
(xrm_get_preference_database): Add externs. [TARGET_API_MAC_CARBON] (cfdata_to_lisp, cfstring_to_lisp) (cfnumber_to_lisp, cfdate_to_lisp, cfboolean_to_lisp) (cfobject_desc_to_lisp, cfproperty_list_to_lisp): Likewise.
643 lines
22 KiB
C
643 lines
22 KiB
C
/* Display module for Mac OS.
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Copyright (C) 2000, 2001 Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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/* Contributed by Andrew Choi (akochoi@mac.com). */
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#include "macgui.h"
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#include "frame.h"
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#define RGB_TO_ULONG(r, g, b) (((r) << 16) | ((g) << 8) | (b))
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#define RED_FROM_ULONG(color) ((color) >> 16)
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#define GREEN_FROM_ULONG(color) (((color) >> 8) & 0xff)
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#define BLUE_FROM_ULONG(color) ((color) & 0xff)
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/* Do not change `* 0x101' in the following lines to `<< 8'. If
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changed, image masks in 1-bit depth will not work. */
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#define RED16_FROM_ULONG(color) (RED_FROM_ULONG(color) * 0x101)
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#define GREEN16_FROM_ULONG(color) (GREEN_FROM_ULONG(color) * 0x101)
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#define BLUE16_FROM_ULONG(color) (BLUE_FROM_ULONG(color) * 0x101)
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#define BLACK_PIX_DEFAULT(f) RGB_TO_ULONG(0,0,0)
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#define WHITE_PIX_DEFAULT(f) RGB_TO_ULONG(255,255,255)
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/* A black pixel in a mask bitmap/pixmap means ``draw a source
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pixel''. A white pixel means ``retain the current pixel''. */
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#define PIX_MASK_DRAW(f) BLACK_PIX_DEFAULT(f)
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#define PIX_MASK_RETAIN(f) WHITE_PIX_DEFAULT(f)
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#define FONT_WIDTH(f) ((f)->max_bounds.width)
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#define FONT_HEIGHT(f) ((f)->ascent + (f)->descent)
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#define FONT_BASE(f) ((f)->ascent)
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#define FONT_DESCENT(f) ((f)->descent)
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#define FONT_MAX_WIDTH(f) FONT_WIDTH(f) /* fix later */
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/* Structure recording bitmaps and reference count.
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If REFCOUNT is 0 then this record is free to be reused. */
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struct mac_bitmap_record
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{
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char *bitmap_data;
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char *file;
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int refcount;
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int height, width;
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};
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/* For each display (currently only one on mac), we have a structure that
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records information about it. */
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struct mac_display_info
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{
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/* Chain of all mac_display_info structures. */
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struct mac_display_info *next;
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/* This is a cons cell of the form (NAME . FONT-LIST-CACHE).
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The same cons cell also appears in x_display_name_list. */
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Lisp_Object name_list_element;
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/* Number of frames that are on this display. */
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int reference_count;
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/* Dots per inch of the screen. */
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double resx, resy;
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/* Number of planes on this screen. */
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int n_planes;
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/* Whether the screen supports color */
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int color_p;
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#if 0
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/* Number of bits per pixel on this screen. */
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int n_cbits;
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#endif
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/* Dimensions of this screen. */
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int height, width;
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#if 0
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int height_in,width_in;
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#endif
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/* Mask of things that cause the mouse to be grabbed. */
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int grabbed;
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#if 0
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/* Emacs bitmap-id of the default icon bitmap for this frame.
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Or -1 if none has been allocated yet. */
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int icon_bitmap_id;
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#endif
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/* The root window of this screen. */
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Window root_window;
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/* The cursor to use for vertical scroll bars. */
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Cursor vertical_scroll_bar_cursor;
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/* Resource data base */
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XrmDatabase xrdb;
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#if 0
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/* color palette information. */
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int has_palette;
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struct w32_palette_entry * color_list;
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unsigned num_colors;
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HPALETTE palette;
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/* deferred action flags checked when starting frame update. */
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int regen_palette;
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/* Keystroke that has been faked by Emacs and will be ignored when
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received; value is reset after key is received. */
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int faked_key;
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#endif
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/* A table of all the fonts we have already loaded. */
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struct font_info *font_table;
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/* The current capacity of font_table. */
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int font_table_size;
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/* The number of fonts actually stored in the font table.
