A more thorough fix for bug#19307
src/xdisp.c (handle_stop, handle_single_display_spec) (next-element_from_image): Don't reset the ignore_overlay_strings_at_pos_p flag here. (next_element_from_buffer): Reset ignore_overlay_strings_at_pos_p here. (next_overlay_string): Set ignore_overlay_strings_at_pos_p here, after we've exhausted all the overlay strings at the current position.
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2 changed files with 21 additions and 16 deletions
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@ -1,3 +1,14 @@
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2015-02-03 Eli Zaretskii <eliz@gnu.org>
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* xdisp.c (handle_stop, handle_single_display_spec)
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(next-element_from_image): Don't reset the
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ignore_overlay_strings_at_pos_p flag here.
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(next_element_from_buffer): Reset ignore_overlay_strings_at_pos_p
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here.
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(next_overlay_string): Set ignore_overlay_strings_at_pos_p here,
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after we've exhausted all the overlay strings at the current
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position. (Bug#19307)
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2015-02-02 Eli Zaretskii <eliz@gnu.org>
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* xdisp.c (set_iterator_to_next): Set value of stop_charpos
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26
src/xdisp.c
26
src/xdisp.c
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@ -3434,7 +3434,6 @@ handle_stop (struct it *it)
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it->dpvec = NULL;
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it->current.dpvec_index = -1;
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handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
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it->ignore_overlay_strings_at_pos_p = 0;
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it->ellipsis_p = 0;
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/* Use face of preceding text for ellipsis (if invisible) */
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@ -3525,7 +3524,6 @@ handle_stop (struct it *it)
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pop_it (it);
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else
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{
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it->ignore_overlay_strings_at_pos_p = true;
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it->string_from_display_prop_p = 0;
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it->from_disp_prop_p = 0;
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handle_overlay_change_p = 0;
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@ -5121,11 +5119,6 @@ handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
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iterate_out_of_display_property (it);
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*position = it->position;
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}
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/* If we were to display this fringe bitmap,
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next_element_from_image would have reset this flag.
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Do the same, to avoid affecting overlays that
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follow. */
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it->ignore_overlay_strings_at_pos_p = 0;
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return 1;
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}
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}
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@ -5145,9 +5138,6 @@ handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
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iterate_out_of_display_property (it);
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*position = it->position;
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}
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if (it)
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/* Reset this flag like next_element_from_image would. */
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it->ignore_overlay_strings_at_pos_p = 0;
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return 1;
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}
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@ -5640,6 +5630,12 @@ next_overlay_string (struct it *it)
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if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
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pop_it (it);
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/* Since we've exhausted overlay strings at this buffer
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position, set the flag to ignore overlays until we move to
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another position. The flag is reset in
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next_element_from_buffer. */
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it->ignore_overlay_strings_at_pos_p = true;
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/* If we're at the end of the buffer, record that we have
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processed the overlay strings there already, so that
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next_element_from_buffer doesn't try it again. */
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@ -7478,10 +7474,6 @@ set_iterator_to_next (struct it *it, int reseat_p)
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reseat_at_next_visible_line_start (it, 1);
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else if (it->dpvec_char_len > 0)
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{
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if (it->method == GET_FROM_STRING
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&& it->current.overlay_string_index >= 0
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&& it->n_overlay_strings > 0)
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it->ignore_overlay_strings_at_pos_p = true;
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it->len = it->dpvec_char_len;
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set_iterator_to_next (it, reseat_p);
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}
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@ -8110,7 +8102,6 @@ static int
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next_element_from_image (struct it *it)
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{
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it->what = IT_IMAGE;
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it->ignore_overlay_strings_at_pos_p = 0;
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return 1;
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}
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@ -8280,6 +8271,7 @@ next_element_from_buffer (struct it *it)
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and handle the last stop_charpos that precedes our
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current position. */
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handle_stop_backwards (it, it->stop_charpos);
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it->ignore_overlay_strings_at_pos_p = false;
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return GET_NEXT_DISPLAY_ELEMENT (it);
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}
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else
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@ -8296,6 +8288,7 @@ next_element_from_buffer (struct it *it)
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it->base_level_stop = it->stop_charpos;
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}
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handle_stop (it);
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it->ignore_overlay_strings_at_pos_p = false;
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return GET_NEXT_DISPLAY_ELEMENT (it);
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}
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}
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@ -8323,6 +8316,7 @@ next_element_from_buffer (struct it *it)
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}
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else
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handle_stop_backwards (it, it->base_level_stop);
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it->ignore_overlay_strings_at_pos_p = false;
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return GET_NEXT_DISPLAY_ELEMENT (it);
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}
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else
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@ -8334,7 +8328,7 @@ next_element_from_buffer (struct it *it)
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/* We moved to the next buffer position, so any info about
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previously seen overlays is no longer valid. */
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it->ignore_overlay_strings_at_pos_p = 0;
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it->ignore_overlay_strings_at_pos_p = false;
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/* Maybe run the redisplay end trigger hook. Performance note:
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This doesn't seem to cost measurable time. */
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