|
|
|
|
The code to thread through loop headers will change the CFG in ways
|
|
that break assumptions made by the loop optimization code.
|
|
|
|
We don't want to blindly cancel the requests. We can instead do better
|
|
by trimming off the end of the jump thread path. */
|
|
EXECUTE_IF_SET_IN_BITMAP (tmp, 0, i, bi)
|
|
{
|
|
basic_block bb = BASIC_BLOCK_FOR_FN (cfun, i);
|
|
FOR_EACH_EDGE (e, ei, bb->preds)
|
|
{
|
|
if (e->aux)
|
|
{
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (e);
|
|
|
|
for (unsigned int i = 0, crossed_headers = 0;
|
|
i < path->length ();
|
|
i++)
|
|
{
|
|
basic_block dest = (*path)[i]->e->dest;
|
|
crossed_headers += (dest == dest->loop_father->header);
|
|
if (crossed_headers > 1)
|
|
{
|
|
/* Trim from entry I onwards. */
|
|
for (unsigned int j = i; j < path->length (); j++)
|
|
delete (*path)[j];
|
|
path->truncate (i);
|
|
|
|
/* Now that we've truncated the path, make sure
|
|
what's left is still valid. We need at least
|
|
two edges on the path and the last edge can not
|
|
be a joiner. This should never happen, but let's
|
|
be safe. */
|
|
if (path->length () < 2
|
|
|| (path->last ()->type
|
|
== EDGE_COPY_SRC_JOINER_BLOCK))
|
|
{
|
|
delete_jump_thread_path (path);
|
|
e->aux = NULL;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* If we have a joiner block (J) which has two successors S1 and S2 and
|
|
we are threading though S1 and the final destination of the thread
|
|
is S2, then we must verify that any PHI nodes in S2 have the same
|
|
PHI arguments for the edge J->S2 and J->S1->...->S2.
|
|
|
|
We used to detect this prior to registering the jump thread, but
|
|
that prohibits propagation of edge equivalences into non-dominated
|
|
PHI nodes as the equivalency test might occur before propagation.
|
|
|
|
This must also occur after we truncate any jump threading paths
|
|
as this scenario may only show up after truncation.
|
|
|
|
This works for now, but will need improvement as part of the FSA
|
|
optimization.
|
|
|
|
Note since we've moved the thread request data to the edges,
|
|
we have to iterate on those rather than the threaded_edges vector. */
|
|
EXECUTE_IF_SET_IN_BITMAP (tmp, 0, i, bi)
|
|
{
|
|
bb = BASIC_BLOCK_FOR_FN (cfun, i);
|
|
FOR_EACH_EDGE (e, ei, bb->preds)
|
|
{
|
|
if (e->aux)
|
|
{
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (e);
|
|
bool have_joiner = ((*path)[1]->type == EDGE_COPY_SRC_JOINER_BLOCK);
|
|
|
|
if (have_joiner)
|
|
{
|
|
basic_block joiner = e->dest;
|
|
edge final_edge = path->last ()->e;
|
|
basic_block final_dest = final_edge->dest;
|
|
edge e2 = find_edge (joiner, final_dest);
|
|
|
|
if (e2 && !phi_args_equal_on_edges (e2, final_edge))
|
|
{
|
|
delete_jump_thread_path (path);
|
|
e->aux = NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
BITMAP_FREE (tmp);
|
|
}
|
|
|
|
|
|
/* Return TRUE if BB ends with a switch statement or a computed goto.
