[multiple changes]
2003-06-11 Benjamin Kosnik <bkoz@redhat.com> * include/bits/stl_alloc.h (__debug_alloc): Move out. (__malloc_alloc): Same. (__pool_alloc): Same. (__new_alloc): Same. Rename to.. * include/bits/allocator.h: ...this. * include/bits/stl_deque.h: Modify comment. * include/bits/stl_tree.h: Modify include. * include/std/std_memory.h: Same. * include/ext/rope: Same. * include/ext/slist: Same. * include/std/std_vector.h: Same. * include/std/std_stack.h: Same. * include/std/std_queue.h: Same. * include/std/std_list.h: Same. * include/std/std_deque.h: Same. * include/backward/alloc.h: Same. * include/ext/debug_allocator.h: New. * include/ext/malloc_allocator.h: New. * include/ext/pool_allocator.h: New. * include/ext/new_allocator.h: New. * include/bits/pthread_allocimpl.h: Remove. * include/bits/stl_pthread_alloc.h: Remove. * include/Makefile.am (ext_headers): Add. * include/Makefile.in: Regenerate. * src/stl-inst.cc: Use __gnu_cxx namespace. * src/stl-inst.cc: Move to... * src/allocator-inst.cc: Here. * src/Makefile.am (sources): Update. * src/Makefile.in: Regenerate. * config/linker-map.gnu: Remove __pool_alloc bits. * testsuite/ext/headers.cc: Add. * testsuite/ext/allocators.cc: Fixup. 2003-06-11 Stefan Olsson <stefan@snon.net> Ola R�nnerup <fnolis@home.se> * include/Makefile.am (ext_headers): Add. * include/Makefile.in: Regenerate. * include/ext/mt_allocator.h: New file. From-SVN: r67777
This commit is contained in:
parent
1d5d594da5
commit
1ff9402d8f
30 changed files with 2186 additions and 1528 deletions
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@ -1,3 +1,46 @@
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2003-06-11 Benjamin Kosnik <bkoz@redhat.com>
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* include/bits/stl_alloc.h (__debug_alloc): Move out.
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(__malloc_alloc): Same.
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(__pool_alloc): Same.
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(__new_alloc): Same.
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Rename to..
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* include/bits/allocator.h: ...this.
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* include/bits/stl_deque.h: Modify comment.
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* include/bits/stl_tree.h: Modify include.
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* include/std/std_memory.h: Same.
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* include/ext/rope: Same.
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* include/ext/slist: Same.
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* include/std/std_vector.h: Same.
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* include/std/std_stack.h: Same.
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* include/std/std_queue.h: Same.
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* include/std/std_list.h: Same.
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* include/std/std_deque.h: Same.
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* include/backward/alloc.h: Same.
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* include/ext/debug_allocator.h: New.
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* include/ext/malloc_allocator.h: New.
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* include/ext/pool_allocator.h: New.
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* include/ext/new_allocator.h: New.
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* include/bits/pthread_allocimpl.h: Remove.
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* include/bits/stl_pthread_alloc.h: Remove.
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* include/Makefile.am (ext_headers): Add.
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* include/Makefile.in: Regenerate.
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* src/stl-inst.cc: Use __gnu_cxx namespace.
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* src/stl-inst.cc: Move to...
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* src/allocator-inst.cc: Here.
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* src/Makefile.am (sources): Update.
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* src/Makefile.in: Regenerate.
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* config/linker-map.gnu: Remove __pool_alloc bits.
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* testsuite/ext/headers.cc: Add.
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* testsuite/ext/allocators.cc: Fixup.
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2003-06-11 Stefan Olsson <stefan@snon.net>
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Ola Rönnerup <fnolis@home.se>
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* include/Makefile.am (ext_headers): Add.
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* include/Makefile.in: Regenerate.
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* include/ext/mt_allocator.h: New file.
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2003-06-10 Paolo Carlini <pcarlini@unitus.it>
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* include/bits/fstream.tcc (close): Clean up a bit.
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@ -78,15 +78,6 @@ GLIBCPP_3.4 {
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# bool has_facet
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_ZSt9has_facet*;
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# std::__pool_alloc
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_ZNSt12__pool_allocILb1ELi0EE10deallocateEPv[jm]*;
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_ZNSt12__pool_allocILb1ELi0EE8allocateE[jm]*;
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_ZNSt12__pool_allocILb1ELi0EE5_Lock*;
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_ZNSt12__pool_allocILb1ELi0EE12_S_force_newE;
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_ZNSt12__pool_allocILb1ELi0EE12_S_free_listE;
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_ZNSt12__pool_allocILb1ELi0EE7_S_lockE;
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_ZNSt12__pool_allocILb1ELi0EE9_S_refillE[jm];
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# operator new(size_t)
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_Znw[jm];
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# operator new(size_t, std::nothrow_t const&)
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@ -103,6 +103,8 @@ std_headers_rename = \
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bits_srcdir = ${glibcpp_srcdir}/include/bits
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bits_builddir = ./bits
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bits_headers = \
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${bits_srcdir}/allocator.h \
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${bits_srcdir}/allocator_traits.h \
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${bits_srcdir}/basic_ios.h \
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${bits_srcdir}/basic_ios.tcc \
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${bits_srcdir}/basic_string.h \
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@ -129,14 +131,12 @@ bits_headers = \
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${bits_srcdir}/localefwd.h \
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${bits_srcdir}/mask_array.h \
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${bits_srcdir}/ostream.tcc \
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${bits_srcdir}/pthread_allocimpl.h \
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${bits_srcdir}/stream_iterator.h \
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${bits_srcdir}/streambuf_iterator.h \
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${bits_srcdir}/slice_array.h \
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${bits_srcdir}/sstream.tcc \
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${bits_srcdir}/stl_algo.h \
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${bits_srcdir}/stl_algobase.h \
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${bits_srcdir}/stl_alloc.h \
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${bits_srcdir}/stl_bvector.h \
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${bits_srcdir}/stl_construct.h \
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${bits_srcdir}/stl_deque.h \
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@ -151,7 +151,6 @@ bits_headers = \
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${bits_srcdir}/stl_multiset.h \
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${bits_srcdir}/stl_numeric.h \
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${bits_srcdir}/stl_pair.h \
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${bits_srcdir}/stl_pthread_alloc.h \
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${bits_srcdir}/stl_queue.h \
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${bits_srcdir}/stl_raw_storage_iter.h \
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${bits_srcdir}/stl_relops.h \
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@ -215,6 +214,7 @@ ext_srcdir = ${glibcpp_srcdir}/include/ext
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ext_builddir = ./ext
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ext_headers = \
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${ext_srcdir}/algorithm \
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${ext_srcdir}/debug_allocator.h \
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${ext_srcdir}/enc_filebuf.h \
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${ext_srcdir}/stdio_filebuf.h \
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${ext_srcdir}/stdio_sync_filebuf.h \
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@ -222,8 +222,12 @@ ext_headers = \
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${ext_srcdir}/hash_map \
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${ext_srcdir}/hash_set \
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${ext_srcdir}/iterator \
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${ext_srcdir}/malloc_allocator.h \
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${ext_srcdir}/memory \
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${ext_srcdir}/mt_allocator.h \
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${ext_srcdir}/new_allocator.h \
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${ext_srcdir}/numeric \
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${ext_srcdir}/pool_allocator.h \
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${ext_srcdir}/rb_tree \
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${ext_srcdir}/rope \
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${ext_srcdir}/ropeimpl.h \
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|
|
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@ -222,6 +222,8 @@ std_headers_rename = \
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bits_srcdir = ${glibcpp_srcdir}/include/bits
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bits_builddir = ./bits
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bits_headers = \
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${bits_srcdir}/allocator.h \
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${bits_srcdir}/allocator_traits.h \
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${bits_srcdir}/basic_ios.h \
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${bits_srcdir}/basic_ios.tcc \
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${bits_srcdir}/basic_string.h \
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@ -248,14 +250,12 @@ bits_headers = \
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${bits_srcdir}/localefwd.h \
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${bits_srcdir}/mask_array.h \
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${bits_srcdir}/ostream.tcc \
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${bits_srcdir}/pthread_allocimpl.h \
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${bits_srcdir}/stream_iterator.h \
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${bits_srcdir}/streambuf_iterator.h \
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${bits_srcdir}/slice_array.h \
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${bits_srcdir}/sstream.tcc \
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${bits_srcdir}/stl_algo.h \
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${bits_srcdir}/stl_algobase.h \
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${bits_srcdir}/stl_alloc.h \
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${bits_srcdir}/stl_bvector.h \
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${bits_srcdir}/stl_construct.h \
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${bits_srcdir}/stl_deque.h \
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@ -270,7 +270,6 @@ bits_headers = \
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${bits_srcdir}/stl_multiset.h \
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${bits_srcdir}/stl_numeric.h \
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${bits_srcdir}/stl_pair.h \
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${bits_srcdir}/stl_pthread_alloc.h \
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${bits_srcdir}/stl_queue.h \
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${bits_srcdir}/stl_raw_storage_iter.h \
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${bits_srcdir}/stl_relops.h \
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@ -336,6 +335,7 @@ ext_srcdir = ${glibcpp_srcdir}/include/ext
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ext_builddir = ./ext
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ext_headers = \
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${ext_srcdir}/algorithm \
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${ext_srcdir}/debug_allocator.h \
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${ext_srcdir}/enc_filebuf.h \
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${ext_srcdir}/stdio_filebuf.h \
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${ext_srcdir}/stdio_sync_filebuf.h \
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@ -343,8 +343,12 @@ ext_headers = \
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${ext_srcdir}/hash_map \
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${ext_srcdir}/hash_set \
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${ext_srcdir}/iterator \
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${ext_srcdir}/malloc_allocator.h \
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${ext_srcdir}/memory \
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${ext_srcdir}/mt_allocator.h \
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${ext_srcdir}/new_allocator.h \
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${ext_srcdir}/numeric \
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${ext_srcdir}/pool_allocator.h \
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${ext_srcdir}/rb_tree \
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${ext_srcdir}/rope \
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${ext_srcdir}/ropeimpl.h \
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@ -45,15 +45,15 @@
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#include "backward_warning.h"
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#include <bits/c++config.h>
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#include <bits/stl_alloc.h>
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#include <bits/allocator.h>
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#include <ext/debug_allocator.h>
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#include <ext/malloc_allocator.h>
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using std::__malloc_alloc;
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using std::__simple_alloc;
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using std::__debug_alloc;
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using __gnu_cxx::__malloc_alloc;
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using __gnu_cxx::__debug_alloc;
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using __gnu_cxx::__pool_alloc;
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using std::__alloc;
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using std::__single_client_alloc;
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using std::__pool_alloc;
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using std::__simple_alloc;
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using std::allocator;
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#endif
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|
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215
libstdc++-v3/include/bits/allocator.h
Normal file
215
libstdc++-v3/include/bits/allocator.h
Normal file
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@ -0,0 +1,215 @@
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// Allocators -*- C++ -*-
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// Copyright (C) 2001, 2002, 2003 Free Software Foundation, Inc.
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//
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// This file is part of the GNU ISO C++ Library. This library is free
|
||||
// software; you can redistribute it and/or modify it under the
|
||||
// terms of the GNU General Public License as published by the
|
||||
// Free Software Foundation; either version 2, or (at your option)
|
||||
// any later version.
|
||||
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||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
|
||||
// You should have received a copy of the GNU General Public License along
|
||||
// with this library; see the file COPYING. If not, write to the Free
|
||||
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
||||
// USA.
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||||
|
||||
// As a special exception, you may use this file as part of a free software
|
||||
// library without restriction. Specifically, if other files instantiate
|
||||
// templates or use macros or inline functions from this file, or you compile
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||||
// this file and link it with other files to produce an executable, this
|
||||
// file does not by itself cause the resulting executable to be covered by
|
||||
// the GNU General Public License. This exception does not however
|
||||
// invalidate any other reasons why the executable file might be covered by
|
||||
// the GNU General Public License.
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||||
|
||||
/*
|
||||
* Copyright (c) 1996-1997
|
||||
* Silicon Graphics Computer Systems, Inc.
|
||||
*
|
||||
* Permission to use, copy, modify, distribute and sell this software
|
||||
* and its documentation for any purpose is hereby granted without fee,
|
||||
* provided that the above copyright notice appear in all copies and
|
||||
* that both that copyright notice and this permission notice appear
|
||||
* in supporting documentation. Silicon Graphics makes no
|
||||
* representations about the suitability of this software for any
|
||||
* purpose. It is provided "as is" without express or implied warranty.
|
||||
*/
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||||
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||||
/** @file allocator.h
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||||
* This is an internal header file, included by other library headers.
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||||
* You should not attempt to use it directly.
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||||
*/
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||||
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||||
/**
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* @defgroup Allocators Memory Allocators
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||||
* @if maint
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||||
* allocator.h implements some node allocators. These are NOT the same as
|
||||
* allocators in the C++ standard, nor in the original H-P STL. They do not
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||||
* encapsulate different pointer types; we assume that there is only one
|
||||
* pointer type. The C++ standard allocators are intended to allocate
|
||||
* individual objects, not pools or arenas.
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||||
*
|
||||
* In this file allocators are of two different styles: "standard" and
|
||||
* "SGI" (quotes included). "Standard" allocators conform to 20.4. "SGI"
|
||||
* allocators differ in AT LEAST the following ways (add to this list as you
|
||||
* discover them):
|
||||
*
|
||||
* - "Standard" allocate() takes two parameters (n_count,hint=0) but "SGI"
|
||||
* allocate() takes one paramter (n_size).
|
||||
* - Likewise, "standard" deallocate()'s argument is a count, but in "SGI"
|
||||
* is a byte size.
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* - max_size(), construct(), and destroy() are missing in "SGI" allocators.
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||||
* - reallocate(p,oldsz,newsz) is added in "SGI", and behaves as
|
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* if p=realloc(p,newsz).
|
||||
*
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||||
* "SGI" allocators may be wrapped in __allocator to convert the interface
|
||||
* into a "standard" one.
|
||||
* @endif
|
||||
*
|
||||
* The canonical description of these classes is in docs/html/ext/howto.html
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||||
* or online at http://gcc.gnu.org/onlinedocs/libstdc++/ext/howto.html#3
|
||||
*/
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||||
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||||
#ifndef _ALLOCATOR_H
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||||
#define _ALLOCATOR_H 1
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||||
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||||
#include <bits/functexcept.h> // For __throw_bad_alloc
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#include <bits/allocator_traits.h>
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// Pick a default underlying allocator.
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#include <ext/pool_allocator.h>
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|
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namespace std
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||||
{
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typedef __gnu_cxx::__pool_alloc<true, 0> __alloc;
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|
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/// The version for the default allocator.
|
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template<typename _Tp, typename _Tp1>
|
||||
struct _Alloc_traits<_Tp, allocator<_Tp1> >
|
||||
{
|
||||
static const bool _S_instanceless = true;
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||||
typedef __simple_alloc<_Tp, __alloc> _Alloc_type;
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typedef allocator<_Tp> allocator_type;
|
||||
};
|
||||
//@}
|
||||
}
|
||||
|
||||
namespace std
|
||||
{
|
||||
/**
|
||||
* @brief The "standard" allocator, as per [20.4].
|
||||
*
|
||||
* The private _Alloc is "SGI" style. (See comments at the top
|
||||
* of allocator.h.)
|
||||
*
|
||||
* The underlying allocator behaves as follows.
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* - __pool_alloc is used via two typedefs
|
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* - "__alloc" typedef is threadsafe via the locks
|
||||
* - __new_alloc is used for memory requests
|
||||
*
|
||||
* (See @link Allocators allocators info @endlink for more.)
|
||||
*/
|
||||
template<typename _Tp>
|
||||
class allocator
|
||||
{
|
||||
// The underlying allocator.
|
||||
typedef __alloc _Alloc;
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||||
|
||||
public:
|
||||
typedef size_t size_type;
|
||||
typedef ptrdiff_t difference_type;
|
||||
typedef _Tp* pointer;
|
||||
typedef const _Tp* const_pointer;
|
||||
typedef _Tp& reference;
|
||||
typedef const _Tp& const_reference;
|
||||
typedef _Tp value_type;
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||||
|
||||
template<typename _Tp1>
|
||||
struct rebind
|
||||
{ typedef allocator<_Tp1> other; };
|
||||
|
||||
allocator() throw() { }
|
||||
|
||||
allocator(const allocator&) throw() { }
|
||||
|
||||
template<typename _Tp1>
|
||||
allocator(const allocator<_Tp1>&) throw() { }
|
||||
|
||||
~allocator() throw() { }
|
||||
|
||||
pointer
|
||||
address(reference __x) const { return &__x; }
|
||||
|
||||
const_pointer
|
||||
address(const_reference __x) const { return &__x; }
|
||||
|
||||
// NB: __n is permitted to be 0. The C++ standard says nothing
|
||||
// about what the return value is when __n == 0.
|
||||
_Tp*
|
||||
allocate(size_type __n, const void* = 0)
|
||||
{
|
||||
_Tp* __ret = 0;
|
||||
if (__n)
|
||||
{
|
||||
if (__n <= this->max_size())
|
||||
__ret = static_cast<_Tp*>(_Alloc::allocate(__n * sizeof(_Tp)));
|
||||
else
|
||||
__throw_bad_alloc();
|
||||
}
|
||||
return __ret;
|
||||
}
|
||||
|
||||
// __p is not permitted to be a null pointer.
|
||||
void
|
||||
deallocate(pointer __p, size_type __n)
|
||||
{ _Alloc::deallocate(__p, __n * sizeof(_Tp)); }
|
||||
|
||||
size_type
|
||||
max_size() const throw() { return size_t(-1) / sizeof(_Tp); }
|
||||
|
||||
void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
|
||||
|
||||
void destroy(pointer __p) { __p->~_Tp(); }
|
||||
};
|
||||
|
||||
template<>
|
||||
class allocator<void>
|
||||
{
|
||||
public:
|
||||
typedef size_t size_type;
|
||||
typedef ptrdiff_t difference_type;
|
||||
typedef void* pointer;
|
||||
typedef const void* const_pointer;
|
||||
typedef void value_type;
|
||||
|
||||
template<typename _Tp1>
|
||||
struct rebind
|
||||
{ typedef allocator<_Tp1> other; };
|
||||
};
|
||||
|
||||
|
||||
template<typename _T1, typename _T2>
|
||||
inline bool
|
||||
operator==(const allocator<_T1>&, const allocator<_T2>&)
|
||||
{ return true; }
|
||||
|
||||
template<typename _T1, typename _T2>
|
||||
inline bool
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||||
operator!=(const allocator<_T1>&, const allocator<_T2>&)
|
||||
{ return false; }
|
||||
|
||||
// Inhibit implicit instantiations for required instantiations,
|
||||
// which are defined via explicit instantiations elsewhere.
|
||||
// NB: This syntax is a GNU extension.
|
||||
#if _GLIBCPP_EXTERN_TEMPLATE
|
||||
extern template class allocator<char>;
|
||||
extern template class allocator<wchar_t>;
|
||||
#endif
|
||||
} // namespace std
|
||||
|
||||
#endif
|
236
libstdc++-v3/include/bits/allocator_traits.h
Normal file
236
libstdc++-v3/include/bits/allocator_traits.h
Normal file
|
@ -0,0 +1,236 @@
|
|||
// Allocators -*- C++ -*-
|
||||
|
||||
// Copyright (C) 2001, 2002, 2003 Free Software Foundation, Inc.
|
||||
//
|
||||
// This file is part of the GNU ISO C++ Library. This library is free
|
||||
// software; you can redistribute it and/or modify it under the
|
||||
// terms of the GNU General Public License as published by the
|
||||
// Free Software Foundation; either version 2, or (at your option)
|
||||
// any later version.
|
||||
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
|
||||
// You should have received a copy of the GNU General Public License along
|
||||
// with this library; see the file COPYING. If not, write to the Free
|
||||
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
||||
// USA.
|
||||
|
||||
// As a special exception, you may use this file as part of a free software
|
||||
// library without restriction. Specifically, if other files instantiate
|
||||
// templates or use macros or inline functions from this file, or you compile
|
||||
// this file and link it with other files to produce an executable, this
|
||||
// file does not by itself cause the resulting executable to be covered by
|
||||
// the GNU General Public License. This exception does not however
|
||||
// invalidate any other reasons why the executable file might be covered by
|
||||
// the GNU General Public License.
|
||||
|
||||
/*
|
||||
* Copyright (c) 1996-1997
|
||||
* Silicon Graphics Computer Systems, Inc.
|
||||
*
|
||||
* Permission to use, copy, modify, distribute and sell this software
|
||||
* and its documentation for any purpose is hereby granted without fee,
|
||||
* provided that the above copyright notice appear in all copies and
|
||||
* that both that copyright notice and this permission notice appear
|
||||
* in supporting documentation. Silicon Graphics makes no
|
||||
* representations about the suitability of this software for any
|
||||
* purpose. It is provided "as is" without express or implied warranty.
