Fix and rewrite doc on window recombining facilities.

* window.c (Fsplit_window_internal): Set combination limit of
new parent window to t iff Vwindow_combination_limit is t;
fixing a regression introduced with the change from 2012-09-22.
(Fwindow_combination_limit, Fset_window_combination_limit): Fix
doc-strings.

* elisp.texi (Top): Add Recombining Windows to menu.
* windows.texi (Recombining Windows): New subsection.
(Splitting Windows): Rewrite text on handling of window
combinations and move it to new subsection.
This commit is contained in:
Martin Rudalics 2012-11-07 10:41:52 +01:00
parent 031b2ea7f5
commit fdaf534a7b
6 changed files with 412 additions and 256 deletions

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@ -1,3 +1,10 @@
2012-11-07 Martin Rudalics <rudalics@gmx.at>
* elisp.texi (Top): Add Recombining Windows to menu.
* windows.texi (Recombining Windows): New subsection.
(Splitting Windows): Rewrite text on handling of window
combinations and move it to new subsection.
2012-11-07 Chong Yidong <cyd@gnu.org>
* variables.texi (Creating Buffer-Local): Document setq-local and

View file

@ -1001,6 +1001,8 @@ Windows
* Resizing Windows:: Changing the sizes of windows.
* Splitting Windows:: Splitting one window into two windows.
* Deleting Windows:: Deleting a window gives its space to other windows.
* Recombining Windows:: Preserving the frame layout when splitting and
deleting windows.
* Selecting Windows:: The selected window is the one that you edit in.
* Cyclic Window Ordering:: Moving around the existing windows.
* Buffers and Windows:: Each window displays the contents of a buffer.