|
|
Otherwise return false. */
|
|
static bool
|
|
bb_ends_with_multiway_branch (basic_block bb ATTRIBUTE_UNUSED)
|
|
{
|
|
gimple *stmt = last_stmt (bb);
|
|
if (stmt && gimple_code (stmt) == GIMPLE_SWITCH)
|
|
return true;
|
|
if (stmt && gimple_code (stmt) == GIMPLE_GOTO
|
|
&& TREE_CODE (gimple_goto_dest (stmt)) == SSA_NAME)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
/* Verify that the REGION is a valid jump thread. A jump thread is a special
|
|
case of SEME Single Entry Multiple Exits region in which all nodes in the
|
|
REGION have exactly one incoming edge. The only exception is the first block
|
|
that may not have been connected to the rest of the cfg yet. */
|
|
|
|
DEBUG_FUNCTION void
|
|
verify_jump_thread (basic_block *region, unsigned n_region)
|
|
{
|
|
for (unsigned i = 0; i < n_region; i++)
|
|
gcc_assert (EDGE_COUNT (region[i]->preds) <= 1);
|
|
}
|
|
|
|
/* Return true when BB is one of the first N items in BBS. */
|
|
|
|
static inline bool
|
|
bb_in_bbs (basic_block bb, basic_block *bbs, int n)
|
|
{
|
|
for (int i = 0; i < n; i++)
|
|
if (bb == bbs[i])
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
/* Duplicates a jump-thread path of N_REGION basic blocks.
|
|
The ENTRY edge is redirected to the duplicate of the region.
|
|
|
|
Remove the last conditional statement in the last basic block in the REGION,
|
|
and create a single fallthru edge pointing to the same destination as the
|
|
EXIT edge.
|
|
|
|
The new basic blocks are stored to REGION_COPY in the same order as they had
|
|
in REGION, provided that REGION_COPY is not NULL.
|
|
|
|
Returns false if it is unable to copy the region, true otherwise. */
|
|
|
|
static bool
|
|
duplicate_thread_path (edge entry, edge exit,
|
|
basic_block *region, unsigned n_region,
|
|
basic_block *region_copy)
|
|
{
|
|
unsigned i;
|
|
bool free_region_copy = false;
|
|
struct loop *loop = entry->dest->loop_father;
|
|
edge exit_copy;
|
|
edge redirected;
|
|
int total_freq = 0, entry_freq = 0;
|
|
gcov_type total_count = 0, entry_count = 0;
|
|
|
|
if (!can_copy_bbs_p (region, n_region))
|
|
return false;
|
|
|
|
/* Some sanity checking. Note that we do not check for all possible
|
|
missuses of the functions. I.e. if you ask to copy something weird,
|
|
it will work, but the state of structures probably will not be
|
|
correct. */
|
|
for (i = 0; i < n_region; i++)
|
|
{
|
|
/* We do not handle subloops, i.e. all the blocks must belong to the
|
|
same loop. */
|
|
if (region[i]->loop_father != loop)
|
|
return false;
|
|
}
|
|
|
|
initialize_original_copy_tables ();
|
|
|
|
set_loop_copy (loop, loop);
|
|
|
|
if (!region_copy)
|
|
{
|
|
region_copy = XNEWVEC (basic_block, n_region);
|
|
free_region_copy = true;
|
|
}
|
|
|
|
if (entry->dest->count)
|
|
{
|
|
total_count = entry->dest->count;
|
|
entry_count = entry->count;
|
|
/* Fix up corner cases, to avoid division by zero or creation of negative
|
|
frequencies. */
|
|
if (entry_count > total_count)
|
|
entry_count = total_count;
|
|
}
|
|
else
|
|
{
|
|
total_freq = entry->dest->frequency;
|
|
entry_freq = EDGE_FREQUENCY (entry);
|
|
/* Fix up corner cases, to avoid division by zero or creation of negative
|
|
frequencies. */
|
|
if (total_freq == 0)
|
|
total_freq = 1;
|
|
else if (entry_freq > total_freq)
|
|
entry_freq = total_freq;
|
|
}
|
|
|
|
copy_bbs (region, n_region, region_copy, &exit, 1, &exit_copy, loop,
|
|
split_edge_bb_loc (entry), false);
|
|
|
|
/* Fix up: copy_bbs redirects all edges pointing to copied blocks. The
|
|
following code ensures that all the edges exiting the jump-thread path are
|
|
redirected back to the original code: these edges are exceptions
|
|
invalidating the property that is propagated by executing all the blocks of
|
|
the jump-thread path in order. */
|
|
|
|
for (i = 0; i < n_region; i++)
|
|
{
|
|
edge e;
|
|
edge_iterator ei;
|
|
basic_block bb = region_copy[i];
|
|
|
|
if (single_succ_p (bb))
|
|
{
|
|
/* Make sure the successor is the next node in the path. */
|
|
gcc_assert (i + 1 == n_region
