Fix handling of 8-bit characters in a display table.
This commit is contained in:
parent
b295da4701
commit
d419e1d94e
7 changed files with 196 additions and 257 deletions
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@ -1,3 +1,14 @@
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2010-08-31 Kenichi Handa <handa@m17n.org>
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* international/mule-cmds.el (standard-display-european-internal):
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Setup standard-display-table for 8-bit characters by storing 8-bit
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characters in the element vector.
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* disp-table.el (standard-display-8bit): Setup
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standard-display-table for 8-bit characters by storing 8-bit
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characters in the element vector.
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(standard-display-european): Likewise.
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2010-08-26 Michael Albinus <michael.albinus@gmx.de>
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Sync with Tramp 2.1.19.
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@ -109,11 +109,27 @@ Valid symbols are `truncation', `wrap', `escape', `control',
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;;;###autoload
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(defun standard-display-8bit (l h)
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"Display characters in the range L to H literally."
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"Display characters representing raw bytes in the range L to H literally.
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On a terminal display, each character in the range is displayed
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by sending the corresponding byte directly to the terminal.
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On a graphic display, each character in the range is displayed
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using the default font by a glyph whose code is the corresponding
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byte.
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Note that ASCII printable characters (SPC to TILDA) are displayed
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in the default way after this call."
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(or standard-display-table
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(setq standard-display-table (make-display-table)))
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(if (> h 255)
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(setq h 255))
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(while (<= l h)
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(aset standard-display-table l (if (or (< l ?\s) (>= l 127)) (vector l)))
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(if (< l 128)
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(aset standard-display-table l
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(if (or (< l ?\s) (= l 127)) (vector l)))
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(let ((c (unibyte-char-to-multibyte l)))
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(aset standard-display-table c (vector c))))
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(setq l (1+ l))))
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;;;###autoload
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@ -235,9 +251,12 @@ in `.emacs'."
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(and (null arg)
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(char-table-p standard-display-table)
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;; Test 161, because 160 displays as a space.
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(equal (aref standard-display-table 161) [161])))
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(equal (aref standard-display-table
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(unibyte-char-to-multibyte 161))
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(vector (unibyte-char-to-multibyte 161)))))
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(progn
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(standard-display-default 160 255)
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(standard-display-default
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(unibyte-char-to-multibyte 160) (unibyte-char-to-multibyte 255))
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(unless (or (memq window-system '(x w32 ns)))
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(and (terminal-coding-system)
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(set-terminal-coding-system nil))))
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@ -1953,7 +1953,7 @@ See `set-language-info-alist' for use in programs."
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(> (aref (number-to-string (nth 2 (x-server-version))) 0)
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?3))
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;; Make non-line-break space display as a plain space.
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(aset standard-display-table 160 [32]))
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(aset standard-display-table (unibyte-char-to-multibyte 160) [32]))
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;; Most Windows programs send out apostrophes as \222. Most X fonts
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;; don't contain a character at that position. Map it to the ASCII
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;; apostrophe. [This is actually RIGHT SINGLE QUOTATION MARK,
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@ -1961,7 +1961,7 @@ See `set-language-info-alist' for use in programs."
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;; fonts probably have the appropriate glyph at this position,
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;; so they could use standard-display-8bit. It's better to use a
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;; proper windows-1252 coding system. --fx]
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(aset standard-display-table 146 [39]))))
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(aset standard-display-table (unibyte-char-to-multibyte 146) [39]))))
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(defun set-language-environment-coding-systems (language-name)
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"Do various coding system setups for language environment LANGUAGE-NAME."
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@ -1,3 +1,33 @@
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2010-08-31 Kenichi Handa <handa@m17n.org>
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* dispextern.h (FACE_FOR_CHAR): Use an ASCII face for 8-bit
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characters.
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* term.c (encode_terminal_code): Fix the previous change.
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(produce_glyphs): Don't set it->char_to_display here. Don't
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handle unibyte-display-via-language-environment here.
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(produce_special_glyphs): Set temp_it.char_to_display before
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calling produce_glyphs.
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* xdisp.c (get_next_display_element): Set it->char_to_display
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here. Convert all 8-bit bytes from unibyte buffer/string to 8-bit
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characters.
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(get_overlay_arrow_glyph_row): Set it.char_to_display too before
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calling PRODUCE_GLYPHS.