View file

@ -16,8 +16,10 @@ is displayed in windows.
* Windows and Frames:: Relating windows to the frame they appear on.
* Window Sizes:: Accessing a window's size.
* Resizing Windows:: Changing the sizes of windows.
* Splitting Windows:: Splitting one window into two windows.
* Deleting Windows:: Deleting a window gives its space to other windows.
* Splitting Windows:: Creating a new window.
* Deleting Windows:: Removing a window from its frame.
* Recombining Windows:: Preserving the frame layout when splitting and
deleting windows.
* Selecting Windows:: The selected window is the one that you edit in.
* Cyclic Window Ordering:: Moving around the existing windows.
* Buffers and Windows:: Each window displays the contents of a buffer.
@ -587,7 +589,7 @@ function @code{window-resizable} above.
The choice of which window edges this function alters depends on the
values of the option @code{window-combination-resize} and the
combination limits of the involved windows; in some cases, it may alter
both edges. @xref{Splitting Windows}. To resize by moving only the
both edges. @xref{Recombining Windows}. To resize by moving only the
bottom or right edge of a window, use the function
@code{adjust-window-trailing-edge}, below.
@end defun
@ -795,6 +797,375 @@ A new live window @var{W2} is created, to the left of the internal
window @var{W3}. A new internal window @var{W1} is created, becoming
the new root window.
For interactive use, Emacs provides two commands which always split
the selected window. These call @code{split-window} internally.
@deffn Command split-window-right &optional size
This function splits the selected window into two side-by-side
windows, putting the selected window on the left. If @var{size} is
positive, the left window gets @var{size} columns; if @var{size} is
negative, the right window gets @minus{}@var{size} columns.
@end deffn
@deffn Command split-window-below &optional size
This function splits the selected window into two windows, one above
the other, leaving the upper window selected. If @var{size} is
positive, the upper window gets @var{size} lines; if @var{size} is
negative, the lower window gets @minus{}@var{size} lines.
@end deffn
@defopt split-window-keep-point
If the value of this variable is non-@code{nil} (the default),
@code{split-window-below} behaves as described above.
If it is @code{nil}, @code{split-window-below} adjusts point in each
of the two windows to minimize redisplay. (This is useful on slow
terminals.) It selects whichever window contains the screen line that
point was previously on. Note that this only affects
@code{split-window-below}, not the lower-level @code{split-window}
function.
@end defopt
@node Deleting Windows
@section Deleting Windows
@cindex deleting windows
@dfn{Deleting} a window removes it from the frame's window tree. If
the window is a live window, it disappears from the screen. If the
window is an internal window, its child windows are deleted too.
Even after a window is deleted, it continues to exist as a Lisp
object, until there are no more references to it. Window deletion can
be reversed, by restoring a saved window configuration (@pxref{Window
Configurations}).
@deffn Command delete-window &optional window
This function removes @var{window} from display and returns
@code{nil}. If @var{window} is omitted or @code{nil}, it defaults to
the selected window. If deleting the window would leave no more
windows in the window tree (e.g. if it is the only live window in the
frame), an error is signaled.
By default, the space taken up by @var{window} is given to one of its
adjacent sibling windows, if any. However, if the variable
@code{window-combination-resize} is non-@code{nil}, the space is
proportionally distributed among any remaining windows in the window
combination. @xref{Recombining Windows}.
The behavior of this function may be altered by the window parameters
of @var{window}, so long as the variable
@code{ignore-window-parameters} is @code{nil}. If the value of
the @code{delete-window} window parameter is @code{t}, this function
ignores all other window parameters. Otherwise, if the value of the
@code{delete-window} window parameter is a function, that function is
called with the argument @var{window}, in lieu of the usual action of
@code{delete-window}. Otherwise, this function obeys the
@code{window-atom} or @code{window-side} window parameter, if any.
@xref{Window Parameters}.
@end deffn
@deffn Command delete-other-windows &optional window
This function makes @var{window} fill its frame, by deleting other
windows as necessary. If @var{window} is omitted or @code{nil}, it
defaults to the selected window. The return value is @code{nil}.
The behavior of this function may be altered by the window parameters
of @var{window}, so long as the variable
@code{ignore-window-parameters} is @code{nil}. If the value of
the @code{delete-other-windows} window parameter is @code{t}, this
function ignores all other window parameters. Otherwise, if the value
of the @code{delete-other-windows} window parameter is a function,
that function is called with the argument @var{window}, in lieu of the
usual action of @code{delete-other-windows}. Otherwise, this function
obeys the @code{window-atom} or @code{window-side} window parameter,
if any. @xref{Window Parameters}.
@end deffn
@deffn Command delete-windows-on &optional buffer-or-name frame
This function deletes all windows showing @var{buffer-or-name}, by
calling @code{delete-window} on those windows. @var{buffer-or-name}
should be a buffer, or the name of a buffer; if omitted or @code{nil},
it defaults to the current buffer. If there are no windows showing
the specified buffer, this function does nothing. If the specified
buffer is a minibuffer, an error is signaled.
If there is a dedicated window showing the buffer, and that window is
the only one on its frame, this function also deletes that frame if it
is not the only frame on the terminal.
The optional argument @var{frame} specifies which frames to operate
on:
@itemize @bullet
@item @code{nil}
means operate on all frames.
@item @code{t}
means operate on the selected frame.
@item @code{visible}
means operate on all visible frames.
