re PR c++/21117 (ICE after error about returning an incomplete type)
cp: PR c++/21117 * decl.c (check_function_type): Correctly overwrite incomplete return type with void type. * typeck.c (check_return_expr): If the function's return type is void, don't try and convert a return expr. testsuite: PR c++/21117 * g++.dg/other/return1.C: New. From-SVN: r105310
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5 changed files with 42 additions and 14 deletions
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@ -1,3 +1,11 @@
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2005-10-12 Nathan Sidwell <nathan@codesourcery.com>
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PR c++/21117
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* decl.c (check_function_type): Correctly overwrite incomplete
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return type with void type.
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* typeck.c (check_return_expr): If the function's return type is
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void, don't try and convert a return expr.
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2005-10-12 David Edelsohn <edelsohn@gnu.org>
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PR c++/23730
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@ -10012,25 +10012,20 @@ check_function_type (tree decl, tree current_function_parms)
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return;
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if (!COMPLETE_OR_VOID_TYPE_P (return_type))
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{
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error ("return type %q#T is incomplete", TREE_TYPE (fntype));
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tree args = TYPE_ARG_TYPES (fntype);
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error ("return type %q#T is incomplete", return_type);
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/* Make it return void instead, but don't change the
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type of the DECL_RESULT, in case we have a named return value. */
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/* Make it return void instead. */
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if (TREE_CODE (fntype) == METHOD_TYPE)
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{
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tree ctype = TREE_TYPE (TREE_VALUE (TYPE_ARG_TYPES (fntype)));
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TREE_TYPE (decl)
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= build_method_type_directly (ctype,
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void_type_node,
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FUNCTION_ARG_CHAIN (decl));
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}
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fntype = build_method_type_directly (TREE_TYPE (TREE_VALUE (args)),
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void_type_node,
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TREE_CHAIN (args));
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else
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TREE_TYPE (decl)
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= build_function_type (void_type_node,
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TYPE_ARG_TYPES (TREE_TYPE (decl)));
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fntype = build_function_type (void_type_node, args);
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TREE_TYPE (decl)
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= build_exception_variant (fntype,
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TYPE_RAISES_EXCEPTIONS (fntype));
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TYPE_RAISES_EXCEPTIONS (TREE_TYPE (decl)));
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}
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else
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abstract_virtuals_error (decl, TREE_TYPE (fntype));
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@ -6326,6 +6326,11 @@ check_return_expr (tree retval, bool *no_warning)
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/* The type the function is declared to return. */
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tree functype = TREE_TYPE (TREE_TYPE (current_function_decl));
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/* The functype's return type will have been set to void, if it
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was an incomplete type. Just treat this as 'return;' */
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if (VOID_TYPE_P (functype))
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return error_mark_node;
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/* First convert the value to the function's return type, then
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to the type of return value's location to handle the
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case that functype is smaller than the valtype. */
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@ -1,3 +1,8 @@
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2005-10-12 Nathan Sidwell <nathan@codesourcery.com>
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PR c++/21117
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* g++.dg/other/return1.C: New.
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2005-10-12 Paolo Bonzini <bonzini@gnu.org>
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PR c++/24052
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15
gcc/testsuite/g++.dg/other/return1.C
Normal file
15
gcc/testsuite/g++.dg/other/return1.C
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// Copyright (C) 2005 Free Software Foundation, Inc.
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// Contributed by Nathan Sidwell 12 Oct 2005 <nathan@codesourcery.com>
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// PR 21117:ICE after error
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// Origin: Andrew Pinski <pinskia@gcc.gnu.org>
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struct wxString;
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struct wxString* wxGetEmptyString();
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struct wxString GetHeader() // { dg-error "return type" "" }
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{
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return *wxGetEmptyString();
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}
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