|
||||
*/
|
||||
|
||||
#ifndef _ALLOCATOR_TRAITS_H
|
||||
#define _ALLOCATOR_TRAITS_H 1
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
namespace std
|
||||
{
|
||||
/**
|
||||
* @if maint
|
||||
* This is used primarily (only?) in _Alloc_traits and other places to
|
||||
* help provide the _Alloc_type typedef. All it does is forward the
|
||||
* requests after some minimal checking.
|
||||
*
|
||||
* This is neither "standard"-conforming nor "SGI". The _Alloc parameter
|
||||
* must be "SGI" style.
|
||||
* @endif
|
||||
* (See @link Allocators allocators info @endlink for more.)
|
||||
*/
|
||||
template<typename _Tp, typename _Alloc>
|
||||
class __simple_alloc
|
||||
{
|
||||
public:
|
||||
static _Tp*
|
||||
allocate(size_t __n)
|
||||
{
|
||||
_Tp* __ret = 0;
|
||||
if (__n)
|
||||
__ret = static_cast<_Tp*>(_Alloc::allocate(__n * sizeof(_Tp)));
|
||||
return __ret;
|
||||
}
|
||||
|
||||
static _Tp*
|
||||
allocate()
|
||||
{ return (_Tp*) _Alloc::allocate(sizeof (_Tp)); }
|
||||
|
||||
static void
|
||||
deallocate(_Tp* __p, size_t __n)
|
||||
{ if (0 != __n) _Alloc::deallocate(__p, __n * sizeof (_Tp)); }
|
||||
|
||||
static void
|
||||
deallocate(_Tp* __p)
|
||||
{ _Alloc::deallocate(__p, sizeof (_Tp)); }
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @if maint
|
||||
* Allocator adaptor to turn an "SGI" style allocator (e.g.,
|
||||
* __alloc, __malloc_alloc) into a "standard" conforming
|
||||
* allocator. Note that this adaptor does *not* assume that all
|
||||
* objects of the underlying alloc class are identical, nor does it
|
||||
* assume that all of the underlying alloc's member functions are
|
||||
* static member functions. Note, also, that __allocator<_Tp,
|
||||
* __alloc> is essentially the same thing as allocator<_Tp>.
|
||||
* @endif
|
||||
* (See @link Allocators allocators info @endlink for more.)
|
||||
*/
|
||||
template<typename _Tp, typename _Alloc>
|
||||
struct __allocator
|
||||
{
|
||||
_Alloc __underlying_alloc;
|
||||
|
||||
typedef size_t size_type;
|
||||
typedef ptrdiff_t difference_type;
|
||||
typedef _Tp* pointer;
|
||||
typedef const _Tp* const_pointer;
|
||||
typedef _Tp& reference;
|
||||
typedef const _Tp& const_reference;
|
||||
typedef _Tp value_type;
|
||||
|
||||
template<typename _Tp1>
|
||||
struct rebind
|
||||
{ typedef __allocator<_Tp1, _Alloc> other; };
|
||||
|
||||
__allocator() throw() { }
|
||||
|
||||
__allocator(const __allocator& __a) throw()
|
||||
: __underlying_alloc(__a.__underlying_alloc) { }
|
||||
|
||||
template<typename _Tp1>
|
||||
__allocator(const __allocator<_Tp1, _Alloc>& __a) throw()
|
||||
: __underlying_alloc(__a.__underlying_alloc) { }
|
||||
|
||||
~__allocator() throw() { }
|
||||
|
||||
pointer
|
||||
address(reference __x) const { return &__x; }
|
||||
|
||||
const_pointer
|
||||
address(const_reference __x) const { return &__x; }
|
||||
|
||||
// NB: __n is permitted to be 0. The C++ standard says nothing
|
||||
// about what the return value is when __n == 0.
|
||||
_Tp*
|
||||
allocate(size_type __n, const void* = 0)
|
||||
{
|
||||
_Tp* __ret = 0;
|
||||
if (__n)
|
||||
__ret = static_cast<_Tp*>(_Alloc::allocate(__n * sizeof(_Tp)));
|
||||
return __ret;
|
||||
}
|
||||
|
||||
// __p is not permitted to be a null pointer.
|
||||
void
|
||||
deallocate(pointer __p, size_type __n)
|
||||
{ __underlying_alloc.deallocate(__p, __n * sizeof(_Tp)); }
|
||||
|
||||
size_type
|
||||
max_size() const throw() { return size_t(-1) / sizeof(_Tp); }
|
||||
|
||||
void
|
||||
construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
|
||||
|
||||
void
|
||||
destroy(pointer __p) { __p->~_Tp(); }
|
||||
};
|
||||
|
||||
template<typename _Alloc>
|
||||
struct __allocator<void, _Alloc>
|
||||
{
|
||||
typedef size_t size_type;
|
||||
typedef ptrdiff_t difference_type;
|
||||
typedef void* pointer;
|
||||
typedef const void* const_pointer;
|
||||
typedef void value_type;
|
||||
|
||||
template<typename _Tp1>
|
||||
struct rebind
|
||||
{ typedef __allocator<_Tp1, _Alloc> other; };
|
||||
};
|
||||
|
||||
template<typename _Tp, typename _Alloc>
|
||||
inline bool
|
||||
operator==(const __allocator<_Tp,_Alloc>& __a1,
|
||||
const __allocator<_Tp,_Alloc>& __a2)
|
||||
{ return __a1.__underlying_alloc == __a2.__underlying_alloc; }
|
||||
|
||||
template<typename _Tp, typename _Alloc>
|
||||
inline bool
|
||||
operator!=(const __allocator<_Tp, _Alloc>& __a1,
|
||||
const __allocator<_Tp, _Alloc>& __a2)
|
||||
{ return __a1.__underlying_alloc != __a2.__underlying_alloc; }
|
||||
|
||||
|
||||
/**
|
||||
* @if maint
|
||||
* Another allocator adaptor: _Alloc_traits. This serves two purposes.
|
||||
* First, make it possible to write containers that can use either "SGI"
|
||||
* style allocators or "standard" allocators. Second, provide a mechanism
|
||||
* so that containers can query whether or not the allocator has distinct
|
||||
* instances. If not, the container can avoid wasting a word of memory to
|
||||
* store an empty object. For examples of use, see stl_vector.h, etc, or
|
||||
* any of the other classes derived from this one.
|
||||
*
|
||||
* This adaptor uses partial specialization. The general case of
|
||||
* _Alloc_traits<_Tp, _Alloc> assumes that _Alloc is a
|
||||
* standard-conforming allocator, possibly with non-equal instances and
|
||||
* non-static members. (It still behaves correctly even if _Alloc has
|
||||
* static member and if all instances are equal. Refinements affect
|
||||
* performance, not correctness.)
|
||||
*
|
||||
* There are always two members: allocator_type, which is a standard-
|
||||
* conforming allocator type for allocating objects of type _Tp, and
|
||||
* _S_instanceless, a static const member of type bool. If
|
||||
* _S_instanceless is true, this means that there is no difference
|
||||
* between any two instances of type allocator_type. Furthermore, if
|
||||
* _S_instanceless is true, then _Alloc_traits has one additional
|
||||
* member: _Alloc_type. This type encapsulates allocation and
|
||||
* deallocation of objects of type _Tp through a static interface; it
|
||||
* has two member functions, whose signatures are
|
||||
*
|
||||
* - static _Tp* allocate(size_t)
|
||||
* - static void deallocate(_Tp*, size_t)
|
||||
*
|
||||
* The size_t parameters are "standard" style (see top of
|
||||
* allocator.h) in that they take counts, not sizes.
|
||||
*
|
||||
* @endif
|
||||
* (See @link Allocators allocators info @endlink for more.)
|
||||
*/
|
||||
//@{
|
||||
// The fully general version.
|
||||
template<typename _Tp, typename _Allocator>
|
||||
struct _Alloc_traits
|
||||
{
|
||||
static const bool _S_instanceless = false;
|
||||
typedef typename _Allocator::template rebind<_Tp>::other allocator_type;
|
||||
};
|
||||
|
||||
template<typename _Tp, typename _Allocator>
|
||||
const bool _Alloc_traits<_Tp, _Allocator>::_S_instanceless;
|
||||
} // namespace std
|
||||
|
||||
#endif
|
|
@ -1,525 +0,0 @@
|
|||
// POSIX thread-related memory allocation -*- C++ -*-
|
||||
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
//
|
||||
// This file is part of the GNU ISO C++ Library. This library is free
|
||||
// software; you can redistribute it and/or modify it under the
|
||||
// terms of the GNU General Public License as published by the
|
||||
// Free Software Foundation; either version 2, or (at your option)
|
||||
// any later version.
|
||||
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
|
||||
// You should have received a copy of the GNU General Public License along
|
||||
// with this library; see the file COPYING. If not, write to the Free
|
||||
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
||||
// USA.
|
||||
|
||||
// As a special exception, you may use this file as part of a free software
|
||||
// library without restriction. Specifically, if other files instantiate
|
||||
// templates or use macros or inline functions from this file, or you compile
|
||||
// this file and link it with other files to produce an executable, this
|
||||
// file does not by itself cause the resulting executable to be covered by
|
||||
// the GNU General Public License. This exception does not however
|
||||
// invalidate any other reasons why the executable file might be covered by
|
||||
// the GNU General Public License.
|
||||
|
||||
/*
|
||||
* Copyright (c) 1996
|
||||
* Silicon Graphics Computer Systems, Inc.
|
||||
*
|
||||
* Permission to use, copy, modify, distribute and sell this software
|
||||
* and its documentation for any purpose is hereby granted without fee,
|
||||
* provided that the above copyright notice appear in all copies and
|
||||
* that both that copyright notice and this permission notice appear
|
||||
* in supporting documentation. Silicon Graphics makes no
|
||||
* representations about the suitability of this software for any
|
||||
* purpose. It is provided "as is" without express or implied warranty.
|
||||
*/
|
||||
|
||||
/** @file pthread_allocimpl.h
|
||||
* This is an internal header file, included by other library headers.
|
||||
* You should not attempt to use it directly.
|
||||
*/
|
||||
|
||||
#ifndef _CPP_BITS_PTHREAD_ALLOCIMPL_H
|
||||
#define _CPP_BITS_PTHREAD_ALLOCIMPL_H 1
|
||||
|
||||
// Pthread-specific node allocator.
|
||||
// This is similar to the default allocator, except that free-list
|
||||
// information is kept separately for each thread, avoiding locking.
|
||||
// This should be reasonably fast even in the presence of threads.
|
||||
// The down side is that storage may not be well-utilized.
|
||||
// It is not an error to allocate memory in thread A and deallocate
|
||||
// it in thread B. But this effectively transfers ownership of the memory,
|
||||
// so that it can only be reallocated by thread B. Thus this can effectively
|
||||
// result in a storage leak if it's done on a regular basis.
|
||||
// It can also result in frequent sharing of
|
||||
// cache lines among processors, with potentially serious performance
|
||||
// consequences.
|
||||
|
||||
#include <bits/c++config.h>
|
||||
#include <cerrno>
|
||||
#include <bits/stl_alloc.h>
|
||||
#ifndef __RESTRICT
|
||||
# define __RESTRICT
|
||||
#endif
|
||||
|
||||
#include <new>
|
||||
|
||||
namespace std
|
||||
{
|
||||
|
||||
#define __STL_DATA_ALIGNMENT 8
|
||||
|
||||
union _Pthread_alloc_obj {
|
||||
union _Pthread_alloc_obj * __free_list_link;
|
||||
char __client_data[__STL_DATA_ALIGNMENT]; /* The client sees this. */
|
||||
};
|
||||
|
||||
// Pthread allocators don't appear to the client to have meaningful
|
||||
// instances. We do in fact need to associate some state with each
|
||||
// thread. That state is represented by
|
||||
// _Pthread_alloc_per_thread_state<_Max_size>.
|
||||
|
||||
template<size_t _Max_size>
|
||||
struct _Pthread_alloc_per_thread_state {
|
||||
typedef _Pthread_alloc_obj __obj;
|
||||
enum { _S_NFREELISTS = _Max_size/__STL_DATA_ALIGNMENT };
|
||||
_Pthread_alloc_obj* volatile __free_list[_S_NFREELISTS];
|
||||
_Pthread_alloc_per_thread_state<_Max_size> * __next;
|
||||
// Free list link for list of available per thread structures.
|
||||
// When one of these becomes available for reuse due to thread
|
||||
// termination, any objects in its free list remain associated
|
||||
// with it. The whole structure may then be used by a newly
|
||||
// created thread.
|
||||
_Pthread_alloc_per_thread_state() : __next(0)
|
||||
{
|
||||
memset((void *)__free_list, 0, (size_t) _S_NFREELISTS * sizeof(__obj *));
|
||||
}
|
||||
// Returns an object of size __n, and possibly adds to size n free list.
|
||||
void *_M_refill(size_t __n);
|
||||
};
|
||||
|
||||
// Pthread-specific allocator.
|
||||
// The argument specifies the largest object size allocated from per-thread
|
||||
// free lists. Larger objects are allocated using malloc_alloc.
|
||||
// Max_size must be a power of 2.
|
||||
template <size_t _Max_size = 128>
|
||||
class _Pthread_alloc_template {
|
||||
|
||||
public: // but only for internal use:
|
||||
|
||||
typedef _Pthread_alloc_obj __obj;
|
||||
|
||||
// Allocates a chunk for nobjs of size size. nobjs may be reduced
|
||||
// if it is inconvenient to allocate the requested number.
|
||||
static char *_S_chunk_alloc(size_t __size, int &__nobjs);
|
||||
|
||||
enum {_S_ALIGN = __STL_DATA_ALIGNMENT};
|
||||
|
||||
static size_t _S_round_up(size_t __bytes) {
|
||||
return (((__bytes) + (int) _S_ALIGN-1) & ~((int) _S_ALIGN - 1));
|
||||
}
|
||||
static size_t _S_freelist_index(size_t __bytes) {
|
||||
return (((__bytes) + (int) _S_ALIGN-1)/(int)_S_ALIGN - 1);
|
||||
}
|
||||
|
||||
private:
|
||||
// Chunk allocation state. And other shared state.
|
||||
// Protected by _S_chunk_allocator_lock.
|
||||
static pthread_mutex_t _S_chunk_allocator_lock;
|
||||
static char *_S_start_free;
|
||||
static char *_S_end_free;
|
||||
static size_t _S_heap_size;
|
||||
static _Pthread_alloc_per_thread_state<_Max_size>* _S_free_per_thread_states;
|
||||
static pthread_key_t _S_key;
|
||||
static bool _S_key_initialized;
|
||||
// Pthread key under which per thread state is stored.
|
||||
// Allocator instances that are currently unclaimed by any thread.
|
||||
static void _S_destructor(void *instance);
|
||||
// Function to be called on thread exit to reclaim per thread
|
||||
// state.
|
||||
static _Pthread_alloc_per_thread_state<_Max_size> *_S_new_per_thread_state();
|
||||
// Return a recycled or new per thread state.
|
||||
static _Pthread_alloc_per_thread_state<_Max_size> *_S_get_per_thread_state();
|
||||
// ensure that the current thread has an associated
|
||||
// per thread state.
|
||||
class _M_lock;
|
||||
friend class _M_lock;
|
||||
class _M_lock {
|
||||
public:
|
||||
_M_lock () { pthread_mutex_lock(&_S_chunk_allocator_lock); }
|
||||
~_M_lock () { pthread_mutex_unlock(&_S_chunk_allocator_lock); }
|
||||
};
|
||||
|
||||
public:
|
||||
|
||||
/* n must be > 0 */
|
||||
static void * allocate(size_t __n)
|
||||
{
|
||||
__obj * volatile * __my_free_list;
|
||||
__obj * __RESTRICT __result;
|
||||
_Pthread_alloc_per_thread_state<_Max_size>* __a;
|
||||
|
||||
if (__n > _Max_size) {
|
||||
return(malloc_alloc::allocate(__n));
|
||||
}
|
||||
if (!_S_key_initialized ||
|
||||
!(__a = (_Pthread_alloc_per_thread_state<_Max_size>*)
|
||||
pthread_getspecific(_S_key))) {
|
||||
__a = _S_get_per_thread_state();
|
||||
}
|
||||
__my_free_list = __a -> __free_list + _S_freelist_index(__n);
|
||||
__result = *__my_free_list;
|
||||
if (__result == 0) {
|
||||
void *__r = __a -> _M_refill(_S_round_up(__n));
|
||||
return __r;
|
||||
}
|
||||
*__my_free_list = __result -> __free_list_link;
|
||||
return (__result);
|
||||
};
|
||||
|
||||
/* p may not be 0 */
|
||||
static void deallocate(void *__p, size_t __n)
|
||||
{
|
||||
__obj *__q = (__obj *)__p;
|
||||
__obj * volatile * __my_free_list;
|
||||
_Pthread_alloc_per_thread_state<_Max_size>* __a;
|
||||
|
||||
if (__n > _Max_size) {
|
||||
malloc_alloc::deallocate(__p, __n);
|
||||
return;
|
||||
}
|
||||
if (!_S_key_initialized ||
|
||||
!(__a = (_Pthread_alloc_per_thread_state<_Max_size> *)
|
||||
pthread_getspecific(_S_key))) {
|
||||
__a = _S_get_per_thread_state();
|
||||
}
|
||||
__my_free_list = __a->__free_list + _S_freelist_index(__n);
|
||||
__q -> __free_list_link = *__my_free_list;
|
||||
*__my_free_list = __q;
|
||||
}
|
||||
|
||||
static void * reallocate(void *__p, size_t __old_sz, size_t __new_sz);
|
||||
|
||||
} ;
|
||||
|
||||
typedef _Pthread_alloc_template<> pthread_alloc;
|
||||
|
||||
|
||||
template <size_t _Max_size>
|
||||
void _Pthread_alloc_template<_Max_size>::_S_destructor(void * __instance)
|
||||
{
|
||||
_M_lock __lock_instance; // Need to acquire lock here.
|
||||
_Pthread_alloc_per_thread_state<_Max_size>* __s =
|
||||
(_Pthread_alloc_per_thread_state<_Max_size> *)__instance;
|
||||
__s -> __next = _S_free_per_thread_states;
|
||||
_S_free_per_thread_states = __s;
|
||||
}
|
||||
|
||||
template <size_t _Max_size>
|
||||
_Pthread_alloc_per_thread_state<_Max_size> *
|
||||
_Pthread_alloc_template<_Max_size>::_S_new_per_thread_state()
|
||||
{
|
||||
/* lock already held here. */
|
||||
if (0 != _S_free_per_thread_states) {
|
||||
_Pthread_alloc_per_thread_state<_Max_size> *__result =
|
||||
_S_free_per_thread_states;
|
||||
_S_free_per_thread_states = _S_free_per_thread_states -> __next;
|
||||
return __result;
|
||||
} else {
|
||||
return new _Pthread_alloc_per_thread_state<_Max_size>;
|
||||
}
|
||||
}
|
||||
|
||||
template <size_t _Max_size>
|
||||
_Pthread_alloc_per_thread_state<_Max_size> *
|
||||
_Pthread_alloc_template<_Max_size>::_S_get_per_thread_state()
|
||||
{
|
||||
/*REFERENCED*/
|
||||
_M_lock __lock_instance; // Need to acquire lock here.
|
||||
int __ret_code;
|
||||
_Pthread_alloc_per_thread_state<_Max_size> * __result;
|
||||
if (!_S_key_initialized) {
|
||||
if (pthread_key_create(&_S_key, _S_destructor)) {
|
||||
std::__throw_bad_alloc(); // defined in funcexcept.h
|
||||
}
|
||||
_S_key_initialized = true;
|
||||
}
|
||||
__result = _S_new_per_thread_state();
|
||||
__ret_code = pthread_setspecific(_S_key, __result);
|
||||
if (__ret_code) {
|
||||
if (__ret_code == ENOMEM) {
|
||||
std::__throw_bad_alloc();
|
||||
} else {
|
||||
// EINVAL
|
||||
abort();
|
||||
}
|
||||
}
|
||||
return __result;
|
||||
}
|
||||
|
||||
/* We allocate memory in large chunks in order to avoid fragmenting */
|
||||
/* the malloc heap too much. */
|
||||
/* We assume that size is properly aligned. */
|
||||
template <size_t _Max_size>
|
||||
char *_Pthread_alloc_template<_Max_size>
|
||||
::_S_chunk_alloc(size_t __size, int &__nobjs)
|
||||
{
|
||||
{
|
||||
char * __result;
|
||||
size_t __total_bytes;
|
||||
size_t __bytes_left;
|
||||
/*REFERENCED*/
|
||||
_M_lock __lock_instance; // Acquire lock for this routine
|
||||
|
||||
__total_bytes = __size * __nobjs;
|
||||
__bytes_left = _S_end_free - _S_start_free;
|
||||
if (__bytes_left >= __total_bytes) {
|
||||
__result = _S_start_free;
|
||||
_S_start_free += __total_bytes;
|
||||
return(__result);
|
||||
} else if (__bytes_left >= __size) {
|
||||
__nobjs = __bytes_left/__size;
|
||||
__total_bytes = __size * __nobjs;
|
||||
__result = _S_start_free;
|
||||
_S_start_free += __total_bytes;
|
||||
return(__result);
|
||||
} else {
|
||||
size_t __bytes_to_get =
|
||||
2 * __total_bytes + _S_round_up(_S_heap_size >> 4);
|
||||
// Try to make use of the left-over piece.