@item @code{0}
means operate on all visible or iconified frames.
@item A frame
means operate on that frame.
@end itemize
Note that this argument does not have the same meaning as in other
functions which scan all live windows (@pxref{Cyclic Window
Ordering}). Specifically, the meanings of @code{t} and @code{nil} here
are the opposite of what they are in those other functions.
@end deffn
@node Recombining Windows
@section Recombining Windows
When deleting the last sibling of a window @code{W}, its parent window
is deleted too, with @code{W} replacing it in the window tree. This
means that @code{W} must be recombined with its parent's siblings to
form a new window combination (@pxref{Windows and Frames}). In some
occasions, deleting a live window may even entail the deletion of two
internal windows.
@smallexample
@group
______________________________________
| ______ ____________________________ |
|| || __________________________ ||
|| ||| ___________ ___________ |||
|| |||| || ||||
|| ||||____W6_____||_____W7____||||
|| |||____________W4____________|||
|| || __________________________ ||
|| ||| |||
|| ||| |||
|| |||____________W5____________|||
||__W2__||_____________W3_____________ |
|__________________W1__________________|
@end group
@end smallexample
@noindent
Deleting @code{W5} in this configuration normally causes the deletion of
@code{W3} and @code{W4}. The remaining live windows @code{W2},
@code{W6} and @code{W7} are recombined to form a new horizontal
combination with parent @code{W1}.
Sometimes, however, it makes sense to not delete a parent window like
@code{W4}. In particular, a parent window should not be removed when it
was used to preserve a combination embedded in a combination of the same
type. Such embeddings make sense to assure that when you split a window
and subsequently delete the new window, Emacs reestablishes the layout
of the associated frame as it existed before the splitting.
Consider a scenario starting with two live windows @code{W2} and
@code{W3} and their parent @code{W1}.
@smallexample
@group
______________________________________
| ____________________________________ |
|| ||
|| ||
|| ||
|| ||
|| ||
|| ||
||_________________W2_________________||
| ____________________________________ |
|| ||
|| ||
||_________________W3_________________||
|__________________W1__________________|
@end group
@end smallexample
@noindent
Split @code{W2} to make a new window @code{W4} as follows.
@smallexample
@group
______________________________________
| ____________________________________ |
|| ||
|| ||
||_________________W2_________________||
| ____________________________________ |
|| ||
|| ||
||_________________W4_________________||
| ____________________________________ |
|| ||
|| ||
||_________________W3_________________||
|__________________W1__________________|
@end group
@end smallexample
@noindent
Now, when enlarging a window vertically, Emacs tries to obtain the
corresponding space from its lower sibling, provided such a window
exists. In our scenario, enlarging @code{W4} will steal space from
@code{W3}.
@smallexample
@group
______________________________________
| ____________________________________ |
|| ||
|| ||
||_________________W2_________________||
| ____________________________________ |
|| ||
|| ||
|| ||
|| ||
||_________________W4_________________||
| ____________________________________ |
||_________________W3_________________||
|__________________W1__________________|
@end group
@end smallexample
@noindent
Deleting @code{W4} will now give its entire space to @code{W2},
including the space earlier stolen from @code{W3}.
@smallexample
@group
______________________________________
| ____________________________________ |
|| ||
|| ||
|| ||
|| ||
|| ||
|| ||
|| ||
|| ||
||_________________W2_________________||
| ____________________________________ |
||_________________W3_________________||
|__________________W1__________________|
@end group
@end smallexample
@noindent
This can be counterintutive, in particular if @code{W4} were used for
displaying a buffer only temporarily (@pxref{Temporary Displays}), and
you want to continue working with the initial layout.
The behavior can be fixed by making a new parent window when splitting
@code{W2}. The variable described next allows to do that.
@defopt window-combination-limit
This variable controls whether splitting a window shall make a new
parent window. The following values are recognized:
@table @code
@item nil
This means that the new live window is allowed to share the existing
parent window, if one exists, provided the split occurs in the same
direction as the existing window combination (otherwise, a new internal
window is created anyway).
@item window-size
In this case @code{display-buffer} makes a new parent window if it is
passed a @code{window-height} or @code{window-width} entry in the
@var{alist} argument (@pxref{Display Action Functions}).
@item temp-buffer
This value causes the creation of a new parent window when a window is
split for showing a temporary buffer (@pxref{Temporary Displays}) only.
@item display-buffer
This means that when @code{display-buffer} (@pxref{Choosing Window})
splits a window it always makes a new parent window.
@item t
In this case a new parent window is always created when splitting a
window. Thus, if the value of this variable is at all times @code{t},
then at all times every window tree is a binary tree (a tree where each
window except the root window has exactly one sibling).
@end table
The default is @code{nil}. Other values are reserved for future use.
If, as a consequence of this variable's setting, @code{split-window}
makes a new parent window, it also calls
@code{set-window-combination-limit} (see below) on the newly-created
internal window. This affects how the window tree is rearranged when
the child windows are deleted (see below).
@end defopt
If @code{window-combination-limit} is @code{t}, splitting @code{W2} in
the initial configuration of our scenario would have produced this:
@smallexample
@group
______________________________________
| ____________________________________ |
|| __________________________________ ||
||| |||
