Makefile.in: Rebuilt.
* Makefile.in: Rebuilt. * Makefile.am (awt_java_source_files): Added Line2D.java. * java/awt/geom/Line2D.java: Wrote. * java/awt/Menu.java (addNotify): Wrote. * java/awt/PopupMenu.java (addNotify): Implemented. (show): Likewise. * java/awt/Scrollbar.java (addNotify): Call super.addNotify. * java/awt/List.java (addNotify): Call super.addNotify. * java/awt/Label.java (addNotify): Call super.addNotify. * java/awt/FileDialog.java (addNotify): Call super.addNotify. * java/awt/Dialog.java (addNotify): Call super.addNotify. * java/awt/Choice.java (addNotify): Call super.addNotify. * java/awt/CheckboxMenuItem.java (addNotify): Call super.addNotify. * java/awt/Checkbox.java (addNotify): Call super.addNotify. * java/awt/List.java (replaceItem): Notify peer. * java/awt/geom/Rectangle2D.java (Float.setRect(float,float,float,float)): New method. * java/awt/event/ContainerEvent.java (getContainer): Now returns Container. * java/awt/RenderingHints.java (Key): Class now public. * java/awt/Rectangle.java (Rectangle): Now implements Serializable. (getPathIterator): Removed. * java/awt/GraphicsConfiguration.java (GraphicsConfiguration): New constructor. * java/awt/FileDialog.java: Wrote. * java/awt/EventQueue.java (isDispatchThread): Now public. (invokeLater): Likewise. * java/awt/Component.java (setCursor): Update peer. (getFontMetrics): Use peer. * java/awt/ComponentOrientation.java (ComponentOrientation): Class now final. From-SVN: r41492
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1 changed files with 537 additions and 0 deletions
537
libjava/java/awt/geom/Line2D.java
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537
libjava/java/awt/geom/Line2D.java
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/* Copyright (C) 2000, 2001 Free Software Foundation
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This file is part of libjava.
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This software is copyrighted work licensed under the terms of the
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Libjava License. Please consult the file "LIBJAVA_LICENSE" for
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details. */
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package java.awt.geom;
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import java.awt.Rectangle;
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import java.awt.Shape;
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/**
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* @author Tom Tromey <tromey@cygnus.com>
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* @date April 21, 2001
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*/
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public abstract class Line2D implements Shape, Cloneable
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{
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protected Line2D ()
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{
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}
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public Object clone ()
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{
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return super.clone ();
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}
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public boolean contains (double x, double y)
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{
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double x1 = getX1 ();
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double t1 = (x - x1) / (getX2 () - x1);
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if (t1 < 0 || t1 > 1)
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return false;
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double y1 = getY1 ();
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double t2 = (y - y1) / (getY2 () - y1);
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// FIXME: use of == here is bogus
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return t2 >= 0 && t2 <= 1 && t1 == t2;
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}
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public boolean contains (double x, double y, double w, double h)
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{
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return false;
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}
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public boolean contains (Point2D p)
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{
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return contains (p.getX (), p.getY ());
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}
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public boolean contains (Rectangle2D r)
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{
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return false;
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}
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public Rectangle getBounds ()
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{
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double x1 = getX1 ();
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double y1 = getY1 ();
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double x2 = getX2 ();
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double y2 = getY2 ();
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double x = Math.min (x1, x2);
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double y = Math.min (y1, y2);
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double w = Math.abs (x1 - x2);
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double h = Math.abs (y1 - y2);
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return new Rectangle ((int) x, (int) y, (int) w, (int) h);
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}
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public abstract Point2D getP1 ();
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public abstract Point2D getP2 ();
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public PathIterator getPathIterator (AffineTransform at)
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{
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return getPathIterator (at, 0);
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}
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public PathIterator getPathIterator (AffineTransform at, double flatness)
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{
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return at.new Iterator (new Iterator ());
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}
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public abstract double getX1 ();
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public abstract double getY1 ();
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public abstract double getX2 ();
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public abstract double getY2 ();
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public boolean intersects (double x, double y, double w, double h)
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{
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double x1 = getX1 ();
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double y1 = getY1 ();
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double x2 = getX2 ();
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double y2 = getY2 ();
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if (x1 >= x && x1 <= x + w && y1 >= y && y1 <= y +h)
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return true;
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if (x2 >= x && x2 <= x + w && y2 >= y && y2 <= y +h)
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return true;
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double x3 = x + w;
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double y3 = y + h;
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return (linesIntersect (x1, y1, x2, y2, x, y, x, y3)
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|| linesIntersect (x1, y1, x2, y2, x, y3, x3, y3)
