Use run-with-idle-timer instead of debounce for responsive image scaling.
* lisp/emacs-lisp/timer.el (debounce, debounce-reduce): Revert macro addition. https://lists.gnu.org/archive/html/emacs-devel/2019-11/msg01133.html * lisp/image.el (image-increase-size, image-decrease-size): Use run-with-idle-timer. (image--change-size): Rename back from image--change-size-function. * lisp/image-mode.el (image-mode--setup-mode): Remove hooks window-size-change-functions and window-selection-change-functions (bug#32672) (image-fit-to-window): Rename from image--window-change-function. (image--window-state-change): Rename from image--window-change. Use run-with-idle-timer.
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4 changed files with 53 additions and 89 deletions
5
etc/NEWS
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etc/NEWS
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@ -2849,11 +2849,6 @@ doing computations on a decoded time structure), 'make-decoded-time'
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filled out), and 'encoded-time-set-defaults' (which fills in nil
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elements as if it's midnight January 1st, 1970) have been added.
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** New macros 'debounce' and 'debounce-reduce' postpone function call
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until after specified time have elapsed since the last time it was invoked.
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This improves performance of processing events occurring rapidly
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in quick succession.
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** 'define-minor-mode' automatically documents the meaning of ARG.
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+++
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@ -488,50 +488,6 @@ The argument should be a value previously returned by `with-timeout-suspend'."
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If the user does not answer after SECONDS seconds, return DEFAULT-VALUE."
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(with-timeout (seconds default-value)
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(y-or-n-p prompt)))
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(defmacro debounce (secs function)
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"Call FUNCTION after SECS seconds have elapsed.
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Postpone FUNCTION call until after SECS seconds have elapsed since the
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last time it was invoked. On consecutive calls within the interval of
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SECS seconds, cancel all previous calls that occur rapidly in quick succession,
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and execute only the last call. This improves performance of event processing."
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(declare (indent 1) (debug t))
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(let ((timer-sym (make-symbol "timer")))
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`(let (,timer-sym)
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(lambda (&rest args)
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(when (timerp ,timer-sym)
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(cancel-timer ,timer-sym))
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(setq ,timer-sym
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(run-with-timer
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,secs nil (lambda ()
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(apply ,function args))))))))
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(defmacro debounce-reduce (secs initial-state state-function function)
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"Call FUNCTION after SECS seconds have elapsed.
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Postpone FUNCTION call until after SECS seconds have elapsed since the
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last time it was invoked. On consecutive calls within the interval of
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SECS seconds, cancel all previous calls that occur rapidly in quick succession,
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and execute only the last call. This improves performance of event processing.
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STATE-FUNCTION can be used to accumulate the state on consecutive calls
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starting with the value of INITIAL-STATE, and then execute the last call
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with the collected state value."
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(declare (indent 1) (debug t))
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(let ((timer-sym (make-symbol "timer"))
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(state-sym (make-symbol "state")))
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`(let (,timer-sym (,state-sym ,initial-state))
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(lambda (&rest args)
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(setq ,state-sym (apply ,state-function ,state-sym args))
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(when (timerp ,timer-sym)
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(cancel-timer ,timer-sym))
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(setq ,timer-sym
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(run-with-timer
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,secs nil (lambda ()
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(apply ,function (if (listp ,state-sym)
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,state-sym
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(list ,state-sym)))
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(setq ,state-sym ,initial-state))))))))
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(defconst timer-duration-words
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(list (cons "microsec" 0.000001)
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@ -599,9 +599,7 @@ Key bindings:
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(add-hook 'change-major-mode-hook #'image-toggle-display-text nil t)
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(add-hook 'after-revert-hook #'image-after-revert-hook nil t)
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(add-hook 'window-size-change-functions #'image--window-change nil t)
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(add-hook 'window-state-change-functions #'image--window-change nil t)
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(add-hook 'window-selection-change-functions #'image--window-change nil t)
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(add-hook 'window-state-change-functions #'image--window-state-change nil t)
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(run-mode-hooks 'image-mode-hook)
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(let ((image (image-get-display-property))
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@ -860,26 +858,31 @@ Otherwise, display the image by calling `image-mode'."
