Fix documentation of 'define-keymap'
* doc/lispref/keymaps.texi (Creating Keymaps) (Changing Key Bindings): Fix typos, improve wording.
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@ -373,14 +373,14 @@ number of keys. Here's a very basic example:
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"C-c C-c" #'quit-window)
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@end lisp
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This function creates a new sparse keymap, defines the two keystrokes
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in @var{pairs}, and returns the new keymap.
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This function creates a new sparse keymap, defines the keystrokes in
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@var{pairs}, and returns the new keymap.
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@var{pairs} is a list of alternating key bindings and key definitions,
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as accepted by @code{keymap-set}. In addition the key can be the
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as accepted by @code{keymap-set}. In addition, the key can be the
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special symbol @code{:menu}, in which case the definition should be a
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menu definition as accepted by @code{easy-menu-define} (@pxref{Easy
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Menu}). Here's a brief example:
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Menu}). Here's a brief example of this usage:
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@lisp
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(define-keymap :full t
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@ -391,37 +391,40 @@ Menu}). Here's a brief example:
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@end lisp
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A number of keywords can be used before the key/definition pairs to
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changes features of the new keymap. If the keyword is missing, the
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default value for the feature is @code{nil}. Here's a list of the
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available keywords:
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change features of the new keymap. If any of the feature keywords is
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missing from the @code{define-keymap} call, the default value for that
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feature is @code{nil}. Here's a list of the available feature
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keywords:
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@table @code
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@item :full
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If non-@code{nil}, create a chartable keymap (as from
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If non-@code{nil}, create a char-table keymap (as from
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@code{make-keymap}) instead of a sparse keymap (as from
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@code{make-sparse-keymap} (@pxref{Creating Keymaps}). A sparse keymap
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is the default.
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@item :parent
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If non-@code{nil}, this should be a keymap to use as the parent
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If non-@code{nil}, the value should be a keymap to use as the parent
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(@pxref{Inheritance and Keymaps}).
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@item :keymap
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If non-@code{nil}, this should be a keymap. Instead of creating a new
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keymap, this keymap is modified instead.
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If non-@code{nil}, the value should be a keymap. Instead of creating
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a new keymap, the specified keymap is modified instead.
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@item :suppress
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If non-@code{nil}, the keymap will be suppressed with
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@code{suppress-keymap} (@pxref{Changing Key Bindings}). If
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@code{nodigits}, treat digits like other chars.
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@code{suppress-keymap} (@pxref{Changing Key Bindings}). By default,
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digits and the minus sign are exempt from suppressing, but if the
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value is @code{nodigits}, this suppresses digits and minus-sign like
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it does with other characters.
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@item :name
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If non-@code{nil}, this should be a string to use as the menu for the
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keymap if you use it as a menu with @code{x-popup-menu} (@pxref{Pop-Up
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Menus}).
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If non-@code{nil}, the value should be a string to use as the menu for
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the keymap if you use it as a menu with @code{x-popup-menu}
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(@pxref{Pop-Up Menus}).
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@item :prefix
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If non-@code{nil}, this should be a symbol to be used as a prefix
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If non-@code{nil}, the value should be a symbol to be used as a prefix
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command (@pxref{Prefix Keys}). If this is the case, this symbol is
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returned by @code{define-keymap} instead of the map itself.
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@end table
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@ -433,13 +436,13 @@ By far, the most common thing to do with a keymap is to bind it to a
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variable. This is what virtually all modes do---a mode called
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@code{foo} almost always has a variable called @code{foo-mode-map}.
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This macro defines @var{name} as a variable, and passes @var{options}
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and @var{pars} to @code{define-keymap}, and uses the result as the
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This macro defines @var{name} as a variable, passes @var{options}
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and @var{pairs} to @code{define-keymap}, and uses the result as the
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default value for the variable.
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@var{options} is like the keywords in @code{define-keymap}, but adds a
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@code{:doc} keyword that says what the doc string for the @var{name}
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variable should be.
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@var{options} is like the keywords in @code{define-keymap}, but
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there's an additional @code{:doc} keyword that provides the doc
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string for the defined variable.
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Here's an example:
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@ -1483,7 +1486,7 @@ keymap. When writing modes, however, you frequently have to bind a
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large number of keys at once, and using @code{keymap-set} on them all
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can be tedious and error-prone. Instead you can use
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@code{define-keymap}, which creates a keymap and binds a number of
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keys. @xref{Creating Keymaps} for details.
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keys. @xref{Creating Keymaps}, for details.
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The function @code{substitute-key-definition} scans a keymap for
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keys that have a certain binding and rebinds them with a different
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