(Resources X): Document more attribute* face resources.
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@ -1171,6 +1171,49 @@ Background color for face @var{face}.
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@item @var{face}.attributeUnderline
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Underline flag for face @var{face}. Use @samp{on} or @samp{true} for
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yes.
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@item @var{face}.attributeFamily
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Font family for face @var{face}.
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@item @var{face}.attributeWidth
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Relative proportional width of the font to use for face @var{face}.
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It should be one of @code{ultra-condensed}, @code{extra-condensed},
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@code{condensed}, @code{semi-condensed}, @code{normal},
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@code{semi-expanded}, @code{expanded}, @code{extra-expanded}, or
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@code{ultra-expanded}.
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@item @var{face}.attributeHeight
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Height of the font to use for face @var{face}: either an integer
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specifying the height in units of 1/10@dmn{pt}, or a floating point
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number that specifies a scale factor to scale the underlying face's
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default font, or a function to be called with the default height which
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will return a new height.
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@item @var{face}.attributeWeight
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A weight to use for the face @var{face}. It must be one of
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@code{ultra-bold}, @code{extra-bold}, @code{bold},
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@code{semi-bold}, @code{normal}, @code{semi-light}, @code{light},
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@code{extra-light}, @code{ultra-light}.
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@item @var{face}.attributeSlant
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The slant to use for the font of face @var{face}. It must be one of
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@code{italic}, @code{oblique}, @code{normal},
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@code{reverse-italic}, or @code{reverse-oblique}.
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@item @var{face}.attributeStrikeThrough
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Whether the face @var{face} should be drawn with a line striking
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through the characters.
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@item @var{face}.attributeOverline
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Whether the characters in the face @var{face} should be overlined.
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@item @var{face}.attributeBox
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Whether to draw a box around the characters in face @var{face}.
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@item @var{face}.attributeInverse
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Whether to display the characters in face @var{face} in inverse
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video.
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@item @var{face}.attributeStipple
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The name of a pixmap data file to use for the stipple pattern, or
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@code{false} to not use stipple for the face @var{face}.
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@item @var{face}.attributeBackgroundPixmap
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The background pixmap for the face @var{face}. Should be a name of a
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pixmap file or @code{false}.
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@item @var{face}.attributeBold
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Whether to draw the characters in the face @var{face} as bold.
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@item @var{face}.attributeItalic
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Whether to draw the characters in the face @var{face} as italic.
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@end table
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@node Lucid Resources
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