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font_table[n] is used and valid iff 0 <= n < n_fonts. 0 <=
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n_fonts <= font_table_size. and font_table[i].name != 0. */
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int n_fonts;
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/* Minimum width over all characters in all fonts in font_table. */
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int smallest_char_width;
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/* Minimum font height over all fonts in font_table. */
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int smallest_font_height;
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/* Reusable Graphics Context for drawing a cursor in a non-default face. */
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XGCValues *scratch_cursor_gc;
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/* These variables describe the range of text currently shown in its
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mouse-face, together with the window they apply to. As long as
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the mouse stays within this range, we need not redraw anything on
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its account. Rows and columns are glyph matrix positions in
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MOUSE_FACE_WINDOW. */
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int mouse_face_beg_row, mouse_face_beg_col;
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int mouse_face_beg_x, mouse_face_beg_y;
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int mouse_face_end_row, mouse_face_end_col;
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int mouse_face_end_x, mouse_face_end_y;
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int mouse_face_past_end;
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Lisp_Object mouse_face_window;
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int mouse_face_face_id;
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Lisp_Object mouse_face_overlay;
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/* 1 if a mouse motion event came and we didn't handle it right away because
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gc was in progress. */
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int mouse_face_deferred_gc;
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/* FRAME and X, Y position of mouse when last checked for
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highlighting. X and Y can be negative or out of range for the frame. */
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struct frame *mouse_face_mouse_frame;
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int mouse_face_mouse_x, mouse_face_mouse_y;
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/* Nonzero means defer mouse-motion highlighting. */
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int mouse_face_defer;
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/* Nonzero means that the mouse highlight should not be shown. */
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int mouse_face_hidden;
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int mouse_face_image_state;
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char *mac_id_name;
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/* Pointer to bitmap records. */
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struct mac_bitmap_record *bitmaps;
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/* Allocated size of bitmaps field. */
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int bitmaps_size;
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/* Last used bitmap index. */
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int bitmaps_last;
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/* The frame (if any) which has the window that has keyboard focus.
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Zero if none. This is examined by Ffocus_frame in w32fns.c. Note
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that a mere EnterNotify event can set this; if you need to know the
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last frame specified in a FocusIn or FocusOut event, use
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w32_focus_event_frame. */
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struct frame *x_focus_frame;
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/* The last frame mentioned in a FocusIn or FocusOut event. This is
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separate from w32_focus_frame, because whether or not LeaveNotify
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events cause us to lose focus depends on whether or not we have
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received a FocusIn event for it. */
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struct frame *x_focus_event_frame;
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/* The frame which currently has the visual highlight, and should get
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keyboard input (other sorts of input have the frame encoded in the
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event). It points to the focus frame's selected window's
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frame. It differs from w32_focus_frame when we're using a global
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minibuffer. */
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struct frame *x_highlight_frame;
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/* Cache of images. */
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struct image_cache *image_cache;
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};
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/* This checks to make sure we have a display. */
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extern void check_mac P_ ((void));
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#define x_display_info mac_display_info
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/* This is a chain of structures for all the X displays currently in use. */
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extern struct x_display_info *x_display_list;
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/* This is a chain of structures for all the displays currently in use. */
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extern struct mac_display_info one_mac_display_info;
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/* This is a list of cons cells, each of the form (NAME . FONT-LIST-CACHE),
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one for each element of x_display_list and in the same order.
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NAME is the name of the frame.
