emacs/lisp/cedet/ede/srecode.el
Chong Yidong e6e267fcba * cedet/srecode/srt-mode.el (srecode-template-mode): Doc fix.
* files.el (auto-mode-alist): Add .srt and Project.ede.

* cedet/semantic.el (semantic-mode): Handle
srecode-template-mode-hook as well.

* cedet/srecode/template.el: Remove hook variable.

* cedet/ede/proj-comp.el: Require ede/pmake when compiling.

* cedet/ede.el (ede-target-forms-menu): Don't enable if no
projects exist.

* cedet/srecode/map.el (srecode-map-base-template-dir): Look for
templates in data-directory.

* cedet/ede/srecode.el (ede-srecode-setup): Use default templates
directory.

* cedet/semantic/util-modes.el (semantic-highlight-func-mode): Doc
fix.

* cedet/ede/proj-comp.el (ede-proj-makefile-insert-variables):
Only insert each variable once.

* cedet/ede/pmake.el (ede-pmake-insert-variable-once): New macro.
(ede-pmake-insert-variable-shared): Use it.

* cedet/ede/cpp-root.el (ede-preprocessor-map): Do not deref table
for lexical table iff table is nil.
2009-10-03 19:28:05 +00:00

93 lines
3.2 KiB
EmacsLisp

;;; ede/srecode.el --- EDE utilities on top of SRecoder
;; Copyright (C) 2008, 2009 Free Software Foundation, Inc.
;; Author: Eric M. Ludlam <eric@siege-engine.com>
;; This file is part of GNU Emacs.
;; GNU Emacs is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
;;; Commentary:
;;
;; EDE utilities for using SRecode to generate project files, such as
;; Makefiles.
(require 'srecode)
(declare-function srecode-create-dictionary "srecode/dictionary")
(declare-function srecode-dictionary-set-value "srecode/dictionary")
(declare-function srecode-load-tables-for-mode "srecode/find")
(declare-function srecode-table "srecode/find")
(declare-function srecode-template-get-table "srecode/find")
(declare-function srecode-insert-fcn "srecode/insert")
(declare-function srecode-resolve-arguments "srecode/insert")
(declare-function srecode-map-update-map "srecode/map")
;;; Code:
(defun ede-srecode-setup ()
"Initialize Srecode for EDE."
(require 'srecode/map)
(require 'srecode/find)
(srecode-map-update-map t)
;; We don't call this unless we need it. Load in the templates.
(srecode-load-tables-for-mode 'makefile-mode)
(srecode-load-tables-for-mode 'makefile-mode 'ede))
(defmacro ede-srecode-insert-with-dictionary (template &rest forms)
"Insert TEMPLATE after executing FORMS with a dictionary.
TEMPLATE should specify a context by using a string format of:
context:templatename
Locally binds the variable DICT to a dictionary which can be
updated in FORMS."
`(let* ((dict (srecode-create-dictionary))
(temp (srecode-template-get-table (srecode-table)
,template
nil
'ede))
)
(when (not temp)
(error "EDE template %s for %s not found!"
,template major-mode))
(srecode-resolve-arguments temp dict)
;; Now execute forms for updating DICT.
(progn ,@forms)
(srecode-insert-fcn temp dict)
))
(defun ede-srecode-insert (template &rest dictionary-entries)
"Insert at the current point TEMPLATE.
TEMPLATE should specify a context by using a string format of:
context:templatename
Add DICTIONARY-ENTRIES into the dictionary before insertion.
Note: Just like `srecode-insert', but templates found in 'ede app."
(require 'srecode/insert)
(ede-srecode-insert-with-dictionary template
;; Add in optional dictionary entries.
(while dictionary-entries
(srecode-dictionary-set-value dict
(car dictionary-entries)
(car (cdr dictionary-entries)))
(setq dictionary-entries
(cdr (cdr dictionary-entries))))
))
(provide 'ede/srecode)
;; arch-tag: 75bec542-7cc8-41a4-b5a0-8fb247609f03
;;; ede/srecode.el ends here