re PR tree-optimization/30186 (accessing an element via a "pointer" on a vector does not cause vec_extract to be used (non-zero index))
2008-03-31 Andrew Pinski <andrew_pinski@playstation.sony.com> PR middle-end/30186 * fold-const.c (fold_indirect_ref_1): Support accessing non first element of the vector via a pointer. 2008-03-31 Andrew Pinski <andrew_pinski@playstation.sony.com> PR middle-end/30186 * gcc.dg/tree-ssa/vector-1.c: New testcase. * gcc.c-torture/execute/vector-1.c: New testcase. * gcc.c-torture/execute/vector-2.c: New testcase. From-SVN: r133766
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2008-03-31 Andrew Pinski <andrew_pinski@playstation.sony.com>
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PR middle-end/30186
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* fold-const.c (fold_indirect_ref_1): Support accessing non first
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element of the vector via a pointer.
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2008-03-31 Ian Lance Taylor <iant@google.com>
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* tlink.c (scan_linker_output): Look for symbol name in single
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@ -14963,6 +14963,34 @@ fold_indirect_ref_1 (tree type, tree op0)
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}
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}
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/* ((foo*)&vectorfoo)[1] => BIT_FIELD_REF<vectorfoo,...> */
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if (TREE_CODE (sub) == POINTER_PLUS_EXPR
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&& TREE_CODE (TREE_OPERAND (sub, 1)) == INTEGER_CST)
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{
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tree op00 = TREE_OPERAND (sub, 0);
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tree op01 = TREE_OPERAND (sub, 1);
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tree op00type;
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STRIP_NOPS (op00);
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op00type = TREE_TYPE (op00);
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if (TREE_CODE (op00) == ADDR_EXPR
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&& TREE_CODE (TREE_TYPE (op00type)) == VECTOR_TYPE
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&& type == TREE_TYPE (TREE_TYPE (op00type)))
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{
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HOST_WIDE_INT offset = tree_low_cst (op01, 0);
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tree part_width = TYPE_SIZE (type);
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unsigned HOST_WIDE_INT part_widthi = tree_low_cst (part_width, 0)/BITS_PER_UNIT;
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unsigned HOST_WIDE_INT indexi = offset * BITS_PER_UNIT;
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tree index = bitsize_int (indexi);
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if (offset/part_widthi <= TYPE_VECTOR_SUBPARTS (TREE_TYPE (op00type)))
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return fold_build3 (BIT_FIELD_REF, type, TREE_OPERAND (op00, 0),
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part_width, index);
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}
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}
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/* ((foo*)&complexfoo)[1] => __imag__ complexfoo */
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if (TREE_CODE (sub) == POINTER_PLUS_EXPR
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&& TREE_CODE (TREE_OPERAND (sub, 1)) == INTEGER_CST)
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@ -1,3 +1,10 @@
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2008-03-31 Andrew Pinski <andrew_pinski@playstation.sony.com>
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PR middle-end/30186
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* gcc.dg/tree-ssa/vector-1.c: New testcase.
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* gcc.c-torture/execute/vector-1.c: New testcase.
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* gcc.c-torture/execute/vector-2.c: New testcase.
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2008-03-31 Olivier Hainque <hainque@adacore.com>
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* gnat.dg/assign_from_packed_pixels.ads: Support for ...
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36
gcc/testsuite/gcc.c-torture/execute/vector-1.c
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36
gcc/testsuite/gcc.c-torture/execute/vector-1.c
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/* Check that vector extraction works correctly. */
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#define vector __attribute__((vector_size(16) ))
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int f0(vector int t)
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{
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return ((int*)&t)[0];
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}
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int f1(vector int t)
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{
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return ((int*)&t)[1];
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}
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int f2(vector int t)
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{
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return ((int*)&t)[2];
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}
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int f3(vector int t)
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{
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return ((int*)&t)[3];
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}
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int main(void)
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{
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vector int a = {0, 1, 2, 3};
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/* Make sure that we have the correct size for the vectors. */
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if (sizeof(int) != 4)
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__builtin_exit (0);
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if (f0(a) != 0)
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__builtin_abort ();
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if (f1(a) != 1)
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__builtin_abort ();
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if (f2(a) != 2)
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__builtin_abort ();
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if (f3(a) != 3)
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__builtin_abort ();
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return 0;
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}
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46
gcc/testsuite/gcc.c-torture/execute/vector-2.c
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46
gcc/testsuite/gcc.c-torture/execute/vector-2.c
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/* Check that vector insertion works correctly. */
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#define vector __attribute__((vector_size(16) ))
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vector int f0(vector int t, int a)
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{
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((int*)&t)[0] = a;
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return t;
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}
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vector int f1(vector int t, int a)
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{
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((int*)&t)[1] = a;
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return t;
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}
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vector int f2(vector int t, int a)
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{
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((int*)&t)[2] = a;
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return t;
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}
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vector int f3(vector int t, int a)
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{
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((int*)&t)[3] = a;
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return t;
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}
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int main(void)
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{
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vector int a = {0, 0, 0, 0};
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vector int b = {1, 0, 0, 0};
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vector int c = {0, 1, 0, 0};
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vector int d = {0, 0, 1, 0};
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vector int e = {0, 0, 0, 1};
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vector int a0;
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a0 = f0(a, 1);
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if (memcmp (&a0, &b, sizeof(a0)))
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__builtin_abort ();
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a0 = f1(a, 1);
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if (memcmp (&a0, &c, sizeof(a0)))
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__builtin_abort ();
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a0 = f2(a, 1);
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if (memcmp (&a0, &d, sizeof(a0)))
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__builtin_abort ();
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a0 = f3(a, 1);
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if (memcmp (&a0, &e, sizeof(a0)))
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__builtin_abort ();
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return 0;
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}
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32
gcc/testsuite/gcc.dg/tree-ssa/vector-1.c
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gcc/testsuite/gcc.dg/tree-ssa/vector-1.c
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/* { dg-do compile } */
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/* { dg-options "-w -O1 -fdump-tree-gimple" } */
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/* We should be able to produce a BIT_FIELD_REF for each of these vector access. */
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#define vector __attribute__((vector_size(16)))
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float f0(vector float t)
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{
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return ((float*)&t)[0];
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}
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float f1(vector float t)
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{
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return ((float*)&t)[1];
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}
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float f2(vector float t)
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{
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return ((float*)&t)[2];
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}
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float f3(vector float t)
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{
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return ((float*)&t)[3];
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}
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/* { dg-final { scan-tree-dump-times "BIT_FIELD_REF" 4 "gimple"} } */
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/* { dg-final { cleanup-tree-dump "gimple" } } */
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