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FONT-LIST-CACHE records previous values returned by x-list-fonts. */
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extern Lisp_Object x_display_name_list;
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/* A flag to control how to display unibyte 8-bit character. */
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extern int unibyte_display_via_language_environment;
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extern struct x_display_info *x_display_info_for_display P_ ((Display *));
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extern struct x_display_info *x_display_info_for_name P_ ((Lisp_Object));
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extern struct mac_display_info *mac_term_init ();
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extern Lisp_Object x_list_fonts P_ ((struct frame *, Lisp_Object, int, int));
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extern struct font_info *x_get_font_info P_ ((struct frame *f, int));
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extern struct font_info *x_load_font P_ ((struct frame *, char *, int));
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extern struct font_info *x_query_font P_ ((struct frame *, char *));
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extern void x_find_ccl_program P_ ((struct font_info *));
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/* When Emacs uses a tty window, tty_display in frame.c points to an
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x_output struct . */
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struct x_output
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{
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unsigned long background_pixel;
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unsigned long foreground_pixel;
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};
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/* The collection of data describing a window on the Mac. */
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struct mac_output {
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/* Placeholder for things accessed through output_data.x. Must
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appear first. */
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struct x_output x_compatible;
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/* Menubar "widget" handle. */
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int menubar_widget;
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Window mWP; /* pointer to QuickDraw window */
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FRAME_PTR mFP; /* points back to the frame struct */
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#if 0
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int mNumCols; /* number of characters per column */
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int mNumRows; /* number of characters per row */
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int mLineHeight; /* height of one line of text in pixels */
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int mCharWidth; /* width of one character in pixels */
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int mHomeX; /* X pixel coordinate of lower left
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corner of character at (0, 0) */
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int mHomeY; /* Y pixel coordinate of lower left
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corner of character at (0, 0) */
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int mHighlight; /* current highlight state (0 = off). */
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int mTermWinSize; /* num of lines from top of window
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affected by ins_del_lines; set by
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set_terminal_window. */
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#endif /* 0 */
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#if 0
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/* stuffs used by xfaces.c */
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struct face **param_faces;
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int n_param_faces;
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struct face **computed_faces;
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int n_computed_faces;
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int size_computed_faces;
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#endif
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/* Here are the Graphics Contexts for the default font. */
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GC normal_gc; /* Normal video */
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GC reverse_gc; /* Reverse video */
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GC cursor_gc; /* cursor drawing */
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/* The window used for this frame.
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May be zero while the frame object is being created
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and the window has not yet been created. */
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Window window_desc;
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/* The window that is the parent of this window.
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Usually this is a window that was made by the window manager,
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but it can be the root window, and it can be explicitly specified
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(see the explicit_parent field, below). */
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Window parent_desc;
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/* Default ASCII font of this frame. */
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XFontStruct *font;
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/* The baseline offset of the default ASCII font. */
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int baseline_offset;
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/* If a fontset is specified for this frame instead of font, this
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value contains an ID of the fontset, else -1. */
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int fontset;
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/* Pixel values used for various purposes.
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border_pixel may be -1 meaning use a gray tile. */
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unsigned long cursor_pixel;
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unsigned long border_pixel;
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unsigned long mouse_pixel;
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unsigned long cursor_foreground_pixel;
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/* Foreground color for scroll bars. A value of -1 means use the
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default (black for non-toolkit scroll bars). */
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unsigned long scroll_bar_foreground_pixel;
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/* Background color for scroll bars. A value of -1 means use the
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default (background color of the frame for non-toolkit scroll
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bars). */
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unsigned long scroll_bar_background_pixel;
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/* Descriptor for the cursor in use for this window. */
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Cursor text_cursor;
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Cursor nontext_cursor;
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Cursor modeline_cursor;
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Cursor hand_cursor;
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Cursor hourglass_cursor;
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Cursor horizontal_drag_cursor;
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#if 0
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/* Window whose cursor is hourglass_cursor. This window is temporarily
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mapped to display a hourglass-cursor. */
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Window hourglass_window;
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/* Non-zero means hourglass cursor is currently displayed. */
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unsigned hourglass_p : 1;
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/* Flag to set when the window needs to be completely repainted. */
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int needs_exposure;
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#endif
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#if TARGET_API_MAC_CARBON
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/* The Mac control reference for the hourglass (progress indicator)
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shown at the upper-right corner of the window. */
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ControlRef hourglass_control;
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#endif
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#if 0
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DWORD dwStyle;
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#endif
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/* This is the Emacs structure for the display this frame is on. */
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/* struct w32_display_info *display_info; */
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/* Nonzero means our parent is another application's window
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and was explicitly specified. */
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char explicit_parent;
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/* Nonzero means tried already to make this frame visible. */
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char asked_for_visible;
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/* Nonzero means menubar is currently active. */
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char menubar_active;
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/* Nonzero means a menu command is being processed. */
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char menu_command_in_progress;
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/* Nonzero means menubar is about to become active, but should be
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brought up to date first. */
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volatile char pending_menu_activation;
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/* Relief GCs, colors etc. */
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struct relief
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{
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XGCValues *gc;
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unsigned long pixel;
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int allocated_p;
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}
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black_relief, white_relief;
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/* The background for which the above relief GCs were set up.
