src/w32term.c: Fix typos in comments.
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811954e3b7
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1 changed files with 9 additions and 7 deletions
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@ -1439,7 +1439,7 @@ x_draw_glyphless_glyph_string_foreground (struct glyph_string *s)
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Nominally, highlight colors for `3d' faces are calculated by
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brightening an object's color by a constant scale factor, but this
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doesn't yield good results for dark colors, so for colors who's
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doesn't yield good results for dark colors, so for colors whose
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brightness is less than this value (on a scale of 0-255) have to
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use an additional additive factor.
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@ -1618,8 +1618,9 @@ x_setup_relief_colors (struct glyph_string *s)
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static void
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w32_draw_relief_rect (struct frame *f,
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int left_x, int top_y, int right_x, int bottom_y, int width,
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int raised_p, int top_p, int bot_p, int left_p, int right_p,
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int left_x, int top_y, int right_x, int bottom_y,
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int width, int raised_p,
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int top_p, int bot_p, int left_p, int right_p,
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RECT *clip_rect)
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{
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int i;
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@ -1880,7 +1881,8 @@ x_draw_image_relief (struct glyph_string *s)
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if (s->hl == DRAW_IMAGE_SUNKEN
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|| s->hl == DRAW_IMAGE_RAISED)
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{
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thick = tool_bar_button_relief >= 0 ? tool_bar_button_relief : DEFAULT_TOOL_BAR_BUTTON_RELIEF;
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thick = tool_bar_button_relief >= 0 ? tool_bar_button_relief
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: DEFAULT_TOOL_BAR_BUTTON_RELIEF;
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raised_p = s->hl == DRAW_IMAGE_RAISED;
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}
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else
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@ -3486,7 +3488,7 @@ my_destroy_window (struct frame * f, HWND hwnd)
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/* Create a scroll bar and return the scroll bar vector for it. W is
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the Emacs window on which to create the scroll bar. TOP, LEFT,
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WIDTH and HEIGHT are.the pixel coordinates and dimensions of the
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WIDTH and HEIGHT are the pixel coordinates and dimensions of the
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scroll bar. */
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static struct scroll_bar *
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@ -3872,7 +3874,7 @@ w32_scroll_bar_handle_click (struct scroll_bar *bar, W32Msg *msg,
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si.fMask = SIF_POS;
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si.nPos = y;
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/* Remember apparent position (we actually lag behind the real
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position, so don't set that directly. */
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position, so don't set that directly). */
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last_scroll_bar_drag_pos = y;
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SetScrollInfo (SCROLL_BAR_W32_WINDOW (bar), SB_CTL, &si, FALSE);
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@ -4771,7 +4773,7 @@ w32_read_socket (struct terminal *terminal, int expected,
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pending_autoraise_frame = 0;
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}
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/* Check which frames are still visisble, if we have enqueued any user
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/* Check which frames are still visible, if we have enqueued any user
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events or been notified of events that may affect visibility. We
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do this here because there doesn't seem to be any direct
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notification from Windows that the visibility of a window has
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