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|| linesIntersect (x1, y1, x2, y2, x3, y3, x3, y)
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|| linesIntersect (x1, y1, x2, y2, x3, y, x, y));
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}
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public boolean intersects (Rectangle2D r)
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{
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return intersects (r.getX (), r.getY (), r.getWidth (), r.getHeight ());
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}
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public boolean intersectsLine (double x1, double y1, double x2, double y2)
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{
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return linesIntersect (getX1 (), getY1 (), getX2 (), getY2(),
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x1, y1, x2, y2);
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}
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public boolean intersectsLine (Line2D l)
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{
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return linesIntersect (getX1 (), getY1 (), getX2 (), getY2(),
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l.getX1 (), l.getY1 (), l.getX2 (), l.getY2 ());
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}
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public static boolean linesIntersect (double x1, double y1,
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double x2, double y2,
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double x3,double y3,
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double x4, double y4)
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{
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double beta = (((y1 - y3) * (x4 - x3) + (x1 - x3) * (y4 - y3))
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/ ((y2 - y1) * (x4 - x3) + (x2 - x1) * (y4 - y3)));
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if (beta < 0.0 || beta > 1.0)
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return false;
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double alpha = (x1 + beta * (x2 - x1) - x3) / (x4 - x3);
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return alpha >= 0.0 && alpha <= 1.0;
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}
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public double ptLineDist (double px, double py)
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{
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return ptLineDist (getX1 (), getY1 (), getX2 (), getY2 (),
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px, py);
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}
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public static double ptLineDist (double x1, double y1,
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double x2, double y2,
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double px, double py)
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{
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return Math.sqrt (ptLineDistSq (x1, y1, x2, y2, px, py));
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}
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public double ptLineDist (Point2D p)
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{
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return ptLineDist (getX1 (), getY1 (), getX2 (), getY2 (),
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p.getX (), p.getY ());
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}
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public double ptLineDistSq (double px, double py)
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{
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return ptLineDistSq (getX1 (), getY1 (), getX2 (), getY2 (),
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px, py);
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}
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public static double ptLineDistSq (double x1, double y1,
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double x2, double y2,
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double px, double py)
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{
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double pd2 = (x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2);
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double x, y;
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if (pd2 == 0)
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{
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// Points are coincident.
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x = x1;
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y = y2;
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}
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else
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{
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double u = ((px - x1) * (x2 - x1) + (py - y1) * (y2 - y1)) / pd2;
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x = x1 + u * (x2 - x1);
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y = y1 + u * (y2 - y1);
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}
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return (x - px) * (x - px) + (y - py) * (y - py);
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}
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public double ptLineDistSq (Point2D p)
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{
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return ptLineDistSq (getX1 (), getY1 (), getX2 (), getY2 (),
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p.getX (), p.getY ());
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}
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public double ptSegDist (double px, double py)
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{
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return ptSegDist (getX1 (), getY1 (), getX2 (), getY2 (),
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px, py);
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}
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public static double ptSegDist (double x1, double y1,
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double x2, double y2,
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double px, double py)
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{
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return Math.sqrt (ptSegDistSq (x1, y1, x2, y2, px, py));
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}
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public double ptSegDist (Point2D p)
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{
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return ptSegDist (getX1 (), getY1 (), getX2 (), getY2 (),
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p.getX (), p.getY ());
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}
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public double ptSegDistSq (double px, double py)
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{
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return ptSegDistSq (getX1 (), getY1 (), getX2 (), getY2 (),
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px, py);
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}
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public static double ptSegDistSq (double x1, double y1,
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double x2, double y2,
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double px, double py)
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{
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double pd2 = (x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2);
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double x, y;
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if (pd2 == 0)
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{
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// Points are coincident.