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(append_space_for_newline): Save and store it->char_to_display.
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Set it->char_to_display before calling PRODUCE_GLYPHS.
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(extend_face_to_end_of_line): Set it->char_to_display before
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calling PRODUCE_GLYPHS.
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(get_glyph_face_and_encoding): Set the glyph code an 8-bit
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character to its byte value.
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(get_char_glyph_code): New function.
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(produce_stretch_glyph): Set it2.char_to_display too before
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calling x_produce_glyphs.
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(x_produce_glyphs): Simplify by using the same code for ASCII and
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non-ASCII characters. Don't set it->char_to_display here. Don't
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handle unibyte-display-via-language-environment here. For a
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charater of no glyph, use font->space_width instead of FONT_WIDTH.
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2010-08-29 Kenichi Handa <handa@m17n.org>
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* term.c (encode_terminal_code): Encode byte chars to the
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@ -1694,7 +1694,7 @@ struct face_cache
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This macro is only meaningful for multibyte character CHAR. */
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#define FACE_FOR_CHAR(F, FACE, CHAR, POS, OBJECT) \
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(ASCII_CHAR_P (CHAR) \
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((ASCII_CHAR_P (CHAR) || CHAR_BYTE8_P (CHAR)) \
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? (FACE)->ascii_face->id \
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: face_for_char ((F), (FACE), (CHAR), (POS), (OBJECT)))
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@ -2131,9 +2131,11 @@ struct it
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composition. */
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struct composition_it cmp_it;
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/* The character to display, possibly translated to multibyte
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if unibyte_display_via_language_environment is set. This
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is set after produce_glyphs has been called. */
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/* The character to display, possibly translated to multibyte if
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multibyte_p is zero or unibyte_display_via_language_environment
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is set. This is set after get_next_display_element has been
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called. If we are setting it->C directly before calling
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PRODUCE_GLYPHS, this should be set beforehand too. */
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int char_to_display;
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/* If what == IT_IMAGE, the id of the image to display. */
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50
src/term.c
50
src/term.c
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@ -695,12 +695,8 @@ encode_terminal_code (src, src_len, coding)
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encode_terminal_src_size);
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buf = encode_terminal_src + nbytes;
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}
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if (CHAR_BYTE8_P (c))
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{
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*buf++ = CHAR_TO_BYTE8 (c);
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nchars++;
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}
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else if (char_charset (c, charset_list, NULL))
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if (CHAR_BYTE8_P (c)
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|| char_charset (c, charset_list, NULL))
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{
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/* Store the multibyte form of C at BUF. */
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buf += CHAR_STRING (c, buf);
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@ -1610,18 +1606,15 @@ produce_glyphs (it)
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goto done;
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}
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/* Maybe translate single-byte characters to multibyte. */
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it->char_to_display = it->c;
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if (it->c >= 040 && it->c < 0177)
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if (it->char_to_display >= 040 && it->char_to_display < 0177)
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{
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it->pixel_width = it->nglyphs = 1;
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if (it->glyph_row)
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append_glyph (it);
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}
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else if (it->c == '\n')
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else if (it->char_to_display == '\n')
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it->pixel_width = it->nglyphs = 0;
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else if (it->c == '\t')
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else if (it->char_to_display == '\t')
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{
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int absolute_x = (it->current_x
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+ it->continuation_lines_width);
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@ -1652,32 +1645,19 @@ produce_glyphs (it)
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it->pixel_width = nspaces;
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it->nglyphs = nspaces;
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}
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else if (CHAR_BYTE8_P (it->c))
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else if (CHAR_BYTE8_P (it->char_to_display))
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{
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if (unibyte_display_via_language_environment
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&& (it->c >= 0240))
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{
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it->char_to_display = BYTE8_TO_CHAR (it->c);
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it->pixel_width = CHAR_WIDTH (it->char_to_display);
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it->nglyphs = it->pixel_width;
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if (it->glyph_row)
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append_glyph (it);
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}
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else
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{
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/* Coming here means that it->c is from display table, thus
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we must send the raw 8-bit byte as is to the terminal.