|
||||
if (__bytes_left > 0) {
|
||||
_Pthread_alloc_per_thread_state<_Max_size>* __a =
|
||||
(_Pthread_alloc_per_thread_state<_Max_size>*)
|
||||
pthread_getspecific(_S_key);
|
||||
__obj * volatile * __my_free_list =
|
||||
__a->__free_list + _S_freelist_index(__bytes_left);
|
||||
|
||||
((__obj *)_S_start_free) -> __free_list_link = *__my_free_list;
|
||||
*__my_free_list = (__obj *)_S_start_free;
|
||||
}
|
||||
# ifdef _SGI_SOURCE
|
||||
// Try to get memory that's aligned on something like a
|
||||
// cache line boundary, so as to avoid parceling out
|
||||
// parts of the same line to different threads and thus
|
||||
// possibly different processors.
|
||||
{
|
||||
const int __cache_line_size = 128; // probable upper bound
|
||||
__bytes_to_get &= ~(__cache_line_size-1);
|
||||
_S_start_free = (char *)memalign(__cache_line_size, __bytes_to_get);
|
||||
if (0 == _S_start_free) {
|
||||
_S_start_free = (char *)malloc_alloc::allocate(__bytes_to_get);
|
||||
}
|
||||
}
|
||||
# else /* !SGI_SOURCE */
|
||||
_S_start_free = (char *)malloc_alloc::allocate(__bytes_to_get);
|
||||
# endif
|
||||
_S_heap_size += __bytes_to_get;
|
||||
_S_end_free = _S_start_free + __bytes_to_get;
|
||||
}
|
||||
}
|
||||
// lock is released here
|
||||
return(_S_chunk_alloc(__size, __nobjs));
|
||||
}
|
||||
|
||||
|
||||
/* Returns an object of size n, and optionally adds to size n free list.*/
|
||||
/* We assume that n is properly aligned. */
|
||||
/* We hold the allocation lock. */
|
||||
template <size_t _Max_size>
|
||||
void *_Pthread_alloc_per_thread_state<_Max_size>
|
||||
::_M_refill(size_t __n)
|
||||
{
|
||||
int __nobjs = 128;
|
||||
char * __chunk =
|
||||
_Pthread_alloc_template<_Max_size>::_S_chunk_alloc(__n, __nobjs);
|
||||
__obj * volatile * __my_free_list;
|
||||
__obj * __result;
|
||||
__obj * __current_obj, * __next_obj;
|
||||
int __i;
|
||||
|
||||
if (1 == __nobjs) {
|
||||
return(__chunk);
|
||||
}
|
||||
__my_free_list = __free_list
|
||||
+ _Pthread_alloc_template<_Max_size>::_S_freelist_index(__n);
|
||||
|
||||
/* Build free list in chunk */
|
||||
__result = (__obj *)__chunk;
|
||||
*__my_free_list = __next_obj = (__obj *)(__chunk + __n);
|
||||
for (__i = 1; ; __i++) {
|
||||
__current_obj = __next_obj;
|
||||
__next_obj = (__obj *)((char *)__next_obj + __n);
|
||||
if (__nobjs - 1 == __i) {
|
||||
__current_obj -> __free_list_link = 0;
|
||||
break;
|
||||
} else {
|
||||
__current_obj -> __free_list_link = __next_obj;
|
||||
}
|
||||
}
|
||||
return(__result);
|
||||
}
|
||||
|
||||
template <size_t _Max_size>
|
||||
void *_Pthread_alloc_template<_Max_size>
|
||||
::reallocate(void *__p, size_t __old_sz, size_t __new_sz)
|
||||
{
|
||||
void * __result;
|
||||
size_t __copy_sz;
|
||||
|
||||
if (__old_sz > _Max_size
|
||||
&& __new_sz > _Max_size) {
|
||||
return(realloc(__p, __new_sz));
|
||||
}
|
||||
if (_S_round_up(__old_sz) == _S_round_up(__new_sz)) return(__p);
|
||||
__result = allocate(__new_sz);
|
||||
__copy_sz = __new_sz > __old_sz? __old_sz : __new_sz;
|
||||
memcpy(__result, __p, __copy_sz);
|
||||
deallocate(__p, __old_sz);
|
||||
return(__result);
|
||||
}
|
||||
|
||||
template <size_t _Max_size>
|
||||
_Pthread_alloc_per_thread_state<_Max_size> *
|
||||
_Pthread_alloc_template<_Max_size>::_S_free_per_thread_states = 0;
|
||||
|
||||
template <size_t _Max_size>
|
||||
pthread_key_t _Pthread_alloc_template<_Max_size>::_S_key;
|
||||
|
||||
template <size_t _Max_size>
|
||||
bool _Pthread_alloc_template<_Max_size>::_S_key_initialized = false;
|
||||
|
||||
template <size_t _Max_size>
|
||||
pthread_mutex_t _Pthread_alloc_template<_Max_size>::_S_chunk_allocator_lock
|
||||
= PTHREAD_MUTEX_INITIALIZER;
|
||||
|
||||
template <size_t _Max_size>
|
||||
char *_Pthread_alloc_template<_Max_size>
|
||||
::_S_start_free = 0;
|
||||
|
||||
template <size_t _Max_size>
|
||||
char *_Pthread_alloc_template<_Max_size>
|
||||
::_S_end_free = 0;
|
||||
|
||||
template <size_t _Max_size>
|
||||
size_t _Pthread_alloc_template<_Max_size>
|
||||
::_S_heap_size = 0;
|
||||
|
||||
|
||||
template <class _Tp>
|
||||
class pthread_allocator {
|
||||
typedef pthread_alloc _S_Alloc; // The underlying allocator.
|
||||
public:
|
||||
typedef size_t size_type;
|
||||
typedef ptrdiff_t difference_type;
|
||||
typedef _Tp* pointer;
|
||||
typedef const _Tp* const_pointer;
|
||||
typedef _Tp& reference;
|
||||
typedef const _Tp& const_reference;
|
||||
typedef _Tp value_type;
|
||||
|
||||
template <class _NewType> struct rebind {
|
||||
typedef pthread_allocator<_NewType> other;
|
||||
};
|
||||
|
||||
pthread_allocator() throw() {}
|
||||
pthread_allocator(const pthread_allocator& a) throw() {}
|
||||
template <class _OtherType>
|
||||
pthread_allocator(const pthread_allocator<_OtherType>&)
|
||||
throw() {}
|
||||
~pthread_allocator() throw() {}
|
||||
|
||||
pointer address(reference __x) const { return &__x; }
|
||||
const_pointer address(const_reference __x) const { return &__x; }
|
||||
|
||||
// __n is permitted to be 0. The C++ standard says nothing about what
|
||||
// the return value is when __n == 0.
|
||||
_Tp* allocate(size_type __n, const void* = 0) {
|
||||
return __n != 0 ? static_cast<_Tp*>(_S_Alloc::allocate(__n * sizeof(_Tp)))
|
||||
: 0;
|
||||
}
|
||||
|
||||
// p is not permitted to be a null pointer.
|
||||
void deallocate(pointer __p, size_type __n)
|
||||
{ _S_Alloc::deallocate(__p, __n * sizeof(_Tp)); }
|
||||
|
||||
size_type max_size() const throw()
|
||||
{ return size_t(-1) / sizeof(_Tp); }
|
||||
|
||||
void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
|
||||
void destroy(pointer _p) { _p->~_Tp(); }
|
||||
};
|
||||
|
||||
template<>
|
||||
class pthread_allocator<void> {
|
||||
public:
|
||||
typedef size_t size_type;
|
||||
typedef ptrdiff_t difference_type;
|
||||
typedef void* pointer;
|
||||
typedef const void* const_pointer;
|
||||
typedef void value_type;
|
||||
|
||||
template <class _NewType> struct rebind {
|
||||
typedef pthread_allocator<_NewType> other;
|
||||
};
|
||||
};
|
||||
|
||||
template <size_t _Max_size>
|
||||
inline bool operator==(const _Pthread_alloc_template<_Max_size>&,
|
||||
const _Pthread_alloc_template<_Max_size>&)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class _T1, class _T2>
|
||||
inline bool operator==(const pthread_allocator<_T1>&,
|
||||
const pthread_allocator<_T2>& a2)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class _T1, class _T2>
|
||||
inline bool operator!=(const pthread_allocator<_T1>&,
|
||||
const pthread_allocator<_T2>&)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
template <class _Tp, size_t _Max_size>
|
||||
struct _Alloc_traits<_Tp, _Pthread_alloc_template<_Max_size> >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef simple_alloc<_Tp, _Pthread_alloc_template<_Max_size> > _Alloc_type;
|
||||
typedef __allocator<_Tp, _Pthread_alloc_template<_Max_size> >
|
||||
allocator_type;
|
||||
};
|
||||
|
||||
template <class _Tp, class _Atype, size_t _Max>
|
||||
struct _Alloc_traits<_Tp, __allocator<_Atype, _Pthread_alloc_template<_Max> > >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef simple_alloc<_Tp, _Pthread_alloc_template<_Max> > _Alloc_type;
|
||||
typedef __allocator<_Tp, _Pthread_alloc_template<_Max> > allocator_type;
|
||||
};
|
||||
|
||||
template <class _Tp, class _Atype>
|
||||
struct _Alloc_traits<_Tp, pthread_allocator<_Atype> >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef simple_alloc<_Tp, _Pthread_alloc_template<> > _Alloc_type;
|
||||
typedef pthread_allocator<_Tp> allocator_type;
|
||||
};
|
||||
|
||||
|
||||
} // namespace std
|
||||
|
||||
#endif /* _CPP_BITS_PTHREAD_ALLOCIMPL_H */
|
||||
|
||||
// Local Variables:
|
||||
// mode:C++
|
||||
// End:
|
|
@ -1,900 +0,0 @@
|
|||
// Allocators -*- C++ -*-
|
||||
|
||||
// Copyright (C) 2001, 2002, 2003 Free Software Foundation, Inc.
|
||||
//
|
||||
// This file is part of the GNU ISO C++ Library. This library is free
|
||||
// software; you can redistribute it and/or modify it under the
|
||||
// terms of the GNU General Public License as published by the
|
||||
// Free Software Foundation; either version 2, or (at your option)
|
||||
// any later version.
|
||||
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
|
||||
// You should have received a copy of the GNU General Public License along
|
||||
// with this library; see the file COPYING. If not, write to the Free
|
||||
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
||||
// USA.
|
||||
|
||||
// As a special exception, you may use this file as part of a free software
|
||||
// library without restriction. Specifically, if other files instantiate
|
||||
// templates or use macros or inline functions from this file, or you compile
|
||||
// this file and link it with other files to produce an executable, this
|
||||
// file does not by itself cause the resulting executable to be covered by
|
||||
// the GNU General Public License. This exception does not however
|
||||
// invalidate any other reasons why the executable file might be covered by
|
||||
// the GNU General Public License.
|
||||
|
||||
/*
|
||||
* Copyright (c) 1996-1997
|
||||
* Silicon Graphics Computer Systems, Inc.
|
||||
*
|
||||
* Permission to use, copy, modify, distribute and sell this software
|
||||
* and its documentation for any purpose is hereby granted without fee,
|
||||
* provided that the above copyright notice appear in all copies and
|
||||
* that both that copyright notice and this permission notice appear
|
||||
* in supporting documentation. Silicon Graphics makes no
|
||||
* representations about the suitability of this software for any
|
||||
* purpose. It is provided "as is" without express or implied warranty.
|
||||
*/
|
||||
|
||||
/** @file stl_alloc.h
|
||||
* This is an internal header file, included by other library headers.
|
||||
* You should not attempt to use it directly.
|
||||
*/
|
||||
|
||||
#ifndef __GLIBCPP_INTERNAL_ALLOC_H
|
||||
#define __GLIBCPP_INTERNAL_ALLOC_H
|
||||
|
||||
/**
|
||||
* @defgroup Allocators Memory Allocators
|
||||
* @if maint
|
||||
* stl_alloc.h implements some node allocators. These are NOT the same as
|
||||
* allocators in the C++ standard, nor in the original H-P STL. They do not
|
||||
* encapsulate different pointer types; we assume that there is only one
|
||||
* pointer type. The C++ standard allocators are intended to allocate
|
||||
* individual objects, not pools or arenas.
|
||||
*
|
||||
* In this file allocators are of two different styles: "standard" and
|
||||
* "SGI" (quotes included). "Standard" allocators conform to 20.4. "SGI"
|
||||
* allocators differ in AT LEAST the following ways (add to this list as you
|
||||
* discover them):
|
||||
*
|
||||
* - "Standard" allocate() takes two parameters (n_count,hint=0) but "SGI"
|
||||
* allocate() takes one paramter (n_size).
|
||||
* - Likewise, "standard" deallocate()'s argument is a count, but in "SGI"
|
||||
* is a byte size.
|
||||
* - max_size(), construct(), and destroy() are missing in "SGI" allocators.
|
||||
* - reallocate(p,oldsz,newsz) is added in "SGI", and behaves as
|
||||
* if p=realloc(p,newsz).
|
||||
*
|
||||
* "SGI" allocators may be wrapped in __allocator to convert the interface
|
||||
* into a "standard" one.
|
||||
* @endif
|
||||
*
|
||||
* The canonical description of these classes is in docs/html/ext/howto.html
|
||||
* or online at http://gcc.gnu.org/onlinedocs/libstdc++/ext/howto.html#3
|
||||
*/
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <bits/functexcept.h> // For __throw_bad_alloc
|
||||
#include <bits/stl_threads.h>
|
||||
#include <bits/atomicity.h>
|
||||
|
||||
namespace std
|
||||
{
|
||||
/**
|
||||
* @if maint
|
||||
* A new-based allocator, as required by the standard. Allocation and
|
||||
* deallocation forward to global new and delete. "SGI" style, minus
|
||||
* reallocate().
|
||||
* @endif
|
||||
* (See @link Allocators allocators info @endlink for more.)
|
||||
*/
|
||||
class __new_alloc
|
||||
{
|
||||
public:
|
||||
static void*
|
||||
allocate(size_t __n)
|
||||
{ return ::operator new(__n); }
|
||||
|
||||
static void
|
||||
deallocate(void* __p, size_t)
|
||||
{ ::operator delete(__p); }
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @if maint
|
||||
* A malloc-based allocator. Typically slower than the
|
||||
* __pool_alloc (below). Typically thread-safe and more
|
||||
* storage efficient. The template argument is unused and is only present
|
||||
* to permit multiple instantiations (but see __pool_alloc
|
||||
* for caveats). "SGI" style, plus __set_malloc_handler for OOM conditions.
|
||||
* @endif
|
||||
* (See @link Allocators allocators info @endlink for more.)
|
||||
*/
|
||||
template<int __inst>
|
||||
class __malloc_alloc
|
||||
{
|
||||
private:
|
||||
static void* _S_oom_malloc(size_t);
|
||||
static void (* __malloc_alloc_oom_handler)();
|
||||
|
||||
public:
|
||||
static void*
|
||||
allocate(size_t __n)
|
||||
{
|
||||
void* __result = malloc(__n);
|
||||
if (__builtin_expect(__result == 0, 0))
|
||||
__result = _S_oom_malloc(__n);
|
||||
return __result;
|
||||
}
|
||||
|
||||
static void
|
||||
deallocate(void* __p, size_t /* __n */)
|
||||
{ free(__p); }
|
||||
|
||||
static void (* __set_malloc_handler(void (*__f)()))()
|
||||
{
|
||||
void (* __old)() = __malloc_alloc_oom_handler;
|
||||
__malloc_alloc_oom_handler = __f;
|
||||
return __old;
|
||||
}
|
||||
};
|
||||
|
||||
// malloc_alloc out-of-memory handling
|
||||
template<int __inst>
|
||||
void (* __malloc_alloc<__inst>::__malloc_alloc_oom_handler)() = 0;
|
||||
|
||||
template<int __inst>
|
||||
void*
|
||||
__malloc_alloc<__inst>::
|
||||
_S_oom_malloc(size_t __n)
|
||||
{
|
||||
void (* __my_malloc_handler)();
|
||||
void* __result;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
__my_malloc_handler = __malloc_alloc_oom_handler;
|
||||
if (__builtin_expect(__my_malloc_handler == 0, 0))
|
||||
__throw_bad_alloc();
|
||||
(*__my_malloc_handler)();
|
||||
__result = malloc(__n);
|
||||
if (__result)
|
||||
return __result;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @if maint
|
||||
* This is used primarily (only?) in _Alloc_traits and other places to
|
||||
* help provide the _Alloc_type typedef. All it does is forward the
|
||||
* requests after some minimal checking.
|
||||
*
|
||||
* This is neither "standard"-conforming nor "SGI". The _Alloc parameter
|
||||
* must be "SGI" style.
|
||||
* @endif
|
||||
* (See @link Allocators allocators info @endlink for more.)
|
||||
*/
|
||||
template<typename _Tp, typename _Alloc>
|
||||
class __simple_alloc
|
||||
{
|
||||
public:
|
||||
static _Tp*
|
||||
allocate(size_t __n)
|
||||
{
|
||||
_Tp* __ret = 0;
|
||||
if (__n)
|
||||
__ret = static_cast<_Tp*>(_Alloc::allocate(__n * sizeof(_Tp)));
|
||||
return __ret;
|
||||
}
|
||||
|
||||
static _Tp*
|
||||
allocate()
|
||||
{ return (_Tp*) _Alloc::allocate(sizeof (_Tp)); }
|
||||
|
||||
static void
|
||||
deallocate(_Tp* __p, size_t __n)
|
||||
{ if (0 != __n) _Alloc::deallocate(__p, __n * sizeof (_Tp)); }
|
||||
|
||||
static void
|
||||
deallocate(_Tp* __p)
|
||||
{ _Alloc::deallocate(__p, sizeof (_Tp)); }
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @if maint
|
||||
* An adaptor for an underlying allocator (_Alloc) to check the size
|
||||
* arguments for debugging.
|
||||
*
|
||||
* "There is some evidence that this can confuse Purify." - SGI comment
|
||||
*
|
||||
* This adaptor is "SGI" style. The _Alloc parameter must also be "SGI".
|
||||
* @endif
|
||||
* (See @link Allocators allocators info @endlink for more.)
|
||||
*/
|
||||
template<typename _Alloc>
|
||||
class __debug_alloc
|
||||
{
|
||||
private:
|
||||
// Size of space used to store size. Note that this must be
|
||||
// large enough to preserve alignment.
|
||||
enum {_S_extra = 8};
|
||||
|
||||
public:
|
||||
static void*
|
||||
allocate(size_t __n)
|
||||
{
|
||||
char* __result = (char*)_Alloc::allocate(__n + (int) _S_extra);
|
||||
*(size_t*)__result = __n;
|
||||
return __result + (int) _S_extra;
|
||||
}
|
||||
|
||||
static void
|
||||
deallocate(void* __p, size_t __n)
|
||||
{
|
||||
char* __real_p = (char*)__p - (int) _S_extra;
|
||||
if (*(size_t*)__real_p != __n)
|
||||
abort();
|
||||
_Alloc::deallocate(__real_p, __n + (int) _S_extra);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @if maint
|
||||
* Default node allocator. "SGI" style. Uses various allocators to
|
||||
* fulfill underlying requests (and makes as few requests as possible
|
||||
* when in default high-speed pool mode).
|
||||
*
|
||||
* Important implementation properties:
|
||||
* 0. If globally mandated, then allocate objects from __new_alloc
|
||||
* 1. If the clients request an object of size > _S_max_bytes, the resulting
|
||||
* object will be obtained directly from __new_alloc
|
||||
* 2. In all other cases, we allocate an object of size exactly
|
||||
* _S_round_up(requested_size). Thus the client has enough size
|
||||
* information that we can return the object to the proper free list
|
||||
* without permanently losing part of the object.
|
||||
*
|
||||
* The first template parameter specifies whether more than one thread may
|
||||
* use this allocator. It is safe to allocate an object from one instance
|
||||
* of a default_alloc and deallocate it with another one. This effectively
|
||||
* transfers its ownership to the second one. This may have undesirable
|
||||
* effects on reference locality.
|
||||
*
|
||||
* The second parameter is unused and serves only to allow the creation of
|
||||
* multiple default_alloc instances. Note that containers built on different
|
||||
* allocator instances have different types, limiting the utility of this
|
||||
* approach. If you do not wish to share the free lists with the main
|
||||
* default_alloc instance, instantiate this with a non-zero __inst.
|
||||
*
|
||||
* @endif
|
||||
* (See @link Allocators allocators info @endlink for more.)
|
||||
*/
|
||||
template<bool __threads, int __inst>
|
||||
class __pool_alloc
|
||||
{
|
||||
private:
|
||||
enum {_S_align = 8};
|
||||
enum {_S_max_bytes = 128};
|
||||
enum {_S_freelists = _S_max_bytes / _S_align};
|
||||
|
||||
union _Obj
|
||||
{
|
||||
union _Obj* _M_free_list_link;
|
||||
char _M_client_data[1]; // The client sees this.