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x = x1;
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y = y2;
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}
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else
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{
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double u = ((px - x1) * (x2 - x1) + (py - y1) * (y2 - y1)) / pd2;
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if (u < 0)
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{
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// "Off the end"
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x = x1;
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y = y1;
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}
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else if (u > 1.0)
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{
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x = x2;
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y = y2;
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}
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else
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{
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x = x1 + u * (x2 - x1);
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y = y1 + u * (y2 - y1);
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}
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}
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return (x - px) * (x - px) + (y - py) * (y - py);
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}
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public double ptSegDistSq (Point2D p)
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{
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return ptSegDistSq (getX1 (), getY1 (), getX2 (), getY2 (),
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p.getX (), p.getY ());
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}
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public int relativeCCW (double px, double py)
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{
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return relativeCCW (getX1 (), getY1 (),
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getX2 (), getY2 (),
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px, py);
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}
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public static int relativeCCW (double x1, double y1,
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double x2, double y2,
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double px, double py)
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{
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// This is a somewhat silly way to compute this.
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// Please write a better one.
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double a1 = Math.atan2 (y2 - y1, x2 - x1);
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double a2 = Math.atan2 (py - y1, px - x1);
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double a = (a1 - a2) % (2 * Math.PI);
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if (a == 0 || a == Math.PI)
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{
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double u = ((px - x1) * (x2 - x1) + (py - y1) * (y2 - y1));
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if (u < 0.0)
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return 1;
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else if (u > 1.0)
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return -1;
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else
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return 0;
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}
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return (a > 0 && a < Math.PI) ? 1 : -1;
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}
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public int relativeCCW (Point2D p)
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{
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return relativeCCW (getX1 (), getY1 (),
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getX2 (), getY2 (),
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p.getX (), p.getY ());
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}
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public abstract void setLine (double x1, double y1, double x2, double y2);
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public void setLine (Line2D l)
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{
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setLine (l.getX1 (), l.getY1 (), l.getX2 (), l.getY2 ());
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}
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public void setLine (Point2D p1, Point2D p2)
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{
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setLine (p1.getX (), p1.getY (), p2.getX (), p2.getY ());
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}
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public static class Float extends Line2D
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{
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float x1, y1, x2, y2;
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public Float ()
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{
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this (0.0F, 0.0F, 0.0F, 0.0F);
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}
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public Float (float x1, float y1, float x2, float y2)
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{
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this.x1 = x1;
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this.y1 = y1;
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this.x2 = x2;
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this.y2 = y2;
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}
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public Float (Point2D p1, Point2D p2)
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{
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this.x1 = (float) p1.getX ();
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this.y1 = (float) p1.getY ();
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this.x2 = (float) p2.getX ();
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this.y2 = (float) p2.getY ();
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}
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public Rectangle2D getBounds2D ()
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{
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float x = Math.min (x1, x2);
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float w = Math.abs (x1 - x2);
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float y = Math.min (y1, y2);
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float h = Math.abs (y1 - y2);
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return new Rectangle2D.Float (x, y, w, h);
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}
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public Point2D getP1 ()
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{
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return new Point2D.Float (x1, y1);
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}
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public Point2D getP2 ()
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{
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return new Point2D.Float (x2, y2);
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}
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public double getX1 ()
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{
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return x1;
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}
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public double getY1 ()