|
|
|| region_copy[i + 1] == single_succ_edge (bb)->dest);
|
|
continue;
|
|
}
|
|
|
|
/* Special case the last block on the path: make sure that it does not
|
|
jump back on the copied path. */
|
|
if (i + 1 == n_region)
|
|
{
|
|
FOR_EACH_EDGE (e, ei, bb->succs)
|
|
if (bb_in_bbs (e->dest, region_copy, n_region - 1))
|
|
{
|
|
basic_block orig = get_bb_original (e->dest);
|
|
if (orig)
|
|
redirect_edge_and_branch_force (e, orig);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
/* Redirect all other edges jumping to non-adjacent blocks back to the
|
|
original code. */
|
|
FOR_EACH_EDGE (e, ei, bb->succs)
|
|
if (region_copy[i + 1] != e->dest)
|
|
{
|
|
basic_block orig = get_bb_original (e->dest);
|
|
if (orig)
|
|
redirect_edge_and_branch_force (e, orig);
|
|
}
|
|
}
|
|
|
|
if (total_count)
|
|
{
|
|
scale_bbs_frequencies_gcov_type (region, n_region,
|
|
total_count - entry_count,
|
|
total_count);
|
|
scale_bbs_frequencies_gcov_type (region_copy, n_region, entry_count,
|
|
total_count);
|
|
}
|
|
else
|
|
{
|
|
scale_bbs_frequencies_int (region, n_region, total_freq - entry_freq,
|
|
total_freq);
|
|
scale_bbs_frequencies_int (region_copy, n_region, entry_freq, total_freq);
|
|
}
|
|
|
|
if (flag_checking)
|
|
verify_jump_thread (region_copy, n_region);
|
|
|
|
/* Remove the last branch in the jump thread path. */
|
|
remove_ctrl_stmt_and_useless_edges (region_copy[n_region - 1], exit->dest);
|
|
|
|
/* And fixup the flags on the single remaining edge. */
|
|
edge fix_e = find_edge (region_copy[n_region - 1], exit->dest);
|
|
fix_e->flags &= ~(EDGE_TRUE_VALUE | EDGE_FALSE_VALUE | EDGE_ABNORMAL);
|
|
fix_e->flags |= EDGE_FALLTHRU;
|
|
|
|
edge e = make_edge (region_copy[n_region - 1], exit->dest, EDGE_FALLTHRU);
|
|
|
|
if (e) {
|
|
rescan_loop_exit (e, true, false);
|
|
e->probability = REG_BR_PROB_BASE;
|
|
e->count = region_copy[n_region - 1]->count;
|
|
}
|
|
|
|
/* Redirect the entry and add the phi node arguments. */
|
|
if (entry->dest == loop->header)
|
|
mark_loop_for_removal (loop);
|
|
redirected = redirect_edge_and_branch (entry, get_bb_copy (entry->dest));
|
|
gcc_assert (redirected != NULL);
|
|
flush_pending_stmts (entry);
|
|
|
|
/* Add the other PHI node arguments. */
|
|
add_phi_args_after_copy (region_copy, n_region, NULL);
|
|
|
|
if (free_region_copy)
|
|
free (region_copy);
|
|
|
|
free_original_copy_tables ();
|
|
return true;
|
|
}
|
|
|
|
/* Return true when PATH is a valid jump-thread path. */
|
|
|
|
static bool
|
|
valid_jump_thread_path (vec<jump_thread_edge *> *path)
|
|
{
|
|
unsigned len = path->length ();
|
|
bool multiway_branch = false;
|
|
bool threaded_through_latch = false;
|
|
|
|
/* Check that the path is connected and see if there's a multi-way
|
|
branch on the path. */
|
|
for (unsigned int j = 0; j < len - 1; j++)
|
|
{
|
|
edge e = (*path)[j]->e;
|
|
struct loop *loop = e->dest->loop_father;
|
|
|
|
if (e->dest != (*path)[j+1]->e->src)
|
|
return false;
|
|
|
|
/* If we're threading through the loop latch back into the
|
|
same loop and the destination does not dominate the loop
|
|
latch, then this thread would create an irreducible loop. */
|
|
if (loop->latch
|
|
&& loop_latch_edge (loop) == e
|
|
&& loop == path->last()->e->dest->loop_father
|
|
&& (determine_bb_domination_status (loop, path->last ()->e->dest)
|
|
== DOMST_NONDOMINATING))
|
|
threaded_through_latch = true;
|
|
|
|
gimple *last = last_stmt (e->dest);
|
|
multiway_branch |= (last && gimple_code (last) == GIMPLE_SWITCH);
|
|
}
|
|
|
|
/* If we are trying to thread through the loop latch to a block in the
|
|
loop that does not dominate the loop latch, then that will create an
|
|
irreducible loop. We avoid that unless the jump thread has a multi-way
|
|
branch, in which case we have deemed it worth losing other
|
|
loop optimizations later if we can eliminate the multi-way branch. */
|
|
if (!multiway_branch && threaded_through_latch)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
/* Remove any queued jump threads that include edge E.