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(get-buffer-window-list (current-buffer) 'nomini 'visible))
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(image-toggle-display-image)))
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(defvar image--window-change-function
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(debounce 1.0
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(lambda (window)
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(when (window-live-p window)
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(with-current-buffer (window-buffer)
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(when (derived-mode-p 'image-mode)
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(let ((spec (image-get-display-property)))
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(when (eq (car-safe spec) 'image)
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(let* ((image-width (plist-get (cdr spec) :max-width))
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(image-height (plist-get (cdr spec) :max-height))
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(edges (window-inside-pixel-edges window))
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(window-width (- (nth 2 edges) (nth 0 edges)))
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(window-height (- (nth 3 edges) (nth 1 edges))))
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(when (and image-width image-height
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(or (not (= image-width window-width))
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(not (= image-height window-height))))
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(image-toggle-display-image)))))))))))
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(defun image--window-state-change (window)
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;; Wait for a bit of idle-time before actually performing the change,
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;; so as to batch together sequences of closely consecutive size changes.
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;; `image-fit-to-window' just changes one value in a plist. The actual
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;; image resizing happens later during redisplay. So if those
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;; consecutive calls happen without any redisplay between them,
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;; the costly operation of image resizing should happen only once.
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(run-with-idle-timer 1 nil #'image-fit-to-window window))
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(defun image--window-change (window)
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(funcall image--window-change-function window))
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(defun image-fit-to-window (window)
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"Adjust size of image to display it exactly in WINDOW boundaries."
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(when (window-live-p window)
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(with-current-buffer (window-buffer)
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(when (derived-mode-p 'image-mode)
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(let ((spec (image-get-display-property)))
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(when (eq (car-safe spec) 'image)
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(let* ((image-width (plist-get (cdr spec) :max-width))
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(image-height (plist-get (cdr spec) :max-height))
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(edges (window-inside-pixel-edges window))
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(window-width (- (nth 2 edges) (nth 0 edges)))
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(window-height (- (nth 3 edges) (nth 1 edges))))
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(when (and image-width image-height
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(or (not (= image-width window-width))
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(not (= image-height window-height))))
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(image-toggle-display-image)))))))))
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;;; Animated images
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@ -1017,20 +1017,34 @@ has no effect."
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If N is 3, then the image size will be increased by 30%. The
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default is 20%."
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(interactive "P")
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(funcall image--change-size-function
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(if n
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(1+ (/ (prefix-numeric-value n) 10.0))
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1.2)))
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;; Wait for a bit of idle-time before actually performing the change,
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;; so as to batch together sequences of closely consecutive size changes.
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;; `image--change-size' just changes one value in a plist. The actual
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;; image resizing happens later during redisplay. So if those
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;; consecutive calls happen without any redisplay between them,
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;; the costly operation of image resizing should happen only once.
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(run-with-idle-timer 0.3 nil
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#'image--change-size
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(if n
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(1+ (/ (prefix-numeric-value n) 10.0))
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1.2)))
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(defun image-decrease-size (&optional n)
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"Decrease the image size by a factor of N.
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If N is 3, then the image size will be decreased by 30%. The
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default is 20%."
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(interactive "P")
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(funcall image--change-size-function
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(if n
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(- 1 (/ (prefix-numeric-value n) 10.0))
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0.8)))
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;; Wait for a bit of idle-time before actually performing the change,
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;; so as to batch together sequences of closely consecutive size changes.
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;; `image--change-size' just changes one value in a plist. The actual
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;; image resizing happens later during redisplay. So if those
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;; consecutive calls happen without any redisplay between them,
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;; the costly operation of image resizing should happen only once.
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(run-with-idle-timer 0.3 nil
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#'image--change-size
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(if n
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(- 1 (/ (prefix-numeric-value n) 10.0))
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0.8)))
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(defun image-mouse-increase-size (&optional event)
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"Increase the image size using the mouse."
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(plist-put (cdr image) :type 'imagemagick))
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image))
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(defvar image--change-size-function
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(debounce-reduce 0.3 1
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(lambda (state factor)
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(* state factor))
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(lambda (factor)
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(let* ((image (image--get-imagemagick-and-warn))
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(new-image (image--image-without-parameters image))
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(scale (image--current-scaling image new-image)))
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(setcdr image (cdr new-image))
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(plist-put (cdr image) :scale (* scale factor))))))
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(defun image--change-size (factor)
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(let* ((image (image--get-imagemagick-and-warn))
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(new-image (image--image-without-parameters image))
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(scale (image--current-scaling image new-image)))
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(setcdr image (cdr new-image))
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(plist-put (cdr image) :scale (* scale factor))))
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(defun image--image-without-parameters (image)
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(cons (pop image)
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