(IT_menu_display): Use STRING_CHAR_ADVANCE instead of a "char *q" to access

menu text and advance through it.  Revert the change that displayed ">"
instead of ASCII character 0x10.
This commit is contained in:
Eli Zaretskii 2008-09-06 11:15:04 +00:00
parent d632fb82ff
commit e779d63012
2 changed files with 15 additions and 8 deletions

View file

@ -1,3 +1,9 @@
2008-09-06 Eli Zaretskii <eliz@gnu.org>
* msdos.c (IT_menu_display): Use STRING_CHAR_ADVANCE instead of a
"char *q" to access menu text and advance through it. Revert the
change that displayed ">" instead of ASCII character 0x10.
2008-09-05 Eli Zaretskii <eliz@gnu.org>
* menu.c (single_menu_item) [!HAVE_BOXES]: Enable emulation of

View file

@ -3556,7 +3556,7 @@ IT_menu_display (XMenu *menu, int y, int x, int pn, int *faces, int disp_help)
{
int i, j, face, width, mx, my, enabled, mousehere, row, col;
struct glyph *text, *p;
char *q;
const unsigned char *q;
struct frame *sf = SELECTED_FRAME();
menu_help_message = NULL;
@ -3590,18 +3590,19 @@ IT_menu_display (XMenu *menu, int y, int x, int pn, int *faces, int disp_help)
p++;
for (j = 0, q = menu->text[i]; *q; j++)
{
if (*q > 26)
unsigned c = STRING_CHAR_ADVANCE (q);
if (c > 26)
{
BUILD_CHAR_GLYPH (*p, *q++, face, 0);
BUILD_CHAR_GLYPH (*p, c, face, 0);
p++;
}
else /* make '^x' */
{
/* FIXME: need to handle non-ASCII characters! */
BUILD_CHAR_GLYPH (*p, '^', face, 0);
p++;
j++;
BUILD_CHAR_GLYPH (*p, *q++ + 64, face, 0);
BUILD_CHAR_GLYPH (*p, c + 64, face, 0);
p++;
}
}
@ -3614,9 +3615,9 @@ IT_menu_display (XMenu *menu, int y, int x, int pn, int *faces, int disp_help)
for (; j < max_width - 2; j++, p++)
BUILD_CHAR_GLYPH (*p, ' ', face, 0);
/* FIXME: should use Unicode codepoint for what Emacs 22.x
displayed here. */
BUILD_CHAR_GLYPH (*p, menu->submenu[i] ? '>' : ' ', face, 0);
/* 16 is the character code of a character that on DOS terminal
produces a nice-looking right-pointing arrow glyph. */
BUILD_CHAR_GLYPH (*p, menu->submenu[i] ? 16 : ' ', face, 0);
p++;
IT_write_glyphs (sf, text, max_width);
}