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{
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return y1;
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}
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public double getX2 ()
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{
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return x2;
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}
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public double getY2 ()
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{
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return y2;
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}
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public void setLine (double x1, double y1, double x2, double y2)
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{
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this.x1 = (float) x1;
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this.y1 = (float) y1;
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this.x2 = (float) x2;
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this.y2 = (float) y2;
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}
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public void setLine (float x1, float y1, float x2, float y2)
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{
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this.x1 = x1;
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this.y1 = y1;
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this.x2 = x2;
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this.y2 = y2;
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}
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}
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public static class Double extends Line2D
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{
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double x1, y1, x2, y2;
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public Double ()
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{
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this (0.0, 0.0, 0.0, 0.0);
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}
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public Double (double x1, double y1, double x2, double y2)
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{
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this.x1 = x1;
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this.y1 = y1;
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this.x2 = x2;
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this.y2 = y2;
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}
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public Double (Point2D p1, Point2D p2)
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{
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this.x1 = (double) p1.getX ();
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this.y1 = p1.getY ();
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this.x2 = p2.getX ();
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this.y2 = p2.getY ();
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}
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public Rectangle2D getBounds2D ()
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{
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double x = Math.min (x1, x2);
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double w = Math.abs (x1 - x2);
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double y = Math.min (y1, y2);
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double h = Math.abs (y1 - y2);
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return new Rectangle2D.Double (x, y, w, h);
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}
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public Point2D getP1 ()
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{
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return new Point2D.Double (x1, y1);
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}
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public Point2D getP2 ()
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{
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return new Point2D.Double (x2, y2);
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}
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public double getX1 ()
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{
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return x1;
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}
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public double getY1 ()
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{
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return y1;
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}
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public double getX2 ()
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||||
{
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return x2;
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}
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public double getY2 ()
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{
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return y2;
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}
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public void setLine (double x1, double y1, double x2, double y2)
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{
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this.x1 = x1;
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this.y1 = y1;
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this.x2 = x2;
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||||
this.y2 = y2;
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}
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}
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// This implements the PathIterator for all line objects that don't
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// override getPathIterator.
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||||
private class Iterator implements PathIterator
|
||||
{
|
||||
// Current coordinate.
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||||
private int coord;
|
||||
|
||||
private static final int START = 0;
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||||
private static final int END_PLUS_ONE = 2;
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||||
|
||||
public Iterator ()
|
||||
{
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coord = START;
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||||
}
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||||
|
||||
public int currentSegment (double[] coords)
|
||||
{
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||||
int r = SEG_MOVETO;
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||||
if (coord == 0)
|
||||
{
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||||
coords[0] = getX1 ();
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||||
coords[1] = getY1 ();
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||||
}
|
||||
else if (coord == 1)
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||||
{
|
||||
coords[0] = getX2 ();
|
||||
coords[1] = getY2 ();
|
||||
}
|
||||
else
|
||||
r = SEG_CLOSE;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
public int currentSegment (float[] coords)
|
||||
{
|
||||
int r = SEG_MOVETO;
|
||||
if (coord == 0)
|
||||
{
|
||||
coords[0] = (float) getX1 ();
|
||||
coords[1] = (float) getY1 ();
|
||||
}
|
||||
else if (coord == 1)
|
||||
{
|
||||
coords[0] = (float) getX2 ();
|
||||
coords[1] = (float) getY2 ();
|
||||
}
|
||||
else
|
||||
r = SEG_CLOSE;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
public int getWindingRule ()
|
||||
{
|
||||
return WIND_NON_ZERO;
|
||||
}
|
||||
|
||||
public boolean isDone ()
|
||||
{
|
||||
return coord == END_PLUS_ONE;
|
||||
}
|
||||
|
||||
public void next ()
|
||||
{
|
||||
if (coord < END_PLUS_ONE)
|
||||
++coord;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Reference in a new issue