unwind-dw2.c (_Unwind_FrameState): Add eh_ptr.

* unwind-dw2.c (_Unwind_FrameState): Add eh_ptr.
	(extract_cie_info): Handle "eh" augmentation properly,
	remember eh_ptr.
	(struct frame_state, __frame_state_for): New.

Co-Authored-By: Jakub Jelinek <jakub@redhat.com>

From-SVN: r44155
This commit is contained in:
Mark Kettenis 2001-07-19 20:20:49 +02:00 committed by Jakub Jelinek
parent 432fa9f208
commit 5442cf157b
2 changed files with 80 additions and 8 deletions

View file

@ -1,3 +1,11 @@
2001-07-19 Mark Kettenis <kettenis@wins.uva.nl>
Jakub Jelinek <jakub@redhat.com>
* unwind-dw2.c (_Unwind_FrameState): Add eh_ptr.
(extract_cie_info): Handle "eh" augmentation properly,
remember eh_ptr.
(struct frame_state, __frame_state_for): New.
2001-07-19 Rainer Orth <ro@TechFak.Uni-Bielefeld.DE>
* config/alpha/osf.h (ASM_OUTPUT_WEAK_ALIAS, ASM_WEAKEN_LABEL,

View file

@ -106,6 +106,7 @@ typedef struct
unsigned char fde_encoding;
unsigned char lsda_encoding;
unsigned char saw_z;
void *eh_ptr;
} _Unwind_FrameState;
/* Read unaligned data from the instruction buffer. */
@ -220,6 +221,15 @@ extract_cie_info (struct dwarf_cie *cie, struct _Unwind_Context *context,
const unsigned char *ret = NULL;
_Unwind_Ptr tmp;
/* g++ v2 "eh" has pointer immediately following augmentation string,
so it must be handled first. */
if (aug[0] == 'e' && aug[1] == 'h')
{
fs->eh_ptr = read_pointer (p);
p += sizeof (void *);
aug += 2;
}
/* Immediately following the augmentation are the code and
data alignment and return address column. */
p = read_uleb128 (p, &tmp); fs->code_align = tmp;
@ -242,15 +252,8 @@ extract_cie_info (struct dwarf_cie *cie, struct _Unwind_Context *context,
/* Iterate over recognized augmentation subsequences. */
while (*aug != '\0')
{
/* "eh" was used by g++ v2; recognize and skip. */
if (aug[0] == 'e' && aug[1] == 'h')
{
p += sizeof (void *);
aug += 2;
}
/* "L" indicates a byte showing how the LSDA pointer is encoded. */
else if (aug[0] == 'L')
if (aug[0] == 'L')
{
fs->lsda_encoding = *p++;
aug += 1;
@ -937,8 +940,69 @@ uw_frame_state_for (struct _Unwind_Context *context, _Unwind_FrameState *fs)
return _URC_NO_REASON;
}
typedef struct frame_state
{
void *cfa;
void *eh_ptr;
long cfa_offset;
long args_size;
long reg_or_offset[DWARF_FRAME_REGISTERS+1];
unsigned short cfa_reg;
unsigned short retaddr_column;
char saved[DWARF_FRAME_REGISTERS+1];
} frame_state;
struct frame_state * __frame_state_for (void *, struct frame_state *);
/* Called from pre-G++ 3.0 __throw to find the registers to restore for
a given PC_TARGET. The caller should allocate a local variable of
`struct frame_state' and pass its address to STATE_IN. */
struct frame_state *
__frame_state_for (void *pc_target, struct frame_state *state_in)
{
struct _Unwind_Context context;
_Unwind_FrameState fs;
int reg;
memset (&context, 0, sizeof (struct _Unwind_Context));
context.ra = pc_target + 1;
if (uw_frame_state_for (&context, &fs) != _URC_NO_REASON)
return 0;
/* We have no way to pass a location expression for the CFA to our
caller. It wouldn't understand it anyway. */
if (fs.cfa_how == CFA_EXP)
return 0;
for (reg = 0; reg < DWARF_FRAME_REGISTERS + 1; reg++)
{
state_in->saved[reg] = fs.regs.reg[reg].how;
switch (state_in->saved[reg])
{
case REG_SAVED_REG:
state_in->reg_or_offset[reg] = fs.regs.reg[reg].loc.reg;
break;
case REG_SAVED_OFFSET:
state_in->reg_or_offset[reg] = fs.regs.reg[reg].loc.offset;
break;
default:
state_in->reg_or_offset[reg] = 0;
break;
}
}
state_in->cfa_offset = fs.cfa_offset;
state_in->cfa_reg = fs.cfa_reg;
state_in->retaddr_column = fs.retaddr_column;
state_in->args_size = context.args_size;
state_in->eh_ptr = fs.eh_ptr;
return state_in;
}
static void
uw_update_context_1 (struct _Unwind_Context *context, _Unwind_FrameState *fs)
{