|
||||
};
|
||||
|
||||
static _Obj* volatile _S_free_list[_S_freelists];
|
||||
|
||||
// Chunk allocation state.
|
||||
static char* _S_start_free;
|
||||
static char* _S_end_free;
|
||||
static size_t _S_heap_size;
|
||||
|
||||
static _STL_mutex_lock _S_lock;
|
||||
static _Atomic_word _S_force_new;
|
||||
|
||||
static size_t
|
||||
_S_round_up(size_t __bytes)
|
||||
{ return (((__bytes) + (size_t) _S_align-1) & ~((size_t) _S_align - 1)); }
|
||||
|
||||
static size_t
|
||||
_S_freelist_index(size_t __bytes)
|
||||
{ return (((__bytes) + (size_t)_S_align - 1)/(size_t)_S_align - 1); }
|
||||
|
||||
// Returns an object of size __n, and optionally adds to size __n
|
||||
// free list.
|
||||
static void*
|
||||
_S_refill(size_t __n);
|
||||
|
||||
// Allocates a chunk for nobjs of size size. nobjs may be reduced
|
||||
// if it is inconvenient to allocate the requested number.
|
||||
static char*
|
||||
_S_chunk_alloc(size_t __size, int& __nobjs);
|
||||
|
||||
// It would be nice to use _STL_auto_lock here. But we need a
|
||||
// test whether threads are in use.
|
||||
struct _Lock
|
||||
{
|
||||
_Lock() { if (__threads) _S_lock._M_acquire_lock(); }
|
||||
~_Lock() { if (__threads) _S_lock._M_release_lock(); }
|
||||
} __attribute__ ((__unused__));
|
||||
friend struct _Lock;
|
||||
|
||||
public:
|
||||
// __n must be > 0
|
||||
static void*
|
||||
allocate(size_t __n)
|
||||
{
|
||||
void* __ret = 0;
|
||||
|
||||
// If there is a race through here, assume answer from getenv
|
||||
// will resolve in same direction. Inspired by techniques
|
||||
// to efficiently support threading found in basic_string.h.
|
||||
if (_S_force_new == 0)
|
||||
{
|
||||
if (getenv("GLIBCPP_FORCE_NEW"))
|
||||
__atomic_add(&_S_force_new, 1);
|
||||
else
|
||||
__atomic_add(&_S_force_new, -1);
|
||||
}
|
||||
|
||||
if ((__n > (size_t) _S_max_bytes) || (_S_force_new > 0))
|
||||
__ret = __new_alloc::allocate(__n);
|
||||
else
|
||||
{
|
||||
_Obj* volatile* __my_free_list = _S_free_list
|
||||
+ _S_freelist_index(__n);
|
||||
// Acquire the lock here with a constructor call. This
|
||||
// ensures that it is released in exit or during stack
|
||||
// unwinding.
|
||||
_Lock __lock_instance;
|
||||
_Obj* __restrict__ __result = *__my_free_list;
|
||||
if (__builtin_expect(__result == 0, 0))
|
||||
__ret = _S_refill(_S_round_up(__n));
|
||||
else
|
||||
{
|
||||
*__my_free_list = __result -> _M_free_list_link;
|
||||
__ret = __result;
|
||||
}
|
||||
if (__builtin_expect(__ret == 0, 0))
|
||||
__throw_bad_alloc();
|
||||
}
|
||||
return __ret;
|
||||
}
|
||||
|
||||
// __p may not be 0
|
||||
static void
|
||||
deallocate(void* __p, size_t __n)
|
||||
{
|
||||
if ((__n > (size_t) _S_max_bytes) || (_S_force_new > 0))
|
||||
__new_alloc::deallocate(__p, __n);
|
||||
else
|
||||
{
|
||||
_Obj* volatile* __my_free_list = _S_free_list
|
||||
+ _S_freelist_index(__n);
|
||||
_Obj* __q = (_Obj*)__p;
|
||||
|
||||
// Acquire the lock here with a constructor call. This
|
||||
// ensures that it is released in exit or during stack
|
||||
// unwinding.
|
||||
_Lock __lock_instance;
|
||||
__q -> _M_free_list_link = *__my_free_list;
|
||||
*__my_free_list = __q;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
template<bool __threads, int __inst> _Atomic_word
|
||||
__pool_alloc<__threads, __inst>::_S_force_new = 0;
|
||||
|
||||
template<bool __threads, int __inst>
|
||||
inline bool
|
||||
operator==(const __pool_alloc<__threads,__inst>&,
|
||||
const __pool_alloc<__threads,__inst>&)
|
||||
{ return true; }
|
||||
|
||||
template<bool __threads, int __inst>
|
||||
inline bool
|
||||
operator!=(const __pool_alloc<__threads,__inst>&,
|
||||
const __pool_alloc<__threads,__inst>&)
|
||||
{ return false; }
|
||||
|
||||
|
||||
// We allocate memory in large chunks in order to avoid fragmenting the
|
||||
// heap too much. We assume that __size is properly aligned. We hold
|
||||
// the allocation lock.
|
||||
template<bool __threads, int __inst>
|
||||
char*
|
||||
__pool_alloc<__threads, __inst>::
|
||||
_S_chunk_alloc(size_t __size, int& __nobjs)
|
||||
{
|
||||
char* __result;
|
||||
size_t __total_bytes = __size * __nobjs;
|
||||
size_t __bytes_left = _S_end_free - _S_start_free;
|
||||
|
||||
if (__bytes_left >= __total_bytes)
|
||||
{
|
||||
__result = _S_start_free;
|
||||
_S_start_free += __total_bytes;
|
||||
return __result ;
|
||||
}
|
||||
else if (__bytes_left >= __size)
|
||||
{
|
||||
__nobjs = (int)(__bytes_left/__size);
|
||||
__total_bytes = __size * __nobjs;
|
||||
__result = _S_start_free;
|
||||
_S_start_free += __total_bytes;
|
||||
return __result;
|
||||
}
|
||||
else
|
||||
{
|
||||
size_t __bytes_to_get =
|
||||
2 * __total_bytes + _S_round_up(_S_heap_size >> 4);
|
||||
// Try to make use of the left-over piece.
|
||||
if (__bytes_left > 0)
|
||||
{
|
||||
_Obj* volatile* __my_free_list =
|
||||
_S_free_list + _S_freelist_index(__bytes_left);
|
||||
|
||||
((_Obj*)(void*)_S_start_free) -> _M_free_list_link = *__my_free_list;
|
||||
*__my_free_list = (_Obj*)(void*)_S_start_free;
|
||||
}
|
||||
_S_start_free = (char*) __new_alloc::allocate(__bytes_to_get);
|
||||
if (_S_start_free == 0)
|
||||
{
|
||||
size_t __i;
|
||||
_Obj* volatile* __my_free_list;
|
||||
_Obj* __p;
|
||||
// Try to make do with what we have. That can't hurt. We
|
||||
// do not try smaller requests, since that tends to result
|
||||
// in disaster on multi-process machines.
|
||||
__i = __size;
|
||||
for (; __i <= (size_t) _S_max_bytes; __i += (size_t) _S_align)
|
||||
{
|
||||
__my_free_list = _S_free_list + _S_freelist_index(__i);
|
||||
__p = *__my_free_list;
|
||||
if (__p != 0)
|
||||
{
|
||||
*__my_free_list = __p -> _M_free_list_link;
|
||||
_S_start_free = (char*)__p;
|
||||
_S_end_free = _S_start_free + __i;
|
||||
return _S_chunk_alloc(__size, __nobjs);
|
||||
// Any leftover piece will eventually make it to the
|
||||
// right free list.
|
||||
}
|
||||
}
|
||||
_S_end_free = 0; // In case of exception.
|
||||
_S_start_free = (char*)__new_alloc::allocate(__bytes_to_get);
|
||||
// This should either throw an exception or remedy the situation.
|
||||
// Thus we assume it succeeded.
|
||||
}
|
||||
_S_heap_size += __bytes_to_get;
|
||||
_S_end_free = _S_start_free + __bytes_to_get;
|
||||
return _S_chunk_alloc(__size, __nobjs);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Returns an object of size __n, and optionally adds to "size
|
||||
// __n"'s free list. We assume that __n is properly aligned. We
|
||||
// hold the allocation lock.
|
||||
template<bool __threads, int __inst>
|
||||
void*
|
||||
__pool_alloc<__threads, __inst>::_S_refill(size_t __n)
|
||||
{
|
||||
int __nobjs = 20;
|
||||
char* __chunk = _S_chunk_alloc(__n, __nobjs);
|
||||
_Obj* volatile* __my_free_list;
|
||||
_Obj* __result;
|
||||
_Obj* __current_obj;
|
||||
_Obj* __next_obj;
|
||||
int __i;
|
||||
|
||||
if (1 == __nobjs)
|
||||
return __chunk;
|
||||
__my_free_list = _S_free_list + _S_freelist_index(__n);
|
||||
|
||||
// Build free list in chunk.
|
||||
__result = (_Obj*)(void*)__chunk;
|
||||
*__my_free_list = __next_obj = (_Obj*)(void*)(__chunk + __n);
|
||||
for (__i = 1; ; __i++)
|
||||
{
|
||||
__current_obj = __next_obj;
|
||||
__next_obj = (_Obj*)(void*)((char*)__next_obj + __n);
|
||||
if (__nobjs - 1 == __i)
|
||||
{
|
||||
__current_obj -> _M_free_list_link = 0;
|
||||
break;
|
||||
}
|
||||
else
|
||||
__current_obj -> _M_free_list_link = __next_obj;
|
||||
}
|
||||
return __result;
|
||||
}
|
||||
|
||||
|
||||
template<bool __threads, int __inst>
|
||||
_STL_mutex_lock
|
||||
__pool_alloc<__threads,__inst>::_S_lock __STL_MUTEX_INITIALIZER;
|
||||
|
||||
template<bool __threads, int __inst>
|
||||
char* __pool_alloc<__threads,__inst>::_S_start_free = 0;
|
||||
|
||||
template<bool __threads, int __inst>
|
||||
char* __pool_alloc<__threads,__inst>::_S_end_free = 0;
|
||||
|
||||
template<bool __threads, int __inst>
|
||||
size_t __pool_alloc<__threads,__inst>::_S_heap_size = 0;
|
||||
|
||||
template<bool __threads, int __inst>
|
||||
typename __pool_alloc<__threads,__inst>::_Obj* volatile
|
||||
__pool_alloc<__threads,__inst>::_S_free_list[_S_freelists];
|
||||
|
||||
typedef __pool_alloc<true,0> __alloc;
|
||||
typedef __pool_alloc<false,0> __single_client_alloc;
|
||||
|
||||
|
||||
/**
|
||||
* @brief The "standard" allocator, as per [20.4].
|
||||
*
|
||||
* The private _Alloc is "SGI" style. (See comments at the top
|
||||
* of stl_alloc.h.)
|
||||
*
|
||||
* The underlying allocator behaves as follows.
|
||||
* - __pool_alloc is used via two typedefs
|
||||
* - "__single_client_alloc" typedef does no locking for threads
|
||||
* - "__alloc" typedef is threadsafe via the locks
|
||||
* - __new_alloc is used for memory requests
|
||||
*
|
||||
* (See @link Allocators allocators info @endlink for more.)
|
||||
*/
|
||||
template<typename _Tp>
|
||||
class allocator
|
||||
{
|
||||
typedef __alloc _Alloc; // The underlying allocator.
|
||||
public:
|
||||
typedef size_t size_type;
|
||||
typedef ptrdiff_t difference_type;
|
||||
typedef _Tp* pointer;
|
||||
typedef const _Tp* const_pointer;
|
||||
typedef _Tp& reference;
|
||||
typedef const _Tp& const_reference;
|
||||
typedef _Tp value_type;
|
||||
|
||||
template<typename _Tp1>
|
||||
struct rebind
|
||||
{ typedef allocator<_Tp1> other; };
|
||||
|
||||
allocator() throw() {}
|
||||
allocator(const allocator&) throw() {}
|
||||
template<typename _Tp1>
|
||||
allocator(const allocator<_Tp1>&) throw() {}
|
||||
~allocator() throw() {}
|
||||
|
||||
pointer
|
||||
address(reference __x) const { return &__x; }
|
||||
|
||||
const_pointer
|
||||
address(const_reference __x) const { return &__x; }
|
||||
|
||||
// NB: __n is permitted to be 0. The C++ standard says nothing
|
||||
// about what the return value is when __n == 0.
|
||||
_Tp*
|
||||
allocate(size_type __n, const void* = 0)
|
||||
{
|
||||
_Tp* __ret = 0;
|
||||
if (__n)
|
||||
{
|
||||
if (__n <= this->max_size())
|
||||
__ret = static_cast<_Tp*>(_Alloc::allocate(__n * sizeof(_Tp)));
|
||||
else
|
||||
__throw_bad_alloc();
|
||||
}
|
||||
return __ret;
|
||||
}
|
||||
|
||||
// __p is not permitted to be a null pointer.
|
||||
void
|
||||
deallocate(pointer __p, size_type __n)
|
||||
{ _Alloc::deallocate(__p, __n * sizeof(_Tp)); }
|
||||
|
||||
size_type
|
||||
max_size() const throw() { return size_t(-1) / sizeof(_Tp); }
|
||||
|
||||
void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
|
||||
void destroy(pointer __p) { __p->~_Tp(); }
|
||||
};
|
||||
|
||||
template<>
|
||||
class allocator<void>
|
||||
{
|
||||
public:
|
||||
typedef size_t size_type;
|
||||
typedef ptrdiff_t difference_type;
|
||||
typedef void* pointer;
|
||||
typedef const void* const_pointer;
|
||||
typedef void value_type;
|
||||
|
||||
template<typename _Tp1>
|
||||
struct rebind
|
||||
{ typedef allocator<_Tp1> other; };
|
||||
};
|
||||
|
||||
|
||||
template<typename _T1, typename _T2>
|
||||
inline bool
|
||||
operator==(const allocator<_T1>&, const allocator<_T2>&)
|
||||
{ return true; }
|
||||
|
||||
template<typename _T1, typename _T2>
|
||||
inline bool
|
||||
operator!=(const allocator<_T1>&, const allocator<_T2>&)
|
||||
{ return false; }
|
||||
|
||||
|
||||
/**
|
||||
* @if maint
|
||||
* Allocator adaptor to turn an "SGI" style allocator (e.g.,
|
||||
* __alloc, __malloc_alloc) into a "standard" conforming
|
||||
* allocator. Note that this adaptor does *not* assume that all
|
||||
* objects of the underlying alloc class are identical, nor does it
|
||||
* assume that all of the underlying alloc's member functions are
|
||||
* static member functions. Note, also, that __allocator<_Tp,
|
||||
* __alloc> is essentially the same thing as allocator<_Tp>.
|
||||
* @endif
|
||||
* (See @link Allocators allocators info @endlink for more.)
|
||||
*/
|
||||
template<typename _Tp, typename _Alloc>
|
||||
struct __allocator
|
||||
{
|
||||
_Alloc __underlying_alloc;
|
||||
|
||||
typedef size_t size_type;
|
||||
typedef ptrdiff_t difference_type;
|
||||
typedef _Tp* pointer;
|
||||
typedef const _Tp* const_pointer;
|
||||
typedef _Tp& reference;
|
||||
typedef const _Tp& const_reference;
|
||||
typedef _Tp value_type;
|
||||
|
||||
template<typename _Tp1>
|
||||
struct rebind
|
||||
{ typedef __allocator<_Tp1, _Alloc> other; };
|
||||
|
||||
__allocator() throw() {}
|
||||
__allocator(const __allocator& __a) throw()
|
||||
: __underlying_alloc(__a.__underlying_alloc) {}
|
||||
|
||||
template<typename _Tp1>
|
||||
__allocator(const __allocator<_Tp1, _Alloc>& __a) throw()
|
||||
: __underlying_alloc(__a.__underlying_alloc) {}
|
||||
|
||||
~__allocator() throw() {}
|
||||
|
||||
pointer
|
||||
address(reference __x) const { return &__x; }
|
||||
|
||||
const_pointer
|
||||
address(const_reference __x) const { return &__x; }
|
||||
|
||||
// NB: __n is permitted to be 0. The C++ standard says nothing
|
||||
// about what the return value is when __n == 0.
|
||||
_Tp*
|
||||
allocate(size_type __n, const void* = 0)
|
||||
{
|
||||
_Tp* __ret = 0;
|
||||
if (__n)
|
||||
__ret = static_cast<_Tp*>(_Alloc::allocate(__n * sizeof(_Tp)));
|
||||
return __ret;
|
||||
}
|
||||
|
||||
// __p is not permitted to be a null pointer.
|
||||
void
|
||||
deallocate(pointer __p, size_type __n)
|
||||
{ __underlying_alloc.deallocate(__p, __n * sizeof(_Tp)); }
|
||||
|
||||
size_type
|
||||
max_size() const throw() { return size_t(-1) / sizeof(_Tp); }
|
||||
|
||||
void
|
||||
construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
|
||||
|
||||
void
|
||||
destroy(pointer __p) { __p->~_Tp(); }
|
||||
};
|
||||
|
||||
template<typename _Alloc>
|
||||
struct __allocator<void, _Alloc>
|
||||
{
|
||||
typedef size_t size_type;
|
||||
typedef ptrdiff_t difference_type;
|
||||
typedef void* pointer;
|
||||
typedef const void* const_pointer;
|
||||
typedef void value_type;
|
||||
|
||||
template<typename _Tp1>
|
||||
struct rebind
|
||||
{ typedef __allocator<_Tp1, _Alloc> other; };
|
||||
};
|
||||
|
||||
template<typename _Tp, typename _Alloc>
|
||||
inline bool
|
||||
operator==(const __allocator<_Tp,_Alloc>& __a1,
|
||||
const __allocator<_Tp,_Alloc>& __a2)
|
||||
{ return __a1.__underlying_alloc == __a2.__underlying_alloc; }
|
||||
|
||||
template<typename _Tp, typename _Alloc>
|
||||
inline bool
|
||||
operator!=(const __allocator<_Tp, _Alloc>& __a1,
|
||||
const __allocator<_Tp, _Alloc>& __a2)
|
||||
{ return __a1.__underlying_alloc != __a2.__underlying_alloc; }
|
||||
|
||||
|
||||
//@{
|
||||
/** Comparison operators for all of the predifined SGI-style allocators.
|
||||
* This ensures that __allocator<malloc_alloc> (for example) will work
|
||||
* correctly. As required, all allocators compare equal.
|
||||
*/
|
||||
template<int inst>
|
||||
inline bool
|
||||
operator==(const __malloc_alloc<inst>&,
|
||||
const __malloc_alloc<inst>&)
|
||||
{ return true; }
|
||||
|
||||
template<int __inst>
|
||||
inline bool
|
||||
operator!=(const __malloc_alloc<__inst>&,
|
||||
const __malloc_alloc<__inst>&)
|
||||
{ return false; }
|
||||
|
||||
template<typename _Alloc>
|
||||
inline bool
|
||||
operator==(const __debug_alloc<_Alloc>&, const __debug_alloc<_Alloc>&)
|
||||
{ return true; }
|
||||
|
||||
template<typename _Alloc>
|
||||
inline bool
|
||||
operator!=(const __debug_alloc<_Alloc>&, const __debug_alloc<_Alloc>&)
|
||||
{ return false; }
|
||||
//@}
|
||||
|
||||
|
||||
/**
|
||||
* @if maint
|
||||
* Another allocator adaptor: _Alloc_traits. This serves two purposes.
|
||||
* First, make it possible to write containers that can use either "SGI"
|
||||
* style allocators or "standard" allocators. Second, provide a mechanism
|
||||
* so that containers can query whether or not the allocator has distinct
|
||||
* instances. If not, the container can avoid wasting a word of memory to
|
||||
* store an empty object. For examples of use, see stl_vector.h, etc, or
|
||||
* any of the other classes derived from this one.
|
||||
*
|
||||
* This adaptor uses partial specialization. The general case of
|
||||
* _Alloc_traits<_Tp, _Alloc> assumes that _Alloc is a
|
||||
* standard-conforming allocator, possibly with non-equal instances and
|
||||
* non-static members. (It still behaves correctly even if _Alloc has
|
||||
* static member and if all instances are equal. Refinements affect
|
||||
* performance, not correctness.)
|
||||
*
|
||||
* There are always two members: allocator_type, which is a standard-
|
||||
* conforming allocator type for allocating objects of type _Tp, and
|
||||
* _S_instanceless, a static const member of type bool. If
|
||||
* _S_instanceless is true, this means that there is no difference
|
||||
* between any two instances of type allocator_type. Furthermore, if
|
||||
* _S_instanceless is true, then _Alloc_traits has one additional
|
||||
* member: _Alloc_type. This type encapsulates allocation and
|
||||
* deallocation of objects of type _Tp through a static interface; it
|
||||
* has two member functions, whose signatures are
|
||||
*
|
||||
* - static _Tp* allocate(size_t)
|
||||
* - static void deallocate(_Tp*, size_t)
|
||||
*
|
||||
* The size_t parameters are "standard" style (see top of stl_alloc.h) in
|
||||
* that they take counts, not sizes.
