AWT/Swing merge from GNU Classpath.
From-SVN: r56147
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490 changed files with 86038 additions and 9753 deletions
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@ -1,4 +1,5 @@
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/* Copyright (C) 2000, 2001, 2002 Free Software Foundation
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/* GraphicsConfiguration.java -- describes characteristics of graphics
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Copyright (C) 2000, 2001, 2002 Free Software Foundation
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This file is part of GNU Classpath.
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@ -34,35 +35,184 @@ this exception to your version of the library, but you are not
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obligated to do so. If you do not wish to do so, delete this
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exception statement from your version. */
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/* Status: Complete, but commented out until we have the required
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GraphicsDevice. */
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package java.awt;
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import java.awt.geom.AffineTransform;
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import java.awt.image.BufferedImage;
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import java.awt.image.ColorModel;
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import java.awt.geom.AffineTransform;
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import java.awt.image.VolatileImage;
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/**
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* This class describes the configuration of various graphics devices, such
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* as a monitor or printer. Different configurations may exist for the same
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* device, according to the different native modes supported.
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*
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* <p>Virtual devices are supported (for example, in a multiple screen
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* environment, a virtual device covers all screens simultaneously); the
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* configuration will have a non-zero relative coordinate system in such
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* a case.
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*
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* @author Eric Blake <ebb9@email.byu.edu>
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* @see Window
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* @see Frame
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* @see GraphicsEnvironment
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* @see GraphicsDevice
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* @since 1.0
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* @status updated to 1.4
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*/
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public abstract class GraphicsConfiguration
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{
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// Can't instantiate directly. Having a protected constructor seems
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// redundant, but that is what the docs specify.
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/**
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* The default constructor.
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*
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* @see GraphicsDevice#getConfigurations()
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* @see GraphicsDevice#getDefaultConfiguration()
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* @see GraphicsDevice#getBestConfiguration(GraphicsConfigTemplate)
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* @see Graphics2D#getDeviceConfiguration()
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*/
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protected GraphicsConfiguration ()
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{
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}
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/*
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/**
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* Gets the associated device that this configuration describes.
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*
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* @return the device
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*/
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public abstract GraphicsDevice getDevice();
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*/
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public abstract BufferedImage createCompatibleImage(int width, int height);
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public abstract BufferedImage createCompatibleImage(int width, int height,
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/**
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* Returns a buffered image optimized to this device, so that blitting can
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* be supported in the buffered image.
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*
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* @param w the width of the buffer
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* @param h the height of the buffer
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* @return the buffered image, or null if none is supported
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*/
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public abstract BufferedImage createCompatibleImage(int w, int h);
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/**
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* Returns a buffered volatile image optimized to this device, so that
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* blitting can be supported in the buffered image. Because the buffer is
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* volatile, it can be optimized by native graphics accelerators.
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*
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* @param w the width of the buffer
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* @param h the height of the buffer
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* @return the buffered image, or null if none is supported
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* @see Component#createVolatileImage(int, int)
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* @since 1.4
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*/
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public abstract VolatileImage createCompatibleVolatileImage(int w, int h);
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/**
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* Returns a buffered volatile image optimized to this device, and with the
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* given capabilities, so that blitting can be supported in the buffered
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* image. Because the buffer is volatile, it can be optimized by native
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* graphics accelerators.
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*
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* @param w the width of the buffer
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* @param h the height of the buffer
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* @param caps the desired capabilities of the image buffer
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* @return the buffered image, or null if none is supported
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* @throws AWTException if the capabilities cannot be met
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* @since 1.4
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*/
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public VolatileImage createCompatibleVolatileImage(int w, int h,
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ImageCapabilities caps)
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throws AWTException
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{
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throw new AWTException("not implemented");
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}
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/**
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* Returns a buffered image optimized to this device, and with the specified
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* transparency, so that blitting can be supported in the buffered image.
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*
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* @param w the width of the buffer
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* @param h the height of the buffer
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* @param transparency the transparency of the buffer
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* @return the buffered image, or null if none is supported
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* @see Transparency#OPAQUE
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* @see Transparency#BITMASK
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* @see Transparency#TRANSLUCENT
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*/
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public abstract BufferedImage createCompatibleImage(int w, int h,
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int transparency);
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/**
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* Gets the color model of the corresponding device.
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*
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* @return the color model
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*/
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public abstract ColorModel getColorModel();
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/**
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* Gets a color model for the corresponding device which supports the desired
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* transparency level.
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*
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* @param transparency the transparency of the model
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* @return the color model, with transparency
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* @see Transparency#OPAQUE
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* @see Transparency#BITMASK
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* @see Transparency#TRANSLUCENT
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*/
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public abstract ColorModel getColorModel(int transparency);
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/**
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* Returns a transform that maps user coordinates to device coordinates. The
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* preferred mapping is about 72 user units to 1 inch (2.54 cm) of physical
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* space. This is often the identity transform. The device coordinates have
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* the origin at the upper left, with increasing x to the right, and
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* increasing y to the bottom.
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*
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* @return the transformation from user space to device space
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* @see #getNormalizingTransform()
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*/
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public abstract AffineTransform getDefaultTransform();
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/**
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* Returns a transform that maps user coordinates to device coordinates. The
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* exact mapping is 72 user units to 1 inch (2.54 cm) of physical space.
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* This is often the identity transform. The device coordinates have the
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* origin at the upper left, with increasing x to the right, and increasing
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* y to the bottom. Note that this is more accurate (and thus, sometimes more
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* costly) than the default transform.
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*
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* @return the normalized transformation from user space to device space
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* @see #getDefaultTransform()
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*/
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public abstract AffineTransform getNormalizingTransform();
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/* @since 1.3 */
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/**
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* Returns the bounds of the configuration, in device coordinates. If this
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* is a virtual device (for example, encompassing several screens), the
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* bounds may have a non-zero origin.
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*
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* @return the device bounds
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* @since 1.3
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*/
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public abstract Rectangle getBounds();
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}
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/**
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* Returns the buffering capabilities of this configuration.
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*
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* @return the buffer capabilities
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* @since 1.4
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*/
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public BufferCapabilities getBufferCapabilities()
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{
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throw new Error("not implemented");
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}
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/**
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* Returns the imaging capabilities of this configuration.
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*
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* @return the image capabilities
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* @since 1.4
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*/
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public ImageCapabilities getImageCapabilities()
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{
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throw new Error("not implemented");
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}
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} // class GraphicsConfiguration
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