|||________________W2________________|||
|| __________________________________ ||
||| |||
|||________________W4________________|||
||_________________W5_________________||
| ____________________________________ |
|| ||
|| ||
||_________________W3_________________||
|__________________W1__________________|
@end group
@end smallexample
@noindent
A new internal window @code{W5} has been created; its children are
@code{W2} and the new live window @code{W4}. Now, @code{W2} is the only
sibling of @code{W4}, so enlarging @code{W4} will try to shrink
@code{W2}, leaving @code{W3} unaffected. Observe that @code{W5}
represents a vertical combination of two windows embedded in the
vertical combination @code{W1}.
@cindex window combination limit
@defun set-window-combination-limit window limit
This functions sets the @dfn{combination limit} of the window
@var{window} to @var{limit}. This value can be retrieved via the
function @code{window-combination-limit}. See below for its effects;
note that it is only meaningful for internal windows. The
@code{split-window} function automatically calls this function, passing
it @code{t} as @var{limit}, provided the value of the variable
@code{window-combination-limit} is @code{t} when it is called.
@end defun
@defun window-combination-limit window
This function returns the combination limit for @var{window}.
The combination limit is meaningful only for an internal window. If it
is @code{nil}, then Emacs is allowed to automatically delete
@var{window}, in response to a window deletion, in order to group the
child windows of @var{window} with its sibling windows to form a new
window combination. If the combination limit is @code{t}, the child
windows of @var{window} are never automatically recombined with its
siblings.
If, in the configuration shown at the beginning of this section, the
combination limit of @code{W4} (the parent window of @code{W6} and
@code{W7}) is @code{t}, deleting @code{W5} will not implicitly delete
@code{W4} too.
@end defun
Alternatively, the problems sketched above can be avoided by always
resizing all windows in the same combination whenever one of its windows
is split or deleted. This also permits to split windows that would be
otherwise too small for such an operation.
@defopt window-combination-resize
If this variable is @code{nil}, @code{split-window} can only split a
window (denoted by @var{window}) if @var{window}'s screen area is large
@ -810,11 +1181,11 @@ combination.
The default is @code{nil}. Other values are reserved for future use.
The value of this variable is ignored when
@code{window-combination-limit} is non-@code{nil} (see below).
@code{window-combination-limit} is non-@code{nil}.
@end defopt
To illustrate the effect of @code{window-combination-resize},
consider the following window configuration:
To illustrate the effect of @code{window-combination-resize}, consider
the following frame layout.
@smallexample
@group
@ -885,248 +1256,11 @@ height:
@end group
@end smallexample
@defopt window-combination-limit
If the value of this variable is @code{t}, the @code{split-window}
function always creates a new internal window. If the value is
@code{nil}, the new live window is allowed to share the existing
parent window, if one exists, provided the split occurs in the same
direction as the existing window combination (otherwise, a new
internal window is created anyway). The default is @code{nil}. Other
values are reserved for future use.
Thus, if the value of this variable is at all times @code{t}, then at
all times every window tree is a binary tree (a tree where each window
except the root window has exactly one sibling).
Furthermore, @code{split-window} calls
@code{set-window-combination-limit} on the newly-created internal
window, recording the current value of this variable. This affects
how the window tree is rearranged when the child windows are deleted
(see below).
@end defopt
@cindex window combination limit
@defun set-window-combination-limit window limit
This functions sets the @dfn{combination limit} of the window
@var{window} to @var{limit}. This value can be retrieved via the
function @code{window-combination-limit}. See below for its effects;
note that it is only meaningful for internal windows. The
@code{split-window} function automatically calls this function, passing
the value of the variable @code{window-combination-limit} as
@var{limit}.
@end defun
@defun window-combination-limit window
This function returns the combination limit for @var{window}.
The combination limit is meaningful only for an internal window. If
it is @code{nil}, then Emacs is allowed to automatically delete
@var{window}, in response to a window deletion, in order to group the
child windows of @var{window} with its sibling windows to form a new
window combination. If the combination limit is @code{t}, the child
windows of @var{window} are never automatically re-combined with its
siblings.
@end defun
To illustrate the effect of @code{window-combination-limit},
consider the following configuration (throughout this example, we will
assume that @code{window-combination-resize} is @code{nil}):
@smallexample
@group
______________________________________
| ____________________________________ |
|| ||
|| ||
|| ||
|| ||
|| ||
|| ||
||_________________W2_________________||
| ____________________________________ |
|| ||
|| ||
||_________________W3_________________||
|__________________W1__________________|
@end group
@end smallexample
@noindent
If @code{window-combination-limit} is @code{nil}, splitting @code{W2}
into two windows, one above the other, yields
Deleting any of the live windows @code{W2}, @code{W3} or @code{W4} will
distribute its space proportionally among the two remaining live
windows.
@smallexample
@group
______________________________________
| ____________________________________ |
|| ||
|| ||
||_________________W2_________________||
| ____________________________________ |
|| ||
|| ||
||_________________W4_________________||
| ____________________________________ |
|| ||
|| ||
||_________________W3_________________||
|__________________W1__________________|
@end group
@end smallexample
@noindent
The newly-created window, @code{W4}, shares the same internal window