|
||||
*
|
||||
* @endif
|
||||
* (See @link Allocators allocators info @endlink for more.)
|
||||
*/
|
||||
//@{
|
||||
// The fully general version.
|
||||
template<typename _Tp, typename _Allocator>
|
||||
struct _Alloc_traits
|
||||
{
|
||||
static const bool _S_instanceless = false;
|
||||
typedef typename _Allocator::template rebind<_Tp>::other allocator_type;
|
||||
};
|
||||
|
||||
template<typename _Tp, typename _Allocator>
|
||||
const bool _Alloc_traits<_Tp, _Allocator>::_S_instanceless;
|
||||
|
||||
/// The version for the default allocator.
|
||||
template<typename _Tp, typename _Tp1>
|
||||
struct _Alloc_traits<_Tp, allocator<_Tp1> >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef __simple_alloc<_Tp, __alloc> _Alloc_type;
|
||||
typedef allocator<_Tp> allocator_type;
|
||||
};
|
||||
//@}
|
||||
|
||||
//@{
|
||||
/// Versions for the predefined "SGI" style allocators.
|
||||
template<typename _Tp, int __inst>
|
||||
struct _Alloc_traits<_Tp, __malloc_alloc<__inst> >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef __simple_alloc<_Tp, __malloc_alloc<__inst> > _Alloc_type;
|
||||
typedef __allocator<_Tp, __malloc_alloc<__inst> > allocator_type;
|
||||
};
|
||||
|
||||
template<typename _Tp, bool __threads, int __inst>
|
||||
struct _Alloc_traits<_Tp, __pool_alloc<__threads, __inst> >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef __simple_alloc<_Tp, __pool_alloc<__threads, __inst> >
|
||||
_Alloc_type;
|
||||
typedef __allocator<_Tp, __pool_alloc<__threads, __inst> >
|
||||
allocator_type;
|
||||
};
|
||||
|
||||
template<typename _Tp, typename _Alloc>
|
||||
struct _Alloc_traits<_Tp, __debug_alloc<_Alloc> >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef __simple_alloc<_Tp, __debug_alloc<_Alloc> > _Alloc_type;
|
||||
typedef __allocator<_Tp, __debug_alloc<_Alloc> > allocator_type;
|
||||
};
|
||||
//@}
|
||||
|
||||
//@{
|
||||
/// Versions for the __allocator adaptor used with the predefined
|
||||
/// "SGI" style allocators.
|
||||
template<typename _Tp, typename _Tp1, int __inst>
|
||||
struct _Alloc_traits<_Tp,
|
||||
__allocator<_Tp1, __malloc_alloc<__inst> > >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef __simple_alloc<_Tp, __malloc_alloc<__inst> > _Alloc_type;
|
||||
typedef __allocator<_Tp, __malloc_alloc<__inst> > allocator_type;
|
||||
};
|
||||
|
||||
template<typename _Tp, typename _Tp1, bool __thr, int __inst>
|
||||
struct _Alloc_traits<_Tp, __allocator<_Tp1, __pool_alloc<__thr, __inst> > >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef __simple_alloc<_Tp, __pool_alloc<__thr,__inst> >
|
||||
_Alloc_type;
|
||||
typedef __allocator<_Tp, __pool_alloc<__thr,__inst> >
|
||||
allocator_type;
|
||||
};
|
||||
|
||||
template<typename _Tp, typename _Tp1, typename _Alloc>
|
||||
struct _Alloc_traits<_Tp, __allocator<_Tp1, __debug_alloc<_Alloc> > >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef __simple_alloc<_Tp, __debug_alloc<_Alloc> > _Alloc_type;
|
||||
typedef __allocator<_Tp, __debug_alloc<_Alloc> > allocator_type;
|
||||
};
|
||||
//@}
|
||||
|
||||
// Inhibit implicit instantiations for required instantiations,
|
||||
// which are defined via explicit instantiations elsewhere.
|
||||
// NB: This syntax is a GNU extension.
|
||||
#if _GLIBCPP_EXTERN_TEMPLATE
|
||||
extern template class allocator<char>;
|
||||
extern template class allocator<wchar_t>;
|
||||
extern template class __pool_alloc<true,0>;
|
||||
#endif
|
||||
} // namespace std
|
||||
|
||||
#endif
|
|
@ -340,7 +340,7 @@ namespace std
|
|||
* and destructor allocate (but don't initialize) storage. This makes
|
||||
* %exception safety easier. Second, the base class encapsulates all of
|
||||
* the differences between SGI-style allocators and standard-conforming
|
||||
* allocators. (See stl_alloc.h for more on this topic.) There are two
|
||||
* allocators. (See allocator.h for more on this topic.) There are two
|
||||
* versions: this ordinary one, and the space-saving specialization for
|
||||
* instanceless allocators.
|
||||
* @endif
|
||||
|
|
|
@ -48,6 +48,8 @@
|
|||
#ifndef __SGI_STL_INTERNAL_THREADS_H
|
||||
#define __SGI_STL_INTERNAL_THREADS_H
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
// The only supported threading model is GCC's own gthr.h abstraction layer.
|
||||
#include "bits/gthr.h"
|
||||
|
||||
|
@ -209,7 +211,6 @@ namespace std
|
|||
void operator=(const _STL_auto_lock&);
|
||||
_STL_auto_lock(const _STL_auto_lock&);
|
||||
} __attribute__ ((__unused__));
|
||||
|
||||
} // namespace std
|
||||
|
||||
#endif
|
||||
|
|
|
@ -84,7 +84,7 @@ iterators invalidated are those referring to the deleted node.
|
|||
*/
|
||||
|
||||
#include <bits/stl_algobase.h>
|
||||
#include <bits/stl_alloc.h>
|
||||
#include <bits/allocator.h>
|
||||
#include <bits/stl_construct.h>
|
||||
#include <bits/stl_function.h>
|
||||
|
||||
|
|
139
libstdc++-v3/include/ext/debug_allocator.h
Normal file
139
libstdc++-v3/include/ext/debug_allocator.h
Normal file
|
@ -0,0 +1,139 @@
|
|||
// Allocators -*- C++ -*-
|
||||
|
||||
// Copyright (C) 2001, 2002, 2003 Free Software Foundation, Inc.
|
||||
//
|
||||
// This file is part of the GNU ISO C++ Library. This library is free
|
||||
// software; you can redistribute it and/or modify it under the
|
||||
// terms of the GNU General Public License as published by the
|
||||
// Free Software Foundation; either version 2, or (at your option)
|
||||
// any later version.
|
||||
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
|
||||
// You should have received a copy of the GNU General Public License along
|
||||
// with this library; see the file COPYING. If not, write to the Free
|
||||
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
||||
// USA.
|
||||
|
||||
// As a special exception, you may use this file as part of a free software
|
||||
// library without restriction. Specifically, if other files instantiate
|
||||
// templates or use macros or inline functions from this file, or you compile
|
||||
// this file and link it with other files to produce an executable, this
|
||||
// file does not by itself cause the resulting executable to be covered by
|
||||
// the GNU General Public License. This exception does not however
|
||||
// invalidate any other reasons why the executable file might be covered by
|
||||
// the GNU General Public License.
|
||||
|
||||
/*
|
||||
* Copyright (c) 1996-1997
|
||||
* Silicon Graphics Computer Systems, Inc.
|
||||
*
|
||||
* Permission to use, copy, modify, distribute and sell this software
|
||||
* and its documentation for any purpose is hereby granted without fee,
|
||||
* provided that the above copyright notice appear in all copies and
|
||||
* that both that copyright notice and this permission notice appear
|
||||
* in supporting documentation. Silicon Graphics makes no
|
||||
* representations about the suitability of this software for any
|
||||
* purpose. It is provided "as is" without express or implied warranty.
|
||||
*/
|
||||
|
||||
/** @file ext/debug_allocator.h
|
||||
* This file is a GNU extension to the Standard C++ Library.
|
||||
* You should only include this header if you are using GCC 3 or later.
|
||||
*/
|
||||
|
||||
#ifndef _DEBUG_ALLOCATOR_H
|
||||
#define _DEBUG_ALLOCATOR_H 1
|
||||
|
||||
#include <bits/allocator_traits.h>
|
||||
|
||||
namespace __gnu_cxx
|
||||
{
|
||||
/**
|
||||
* @if maint
|
||||
* An adaptor for an underlying allocator (_Alloc) to check the size
|
||||
* arguments for debugging.
|
||||
*
|
||||
* "There is some evidence that this can confuse Purify." - SGI comment
|
||||
*
|
||||
* This adaptor is "SGI" style. The _Alloc parameter must also be "SGI".
|
||||
* @endif
|
||||
* (See @link Allocators allocators info @endlink for more.)
|
||||
*/
|
||||
template<typename _Alloc>
|
||||
class __debug_alloc
|
||||
{
|
||||
private:
|
||||
// Size of space used to store size. Note that this must be
|
||||
// large enough to preserve alignment.
|
||||
enum {_S_extra = 8};
|
||||
|
||||
public:
|
||||
static void*
|
||||
allocate(size_t __n)
|
||||
{
|
||||
char* __result = (char*)_Alloc::allocate(__n + (int) _S_extra);
|
||||
*(size_t*)__result = __n;
|
||||
return __result + (int) _S_extra;
|
||||
}
|
||||
|
||||
static void
|
||||
deallocate(void* __p, size_t __n)
|
||||
{
|
||||
char* __real_p = (char*)__p - (int) _S_extra;
|
||||
if (*(size_t*)__real_p != __n)
|
||||
abort();
|
||||
_Alloc::deallocate(__real_p, __n + (int) _S_extra);
|
||||
}
|
||||
};
|
||||
|
||||
//@{
|
||||
/** Comparison operators for all of the predifined SGI-style allocators.
|
||||
* This ensures that __allocator<malloc_alloc> (for example) will work
|
||||
* correctly. As required, all allocators compare equal.
|
||||
*/
|
||||
template<typename _Alloc>
|
||||
inline bool
|
||||
operator==(const __debug_alloc<_Alloc>&, const __debug_alloc<_Alloc>&)
|
||||
{ return true; }
|
||||
|
||||
template<typename _Alloc>
|
||||
inline bool
|
||||
operator!=(const __debug_alloc<_Alloc>&, const __debug_alloc<_Alloc>&)
|
||||
{ return false; }
|
||||
//@}
|
||||
} // namespace __gnu_cxx
|
||||
|
||||
namespace std
|
||||
{
|
||||
//@{
|
||||
/// Versions for the predefined "SGI" style allocators.
|
||||
template<typename _Tp, typename _Alloc>
|
||||
struct _Alloc_traits<_Tp, __gnu_cxx::__debug_alloc<_Alloc> >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef __gnu_cxx::__debug_alloc<_Alloc> base_alloc_type;
|
||||
typedef __simple_alloc<_Tp, base_alloc_type> _Alloc_type;
|
||||
typedef __allocator<_Tp, base_alloc_type> allocator_type;
|
||||
};
|
||||
//@}
|
||||
|
||||
//@{
|
||||
/// Versions for the __allocator adaptor used with the predefined
|
||||
/// "SGI" style allocators.
|
||||
template<typename _Tp, typename _Tp1, typename _Alloc>
|
||||
struct _Alloc_traits<_Tp, __allocator<_Tp1,
|
||||
__gnu_cxx::__debug_alloc<_Alloc> > >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef __gnu_cxx::__debug_alloc<_Alloc> base_alloc_type;
|
||||
typedef __simple_alloc<_Tp, base_alloc_type> _Alloc_type;
|
||||
typedef __allocator<_Tp, base_alloc_type> allocator_type;
|
||||
};
|
||||
//@}
|
||||
} // namespace std
|
||||
|
||||
#endif
|
163
libstdc++-v3/include/ext/malloc_allocator.h
Normal file
163
libstdc++-v3/include/ext/malloc_allocator.h
Normal file
|
@ -0,0 +1,163 @@
|
|||
// Allocators -*- C++ -*-
|
||||
|
||||
// Copyright (C) 2001, 2002, 2003 Free Software Foundation, Inc.
|
||||
//
|
||||
// This file is part of the GNU ISO C++ Library. This library is free
|
||||
// software; you can redistribute it and/or modify it under the
|
||||
// terms of the GNU General Public License as published by the
|
||||
// Free Software Foundation; either version 2, or (at your option)
|
||||
// any later version.
|
||||
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
|
||||
// You should have received a copy of the GNU General Public License along
|
||||
// with this library; see the file COPYING. If not, write to the Free
|
||||
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
||||
// USA.
|
||||
|
||||
// As a special exception, you may use this file as part of a free software
|
||||
// library without restriction. Specifically, if other files instantiate
|
||||
// templates or use macros or inline functions from this file, or you compile
|
||||
// this file and link it with other files to produce an executable, this
|
||||
// file does not by itself cause the resulting executable to be covered by
|
||||
// the GNU General Public License. This exception does not however
|
||||
// invalidate any other reasons why the executable file might be covered by
|
||||
// the GNU General Public License.
|
||||
|
||||
/*
|
||||
* Copyright (c) 1996-1997
|
||||
* Silicon Graphics Computer Systems, Inc.
|
||||
*
|
||||
* Permission to use, copy, modify, distribute and sell this software
|
||||
* and its documentation for any purpose is hereby granted without fee,
|
||||
* provided that the above copyright notice appear in all copies and
|
||||
* that both that copyright notice and this permission notice appear
|
||||
* in supporting documentation. Silicon Graphics makes no
|
||||
* representations about the suitability of this software for any
|
||||
* purpose. It is provided "as is" without express or implied warranty.
|
||||
*/
|
||||
|
||||
/** @file ext/debug_allocator.h
|
||||
* This file is a GNU extension to the Standard C++ Library.
|
||||
* You should only include this header if you are using GCC 3 or later.
|
||||
*/
|
||||
|
||||
#ifndef _MALLOC_ALLOCATOR_H
|
||||
#define _MALLOC_ALLOCATOR_H 1
|
||||
|
||||
#include <bits/allocator_traits.h>
|
||||
|
||||
namespace __gnu_cxx
|
||||
{
|
||||
/**
|
||||
* @if maint
|
||||
* A malloc-based allocator. Typically slower than the
|
||||
* __pool_alloc (below). Typically thread-safe and more
|
||||
* storage efficient. The template argument is unused and is only present
|
||||
* to permit multiple instantiations (but see __pool_alloc
|
||||
* for caveats). "SGI" style, plus __set_malloc_handler for OOM conditions.
|
||||
* @endif
|
||||
* (See @link Allocators allocators info @endlink for more.)
|
||||
*/
|
||||
template<int __inst>
|
||||
class __malloc_alloc
|
||||
{
|
||||
private:
|
||||
static void* _S_oom_malloc(size_t);
|
||||
static void (* __malloc_alloc_oom_handler)();
|
||||
|
||||
public:
|
||||
static void*
|
||||
allocate(size_t __n)
|
||||
{
|
||||
void* __result = malloc(__n);
|
||||
if (__builtin_expect(__result == 0, 0))
|
||||
__result = _S_oom_malloc(__n);
|
||||
return __result;
|
||||
}
|
||||
|
||||
static void
|
||||
deallocate(void* __p, size_t /* __n */)
|
||||
{ free(__p); }
|
||||
|
||||
static void (* __set_malloc_handler(void (*__f)()))()
|
||||
{
|
||||
void (* __old)() = __malloc_alloc_oom_handler;
|
||||
__malloc_alloc_oom_handler = __f;
|
||||
return __old;
|
||||
}
|
||||
};
|
||||
|
||||
// malloc_alloc out-of-memory handling
|
||||
template<int __inst>
|
||||
void (* __malloc_alloc<__inst>::__malloc_alloc_oom_handler)() = 0;
|
||||
|
||||
template<int __inst>
|
||||
void*
|
||||
__malloc_alloc<__inst>::
|
||||
_S_oom_malloc(size_t __n)
|
||||
{
|
||||
void (* __my_malloc_handler)();
|
||||
void* __result;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
__my_malloc_handler = __malloc_alloc_oom_handler;
|
||||
if (__builtin_expect(__my_malloc_handler == 0, 0))
|
||||
__throw_bad_alloc();
|
||||
(*__my_malloc_handler)();
|
||||
__result = malloc(__n);
|
||||
if (__result)
|
||||
return __result;
|
||||
}
|
||||
}
|
||||
//@{
|
||||
/** Comparison operators for all of the predifined SGI-style allocators.
|
||||
* This ensures that __allocator<malloc_alloc> (for example) will work
|
||||
* correctly. As required, all allocators compare equal.
|
||||
*/
|
||||
template<int inst>
|
||||
inline bool
|
||||
operator==(const __malloc_alloc<inst>&, const __malloc_alloc<inst>&)
|
||||
{ return true; }
|
||||
|
||||
template<int __inst>
|
||||
inline bool
|
||||
operator!=(const __malloc_alloc<__inst>&, const __malloc_alloc<__inst>&)
|
||||
{ return false; }
|
||||
//@}
|
||||
} // namespace __gnu_cxx
|
||||
|
||||
namespace std
|
||||
{
|
||||
//@{
|
||||
/// Versions for the predefined "SGI" style allocators.
|
||||
template<typename _Tp, int __inst>
|
||||
struct _Alloc_traits<_Tp, __gnu_cxx::__malloc_alloc<__inst> >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef __gnu_cxx:: __malloc_alloc<__inst> base_alloc_type;
|
||||
typedef __simple_alloc<_Tp, base_alloc_type> _Alloc_type;
|
||||
typedef __allocator<_Tp, base_alloc_type> allocator_type;
|
||||
};
|
||||
//@}
|
||||
|
||||
//@{
|
||||
/// Versions for the __allocator adaptor used with the predefined
|
||||
/// "SGI" style allocators.
|
||||
template<typename _Tp, typename _Tp1, int __inst>
|
||||
struct _Alloc_traits<_Tp, __allocator<_Tp1,
|
||||
__gnu_cxx::__malloc_alloc<__inst> > >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef __gnu_cxx:: __malloc_alloc<__inst> base_alloc_type;
|
||||
typedef __simple_alloc<_Tp, base_alloc_type> _Alloc_type;
|
||||
typedef __allocator<_Tp, base_alloc_type> allocator_type;
|
||||
};
|
||||
//@}
|
||||
} // namespace std
|
||||
|
||||
#endif
|
861
libstdc++-v3/include/ext/mt_allocator.h
Normal file
861
libstdc++-v3/include/ext/mt_allocator.h
Normal file
|
@ -0,0 +1,861 @@
|
|||
// MT-optimized allocator -*- C++ -*-
|
||||
|
||||
// Copyright (C) 2003 Free Software Foundation, Inc.
|
||||
//
|
||||
// This file is part of the GNU ISO C++ Library. This library is free
|
||||
// software; you can redistribute it and/or modify it under the
|
||||
// terms of the GNU General Public License as published by the
|
||||
// Free Software Foundation; either version 2, or (at your option)
|
||||
// any later version.
|
||||
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
|
||||
// You should have received a copy of the GNU General Public License along
|
||||
// with this library; see the file COPYING. If not, write to the Free
|
||||
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
||||
// USA.
|
||||
|
||||
// As a special exception, you may use this file as part of a free software
|
||||
// library without restriction. Specifically, if other files instantiate
|
||||
// templates or use macros or inline functions from this file, or you compile
|
||||
// this file and link it with other files to produce an executable, this
|
||||
// file does not by itself cause the resulting executable to be covered by
|
||||
// the GNU General Public License. This exception does not however
|
||||
// invalidate any other reasons why the executable file might be covered by
|
||||
// the GNU General Public License.
|
||||
|
||||
/** @file ext/mt_allocator.h
|
||||
* This file is a GNU extension to the Standard C++ Library.
|
||||
* You should only include this header if you are using GCC 3 or later.
|
||||
*/
|
||||
|
||||
#ifndef _MT_ALLOCATOR_H
|
||||
#define _MT_ALLOCATOR_H 1
|
||||
|
||||
#include <cstdlib>
|
||||
#include <bits/functexcept.h>
|
||||
#include <bits/stl_threads.h>
|
||||
#include <bits/atomicity.h>
|
||||
#include <bits/allocator_traits.h>
|
||||
|
||||
/**
|
||||
* This is a fixed size (power of 2) allocator which - when compiled
|
||||
* with thread support - will maintain one freelist per size per thread
|
||||
* plus a "global" one. Steps are taken to limit the per thread freelist
|
||||
* sizes (by returning excess back to "global").
|
||||
*
|
||||
* Usage examples:
|
||||
* vector<int, __gnu_cxx::__mt_alloc<0> > v1;
|
||||
*
|
||||
* typedef std::__allocator<char, __gnu_cxx::__mt_alloc<0> > string_alloc;
|
||||
* std::basic_string<char, std::char_traits<char>, string_alloc> s1;
|
||||
*/
|
||||
|
||||
namespace __gnu_cxx
|
||||
{
|
||||
template<int __inst>
|
||||
class __mt_alloc
|
||||
{
|
||||
private:
|
||||
/*
|
||||
* We need to create the initial lists and set up some variables
|
||||
* before we can answer to the first request for memory.
