(edebug-window-live-p, edebug-window-list)
(edebug-get-displayed-buffer-points): Use walk-windows/some-window instead of cycling through windows with next-window.
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d8aa822b22
commit
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1 changed files with 10 additions and 23 deletions
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@ -327,22 +327,13 @@ A lambda list keyword is a symbol that starts with `&'."
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(defun edebug-window-list ()
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"Return a list of windows, in order of `next-window'."
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;; This doesn't work for epoch.
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(let* ((first-window (selected-window))
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(window-list (list first-window))
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(next (next-window first-window)))
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(while (not (eq next first-window))
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(setq window-list (cons next window-list))
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(setq next (next-window next)))
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(let (window-list)
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(walk-windows (lambda (w) (setq window-list (cons w window-list))))
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(nreverse window-list)))
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(defun edebug-window-live-p (window)
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"Return non-nil if WINDOW is visible."
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(let* ((first-window (selected-window))
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(next (next-window first-window t)))
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(while (not (or (eq next window)
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(eq next first-window)))
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(setq next (next-window next t)))
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(eq next window)))
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(some-window (lambda (w) (eq w window))))
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;; Not used.
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'(defun edebug-two-window-p ()
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@ -433,17 +424,13 @@ Return the result of the last expression in BODY."
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(defun edebug-get-displayed-buffer-points ()
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;; Return a list of buffer point pairs, for all displayed buffers.
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(save-excursion
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(let* ((first-window (selected-window))
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(next (next-window first-window))
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(buffer-point-list nil)
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buffer)
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(while (not (eq next first-window))
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(set-buffer (setq buffer (window-buffer next)))
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(setq buffer-point-list
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(cons (cons buffer (point)) buffer-point-list))
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(setq next (next-window next)))
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buffer-point-list)))
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(let (list)
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(walk-windows (lambda (w)
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(unless (eq w (selected-window))
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(setq list (cons (cons (window-buffer w)
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(window-point w))
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list)))))
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list))
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(defun edebug-set-buffer-points (buffer-points)
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