Fix child frame placement issues (bug#29953)

* src/nsterm.h (NS_PARENT_WINDOW_LEFT_POS):
(NS_PARENT_WINDOW_TOP_POS): Get the parent frame through the frame
struct as invisible child windows are detached from their parents in
NS.
* src/nsterm.m (x_set_offset): Offscreen frames have `nil' screen
value, so handle that gracefully.  Child frames with negative left and
top should be positioned relative to the bottom right of the parent
frame.
This commit is contained in:
Alan Third 2018-01-03 13:45:03 +00:00
parent a5f718c4c5
commit f92264fc2a
2 changed files with 32 additions and 18 deletions

View file

@ -1073,11 +1073,11 @@ struct x_output
window or, if there is no parent window, the screen. */
#define NS_PARENT_WINDOW_LEFT_POS(f) \
(FRAME_PARENT_FRAME (f) != NULL \
? [[FRAME_NS_VIEW (f) window] parentWindow].frame.origin.x : 0)
? [FRAME_NS_VIEW (FRAME_PARENT_FRAME (f)) window].frame.origin.x : 0)
#define NS_PARENT_WINDOW_TOP_POS(f) \
(FRAME_PARENT_FRAME (f) != NULL \
? ([[FRAME_NS_VIEW (f) window] parentWindow].frame.origin.y \
+ [[FRAME_NS_VIEW (f) window] parentWindow].frame.size.height \
? ([FRAME_NS_VIEW (FRAME_PARENT_FRAME (f)) window].frame.origin.y \
+ [FRAME_NS_VIEW (FRAME_PARENT_FRAME (f)) window].frame.size.height \
- FRAME_NS_TITLEBAR_HEIGHT (FRAME_PARENT_FRAME (f))) \
: [[[NSScreen screens] objectAtIndex: 0] frame].size.height)

View file

@ -1736,7 +1736,6 @@ -(void)remove
{
NSView *view = FRAME_NS_VIEW (f);
NSArray *screens = [NSScreen screens];
NSScreen *fscreen = [screens objectAtIndex: 0];
NSScreen *screen = [[view window] screen];
NSTRACE ("x_set_offset");
@ -1746,26 +1745,41 @@ -(void)remove
f->left_pos = xoff;
f->top_pos = yoff;
if (view != nil && screen && fscreen)
if (view != nil)
{
f->left_pos = f->size_hint_flags & XNegative
? [screen visibleFrame].size.width + f->left_pos - FRAME_PIXEL_WIDTH (f)
: f->left_pos;
/* We use visibleFrame here to take menu bar into account.
Ideally we should also adjust left/top with visibleFrame.origin. */
if (FRAME_PARENT_FRAME (f) == NULL && screen)
{
f->left_pos = f->size_hint_flags & XNegative
? [screen visibleFrame].size.width + f->left_pos - FRAME_PIXEL_WIDTH (f)
: f->left_pos;
/* We use visibleFrame here to take menu bar into account.
Ideally we should also adjust left/top with visibleFrame.origin. */
f->top_pos = f->size_hint_flags & YNegative
? ([screen visibleFrame].size.height + f->top_pos
- FRAME_PIXEL_HEIGHT (f) - FRAME_NS_TITLEBAR_HEIGHT (f)
- FRAME_TOOLBAR_HEIGHT (f))
: f->top_pos;
f->top_pos = f->size_hint_flags & YNegative
? ([screen visibleFrame].size.height + f->top_pos
- FRAME_PIXEL_HEIGHT (f) - FRAME_NS_TITLEBAR_HEIGHT (f)
- FRAME_TOOLBAR_HEIGHT (f))
: f->top_pos;
#ifdef NS_IMPL_GNUSTEP
if (FRAME_PARENT_FRAME (f) == NULL)
{
if (f->left_pos < 100)
f->left_pos = 100; /* don't overlap menu */
}
#endif
}
else if (FRAME_PARENT_FRAME (f) != NULL)
{
struct frame *parent = FRAME_PARENT_FRAME (f);
/* On X negative values for child frames always result in
positioning relative to the bottom right corner of the
parent frame. */
if (f->left_pos < 0)
f->left_pos = FRAME_PIXEL_WIDTH (parent) - FRAME_PIXEL_WIDTH (f) + f->left_pos;
if (f->top_pos < 0)
f->top_pos = FRAME_PIXEL_HEIGHT (parent) + FRAME_TOOLBAR_HEIGHT (parent)
- FRAME_PIXEL_HEIGHT (f) + f->top_pos;
}
/* Constrain the setFrameTopLeftPoint so we don't move behind the
menu bar. */
NSPoint pt = NSMakePoint (SCREENMAXBOUND (f->left_pos