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Although there's no way to know how many columns it
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occupies on a screen, it is a good assumption that a
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single byte code has 1-column width. */
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it->pixel_width = it->nglyphs = 1;
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if (it->glyph_row)
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append_glyph (it);
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}
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/* Coming here means that we must send the raw 8-bit byte as is
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to the terminal. Although there's no way to know how many
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columns it occupies on a screen, it is a good assumption that
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a single byte code has 1-column width. */
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it->pixel_width = it->nglyphs = 1;
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if (it->glyph_row)
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append_glyph (it);
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}
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else
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{
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it->pixel_width = CHAR_WIDTH (it->c);
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it->pixel_width = CHAR_WIDTH (it->char_to_display);
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it->nglyphs = it->pixel_width;
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if (it->glyph_row)
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else
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abort ();
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temp_it.c = GLYPH_CHAR (glyph);
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temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
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temp_it.face_id = GLYPH_FACE (glyph);
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temp_it.len = CHAR_BYTES (temp_it.c);
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321
src/xdisp.c
321
src/xdisp.c
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@ -5664,11 +5664,24 @@ get_next_display_element (it)
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Lisp_Object dv;
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struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
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enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
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nbsp_or_shy = char_is_other;
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int decoded = it->c;
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nbsp_or_shy = char_is_other;
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int c = it->c; /* This is the character to display. */
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if (! it->multibyte_p && ! ASCII_CHAR_P (c))
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{
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xassert (SINGLE_BYTE_CHAR_P (c));
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if (unibyte_display_via_language_environment)
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{
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c = DECODE_CHAR (unibyte, c);
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if (c < 0)
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c = BYTE8_TO_CHAR (it->c);
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}
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else
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c = BYTE8_TO_CHAR (it->c);
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}
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if (it->dp
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&& (dv = DISP_CHAR_VECTOR (it->dp, it->c),
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&& (dv = DISP_CHAR_VECTOR (it->dp, c),
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VECTORP (dv)))
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{
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struct Lisp_Vector *v = XVECTOR (dv);
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@ -5694,21 +5707,10 @@ get_next_display_element (it)
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goto get_next;
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}
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if (unibyte_display_via_language_environment
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&& !ASCII_CHAR_P (it->c))
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decoded = DECODE_CHAR (unibyte, it->c);
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if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
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{
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if (it->multibyte_p)
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nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
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: it->c == 0xAD ? char_is_soft_hyphen
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: char_is_other);
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else if (unibyte_display_via_language_environment)
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nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
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: decoded == 0xAD ? char_is_soft_hyphen
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: char_is_other);
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}
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if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
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nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
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: c == 0xAD ? char_is_soft_hyphen
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: char_is_other);
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/* Translate control characters into `\003' or `^C' form.
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Control characters coming from a display table entry are
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@ -5716,27 +5718,23 @@ get_next_display_element (it)
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the translation. This could easily be changed but I
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don't believe that it is worth doing.
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If it->multibyte_p is nonzero, non-printable non-ASCII
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characters are also translated to octal form.
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NBSP and SOFT-HYPEN are property translated too.
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If it->multibyte_p is zero, eight-bit characters that
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don't have corresponding multibyte char code are also
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Non-printable characters and raw-byte characters are also
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translated to octal form. */
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if ((it->c < ' '
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if (((c < ' ' || c == 127) /* ASCII control chars */
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? (it->area != TEXT_AREA
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/* In mode line, treat \n, \t like other crl chars. */
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|| (it->c != '\t'
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|| (c != '\t'
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&& it->glyph_row
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&& (it->glyph_row->mode_line_p || it->avoid_cursor_p))
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|| (it->c != '\n' && it->c != '\t'))
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|| (c != '\n' && c != '\t'))
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: (nbsp_or_shy
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|| (it->multibyte_p
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? ! CHAR_PRINTABLE_P (it->c)
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: (! unibyte_display_via_language_environment
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? it->c >= 0x80