|
|
|
|
We don't actually remove them here, just record the edges into ax
|
|
hash table. That way we can do the search once per iteration of
|
|
DOM/VRP rather than for every case where DOM optimizes away a COND_EXPR. */
|
|
|
|
void
|
|
remove_jump_threads_including (edge_def *e)
|
|
{
|
|
if (!paths.exists ())
|
|
return;
|
|
|
|
if (!removed_edges)
|
|
removed_edges = new hash_table<struct removed_edges> (17);
|
|
|
|
edge *slot = removed_edges->find_slot (e, INSERT);
|
|
*slot = e;
|
|
}
|
|
|
|
/* Walk through all blocks and thread incoming edges to the appropriate
|
|
outgoing edge for each edge pair recorded in THREADED_EDGES.
|
|
|
|
It is the caller's responsibility to fix the dominance information
|
|
and rewrite duplicated SSA_NAMEs back into SSA form.
|
|
|
|
If MAY_PEEL_LOOP_HEADERS is false, we avoid threading edges through
|
|
loop headers if it does not simplify the loop.
|
|
|
|
Returns true if one or more edges were threaded, false otherwise. */
|
|
|
|
bool
|
|
thread_through_all_blocks (bool may_peel_loop_headers)
|
|
{
|
|
bool retval = false;
|
|
unsigned int i;
|
|
bitmap_iterator bi;
|
|
bitmap threaded_blocks;
|
|
struct loop *loop;
|
|
|
|
if (!paths.exists ())
|
|
{
|
|
retval = false;
|
|
goto out;
|
|
}
|
|
|
|
threaded_blocks = BITMAP_ALLOC (NULL);
|
|
memset (&thread_stats, 0, sizeof (thread_stats));
|
|
|
|
/* Remove any paths that referenced removed edges. */
|
|
if (removed_edges)
|
|
for (i = 0; i < paths.length (); )
|
|
{
|
|
unsigned int j;
|
|
vec<jump_thread_edge *> *path = paths[i];
|
|
|
|
for (j = 0; j < path->length (); j++)
|
|
{
|
|
edge e = (*path)[j]->e;
|
|
if (removed_edges->find_slot (e, NO_INSERT))
|
|
break;
|
|
}
|
|
|
|
if (j != path->length ())
|
|
{
|
|
delete_jump_thread_path (path);
|
|
paths.unordered_remove (i);
|
|
continue;
|
|
}
|
|
i++;
|
|
}
|
|
|
|
/* Jump-thread all FSM threads before other jump-threads. */
|
|
for (i = 0; i < paths.length ();)
|
|
{
|
|
vec<jump_thread_edge *> *path = paths[i];
|
|
edge entry = (*path)[0]->e;
|
|
|
|
/* Only code-generate FSM jump-threads in this loop. */
|
|
if ((*path)[0]->type != EDGE_FSM_THREAD)
|
|
{
|
|
i++;
|
|
continue;
|
|
}
|
|
|
|
/* Do not jump-thread twice from the same block. */
|
|
if (bitmap_bit_p (threaded_blocks, entry->src->index)
|
|
/* Verify that the jump thread path is still valid: a
|
|
previous jump-thread may have changed the CFG, and
|
|
invalidated the current path or the requested jump
|
|
thread might create irreducible loops which should
|
|
generally be avoided. */
|
|
|| !valid_jump_thread_path (path))
|
|
{
|
|
/* Remove invalid FSM jump-thread paths. */
|
|
delete_jump_thread_path (path);
|
|
paths.unordered_remove (i);
|
|
continue;