@code{W1}. If @code{W4} is resized, it is allowed to resize the other
live window, @code{W3}.
If @code{window-combination-limit} is @code{t}, splitting @code{W2}
in the initial configuration would instead have produced this:
@smallexample
@group
______________________________________
| ____________________________________ |
|| __________________________________ ||
||| |||
|||________________W2________________|||
|| __________________________________ ||
||| |||
|||________________W4________________|||
||_________________W5_________________||
| ____________________________________ |
|| ||
|| ||
||_________________W3_________________||
|__________________W1__________________|
@end group
@end smallexample
@noindent
A new internal window @code{W5} has been created; its children are
@code{W2} and the new live window @code{W4}. Now, @code{W2} is the
only sibling of @code{W4}, so resizing @code{W4} will resize
@code{W2}, leaving @code{W3} unaffected.
For interactive use, Emacs provides two commands which always split
the selected window. These call @code{split-window} internally.
@deffn Command split-window-right &optional size
This function splits the selected window into two side-by-side
windows, putting the selected window on the left. If @var{size} is
positive, the left window gets @var{size} columns; if @var{size} is
negative, the right window gets @minus{}@var{size} columns.
@end deffn
@deffn Command split-window-below &optional size
This function splits the selected window into two windows, one above
the other, leaving the upper window selected. If @var{size} is
positive, the upper window gets @var{size} lines; if @var{size} is
negative, the lower window gets @minus{}@var{size} lines.
@end deffn
@defopt split-window-keep-point
If the value of this variable is non-@code{nil} (the default),
@code{split-window-below} behaves as described above.
If it is @code{nil}, @code{split-window-below} adjusts point in each
of the two windows to minimize redisplay. (This is useful on slow
terminals.) It selects whichever window contains the screen line that
point was previously on. Note that this only affects
@code{split-window-below}, not the lower-level @code{split-window}
function.
@end defopt
@node Deleting Windows
@section Deleting Windows
@cindex deleting windows
@dfn{Deleting} a window removes it from the frame's window tree. If
the window is a live window, it disappears from the screen. If the
window is an internal window, its child windows are deleted too.
Even after a window is deleted, it continues to exist as a Lisp
object, until there are no more references to it. Window deletion can
be reversed, by restoring a saved window configuration (@pxref{Window
Configurations}).
@deffn Command delete-window &optional window
This function removes @var{window} from display and returns
@code{nil}. If @var{window} is omitted or @code{nil}, it defaults to
the selected window. If deleting the window would leave no more
windows in the window tree (e.g. if it is the only live window in the
frame), an error is signaled.
By default, the space taken up by @var{window} is given to one of its
adjacent sibling windows, if any. However, if the variable
@code{window-combination-resize} is non-@code{nil}, the space is
proportionally distributed among any remaining windows in the window
combination. @xref{Splitting Windows}.
The behavior of this function may be altered by the window parameters
of @var{window}, so long as the variable
@code{ignore-window-parameters} is @code{nil}. If the value of
the @code{delete-window} window parameter is @code{t}, this function
ignores all other window parameters. Otherwise, if the value of the
@code{delete-window} window parameter is a function, that function is
called with the argument @var{window}, in lieu of the usual action of
@code{delete-window}. Otherwise, this function obeys the
@code{window-atom} or @code{window-side} window parameter, if any.
@xref{Window Parameters}.
@end deffn
@deffn Command delete-other-windows &optional window
This function makes @var{window} fill its frame, by deleting other
windows as necessary. If @var{window} is omitted or @code{nil}, it
defaults to the selected window. The return value is @code{nil}.
The behavior of this function may be altered by the window parameters
of @var{window}, so long as the variable
@code{ignore-window-parameters} is @code{nil}. If the value of
the @code{delete-other-windows} window parameter is @code{t}, this
function ignores all other window parameters. Otherwise, if the value
of the @code{delete-other-windows} window parameter is a function,
that function is called with the argument @var{window}, in lieu of the
usual action of @code{delete-other-windows}. Otherwise, this function
obeys the @code{window-atom} or @code{window-side} window parameter,
if any. @xref{Window Parameters}.
@end deffn
@deffn Command delete-windows-on &optional buffer-or-name frame
This function deletes all windows showing @var{buffer-or-name}, by
calling @code{delete-window} on those windows. @var{buffer-or-name}
should be a buffer, or the name of a buffer; if omitted or @code{nil},
it defaults to the current buffer. If there are no windows showing
the specified buffer, this function does nothing. If the specified
buffer is a minibuffer, an error is signaled.
If there is a dedicated window showing the buffer, and that window is
the only one on its frame, this function also deletes that frame if it
is not the only frame on the terminal.
The optional argument @var{frame} specifies which frames to operate
on:
@itemize @bullet
@item @code{nil}
means operate on all frames.
@item @code{t}
means operate on the selected frame.
@item @code{visible}
means operate on all visible frames.
@item @code{0}
means operate on all visible or iconified frames.
@item A frame
means operate on that frame.
@end itemize
Note that this argument does not have the same meaning as in other
functions which scan all live windows (@pxref{Cyclic Window
Ordering}). Specifically, the meanings of @code{t} and @code{nil} here
are the opposite of what they are in those other functions.
@end deffn
@node Selecting Windows
@section Selecting Windows