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They are changed only when a different background is involved. */
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unsigned long relief_background;
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/* Hints for the size and the position of a window. */
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XSizeHints *size_hints;
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};
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typedef struct mac_output mac_output;
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/* Return the X output data for frame F. */
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#define FRAME_X_OUTPUT(f) ((f)->output_data.mac)
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/* Return the Mac window used for displaying data in frame F. */
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#define FRAME_MAC_WINDOW(f) ((f)->output_data.mac->mWP)
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#define FRAME_X_WINDOW(f) ((f)->output_data.mac->mWP)
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#define FRAME_FOREGROUND_PIXEL(f) ((f)->output_data.x->foreground_pixel)
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#define FRAME_BACKGROUND_PIXEL(f) ((f)->output_data.x->background_pixel)
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#define FRAME_FONT(f) ((f)->output_data.mac->font)
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#define FRAME_FONTSET(f) ((f)->output_data.mac->fontset)
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#define FRAME_BASELINE_OFFSET(f) ((f)->output_data.mac->baseline_offset)
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#define FRAME_SIZE_HINTS(f) ((f)->output_data.mac->size_hints)
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/* This gives the w32_display_info structure for the display F is on. */
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#define FRAME_MAC_DISPLAY_INFO(f) (&one_mac_display_info)
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#define FRAME_X_DISPLAY_INFO(f) (&one_mac_display_info)
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/* This is the `Display *' which frame F is on. */
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#define FRAME_MAC_DISPLAY(f) (0)
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#define FRAME_X_DISPLAY(f) (0)
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/* This is the 'font_info *' which frame F has. */
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#define FRAME_MAC_FONT_TABLE(f) (FRAME_MAC_DISPLAY_INFO (f)->font_table)
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/* Value is the smallest width of any character in any font on frame F. */
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#define FRAME_SMALLEST_CHAR_WIDTH(F) \
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FRAME_MAC_DISPLAY_INFO(F)->smallest_char_width
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/* Value is the smallest height of any font on frame F. */
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#define FRAME_SMALLEST_FONT_HEIGHT(F) \
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FRAME_MAC_DISPLAY_INFO(F)->smallest_font_height
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/* Return a pointer to the image cache of frame F. */
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#define FRAME_X_IMAGE_CACHE(F) FRAME_MAC_DISPLAY_INFO ((F))->image_cache
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/* Mac-specific scroll bar stuff. */
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/* We represent scroll bars as lisp vectors. This allows us to place
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references to them in windows without worrying about whether we'll
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end up with windows referring to dead scroll bars; the garbage
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collector will free it when its time comes.
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We use struct scroll_bar as a template for accessing fields of the
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vector. */
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struct scroll_bar {
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/* These fields are shared by all vectors. */
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EMACS_INT size_from_Lisp_Vector_struct;
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struct Lisp_Vector *next_from_Lisp_Vector_struct;
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/* The window we're a scroll bar for. */
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Lisp_Object window;
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/* The next and previous in the chain of scroll bars in this frame. */
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Lisp_Object next, prev;
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/* The Mac control handle of this scroll bar. Since this is a full
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32-bit quantity, we store it split into two 32-bit values. */
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Lisp_Object control_handle_low, control_handle_high;
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/* The position and size of the scroll bar in pixels, relative to the
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frame. */
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Lisp_Object top, left, width, height;
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/* The starting and ending positions of the handle, relative to the
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handle area (i.e. zero is the top position, not
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SCROLL_BAR_TOP_BORDER). If they're equal, that means the handle
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hasn't been drawn yet.