|
|
}
|
|
|
|
unsigned len = path->length ();
|
|
edge exit = (*path)[len - 1]->e;
|
|
basic_block *region = XNEWVEC (basic_block, len - 1);
|
|
|
|
for (unsigned int j = 0; j < len - 1; j++)
|
|
region[j] = (*path)[j]->e->dest;
|
|
|
|
if (duplicate_thread_path (entry, exit, region, len - 1, NULL))
|
|
{
|
|
/* We do not update dominance info. */
|
|
free_dominance_info (CDI_DOMINATORS);
|
|
bitmap_set_bit (threaded_blocks, entry->src->index);
|
|
retval = true;
|
|
thread_stats.num_threaded_edges++;
|
|
}
|
|
|
|
delete_jump_thread_path (path);
|
|
paths.unordered_remove (i);
|
|
}
|
|
|
|
/* Remove from PATHS all the jump-threads starting with an edge already
|
|
jump-threaded. */
|
|
for (i = 0; i < paths.length ();)
|
|
{
|
|
vec<jump_thread_edge *> *path = paths[i];
|
|
edge entry = (*path)[0]->e;
|
|
|
|
/* Do not jump-thread twice from the same block. */
|
|
if (bitmap_bit_p (threaded_blocks, entry->src->index))
|
|
{
|
|
delete_jump_thread_path (path);
|
|
paths.unordered_remove (i);
|
|
}
|
|
else
|
|
i++;
|
|
}
|
|
|
|
bitmap_clear (threaded_blocks);
|
|
|
|
mark_threaded_blocks (threaded_blocks);
|
|
|
|
initialize_original_copy_tables ();
|
|
|
|
/* First perform the threading requests that do not affect
|
|
loop structure. */
|
|
EXECUTE_IF_SET_IN_BITMAP (threaded_blocks, 0, i, bi)
|
|
{
|
|
basic_block bb = BASIC_BLOCK_FOR_FN (cfun, i);
|
|
|
|
if (EDGE_COUNT (bb->preds) > 0)
|
|
retval |= thread_block (bb, true);
|
|
}
|
|
|
|
/* Then perform the threading through loop headers. We start with the
|
|
innermost loop, so that the changes in cfg we perform won't affect
|
|
further threading. */
|
|
FOR_EACH_LOOP (loop, LI_FROM_INNERMOST)
|
|
{
|
|
if (!loop->header
|
|
|| !bitmap_bit_p (threaded_blocks, loop->header->index))
|
|
continue;
|
|
|
|
retval |= thread_through_loop_header (loop, may_peel_loop_headers);
|
|
}
|
|
|
|
/* Any jump threading paths that are still attached to edges at this
|
|
point must be one of two cases.
|
|
|
|
First, we could have a jump threading path which went from outside
|
|
a loop to inside a loop that was ignored because a prior jump thread
|
|
across a backedge was realized (which indirectly causes the loop
|
|
above to ignore the latter thread). We can detect these because the
|
|
loop structures will be different and we do not currently try to
|
|
optimize this case.
|
|
|
|
Second, we could be threading across a backedge to a point within the
|
|
same loop. This occurrs for the FSA/FSM optimization and we would
|
|
like to optimize it. However, we have to be very careful as this
|
|
may completely scramble the loop structures, with the result being
|
|
irreducible loops causing us to throw away our loop structure.