|
||||
* The initialization of these variables is done at file scope
|
||||
* below class declaration.
|
||||
*/
|
||||
#ifdef __GTHREADS
|
||||
static __gthread_once_t _S_once_mt;
|
||||
#endif
|
||||
static bool _S_initialized;
|
||||
|
||||
/*
|
||||
* Using short int as type for the binmap implies we are never caching
|
||||
* blocks larger than 65535 with this allocator
|
||||
*/
|
||||
typedef unsigned short int binmap_type;
|
||||
static binmap_type* _S_binmap;
|
||||
|
||||
static void _S_init();
|
||||
|
||||
/*
|
||||
* Variables used to "tune" the behavior of the allocator, assigned
|
||||
* and explained in detail below.
|
||||
*/
|
||||
static size_t _S_max_bytes;
|
||||
static size_t _S_chunk_size;
|
||||
static size_t _S_max_threads;
|
||||
static size_t _S_no_of_bins;
|
||||
static size_t _S_freelist_headroom;
|
||||
|
||||
/*
|
||||
* Each requesting thread is assigned an id ranging from 1 to
|
||||
* _S_max_threads. Thread id 0 is used as a global memory pool.
|
||||
* In order to get constant performance on the thread assignment
|
||||
* routine, we keep a list of free ids. When a thread first requests
|
||||
* memory we remove the first record in this list and stores the address
|
||||
* in a __gthread_key. When initializing the __gthread_key
|
||||
* we specify a destructor. When this destructor (i.e. the thread dies)
|
||||
* is called, we return the thread id to the back of this list.
|
||||
*/
|
||||
#ifdef __GTHREADS
|
||||
struct thread_record
|
||||
{
|
||||
/*
|
||||
* Points to next free thread id record. NULL if last record in list.
|
||||
*/
|
||||
thread_record* next;
|
||||
|
||||
/*
|
||||
* Thread id ranging from 1 to _S_max_threads.
|
||||
*/
|
||||
size_t id;
|
||||
};
|
||||
|
||||
static thread_record* _S_thread_freelist_first;
|
||||
static thread_record* _S_thread_freelist_last;
|
||||
static __gthread_mutex_t _S_thread_freelist_mutex;
|
||||
static void _S_thread_key_destr(void* freelist_pos);
|
||||
static __gthread_key_t _S_thread_key;
|
||||
static size_t _S_get_thread_id();
|
||||
#endif
|
||||
|
||||
struct block_record
|
||||
{
|
||||
/*
|
||||
* Points to the next block_record for its thread_id.
|
||||
*/
|
||||
block_record* next;
|
||||
|
||||
/*
|
||||
* The thread id of the thread which has requested this block.
|
||||
* All blocks are initially "owned" by global pool thread id 0.
|
||||
*/
|
||||
size_t thread_id;
|
||||
};
|
||||
|
||||
struct bin_record
|
||||
{
|
||||
/*
|
||||
* An "array" of pointers to the first/last free block for each
|
||||
* thread id. Memory to these "arrays" is allocated in _S_init()
|
||||
* for _S_max_threads + global pool 0.
|
||||
*/
|
||||
block_record** first;
|
||||
block_record** last;
|
||||
|
||||
/*
|
||||
* An "array" of counters used to keep track of the amount of blocks
|
||||
* that are on the freelist/used for each thread id.
|
||||
* Memory to these "arrays" is allocated in _S_init()
|
||||
* for _S_max_threads + global pool 0.
|
||||
*/
|
||||
size_t* free;
|
||||
size_t* used;
|
||||
|
||||
/*
|
||||
* Each bin has its own mutex which is used to ensure data integrity
|
||||
* while changing "ownership" on a block.
|
||||
* The mutex is initialized in _S_init().
|
||||
*/
|
||||
#ifdef __GTHREADS
|
||||
__gthread_mutex_t* mutex;
|
||||
#endif
|
||||
};
|
||||
|
||||
/*
|
||||
* An "array" of bin_records each of which represents a specific
|
||||
* power of 2 size. Memory to this "array" is allocated in _S_init().
|
||||
*/
|
||||
static bin_record* _S_bin;
|
||||
|
||||
public:
|
||||
static void*
|
||||
allocate(size_t __n)
|
||||
{
|
||||
|
||||
/*
|
||||
* Requests larger than _S_max_bytes are handled by
|
||||
* malloc/free directly
|
||||
*/
|
||||
if (__n > _S_max_bytes)
|
||||
{
|
||||
void* __ret = malloc(__n);
|
||||
if (!__ret)
|
||||
__throw_bad_alloc();
|
||||
|
||||
return __ret;
|
||||
}
|
||||
|
||||
/*
|
||||
* Although the test in __gthread_once() would suffice, we
|
||||
* wrap test of the once condition in our own unlocked
|
||||
* check. This saves one function call to pthread_once()
|
||||
* (which itself only tests for the once value unlocked anyway
|
||||
* and immediately returns if set)
|
||||
*/
|
||||
if (!_S_initialized)
|
||||
{
|
||||
#ifdef __GTHREADS
|
||||
if (__gthread_active_p())
|
||||
__gthread_once(&_S_once_mt, _S_init);
|
||||
else
|
||||
#endif
|
||||
{
|
||||
_S_max_threads = 0;
|
||||
_S_init();
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Round up to power of 2 and figure out which bin to use
|
||||
*/
|
||||
size_t bin = _S_binmap[__n];
|
||||
|
||||
#ifdef __GTHREADS
|
||||
size_t thread_id = _S_get_thread_id();
|
||||
#else
|
||||
size_t thread_id = 0;
|
||||
#endif
|
||||
|
||||
block_record* block;
|
||||
|
||||
/*
|
||||
* Find out if we have blocks on our freelist.
|
||||
* If so, go ahead and use them directly without
|
||||
* having to lock anything.
|
||||
*/
|
||||
if (_S_bin[bin].first[thread_id] == NULL)
|
||||
{
|
||||
/*
|
||||
* Are we using threads?
|
||||
* - Yes, lock and check if there are free blocks on the global
|
||||
* list (and if not add new ones), get the first one
|
||||
* and change owner.
|
||||
* - No, all operations are made directly to global pool 0
|
||||
* no need to lock or change ownership but check for free
|
||||
* blocks on global list (and if not add new ones) and
|
||||
* get the first one.
|
||||
*/
|
||||
#ifdef __GTHREADS
|
||||
if (__gthread_active_p())
|
||||
{
|
||||
__gthread_mutex_lock(_S_bin[bin].mutex);
|
||||
|
||||
if (_S_bin[bin].first[0] == NULL)
|
||||
{
|
||||
_S_bin[bin].first[0] =
|
||||
(block_record*)malloc(_S_chunk_size);
|
||||
|
||||
if (!_S_bin[bin].first[0])
|
||||
{
|
||||
__gthread_mutex_unlock(_S_bin[bin].mutex);
|
||||
__throw_bad_alloc();
|
||||
}
|
||||
|
||||
size_t bin_t = 1 << bin;
|
||||
size_t block_count =
|
||||
_S_chunk_size /(bin_t + sizeof(block_record));
|
||||
|
||||
_S_bin[bin].free[0] = block_count;
|
||||
|
||||
block_count--;
|
||||
block = _S_bin[bin].first[0];
|
||||
|
||||
while (block_count > 0)
|
||||
{
|
||||
block->next = (block_record*)((char*)block +
|
||||
(bin_t + sizeof(block_record)));
|
||||
block = block->next;
|
||||
block_count--;
|
||||
}
|
||||
|
||||
block->next = NULL;
|
||||
_S_bin[bin].last[0] = block;
|
||||
}
|
||||
|
||||
block = _S_bin[bin].first[0];
|
||||
|
||||
/*
|
||||
* Remove from list and count down the available counter on
|
||||
* global pool 0.
|
||||
*/
|
||||
_S_bin[bin].first[0] = _S_bin[bin].first[0]->next;
|
||||
_S_bin[bin].free[0]--;
|
||||
|
||||
__gthread_mutex_unlock(_S_bin[bin].mutex);
|
||||
|
||||
/*
|
||||
* Now that we have removed the block from the global
|
||||
* freelist we can change owner and update the used
|
||||
* counter for this thread without locking.
|
||||
*/
|
||||
block->thread_id = thread_id;
|
||||
_S_bin[bin].used[thread_id]++;
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
_S_bin[bin].first[0] = (block_record*)malloc(_S_chunk_size);
|
||||
|
||||
if (!_S_bin[bin].first[0])
|
||||
__throw_bad_alloc();
|
||||
|
||||
size_t bin_t = 1 << bin;
|
||||
size_t block_count =
|
||||
_S_chunk_size / (bin_t + sizeof(block_record));
|
||||
|
||||
_S_bin[bin].free[0] = block_count;
|
||||
|
||||
block_count--;
|
||||
block = _S_bin[bin].first[0];
|
||||
|
||||
while (block_count > 0)
|
||||
{
|
||||
block->next = (block_record*)((char*)block +
|
||||
(bin_t + sizeof(block_record)));
|
||||
block = block->next;
|
||||
block_count--;
|
||||
}
|
||||
|
||||
block->next = NULL;
|
||||
_S_bin[bin].last[0] = block;
|
||||
|
||||
block = _S_bin[bin].first[0];
|
||||
|
||||
/*
|
||||
* Remove from list and count down the available counter on
|
||||
* global pool 0 and increase it's used counter.
|
||||
*/
|
||||
_S_bin[bin].first[0] = _S_bin[bin].first[0]->next;
|
||||
_S_bin[bin].free[0]--;
|
||||
_S_bin[bin].used[0]++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/*
|
||||
* "Default" operation - we have blocks on our own freelist
|
||||
* grab the first record and update the counters.
|
||||
*/
|
||||
block = _S_bin[bin].first[thread_id];
|
||||
|
||||
_S_bin[bin].first[thread_id] = _S_bin[bin].first[thread_id]->next;
|
||||
_S_bin[bin].free[thread_id]--;
|
||||
_S_bin[bin].used[thread_id]++;
|
||||
}
|
||||
|
||||
return (void*)((char*)block + sizeof(block_record));
|
||||
}
|
||||
|
||||
static void
|
||||
deallocate(void* __p, size_t __n)
|
||||
{
|
||||
/*
|
||||
* Requests larger than _S_max_bytes are handled by
|
||||
* malloc/free directly
|
||||
*/
|
||||
if (__n > _S_max_bytes)
|
||||
{
|
||||
free(__p);
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
* Round up to power of 2 and figure out which bin to use
|
||||
*/
|
||||
size_t bin = _S_binmap[__n];
|
||||
|
||||
#ifdef __GTHREADS
|
||||
size_t thread_id = _S_get_thread_id();
|
||||
#else
|
||||
size_t thread_id = 0;
|
||||
#endif
|
||||
|
||||
block_record* block = (block_record*)((char*)__p
|
||||
- sizeof(block_record));
|
||||
|
||||
/*
|
||||
* This block will always be at the back of a list and thus
|
||||
* we set its next pointer to NULL.
|
||||
*/
|
||||
block->next = NULL;
|
||||
|
||||
#ifdef __GTHREADS
|
||||
if (__gthread_active_p())
|
||||
{
|
||||
/*
|
||||
* Calculate the number of records to remove from our freelist
|
||||
*/
|
||||
int remove = _S_bin[bin].free[thread_id] -
|
||||
(_S_bin[bin].used[thread_id] / _S_freelist_headroom);
|
||||
|
||||
/*
|
||||
* The calculation above will almost always tell us to
|
||||
* remove one or two records at a time, but this creates
|
||||
* too much contention when locking and therefore we
|
||||
* wait until the number of records is "high enough".
|
||||
*/
|
||||
if (remove > (int)(100 * (_S_no_of_bins - bin)) &&
|
||||
remove > (int)(_S_bin[bin].free[thread_id] /
|
||||
_S_freelist_headroom))
|
||||
{
|
||||
__gthread_mutex_lock(_S_bin[bin].mutex);
|
||||
|
||||
while (remove > 0)
|
||||
{
|
||||
if (_S_bin[bin].first[0] == NULL)
|
||||
_S_bin[bin].first[0] = _S_bin[bin].first[thread_id];
|
||||
else
|
||||
_S_bin[bin].last[0]->next = _S_bin[bin].first[thread_id];
|
||||
|
||||
_S_bin[bin].last[0] = _S_bin[bin].first[thread_id];
|
||||
|
||||
_S_bin[bin].first[thread_id] =
|
||||
_S_bin[bin].first[thread_id]->next;
|
||||
|
||||
_S_bin[bin].free[0]++;
|
||||
_S_bin[bin].free[thread_id]--;
|
||||
|
||||
remove--;
|
||||
}
|
||||
|
||||
_S_bin[bin].last[0]->next = NULL;
|
||||
|
||||
__gthread_mutex_unlock(_S_bin[bin].mutex);
|
||||
}
|
||||
|
||||
/*
|
||||
* Did we allocate this block?
|
||||
* - Yes, return it to our freelist
|
||||
* - No, return it to global pool
|
||||
*/
|
||||
if (thread_id == block->thread_id)
|
||||
{
|
||||
if (_S_bin[bin].first[thread_id] == NULL)
|
||||
_S_bin[bin].first[thread_id] = block;
|
||||
else
|
||||
_S_bin[bin].last[thread_id]->next = block;
|
||||
|
||||
_S_bin[bin].last[thread_id] = block;
|
||||
|
||||
_S_bin[bin].free[thread_id]++;
|
||||
_S_bin[bin].used[thread_id]--;
|
||||
}
|
||||
else
|
||||
{
|
||||
__gthread_mutex_lock(_S_bin[bin].mutex);
|
||||
|
||||
if (_S_bin[bin].first[0] == NULL)
|
||||
_S_bin[bin].first[0] = block;
|
||||
else
|
||||
_S_bin[bin].last[0]->next = block;
|
||||
|
||||
_S_bin[bin].last[0] = block;
|
||||
|
||||
_S_bin[bin].free[0]++;
|
||||
_S_bin[bin].used[block->thread_id]--;
|
||||
|
||||
__gthread_mutex_unlock(_S_bin[bin].mutex);
|
||||
}
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
/*
|
||||
* Single threaded application - return to global pool
|
||||
*/
|
||||
if (_S_bin[bin].first[0] == NULL)
|
||||
_S_bin[bin].first[0] = block;
|
||||
else
|
||||
_S_bin[bin].last[0]->next = block;
|
||||
|
||||
_S_bin[bin].last[0] = block;
|
||||
|
||||
_S_bin[bin].free[0]++;
|
||||
_S_bin[bin].used[0]--;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
template<int __inst>
|
||||
void
|
||||
__mt_alloc<__inst>::
|
||||
_S_init()
|
||||
{
|
||||
/*
|
||||
* Calculate the number of bins required based on _S_max_bytes,
|
||||
* _S_no_of_bins is initialized to 1 below.
|
||||
*/
|
||||
{
|
||||
size_t bin_t = 1;
|
||||
while (_S_max_bytes > bin_t)
|
||||
{
|
||||
bin_t = bin_t << 1;
|
||||
_S_no_of_bins++;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Setup the bin map for quick lookup of the relevant bin
|
||||
*/
|
||||
_S_binmap = (binmap_type*)
|
||||
malloc ((_S_max_bytes + 1) * sizeof(binmap_type));
|
||||
|
||||
if (!_S_binmap)
|
||||
__throw_bad_alloc();
|
||||
|
||||
binmap_type* bp_t = _S_binmap;
|
||||
binmap_type bin_max_t = 1;
|
||||
binmap_type bin_t = 0;
|
||||
for (binmap_type ct = 0; ct <= _S_max_bytes; ct++)
|
||||
{
|
||||
if (ct > bin_max_t)
|
||||
{
|
||||
bin_max_t <<= 1;
|
||||
bin_t++;
|
||||
}
|
||||
*bp_t++ = bin_t;
|
||||
}
|
||||
|
||||
/*
|
||||
* If __gthread_active_p() create and initialize the list of
|
||||
* free thread ids. Single threaded applications use thread id 0
|
||||
* directly and have no need for this.
|
||||
*/
|
||||
#ifdef __GTHREADS
|
||||
if (__gthread_active_p())
|
||||
{
|
||||
_S_thread_freelist_first =
|
||||
(thread_record*)malloc(sizeof(thread_record) * _S_max_threads);
|
||||
|
||||
if (!_S_thread_freelist_first)
|
||||
__throw_bad_alloc();
|
||||
|
||||
/*
|
||||
* NOTE! The first assignable thread id is 1 since the global
|
||||
* pool uses id 0
|
||||
*/
|
||||
size_t i;
|
||||
for (i = 1; i < _S_max_threads; i++)
|
||||
{
|
||||
_S_thread_freelist_first[i - 1].next =
|
||||
&_S_thread_freelist_first[i];
|
||||
|
||||
_S_thread_freelist_first[i - 1].id = i;
|
||||
}
|
||||
|
||||
/*
|
||||
* Set last record and pointer to this
|
||||
*/
|
||||
_S_thread_freelist_first[i - 1].next = NULL;
|
||||
_S_thread_freelist_first[i - 1].id = i;
|
||||
_S_thread_freelist_last = &_S_thread_freelist_first[i - 1];
|
||||
|
||||
/*
|
||||
* Initialize per thread key to hold pointer to
|
||||
* _S_thread_freelist NOTE! Here's an ugly workaround - if
|
||||
* _S_thread_key_destr is not explicitly called at least
|
||||
* once it won't be linked into the application. This is the
|
||||
* behavior of template methods and __gthread_key_create()
|
||||
* takes only a pointer to the function and does not cause
|
||||
* the compiler to create an instance.
|
||||
*/
|
||||
_S_thread_key_destr(NULL);
|
||||
__gthread_key_create(&_S_thread_key, _S_thread_key_destr);
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Initialize _S_bin and its members
|
||||
*/
|
||||
_S_bin = (bin_record*)malloc(sizeof(bin_record) * _S_no_of_bins);
|
||||
|
||||
if (!_S_bin)
|
||||
__throw_bad_alloc();
|
||||
|
||||
for (size_t bin = 0; bin < _S_no_of_bins; bin++)
|
||||
{
|
||||
_S_bin[bin].first = (block_record**)
|
||||
malloc(sizeof(block_record*) * (_S_max_threads + 1));
|
||||
|
||||
if (!_S_bin[bin].first)
|
||||
__throw_bad_alloc();
|
||||
|
||||
_S_bin[bin].last = (block_record**)
|
||||
malloc(sizeof(block_record*) * (_S_max_threads + 1));
|
||||
|
||||
if (!_S_bin[bin].last)
|
||||
__throw_bad_alloc();
|
||||
|
||||
_S_bin[bin].free = (size_t*)
|
||||
malloc(sizeof(size_t) * (_S_max_threads + 1));
|
||||
|
||||
if (!_S_bin[bin].free)
|
||||
__throw_bad_alloc();
|
||||
|
||||
_S_bin[bin].used = (size_t*)
|
||||
malloc(sizeof(size_t) * (_S_max_threads + 1));
|
||||
|
||||
if (!_S_bin[bin].used)
|
||||
__throw_bad_alloc();
|
||||
|
||||
/*
|
||||
* Ugly workaround of what at the time of writing seems to be
|
||||
* a parser problem - see PR c++/9779 for more info.
|
||||
*/
|
||||
#ifdef __GTHREADS
|
||||
size_t s = sizeof(__gthread_mutex_t);
|
||||
_S_bin[bin].mutex = (__gthread_mutex_t*)malloc(s);
|
||||
|
||||
if (!_S_bin[bin].mutex)
|
||||
__throw_bad_alloc();
|
||||
|
||||
/*
|
||||
* This is not only ugly - it's extremly non-portable!
|
||||
* However gthr.h does not currently provide a
|
||||
* __gthread_mutex_init() call. The correct solution to
|
||||
* this problem needs to be discussed.
|
||||
*/
|
||||
pthread_mutex_init(_S_bin[bin].mutex, NULL);
|
||||
#endif
|
||||
|
||||
for (size_t thread = 0; thread <= _S_max_threads; thread++)
|
||||
{
|
||||
_S_bin[bin].first[thread] = NULL;
|
||||
_S_bin[bin].last[thread] = NULL;
|
||||
_S_bin[bin].free[thread] = 0;
|
||||
_S_bin[bin].used[thread] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
_S_initialized = true;
|
||||
}
|
||||
|
||||
#ifdef __GTHREADS
|
||||
template<int __inst>
|
||||
void
|
||||
__mt_alloc<__inst>::
|
||||
_S_thread_key_destr(void* freelist_pos)
|
||||
{
|
||||
/*
|
||||
* This is due to the ugly workaround mentioned in _S_init()
|
||||
*/
|
||||
if (freelist_pos == NULL)
|
||||
return;
|
||||
|
||||
/*
|
||||
* If the thread - when it dies - still have records on its
|
||||
* freelist we return them to the global pool here.
