[LRA]: Exclude reloading of frame pointer in subreg for some cases

LRA for avr port reloads frame pointer in subreg although we can just
simplify the subreg.  It results in generation of bad performance code.  The following
patch fixes this.

gcc/ChangeLog:

	* lra-constraints.cc (simplify_operand_subreg): Check frame pointer
	simplification.
This commit is contained in:
Vladimir N. Makarov 2023-07-20 14:34:26 -04:00
parent bdda084bc4
commit 4b8878fbf7

View file

@ -1797,6 +1797,16 @@ simplify_operand_subreg (int nop, machine_mode reg_mode)
alter_subreg (curr_id->operand_loc[nop], false);
return true;
}
auto fp_subreg_can_be_simplified_after_reload_p = [] (machine_mode innermode,
poly_uint64 offset,
machine_mode mode) {
reload_completed = 1;
bool res = simplify_subreg_regno (FRAME_POINTER_REGNUM,
innermode,
offset, mode) >= 0;
reload_completed = 0;
return res;
};
/* Force a reload of the SUBREG_REG if this is a constant or PLUS or
if there may be a problem accessing OPERAND in the outer
mode. */
@ -1809,6 +1819,12 @@ simplify_operand_subreg (int nop, machine_mode reg_mode)
>= hard_regno_nregs (hard_regno, mode))
&& simplify_subreg_regno (hard_regno, innermode,
SUBREG_BYTE (operand), mode) < 0
/* Exclude reloading of frame pointer in subreg if frame pointer can not
be simplified here only because the reload is not finished yet. */
&& (hard_regno != FRAME_POINTER_REGNUM
|| !fp_subreg_can_be_simplified_after_reload_p (innermode,
SUBREG_BYTE (operand),
mode))
/* Don't reload subreg for matching reload. It is actually
valid subreg in LRA. */
&& ! LRA_SUBREG_P (operand))