|
|
|
|
As a compromise for the latter case, if the thread path ends in
|
|
a block where the last statement is a multiway branch, then go
|
|
ahead and thread it, else ignore it. */
|
|
basic_block bb;
|
|
edge e;
|
|
FOR_EACH_BB_FN (bb, cfun)
|
|
{
|
|
/* If we do end up threading here, we can remove elements from
|
|
BB->preds. Thus we can not use the FOR_EACH_EDGE iterator. */
|
|
for (edge_iterator ei = ei_start (bb->preds);
|
|
(e = ei_safe_edge (ei));)
|
|
if (e->aux)
|
|
{
|
|
vec<jump_thread_edge *> *path = THREAD_PATH (e);
|
|
|
|
/* Case 1, threading from outside to inside the loop
|
|
after we'd already threaded through the header. */
|
|
if ((*path)[0]->e->dest->loop_father
|
|
!= path->last ()->e->src->loop_father)
|
|
{
|
|
delete_jump_thread_path (path);
|
|
e->aux = NULL;
|
|
ei_next (&ei);
|
|
}
|
|
else if (bb_ends_with_multiway_branch (path->last ()->e->src))
|
|
{
|
|
/* The code to thread through loop headers may have
|
|
split a block with jump threads attached to it.
|
|
|
|
We can identify this with a disjoint jump threading
|
|
path. If found, just remove it. */
|
|
for (unsigned int i = 0; i < path->length () - 1; i++)
|
|
if ((*path)[i]->e->dest != (*path)[i + 1]->e->src)
|
|
{
|
|
delete_jump_thread_path (path);
|
|
e->aux = NULL;
|
|
ei_next (&ei);
|
|
break;
|
|
}
|
|
|
|
/* Our path is still valid, thread it. */
|
|
if (e->aux)
|
|
{
|
|
if (thread_block ((*path)[0]->e->dest, false))
|
|
e->aux = NULL;
|
|
else
|
|
{
|
|
delete_jump_thread_path (path);
|
|
e->aux = NULL;
|
|
ei_next (&ei);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
delete_jump_thread_path (path);
|
|
e->aux = NULL;
|
|
ei_next (&ei);
|
|
}
|
|
}
|
|
else
|
|
ei_next (&ei);
|
|
}
|
|
|
|
statistics_counter_event (cfun, "Jumps threaded",
|
|
thread_stats.num_threaded_edges);
|
|
|
|
free_original_copy_tables ();
|
|
|
|
BITMAP_FREE (threaded_blocks);
|
|
threaded_blocks = NULL;
|
|
paths.release ();
|
|
|
|
if (retval)
|
|
loops_state_set (LOOPS_NEED_FIXUP);
|
|
|
|
out:
|
|
delete removed_edges;
|
|
removed_edges = NULL;
|
|
return retval;
|
|
}
|
|
|
|
/* Delete the jump threading path PATH. We have to explcitly delete
|
|
each entry in the vector, then the container. */
|
|
|
|
void
|
|
delete_jump_thread_path (vec<jump_thread_edge *> *path)
|
|
{
|
|
for (unsigned int i = 0; i < path->length (); i++)
|
|
delete (*path)[i];
|
|
path->release();
|
|
delete path;
|
|
}
|
|
|
|
/* Register a jump threading opportunity. We queue up all the jump
|
|
threading opportunities discovered by a pass and update the CFG
|
|
and SSA form all at once.
|
|
|
|
E is the edge we can thread, E2 is the new target edge, i.e., we
|
|
are effectively recording that E->dest can be changed to E2->dest
|
|
after fixing the SSA graph. */
|
|
|
|
void
|
|
register_jump_thread (vec<jump_thread_edge *> *path)
|
|
{
|
|
if (!dbg_cnt (registered_jump_thread))
|
|
{
|
|
delete_jump_thread_path (path);
|
|
return;
|
|
}
|
|
|
|
/* First make sure there are no NULL outgoing edges on the jump threading
|
|
path. That can happen for jumping to a constant address. */
|
|
for (unsigned int i = 0; i < path->length (); i++)
|
|
if ((*path)[i]->e == NULL)
|
|
{
|
|
if (dump_file && (dump_flags & TDF_DETAILS))
|
|
{
|
|
fprintf (dump_file,
|
|
"Found NULL edge in jump threading path. Cancelling jump thread:\n");
|
|
dump_jump_thread_path (dump_file, *path, false);
|
|
}
|
|
|
|
delete_jump_thread_path (path);
|
|
return;
|
|
}
|
|
|
|
if (dump_file && (dump_flags & TDF_DETAILS))
|
|
dump_jump_thread_path (dump_file, *path, true);
|
|
|
|
if (!paths.exists ())
|
|
paths.create (5);
|
|
|
|
paths.safe_push (path);
|
|
}
|