|
||||
*/
|
||||
for (size_t bin = 0; bin < _S_no_of_bins; bin++)
|
||||
{
|
||||
block_record* block =
|
||||
_S_bin[bin].first[((thread_record*)freelist_pos)->id];
|
||||
|
||||
if (block != NULL)
|
||||
{
|
||||
__gthread_mutex_lock(_S_bin[bin].mutex);
|
||||
|
||||
while (block != NULL)
|
||||
{
|
||||
if (_S_bin[bin].first[0] == NULL)
|
||||
_S_bin[bin].first[0] = block;
|
||||
else
|
||||
_S_bin[bin].last[0]->next = block;
|
||||
|
||||
_S_bin[bin].last[0] = block;
|
||||
|
||||
block = block->next;
|
||||
|
||||
_S_bin[bin].free[0]++;
|
||||
}
|
||||
|
||||
_S_bin[bin].last[0]->next = NULL;
|
||||
|
||||
__gthread_mutex_unlock(_S_bin[bin].mutex);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Return this thread id record to thread_freelist
|
||||
*/
|
||||
__gthread_mutex_lock(&_S_thread_freelist_mutex);
|
||||
|
||||
_S_thread_freelist_last->next = (thread_record*)freelist_pos;
|
||||
_S_thread_freelist_last = (thread_record*)freelist_pos;
|
||||
_S_thread_freelist_last->next = NULL;
|
||||
|
||||
__gthread_mutex_unlock(&_S_thread_freelist_mutex);
|
||||
|
||||
}
|
||||
|
||||
template<int __inst>
|
||||
size_t
|
||||
__mt_alloc<__inst>::
|
||||
_S_get_thread_id()
|
||||
{
|
||||
/*
|
||||
* If we have thread support and it's active we check the thread
|
||||
* key value and return it's id or if it's not set we take the
|
||||
* first record from _S_thread_freelist and sets the key and
|
||||
* returns it's id.
|
||||
*/
|
||||
if (__gthread_active_p())
|
||||
{
|
||||
thread_record* freelist_pos;
|
||||
|
||||
if ((freelist_pos =
|
||||
(thread_record*)__gthread_getspecific(_S_thread_key)) == NULL)
|
||||
{
|
||||
__gthread_mutex_lock(&_S_thread_freelist_mutex);
|
||||
|
||||
/*
|
||||
* Since _S_max_threads must be larger than the
|
||||
* theoretical max number of threads of the OS the list
|
||||
* can never be empty.
|
||||
*/
|
||||
freelist_pos = _S_thread_freelist_first;
|
||||
_S_thread_freelist_first = _S_thread_freelist_first->next;
|
||||
|
||||
__gthread_mutex_unlock(&_S_thread_freelist_mutex);
|
||||
|
||||
__gthread_setspecific(_S_thread_key, (void*)freelist_pos);
|
||||
|
||||
/*
|
||||
* Since thread_ids may/will be reused (espcially in
|
||||
* producer/consumer applications) we make sure that the
|
||||
* list pointers and free counter is reset BUT as the
|
||||
* "old" thread may still be owner of some memory (which
|
||||
* is referred to by other threads and thus not freed)
|
||||
* we don't reset the used counter.
|
||||
*/
|
||||
for (size_t bin = 0; bin < _S_no_of_bins; bin++)
|
||||
{
|
||||
_S_bin[bin].first[freelist_pos->id] = NULL;
|
||||
_S_bin[bin].last[freelist_pos->id] = NULL;
|
||||
_S_bin[bin].free[freelist_pos->id] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return freelist_pos->id;
|
||||
}
|
||||
|
||||
/*
|
||||
* Otherwise (no thread support or inactive) all requests are
|
||||
* served from the global pool 0.
|
||||
*/
|
||||
return 0;
|
||||
}
|
||||
|
||||
template<int __inst> __gthread_once_t
|
||||
__mt_alloc<__inst>::_S_once_mt = __GTHREAD_ONCE_INIT;
|
||||
#endif
|
||||
|
||||
template<int __inst> bool
|
||||
__mt_alloc<__inst>::_S_initialized = false;
|
||||
|
||||
template<int __inst> typename __mt_alloc<__inst>::binmap_type*
|
||||
__mt_alloc<__inst>::_S_binmap = NULL;
|
||||
|
||||
/*
|
||||
* Allocation requests (after round-up to power of 2) below this
|
||||
* value will be handled by the allocator. A raw malloc/free() call
|
||||
* will be used for requests larger than this value.
|
||||
*/
|
||||
template<int __inst> size_t
|
||||
__mt_alloc<__inst>::_S_max_bytes = 128;
|
||||
|
||||
/*
|
||||
* In order to avoid fragmenting and minimize the number of malloc()
|
||||
* calls we always request new memory using this value. Based on
|
||||
* previous discussions on the libstdc++ mailing list we have
|
||||
* choosen the value below. See
|
||||
* http://gcc.gnu.org/ml/libstdc++/2001-07/msg00077.html
|
||||
*/
|
||||
template<int __inst> size_t
|
||||
__mt_alloc<__inst>::_S_chunk_size = 4096 - 4 * sizeof(void*);
|
||||
|
||||
/*
|
||||
* The maximum number of supported threads. Our Linux 2.4.18 reports
|
||||
* 4070 in /proc/sys/kernel/threads-max
|
||||
*/
|
||||
template<int __inst> size_t
|
||||
__mt_alloc<__inst>::_S_max_threads = 4096;
|
||||
|
||||
/*
|
||||
* Actual value calculated in _S_init()
|
||||
*/
|
||||
template<int __inst> size_t
|
||||
__mt_alloc<__inst>::_S_no_of_bins = 1;
|
||||
|
||||
/*
|
||||
* Each time a deallocation occurs in a threaded application we make
|
||||
* sure that there are no more than _S_freelist_headroom % of used
|
||||
* memory on the freelist. If the number of additional records is
|
||||
* more than _S_freelist_headroom % of the freelist, we move these
|
||||
* records back to the global pool.
|
||||
*/
|
||||
template<int __inst> size_t
|
||||
__mt_alloc<__inst>::_S_freelist_headroom = 10;
|
||||
|
||||
/*
|
||||
* Actual initialization in _S_init()
|
||||
*/
|
||||
#ifdef __GTHREADS
|
||||
template<int __inst> typename __mt_alloc<__inst>::thread_record*
|
||||
__mt_alloc<__inst>::_S_thread_freelist_first = NULL;
|
||||
|
||||
template<int __inst> typename __mt_alloc<__inst>::thread_record*
|
||||
__mt_alloc<__inst>::_S_thread_freelist_last = NULL;
|
||||
|
||||
template<int __inst> __gthread_mutex_t
|
||||
__mt_alloc<__inst>::_S_thread_freelist_mutex = __GTHREAD_MUTEX_INIT;
|
||||
|
||||
/*
|
||||
* Actual initialization in _S_init()
|
||||
*/
|
||||
template<int __inst> __gthread_key_t
|
||||
__mt_alloc<__inst>::_S_thread_key;
|
||||
#endif
|
||||
|
||||
template<int __inst> typename __mt_alloc<__inst>::bin_record*
|
||||
__mt_alloc<__inst>::_S_bin = NULL;
|
||||
|
||||
template<int __inst>
|
||||
inline bool
|
||||
operator==(const __mt_alloc<__inst>&, const __mt_alloc<__inst>&)
|
||||
{ return true; }
|
||||
|
||||
template<int __inst>
|
||||
inline bool
|
||||
operator!=(const __mt_alloc<__inst>&, const __mt_alloc<__inst>&)
|
||||
{ return false; }
|
||||
} // namespace __gnu_cxx
|
||||
|
||||
namespace std
|
||||
{
|
||||
template<typename _Tp, int __inst>
|
||||
struct _Alloc_traits<_Tp, __gnu_cxx::__mt_alloc<__inst> >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef __gnu_cxx:: __mt_alloc<__inst> base_alloc_type;
|
||||
typedef __simple_alloc<_Tp, base_alloc_type> _Alloc_type;
|
||||
typedef __allocator<_Tp, base_alloc_type> allocator_type;
|
||||
};
|
||||
|
||||
template<typename _Tp, typename _Tp1, int __inst>
|
||||
struct _Alloc_traits<_Tp,
|
||||
__allocator<_Tp1, __gnu_cxx::__mt_alloc<__inst> > >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef __gnu_cxx:: __mt_alloc<__inst> base_alloc_type;
|
||||
typedef __simple_alloc<_Tp, base_alloc_type> _Alloc_type;
|
||||
typedef __allocator<_Tp, base_alloc_type> allocator_type;
|
||||
};
|
||||
} // namespace std
|
||||
|
||||
#endif
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
// Wrapper of pthread allocation header -*- C++ -*-
|
||||
// Allocators -*- C++ -*-
|
||||
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
// Copyright (C) 2001, 2002, 2003 Free Software Foundation, Inc.
|
||||
//
|
||||
// This file is part of the GNU ISO C++ Library. This library is free
|
||||
// software; you can redistribute it and/or modify it under the
|
||||
|
@ -27,34 +27,32 @@
|
|||
// invalidate any other reasons why the executable file might be covered by
|
||||
// the GNU General Public License.
|
||||
|
||||
/*
|
||||
* Copyright (c) 1996-1997
|
||||
* Silicon Graphics Computer Systems, Inc.
|
||||
*
|
||||
* Permission to use, copy, modify, distribute and sell this software
|
||||
* and its documentation for any purpose is hereby granted without fee,
|
||||
* provided that the above copyright notice appear in all copies and
|
||||
* that both that copyright notice and this permission notice appear
|
||||
* in supporting documentation. Silicon Graphics makes no
|
||||
* representations about the suitability of this software for any
|
||||
* purpose. It is provided "as is" without express or implied warranty.
|
||||
*/
|
||||
#ifndef _NEW_ALLOCATOR_H
|
||||
#define _NEW_ALLOCATOR_H 1
|
||||
|
||||
/** @file stl_pthread_alloc.h
|
||||
* This is an internal header file, included by other library headers.
|
||||
* You should not attempt to use it directly.
|
||||
*/
|
||||
#include <new>
|
||||
|
||||
#ifndef _CPP_BITS_STL_PTHREAD_ALLOC_H
|
||||
#define _CPP_BITS_STL_PTHREAD_ALLOC_H 1
|
||||
namespace __gnu_cxx
|
||||
{
|
||||
/**
|
||||
* @if maint
|
||||
* A new-based allocator, as required by the standard. Allocation and
|
||||
* deallocation forward to global new and delete. "SGI" style, minus
|
||||
* reallocate().
|
||||
* @endif
|
||||
* (See @link Allocators allocators info @endlink for more.)
|
||||
*/
|
||||
class __new_alloc
|
||||
{
|
||||
public:
|
||||
static void*
|
||||
allocate(size_t __n)
|
||||
{ return ::operator new(__n); }
|
||||
|
||||
#include <bits/pthread_allocimpl.h>
|
||||
static void
|
||||
deallocate(void* __p, size_t)
|
||||
{ ::operator delete(__p); }
|
||||
};
|
||||
} // namespace __gnu_cxx
|
||||
|
||||
using std::_Pthread_alloc_template;
|
||||
using std::pthread_alloc;
|
||||
|
||||
#endif /* _CPP_BITS_STL_PTHREAD_ALLOC_H */
|
||||
|
||||
// Local Variables:
|
||||
// mode:C++
|
||||
// End:
|
||||
#endif
|
383
libstdc++-v3/include/ext/pool_allocator.h
Normal file
383
libstdc++-v3/include/ext/pool_allocator.h
Normal file
|
@ -0,0 +1,383 @@
|
|||
// Allocators -*- C++ -*-
|
||||
|
||||
// Copyright (C) 2001, 2002, 2003 Free Software Foundation, Inc.
|
||||
//
|
||||
// This file is part of the GNU ISO C++ Library. This library is free
|
||||
// software; you can redistribute it and/or modify it under the
|
||||
// terms of the GNU General Public License as published by the
|
||||
// Free Software Foundation; either version 2, or (at your option)
|
||||
// any later version.
|
||||
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
|
||||
// You should have received a copy of the GNU General Public License along
|
||||
// with this library; see the file COPYING. If not, write to the Free
|
||||
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
||||
// USA.
|
||||
|
||||
// As a special exception, you may use this file as part of a free software
|
||||
// library without restriction. Specifically, if other files instantiate
|
||||
// templates or use macros or inline functions from this file, or you compile
|
||||
// this file and link it with other files to produce an executable, this
|
||||
// file does not by itself cause the resulting executable to be covered by
|
||||
// the GNU General Public License. This exception does not however
|
||||
// invalidate any other reasons why the executable file might be covered by
|
||||
// the GNU General Public License.
|
||||
|
||||
/*
|
||||
* Copyright (c) 1996-1997
|
||||
* Silicon Graphics Computer Systems, Inc.
|
||||
*
|
||||
* Permission to use, copy, modify, distribute and sell this software
|
||||
* and its documentation for any purpose is hereby granted without fee,
|
||||
* provided that the above copyright notice appear in all copies and
|
||||
* that both that copyright notice and this permission notice appear
|
||||
* in supporting documentation. Silicon Graphics makes no
|
||||
* representations about the suitability of this software for any
|
||||
* purpose. It is provided "as is" without express or implied warranty.
|
||||
*/
|
||||
|
||||
/** @file ext/debug_allocator.h
|
||||
* This file is a GNU extension to the Standard C++ Library.
|
||||
* You should only include this header if you are using GCC 3 or later.
|
||||
*/
|
||||
|
||||
#ifndef _POOL_ALLOCATOR_H
|
||||
#define _POOL_ALLOCATOR_H 1
|
||||
|
||||
#include <bits/functexcept.h>
|
||||
#include <bits/stl_threads.h>
|
||||
#include <bits/atomicity.h>
|
||||
#include <bits/allocator_traits.h>
|
||||
#include <ext/new_allocator.h>
|
||||
|
||||
namespace __gnu_cxx
|
||||
{
|
||||
using std::_STL_mutex_lock;
|
||||
using std::__throw_bad_alloc;
|
||||
|
||||
/**
|
||||
* @if maint
|
||||
* Default node allocator. "SGI" style. Uses various allocators to
|
||||
* fulfill underlying requests (and makes as few requests as possible
|
||||
* when in default high-speed pool mode).
|
||||
*
|
||||
* Important implementation properties:
|
||||
* 0. If globally mandated, then allocate objects from __new_alloc
|
||||
* 1. If the clients request an object of size > _S_max_bytes, the resulting
|
||||
* object will be obtained directly from __new_alloc
|
||||
* 2. In all other cases, we allocate an object of size exactly
|
||||
* _S_round_up(requested_size). Thus the client has enough size
|
||||
* information that we can return the object to the proper free list
|
||||
* without permanently losing part of the object.
|
||||
*
|
||||
* The first template parameter specifies whether more than one thread may
|
||||
* use this allocator. It is safe to allocate an object from one instance
|
||||
* of a default_alloc and deallocate it with another one. This effectively
|
||||
* transfers its ownership to the second one. This may have undesirable
|
||||
* effects on reference locality.
|
||||
*
|
||||
* The second parameter is unused and serves only to allow the creation of
|
||||
* multiple default_alloc instances. Note that containers built on different
|
||||
* allocator instances have different types, limiting the utility of this
|
||||
* approach. If you do not wish to share the free lists with the main
|
||||
* default_alloc instance, instantiate this with a non-zero __inst.
|
||||
*
|
||||
* @endif
|
||||
* (See @link Allocators allocators info @endlink for more.)
|
||||
*/
|
||||
template<bool __threads, int __inst>
|
||||
class __pool_alloc
|
||||
{
|
||||
private:
|
||||
enum {_S_align = 8};
|
||||
enum {_S_max_bytes = 128};
|
||||
enum {_S_freelists = _S_max_bytes / _S_align};
|
||||
|
||||
union _Obj
|
||||
{
|
||||
union _Obj* _M_free_list_link;
|
||||
char _M_client_data[1]; // The client sees this.
|
||||
};
|
||||
|
||||
static _Obj* volatile _S_free_list[_S_freelists];
|
||||
|
||||
// Chunk allocation state.
|
||||
static char* _S_start_free;
|
||||
static char* _S_end_free;
|
||||
static size_t _S_heap_size;
|
||||
|
||||
static _STL_mutex_lock _S_lock;
|
||||
static _Atomic_word _S_force_new;
|
||||
|
||||
static size_t
|
||||
_S_round_up(size_t __bytes)
|
||||
{ return ((__bytes + (size_t)_S_align - 1) & ~((size_t)_S_align - 1)); }
|
||||
|
||||
static size_t
|
||||
_S_freelist_index(size_t __bytes)
|
||||
{ return ((__bytes + (size_t)_S_align - 1)/(size_t)_S_align - 1); }
|
||||
|
||||
// Returns an object of size __n, and optionally adds to size __n
|
||||
// free list.
|
||||
static void*
|
||||
_S_refill(size_t __n);
|
||||
|
||||
// Allocates a chunk for nobjs of size size. nobjs may be reduced
|
||||
// if it is inconvenient to allocate the requested number.
|
||||
static char*
|
||||
_S_chunk_alloc(size_t __size, int& __nobjs);
|
||||
|
||||
// It would be nice to use _STL_auto_lock here. But we need a
|
||||
// test whether threads are in use.
|
||||
struct _Lock
|
||||
{
|
||||
_Lock() { if (__threads) _S_lock._M_acquire_lock(); }
|
||||
~_Lock() { if (__threads) _S_lock._M_release_lock(); }
|
||||
} __attribute__ ((__unused__));
|
||||
friend struct _Lock;
|
||||
|
||||
public:
|
||||
// __n must be > 0
|
||||
static void*
|
||||
allocate(size_t __n)
|
||||
{
|
||||
void* __ret = 0;
|
||||
|
||||
// If there is a race through here, assume answer from getenv
|
||||
// will resolve in same direction. Inspired by techniques
|
||||
// to efficiently support threading found in basic_string.h.
|
||||
if (_S_force_new == 0)
|
||||
{
|
||||
if (getenv("GLIBCPP_FORCE_NEW"))
|
||||
__atomic_add(&_S_force_new, 1);
|
||||
else
|
||||
__atomic_add(&_S_force_new, -1);
|
||||
}
|
||||
|
||||
if ((__n > (size_t) _S_max_bytes) || (_S_force_new > 0))
|
||||
__ret = __new_alloc::allocate(__n);
|
||||
else
|
||||
{
|
||||
_Obj* volatile* __my_free_list = _S_free_list
|
||||
+ _S_freelist_index(__n);
|
||||
// Acquire the lock here with a constructor call. This
|
||||
// ensures that it is released in exit or during stack
|
||||
// unwinding.
|
||||
_Lock __lock_instance;
|
||||
_Obj* __restrict__ __result = *__my_free_list;
|
||||
if (__builtin_expect(__result == 0, 0))
|
||||
__ret = _S_refill(_S_round_up(__n));
|
||||
else
|
||||
{
|
||||
*__my_free_list = __result -> _M_free_list_link;
|
||||
__ret = __result;
|
||||
}
|
||||
if (__builtin_expect(__ret == 0, 0))
|
||||
__throw_bad_alloc();
|
||||
}
|
||||
return __ret;
|
||||
}
|
||||
|
||||
// __p may not be 0
|
||||
static void
|
||||
deallocate(void* __p, size_t __n)
|
||||
{
|
||||
if ((__n > (size_t) _S_max_bytes) || (_S_force_new > 0))
|
||||
__new_alloc::deallocate(__p, __n);
|
||||
else
|
||||
{
|
||||
_Obj* volatile* __my_free_list = _S_free_list
|
||||
+ _S_freelist_index(__n);
|
||||
_Obj* __q = (_Obj*)__p;
|
||||
|
||||
// Acquire the lock here with a constructor call. This
|
||||
// ensures that it is released in exit or during stack
|
||||
// unwinding.
|
||||
_Lock __lock_instance;
|
||||
__q -> _M_free_list_link = *__my_free_list;
|
||||
*__my_free_list = __q;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
template<bool __threads, int __inst> _Atomic_word
|
||||
__pool_alloc<__threads, __inst>::_S_force_new = 0;
|
||||
|
||||
template<bool __threads, int __inst>
|
||||
inline bool
|
||||
operator==(const __pool_alloc<__threads,__inst>&,
|
||||
const __pool_alloc<__threads,__inst>&)
|
||||
{ return true; }
|
||||
|
||||
template<bool __threads, int __inst>
|
||||
inline bool
|
||||
operator!=(const __pool_alloc<__threads,__inst>&,
|
||||
const __pool_alloc<__threads,__inst>&)
|
||||
{ return false; }
|
||||
|
||||
|
||||
// We allocate memory in large chunks in order to avoid fragmenting the
|
||||
// heap too much. We assume that __size is properly aligned. We hold
|
||||
// the allocation lock.