View file

@ -834,7 +834,7 @@ recursive invocations.
+++
*** The functions get-lru-window, get-mru-window and get-largest-window
now accept a third argument to avoid choosing the selected window.
+++
*** Additional values recognized for option `window-combination-limit'.
*** New macro `with-temp-buffer-window'.

View file

@ -1,3 +1,11 @@
2012-11-07 Martin Rudalics <rudalics@gmx.at>
* window.c (Fsplit_window_internal): Set combination limit of
new parent window to t iff Vwindow_combination_limit is t;
fixing a regression introduced with the change from 2012-09-22.
(Fwindow_combination_limit, Fset_window_combination_limit): Fix
doc-strings.
2012-11-06 Eli Zaretskii <eliz@gnu.org>
* xdisp.c (try_scrolling): Fix correction of aggressive-scroll

View file

@ -600,10 +600,12 @@ Return nil if WINDOW has no previous sibling. */)
DEFUN ("window-combination-limit", Fwindow_combination_limit, Swindow_combination_limit, 1, 1, 0,
doc: /* Return combination limit of window WINDOW.
WINDOW must be a valid window and defaults to the selected one.
If the return value is nil, child windows of WINDOW can be recombined with
WINDOW's siblings. A return value of t means that child windows of
WINDOW are never \(re-)combined with WINDOW's siblings. */)
If the return value is nil, child windows of WINDOW can be recombined
with WINDOW's siblings. A return value of t means that child windows of
WINDOW are never \(re-)combined with WINDOW's siblings.
WINDOW must be a valid window. The return value is meaningful for
internal windows only. */)
(Lisp_Object window)
{
return decode_valid_window (window)->combination_limit;
@ -611,11 +613,13 @@ WINDOW are never \(re-)combined with WINDOW's siblings. */)
DEFUN ("set-window-combination-limit", Fset_window_combination_limit, Sset_window_combination_limit, 2, 2, 0,
doc: /* Set combination limit of window WINDOW to LIMIT; return LIMIT.
WINDOW must be a valid window and defaults to the selected one.
If LIMIT is nil, child windows of WINDOW can be recombined with WINDOW's
siblings. LIMIT t means that child windows of WINDOW are never
\(re-)combined with WINDOW's siblings. Other values are reserved for
future use. */)
future use.
WINDOW must be a valid window. Setting the combination limit is
meaningful for internal windows only. */)
(Lisp_Object window, Lisp_Object limit)
{
wset_combination_limit (decode_valid_window (window), limit);
@ -3892,9 +3896,10 @@ set correctly. See the code of `split-window' for how this is done. */)
make_parent_window (old, horflag);
p = XWINDOW (o->parent);
/* Store t in the new parent's combination_limit slot to avoid
that its children get merged into another window. */
wset_combination_limit (p, Qt);
if (EQ (Vwindow_combination_limit, Qt))
/* Store t in the new parent's combination_limit slot to avoid
that its children get merged into another window. */
wset_combination_limit (p, Qt);
/* These get applied below. */
wset_new_total (p, horflag ? o->total_cols : o->total_lines);
wset_new_normal (p, new_normal);