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These are not actually the locations where the beginning and end
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are drawn; in order to keep handles from becoming invisible when
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editing large files, we establish a minimum height by always
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drawing handle bottoms VERTICAL_SCROLL_BAR_MIN_HANDLE pixels below
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where they would be normally; the bottom and top are in a
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different co-ordinate system. */
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Lisp_Object start, end;
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/* If the scroll bar handle is currently being dragged by the user,
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this is the number of pixels from the top of the handle to the
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place where the user grabbed it. If the handle isn't currently
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being dragged, this is Qnil. */
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Lisp_Object dragging;
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};
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/* The number of elements a vector holding a struct scroll_bar needs. */
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#define SCROLL_BAR_VEC_SIZE \
|
||
((sizeof (struct scroll_bar) \
|
||
- sizeof (EMACS_INT) - sizeof (struct Lisp_Vector *)) \
|
||
/ sizeof (Lisp_Object))
|
||
|
||
/* Turning a lisp vector value into a pointer to a struct scroll_bar. */
|
||
#define XSCROLL_BAR(vec) ((struct scroll_bar *) XVECTOR (vec))
|
||
|
||
|
||
/* Building a 32-bit C integer from two 16-bit lisp integers. */
|
||
#define SCROLL_BAR_PACK(low, high) (XINT (high) << 16 | XINT (low))
|
||
|
||
/* Setting two lisp integers to the low and high words of a 32-bit C int. */
|
||
#define SCROLL_BAR_UNPACK(low, high, int32) \
|
||
(XSETINT ((low), (int32) & 0xffff), \
|
||
XSETINT ((high), ((int32) >> 16) & 0xffff))
|
||
|
||
|
||
/* Extract the Mac control handle of the scroll bar from a struct
|
||
scroll_bar. */
|
||
#define SCROLL_BAR_CONTROL_HANDLE(ptr) \
|
||
((ControlHandle) SCROLL_BAR_PACK ((ptr)->control_handle_low, \
|
||
(ptr)->control_handle_high))
|
||
|
||
/* Store a Mac control handle in a struct scroll_bar. */
|
||
#define SET_SCROLL_BAR_CONTROL_HANDLE(ptr, id) \
|
||
(SCROLL_BAR_UNPACK ((ptr)->control_handle_low, \
|
||
(ptr)->control_handle_high, (int) id))
|
||
|
||
/* Return the inside width of a vertical scroll bar, given the outside
|
||
width. */
|
||
#define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(f,width) \
|
||
((width) \
|
||
- VERTICAL_SCROLL_BAR_LEFT_BORDER \
|
||
- VERTICAL_SCROLL_BAR_RIGHT_BORDER \
|
||
- VERTICAL_SCROLL_BAR_WIDTH_TRIM * 2)
|
||
|
||
/* Return the length of the rectangle within which the top of the
|
||
handle must stay. This isn't equivalent to the inside height,
|
||
because the scroll bar handle has a minimum height.
|
||
|
||
This is the real range of motion for the scroll bar, so when we're
|
||
scaling buffer positions to scroll bar positions, we use this, not
|
||
VERTICAL_SCROLL_BAR_INSIDE_HEIGHT. */
|
||
#define VERTICAL_SCROLL_BAR_TOP_RANGE(f,height) \
|
||
(VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (f, height) \
|
||
- VERTICAL_SCROLL_BAR_MIN_HANDLE - UP_AND_DOWN_ARROWS)
|
||
|
||
/* Return the inside height of vertical scroll bar, given the outside
|
||
height. See VERTICAL_SCROLL_BAR_TOP_RANGE too. */
|
||
#define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(f,height) \
|
||
((height) - VERTICAL_SCROLL_BAR_TOP_BORDER \
|
||
- VERTICAL_SCROLL_BAR_BOTTOM_BORDER)
|
||
|
||
|
||
/* Border widths for scroll bars.
|
||
|
||
Scroll bar windows don't have any borders; their border width is
|
||
set to zero, and we redraw borders ourselves. This makes the code
|
||
a bit cleaner, since we don't have to convert between outside width
|
||
(used when relating to the rest of the screen) and inside width
|
||
(used when sizing and drawing the scroll bar window itself).