|
||||
template<bool __threads, int __inst>
|
||||
char*
|
||||
__pool_alloc<__threads, __inst>::
|
||||
_S_chunk_alloc(size_t __size, int& __nobjs)
|
||||
{
|
||||
char* __result;
|
||||
size_t __total_bytes = __size * __nobjs;
|
||||
size_t __bytes_left = _S_end_free - _S_start_free;
|
||||
|
||||
if (__bytes_left >= __total_bytes)
|
||||
{
|
||||
__result = _S_start_free;
|
||||
_S_start_free += __total_bytes;
|
||||
return __result ;
|
||||
}
|
||||
else if (__bytes_left >= __size)
|
||||
{
|
||||
__nobjs = (int)(__bytes_left/__size);
|
||||
__total_bytes = __size * __nobjs;
|
||||
__result = _S_start_free;
|
||||
_S_start_free += __total_bytes;
|
||||
return __result;
|
||||
}
|
||||
else
|
||||
{
|
||||
size_t __bytes_to_get =
|
||||
2 * __total_bytes + _S_round_up(_S_heap_size >> 4);
|
||||
// Try to make use of the left-over piece.
|
||||
if (__bytes_left > 0)
|
||||
{
|
||||
_Obj* volatile* __my_free_list =
|
||||
_S_free_list + _S_freelist_index(__bytes_left);
|
||||
|
||||
((_Obj*)(void*)_S_start_free) -> _M_free_list_link = *__my_free_list;
|
||||
*__my_free_list = (_Obj*)(void*)_S_start_free;
|
||||
}
|
||||
_S_start_free = (char*) __new_alloc::allocate(__bytes_to_get);
|
||||
if (_S_start_free == 0)
|
||||
{
|
||||
size_t __i;
|
||||
_Obj* volatile* __my_free_list;
|
||||
_Obj* __p;
|
||||
// Try to make do with what we have. That can't hurt. We
|
||||
// do not try smaller requests, since that tends to result
|
||||
// in disaster on multi-process machines.
|
||||
__i = __size;
|
||||
for (; __i <= (size_t) _S_max_bytes; __i += (size_t) _S_align)
|
||||
{
|
||||
__my_free_list = _S_free_list + _S_freelist_index(__i);
|
||||
__p = *__my_free_list;
|
||||
if (__p != 0)
|
||||
{
|
||||
*__my_free_list = __p -> _M_free_list_link;
|
||||
_S_start_free = (char*)__p;
|
||||
_S_end_free = _S_start_free + __i;
|
||||
return _S_chunk_alloc(__size, __nobjs);
|
||||
// Any leftover piece will eventually make it to the
|
||||
// right free list.
|
||||
}
|
||||
}
|
||||
_S_end_free = 0; // In case of exception.
|
||||
_S_start_free = (char*)__new_alloc::allocate(__bytes_to_get);
|
||||
// This should either throw an exception or remedy the situation.
|
||||
// Thus we assume it succeeded.
|
||||
}
|
||||
_S_heap_size += __bytes_to_get;
|
||||
_S_end_free = _S_start_free + __bytes_to_get;
|
||||
return _S_chunk_alloc(__size, __nobjs);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Returns an object of size __n, and optionally adds to "size
|
||||
// __n"'s free list. We assume that __n is properly aligned. We
|
||||
// hold the allocation lock.
|
||||
template<bool __threads, int __inst>
|
||||
void*
|
||||
__pool_alloc<__threads, __inst>::_S_refill(size_t __n)
|
||||
{
|
||||
int __nobjs = 20;
|
||||
char* __chunk = _S_chunk_alloc(__n, __nobjs);
|
||||
_Obj* volatile* __my_free_list;
|
||||
_Obj* __result;
|
||||
_Obj* __current_obj;
|
||||
_Obj* __next_obj;
|
||||
int __i;
|
||||
|
||||
if (1 == __nobjs)
|
||||
return __chunk;
|
||||
__my_free_list = _S_free_list + _S_freelist_index(__n);
|
||||
|
||||
// Build free list in chunk.
|
||||
__result = (_Obj*)(void*)__chunk;
|
||||
*__my_free_list = __next_obj = (_Obj*)(void*)(__chunk + __n);
|
||||
for (__i = 1; ; __i++)
|
||||
{
|
||||
__current_obj = __next_obj;
|
||||
__next_obj = (_Obj*)(void*)((char*)__next_obj + __n);
|
||||
if (__nobjs - 1 == __i)
|
||||
{
|
||||
__current_obj -> _M_free_list_link = 0;
|
||||
break;
|
||||
}
|
||||
else
|
||||
__current_obj -> _M_free_list_link = __next_obj;
|
||||
}
|
||||
return __result;
|
||||
}
|
||||
|
||||
|
||||
template<bool __threads, int __inst>
|
||||
_STL_mutex_lock
|
||||
__pool_alloc<__threads, __inst>::_S_lock __STL_MUTEX_INITIALIZER;
|
||||
|
||||
template<bool __threads, int __inst>
|
||||
char* __pool_alloc<__threads, __inst>::_S_start_free = 0;
|
||||
|
||||
template<bool __threads, int __inst>
|
||||
char* __pool_alloc<__threads, __inst>::_S_end_free = 0;
|
||||
|
||||
template<bool __threads, int __inst>
|
||||
size_t __pool_alloc<__threads, __inst>::_S_heap_size = 0;
|
||||
|
||||
template<bool __threads, int __inst>
|
||||
typename __pool_alloc<__threads, __inst>::_Obj* volatile
|
||||
__pool_alloc<__threads, __inst>::_S_free_list[_S_freelists];
|
||||
} // namespace __gnu_cxx
|
||||
|
||||
namespace std
|
||||
{
|
||||
//@{
|
||||
/// Versions for the predefined "SGI" style allocators.
|
||||
template<typename _Tp, bool __thr, int __inst>
|
||||
struct _Alloc_traits<_Tp, __gnu_cxx::__pool_alloc<__thr, __inst> >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef __gnu_cxx::__pool_alloc<__thr, __inst> base_alloc_type;
|
||||
typedef __simple_alloc<_Tp, base_alloc_type> _Alloc_type;
|
||||
typedef __allocator<_Tp, base_alloc_type> allocator_type;
|
||||
};
|
||||
//@}
|
||||
|
||||
//@{
|
||||
/// Versions for the __allocator adaptor used with the predefined
|
||||
/// "SGI" style allocators.
|
||||
template<typename _Tp, typename _Tp1, bool __thr, int __inst>
|
||||
struct _Alloc_traits<_Tp, __allocator<_Tp1,
|
||||
__gnu_cxx::__pool_alloc<__thr, __inst> > >
|
||||
{
|
||||
static const bool _S_instanceless = true;
|
||||
typedef __gnu_cxx::__pool_alloc<__thr, __inst> base_alloc_type;
|
||||
typedef __simple_alloc<_Tp, base_alloc_type> _Alloc_type;
|
||||
typedef __allocator<_Tp, base_alloc_type> allocator_type;
|
||||
};
|
||||
//@}
|
||||
} // namespace std
|
||||
|
||||
#endif
|
|
@ -53,7 +53,7 @@
|
|||
#include <bits/stl_algo.h>
|
||||
#include <bits/stl_function.h>
|
||||
#include <bits/stl_numeric.h>
|
||||
#include <bits/stl_alloc.h>
|
||||
#include <bits/allocator.h>
|
||||
#include <bits/stl_construct.h>
|
||||
#include <bits/stl_uninitialized.h>
|
||||
#include <ext/hash_fun.h>
|
||||
|
|
|
@ -51,7 +51,7 @@
|
|||
#define _SLIST 1
|
||||
|
||||
#include <bits/stl_algobase.h>
|
||||
#include <bits/stl_alloc.h>
|
||||
#include <bits/allocator.h>
|
||||
#include <bits/stl_construct.h>
|
||||
#include <bits/stl_uninitialized.h>
|
||||
#include <bits/concept_check.h>
|
||||
|
|
|
@ -65,7 +65,7 @@
|
|||
|
||||
#include <bits/functexcept.h>
|
||||
#include <bits/stl_algobase.h>
|
||||
#include <bits/stl_alloc.h>
|
||||
#include <bits/allocator.h>
|
||||
#include <bits/stl_construct.h>
|
||||
#include <bits/stl_uninitialized.h>
|
||||
#include <bits/stl_deque.h>
|
||||
|
|
|
@ -65,7 +65,7 @@
|
|||
|
||||
#include <bits/functexcept.h>
|
||||
#include <bits/stl_algobase.h>
|
||||
#include <bits/stl_alloc.h>
|
||||
#include <bits/allocator.h>
|
||||
#include <bits/stl_construct.h>
|
||||
#include <bits/stl_uninitialized.h>
|
||||
#include <bits/stl_list.h>
|
||||
|
|
|
@ -52,7 +52,7 @@
|
|||
#pragma GCC system_header
|
||||
|
||||
#include <bits/stl_algobase.h>
|
||||
#include <bits/stl_alloc.h>
|
||||
#include <bits/allocator.h>
|
||||
#include <bits/stl_construct.h>
|
||||
#include <bits/stl_iterator_base_types.h> //for iterator_traits
|
||||
#include <bits/stl_uninitialized.h>
|
||||
|
|
|
@ -65,7 +65,7 @@
|
|||
#include <bits/c++config.h>
|
||||
#include <bits/functexcept.h>
|
||||
#include <bits/stl_algobase.h>
|
||||
#include <bits/stl_alloc.h>
|
||||
#include <bits/allocator.h>
|
||||
#include <bits/stl_construct.h>
|
||||
#include <bits/stl_uninitialized.h>
|
||||
#include <bits/stl_vector.h>
|
||||
|
|
|
@ -64,7 +64,7 @@
|
|||
#pragma GCC system_header
|
||||
|
||||
#include <bits/stl_algobase.h>
|
||||
#include <bits/stl_alloc.h>
|
||||
#include <bits/allocator.h>
|
||||
#include <bits/stl_construct.h>
|
||||
#include <bits/stl_uninitialized.h>
|
||||
#include <bits/stl_deque.h>
|
||||
|
|
|
@ -65,7 +65,7 @@
|
|||
|
||||
#include <bits/functexcept.h>
|
||||
#include <bits/stl_algobase.h>
|
||||
#include <bits/stl_alloc.h>
|
||||
#include <bits/allocator.h>
|
||||
#include <bits/stl_construct.h>
|
||||
#include <bits/stl_uninitialized.h>
|
||||
#include <bits/stl_vector.h>
|
||||
|
|
|
@ -117,6 +117,7 @@ basic_file.cc: ${glibcpp_srcdir}/@BASIC_FILE_CC@
|
|||
|
||||
# Sources present in the src directory.
|
||||
sources = \
|
||||
allocator-inst.cc \
|
||||
codecvt.cc \
|
||||
complex_io.cc \
|
||||
concept-inst.cc \
|
||||
|
@ -137,7 +138,6 @@ sources = \
|
|||
ostream-inst.cc \
|
||||
sstream-inst.cc \
|
||||
stdexcept.cc \
|
||||
stl-inst.cc \
|
||||
streambuf-inst.cc \
|
||||
string-inst.cc \
|
||||
strstream.cc \
|
||||
|
|
|
@ -121,6 +121,7 @@ enable_shared = @enable_shared@
|
|||
enable_static = @enable_static@
|
||||
glibcpp_CXX = @glibcpp_CXX@
|
||||
glibcpp_MOFILES = @glibcpp_MOFILES@
|
||||
glibcpp_PCHFLAGS = @glibcpp_PCHFLAGS@
|
||||
glibcpp_POFILES = @glibcpp_POFILES@
|
||||
glibcpp_basedir = @glibcpp_basedir@
|
||||
glibcpp_localedir = @glibcpp_localedir@
|
||||
|
@ -199,6 +200,7 @@ target_sources_extra = \
|
|||
|
||||
# Sources present in the src directory.
|
||||
sources = \
|
||||
allocator-inst.cc \
|
||||
codecvt.cc \
|
||||
complex_io.cc \
|
||||
concept-inst.cc \
|
||||
|
@ -219,7 +221,6 @@ sources = \
|
|||
ostream-inst.cc \
|
||||
sstream-inst.cc \
|
||||
stdexcept.cc \
|
||||
stl-inst.cc \
|
||||
streambuf-inst.cc \
|
||||
string-inst.cc \
|
||||
strstream.cc \
|
||||
|
@ -304,15 +305,15 @@ DEFS = @DEFS@ -I. -I$(srcdir) -I..
|
|||
CPPFLAGS = @CPPFLAGS@
|
||||
LDFLAGS = @LDFLAGS@
|
||||
LIBS = @LIBS@
|
||||
libstdc___la_OBJECTS = codecvt.lo complex_io.lo concept-inst.lo \
|
||||
ctype.lo demangle.lo ext-inst.lo fstream-inst.lo functexcept.lo \
|
||||
globals.lo io-inst.lo ios.lo istream-inst.lo limits.lo locale.lo \
|
||||
locale-inst.lo localename.lo misc-inst.lo ostream-inst.lo \
|
||||
sstream-inst.lo stdexcept.lo stl-inst.lo streambuf-inst.lo \
|
||||
string-inst.lo strstream.lo valarray-inst.lo wstring-inst.lo \
|
||||
codecvt_members.lo collate_members.lo ctype_members.lo \
|
||||
messages_members.lo monetary_members.lo numeric_members.lo \
|
||||
time_members.lo basic_file.lo c++locale.lo
|
||||
libstdc___la_OBJECTS = allocator-inst.lo codecvt.lo complex_io.lo \
|
||||
concept-inst.lo ctype.lo demangle.lo ext-inst.lo fstream-inst.lo \
|
||||
functexcept.lo globals.lo io-inst.lo ios.lo istream-inst.lo limits.lo \
|
||||
locale.lo locale-inst.lo localename.lo misc-inst.lo ostream-inst.lo \
|
||||
sstream-inst.lo stdexcept.lo streambuf-inst.lo string-inst.lo \
|
||||
strstream.lo valarray-inst.lo wstring-inst.lo codecvt_members.lo \
|
||||
collate_members.lo ctype_members.lo messages_members.lo \
|
||||
monetary_members.lo numeric_members.lo time_members.lo basic_file.lo \
|
||||
c++locale.lo
|
||||
CXXFLAGS = @CXXFLAGS@
|
||||
CXXCOMPILE = $(CXX) $(DEFS) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS)
|
||||
CXXLD = $(CXX)
|
||||
|
|
41
libstdc++-v3/src/allocator-inst.cc
Normal file
41
libstdc++-v3/src/allocator-inst.cc
Normal file
|
@ -0,0 +1,41 @@
|
|||
// Explicit instantiation file.
|
||||
|
||||
// Copyright (C) 1999, 2001, 2002, 2003 Free Software Foundation, Inc.
|
||||
//
|
||||
// This file is part of the GNU ISO C++ Library. This library is free
|
||||
// software; you can redistribute it and/or modify it under the
|
||||
// terms of the GNU General Public License as published by the
|
||||
// Free Software Foundation; either version 2, or (at your option)
|
||||
// any later version.
|
||||
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
|
||||
// You should have received a copy of the GNU General Public License along
|
||||
// with this library; see the file COPYING. If not, write to the Free
|
||||
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
||||
// USA.
|
||||
|
||||
// As a special exception, you may use this file as part of a free software
|
||||
// library without restriction. Specifically, if other files instantiate
|
||||
// templates or use macros or inline functions from this file, or you compile
|
||||
// this file and link it with other files to produce an executable, this
|
||||
// file does not by itself cause the resulting executable to be covered by
|
||||
// the GNU General Public License. This exception does not however
|
||||
// invalidate any other reasons why the executable file might be covered by
|
||||
// the GNU General Public License.
|
||||
|
||||
//
|
||||
// ISO C++ 14882:
|
||||
//
|
||||
|
||||
#include <bits/c++config.h>
|
||||
#include <memory>
|
||||
|
||||
namespace std
|
||||
{
|
||||
template class allocator<char>;
|
||||
template class allocator<wchar_t>;
|
||||
} // namespace std
|
|
@ -1,6 +1,6 @@
|
|||
// 2001-11-25 Phil Edwards <pme@gcc.gnu.org>
|
||||
//
|
||||
// Copyright (C) 2001 Free Software Foundation, Inc.
|
||||
// Copyright (C) 2001, 2003 Free Software Foundation, Inc.
|
||||
//
|
||||
// This file is part of the GNU ISO C++ Library. This library is free
|
||||
// software; you can redistribute it and/or modify it under the
|
||||
|
@ -20,27 +20,25 @@
|
|||
|
||||
// 20.4.1.1 allocator members
|
||||
|
||||
#include <memory>
|
||||
#include <cstdlib>
|
||||
#include <memory>
|
||||
#include <ext/pool_allocator.h>
|
||||
#include <ext/debug_allocator.h>
|
||||
#include <ext/malloc_allocator.h>
|
||||
#include <testsuite_hooks.h>
|
||||
|
||||
typedef std::__malloc_alloc<3> weird_alloc;
|
||||
template class std::__malloc_alloc<3>;
|
||||
using __gnu_cxx::__malloc_alloc;
|
||||
using __gnu_cxx::__debug_alloc;
|
||||
using __gnu_cxx::__pool_alloc;
|
||||
|
||||
typedef std::__debug_alloc<weird_alloc> debug_weird_alloc;
|
||||
template class std::__debug_alloc<weird_alloc>;
|
||||
|
||||
typedef std::__pool_alloc<true, 3> unshared_normal_alloc;
|
||||
template class std::__pool_alloc<true, 3>;
|
||||
|
||||
typedef std::__pool_alloc<false, 3> unshared_singlethreaded;
|
||||
template class std::__pool_alloc<false, 3>;
|
||||
|
||||
//std::malloc_alloc test_malloc_alloc;
|
||||
template class __malloc_alloc<3>;
|
||||
template class __debug_alloc<__malloc_alloc<3> >;
|
||||
template class __pool_alloc<true, 3>;
|
||||
template class __pool_alloc<false, 3>;
|
||||
|
||||
struct big
|
||||
{
|
||||
long f[15];
|
||||
long f[15];
|
||||
};
|
||||
|
||||
|
||||
|
@ -63,32 +61,32 @@ operator delete(void *v) throw()
|
|||
return std::free(v);
|
||||
}
|
||||
|
||||
|
||||
template <typename arbitrary_SGIstyle_allocator,
|
||||
bool uses_global_new_and_delete>
|
||||
void test()
|
||||
template<typename Alloc, bool uses_global_new_and_delete>
|
||||
void check_allocator()
|
||||
{
|
||||
bool test = true;
|
||||
new_called = false;
|
||||
delete_called = false;
|
||||
requested = 0;
|
||||
|
||||
std::__allocator<big, arbitrary_SGIstyle_allocator> a;
|
||||
std::__allocator<big, Alloc> a;
|
||||
big *p = a.allocate(10);
|
||||
if (uses_global_new_and_delete) VERIFY (requested >= (10*15*sizeof(long)));
|
||||
if (uses_global_new_and_delete)
|
||||
VERIFY( requested >= (10 * 15 * sizeof(long)) );
|
||||
|
||||
// Touch the far end of supposedly-allocated memory to check that we got
|
||||
// all of it. Why "3"? Because it's my favorite integer between e and pi.
|
||||
p[9].f[14] = 3;
|
||||
VERIFY (new_called == uses_global_new_and_delete );
|
||||
VERIFY( new_called == uses_global_new_and_delete );
|
||||
a.deallocate(p,10);
|
||||
VERIFY (delete_called == uses_global_new_and_delete );
|
||||
VERIFY( delete_called == uses_global_new_and_delete );
|
||||
}
|
||||
|
||||
|
||||
// These just help tracking down error messages.
|
||||
void test01() { test<weird_alloc,false>(); }
|
||||
void test02() { test<debug_weird_alloc,false>(); }
|
||||
void test03() { test<unshared_normal_alloc,true>(); }
|
||||
void test04() { test<unshared_singlethreaded,true>(); }
|
||||
void test01() { check_allocator<__malloc_alloc<3>, false>(); }
|
||||
void test02() { check_allocator<__debug_alloc<__malloc_alloc<3> >, false>(); }
|
||||
void test03() { check_allocator<__pool_alloc<true, 3>, true>(); }
|
||||
void test04() { check_allocator<__pool_alloc<false, 3>, true>(); }
|
||||
|
||||
int main()
|
||||
{
|
||||
|
@ -96,7 +94,6 @@ int main()
|
|||
test02();
|
||||
test03();
|
||||
test04();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// 1999-06-23 bkoz
|
||||
|
||||
// Copyright (C) 1999, 2001 Free Software Foundation, Inc.
|
||||
// Copyright (C) 1999, 2001, 2003 Free Software Foundation, Inc.
|
||||
//
|
||||
// This file is part of the GNU ISO C++ Library. This library is free
|
||||
// software; you can redistribute it and/or modify it under the
|
||||
|
@ -33,5 +33,11 @@
|
|||
#include <ext/rb_tree>
|
||||
#include <ext/rope>
|
||||
#include <ext/slist>
|
||||
#include <ext/debug_allocator.h>
|
||||
#include <ext/malloc_allocator.h>
|
||||
#include <ext/mt_allocator.h>
|
||||
#include <ext/pool_allocator.h>
|
||||
#include <ext/stdio_filebuf.h>
|
||||
#include <ext/stdio_sync_filebuf.h>
|
||||
|
||||
int main() { }
|
||||
|
|
Loading…
Add table
Reference in a new issue