|
||
|
||
The handle moves up and down/back and forth in a rectangle inset
|
||
from the edges of the scroll bar. These are widths by which we
|
||
inset the handle boundaries from the scroll bar edges. */
|
||
#define VERTICAL_SCROLL_BAR_LEFT_BORDER (0)
|
||
#define VERTICAL_SCROLL_BAR_RIGHT_BORDER (0)
|
||
#define VERTICAL_SCROLL_BAR_TOP_BORDER (0)
|
||
#define VERTICAL_SCROLL_BAR_BOTTOM_BORDER (0)
|
||
|
||
/* Minimum lengths for scroll bar handles, in pixels. */
|
||
#define VERTICAL_SCROLL_BAR_MIN_HANDLE (16)
|
||
|
||
/* Combined length of up and down arrow boxes in scroll bars, in pixels. */
|
||
#define UP_AND_DOWN_ARROWS (32)
|
||
|
||
/* Trimming off a few pixels from each side prevents
|
||
text from glomming up against the scroll bar */
|
||
#define VERTICAL_SCROLL_BAR_WIDTH_TRIM (0)
|
||
|
||
/* Size of hourglass controls */
|
||
#define HOURGLASS_WIDTH 16
|
||
#define HOURGLASS_HEIGHT 16
|
||
|
||
struct frame;
|
||
struct face;
|
||
struct image;
|
||
|
||
Lisp_Object display_x_get_resource P_ ((struct x_display_info *,
|
||
Lisp_Object, Lisp_Object,
|
||
Lisp_Object, Lisp_Object));
|
||
struct frame *check_x_frame P_ ((Lisp_Object));
|
||
EXFUN (Fx_display_color_p, 1);
|
||
EXFUN (Fx_display_grayscale_p, 1);
|
||
EXFUN (Fx_display_planes, 1);
|
||
extern void x_free_gcs P_ ((struct frame *));
|
||
|
||
/* Defined in macterm.c. */
|
||
|
||
extern void x_set_window_size P_ ((struct frame *, int, int, int));
|
||
extern void x_make_frame_visible P_ ((struct frame *));
|
||
extern void mac_initialize P_ ((void));
|
||
extern Pixmap XCreatePixmap P_ ((Display *, WindowPtr, unsigned int,
|
||
unsigned int, unsigned int));
|
||
extern Pixmap XCreatePixmapFromBitmapData P_ ((Display *, WindowPtr, char *,
|
||
unsigned int, unsigned int,
|
||
unsigned long, unsigned long,
|
||
unsigned int));
|
||
extern void XFreePixmap P_ ((Display *, Pixmap));
|
||
extern void XSetForeground P_ ((Display *, GC, unsigned long));
|
||
extern void XSetBackground P_ ((Display *, GC, unsigned long));
|
||
extern void XSetWindowBackground P_ ((Display *, WindowPtr, unsigned long));
|
||
extern void mac_draw_line_to_pixmap P_ ((Display *, Pixmap, GC, int, int,
|
||
int, int));
|
||
extern void mac_unload_font P_ ((struct mac_display_info *, XFontStruct *));
|
||
extern OSErr install_window_handler P_ ((WindowPtr));
|
||
extern void remove_window_handler P_ ((WindowPtr));
|
||
|
||
#define FONT_TYPE_FOR_UNIBYTE(font, ch) 0
|
||
#define FONT_TYPE_FOR_MULTIBYTE(font, ch) 0
|
||
|
||
/* Defined in mac.c. */
|
||
|
||
extern OSErr posix_pathname_to_fsspec P_ ((const char *, FSSpec *));
|
||
extern OSErr fsspec_to_posix_pathname P_ ((const FSSpec *, char *, int));
|
||
extern void mac_clear_font_name_table P_ ((void));
|
||
#if TARGET_API_MAC_CARBON
|
||
extern CFStringRef cfstring_create_with_utf8_cstring P_ ((const char *));
|
||
extern Lisp_Object cfdata_to_lisp P_ ((CFDataRef));
|
||
extern Lisp_Object cfstring_to_lisp P_ ((CFStringRef));
|
||
extern Lisp_Object cfnumber_to_lisp P_ ((CFNumberRef));
|
||
extern Lisp_Object cfdate_to_lisp P_ ((CFDateRef));
|
||
extern Lisp_Object cfboolean_to_lisp P_ ((CFBooleanRef));
|
||
extern Lisp_Object cfobject_desc_to_lisp P_ ((CFTypeRef));
|
||
extern Lisp_Object cfproperty_list_to_lisp P_ ((CFPropertyListRef, int, int));
|
||
#endif
|
||
extern void xrm_merge_string_database P_ ((XrmDatabase, char *));
|
||
extern Lisp_Object xrm_get_resource P_ ((XrmDatabase, char *, char *));
|
||
extern XrmDatabase xrm_get_preference_database P_ ((char *));
|
||
|
||
/* arch-tag: 6b4ca125-5bef-476d-8ee8-31ed808b7e79
|
||
(do not change this comment) */
|