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: (decoded >= 0x80 && decoded < 0xA0))))))
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|| CHAR_BYTE8_P (c)
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|| ! CHAR_PRINTABLE_P (c))))
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{
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/* IT->c is a control character which must be displayed
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/* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
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or a non-printable character which must be displayed
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either as '\003' or as `^C' where the '\\' and '^'
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can be defined in the display table. Fill
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IT->ctl_chars with glyphs for what we have to
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@ -5748,7 +5746,7 @@ get_next_display_element (it)
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/* Handle control characters with ^. */
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if (it->c < 128 && it->ctl_arrow_p)
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if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
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{
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int g;
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@ -5781,7 +5779,7 @@ get_next_display_element (it)
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}
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XSETINT (it->ctl_chars[0], g);
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XSETINT (it->ctl_chars[1], it->c ^ 0100);
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XSETINT (it->ctl_chars[1], c ^ 0100);
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ctl_len = 2;
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goto display_control;
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}
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@ -5796,7 +5794,7 @@ get_next_display_element (it)
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face_id = merge_faces (it->f, Qnobreak_space, 0,
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it->face_id);
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it->c = ' ';
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c = ' ';
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XSETINT (it->ctl_chars[0], ' ');
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ctl_len = 1;
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goto display_control;
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@ -5842,7 +5840,6 @@ get_next_display_element (it)
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if (EQ (Vnobreak_char_display, Qt)
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&& nbsp_or_shy == char_is_soft_hyphen)
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{
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it->c = '-';
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XSETINT (it->ctl_chars[0], '-');
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ctl_len = 1;
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goto display_control;
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@ -5854,55 +5851,25 @@ get_next_display_element (it)
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if (nbsp_or_shy)
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{
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XSETINT (it->ctl_chars[0], escape_glyph);
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it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
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XSETINT (it->ctl_chars[1], it->c);
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c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
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XSETINT (it->ctl_chars[1], c);
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ctl_len = 2;
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goto display_control;
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}
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{
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unsigned char str[MAX_MULTIBYTE_LENGTH];
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int len;
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int i;
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char str[10];
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int len, i;
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/* Set IT->ctl_chars[0] to the glyph for `\\'. */
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if (CHAR_BYTE8_P (it->c))
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{
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str[0] = CHAR_TO_BYTE8 (it->c);
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len = 1;
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}
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else if (it->c < 256)
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{
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str[0] = it->c;
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len = 1;
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}
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else
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{
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/* It's an invalid character, which shouldn't
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happen actually, but due to bugs it may
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happen. Let's print the char as is, there's
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not much meaningful we can do with it. */
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str[0] = it->c;
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str[1] = it->c >> 8;
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str[2] = it->c >> 16;
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str[3] = it->c >> 24;
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len = 4;
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}
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if (CHAR_BYTE8_P (c))
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/* Display \200 instead of \17777600. */
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c = CHAR_TO_BYTE8 (c);
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len = sprintf (str, "%03o", c);
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XSETINT (it->ctl_chars[0], escape_glyph);
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for (i = 0; i < len; i++)
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{
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int g;
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XSETINT (it->ctl_chars[i * 4], escape_glyph);
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/* Insert three more glyphs into IT->ctl_chars for
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the octal display of the character. */
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g = ((str[i] >> 6) & 7) + '0';
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XSETINT (it->ctl_chars[i * 4 + 1], g);
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g = ((str[i] >> 3) & 7) + '0';
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XSETINT (it->ctl_chars[i * 4 + 2], g);
|
||||
g = (str[i] & 7) + '0';
|
||||
XSETINT (it->ctl_chars[i * 4 + 3], g);
|
||||
}
|
||||
ctl_len = len * 4;
|
||||
XSETINT (it->ctl_chars[i + 1], str[i]);
|
||||
ctl_len = len + 1;
|
||||
}
|
||||
|
||||
display_control:
|
||||
|
@ -5917,6 +5884,11 @@ get_next_display_element (it)
|
|||
it->ellipsis_p = 0;
|
||||
goto get_next;
|
||||
}
|
||||
it->char_to_display = c;
|
||||
}
|
||||
else if (success_p)
|
||||
{
|
||||
it->char_to_display = it->c;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -5943,7 +5915,8 @@ get_next_display_element (it)
|
|||
: STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
|
||||
: IT_CHARPOS (*it));
|
||||
|
||||
it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
|
||||
it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
|
||||
it->string);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
@ -15871,15 +15844,19 @@ get_overlay_arrow_glyph_row (w, overlay_arrow_string)
|
|||
|
||||
/* Get the next character. */
|
||||
if (multibyte_p)
|
||||
it.c = string_char_and_length (p, &it.len);
|
||||
it.c = it.char_to_display = string_char_and_length (p, &it.len);
|
||||
else
|
||||
it.c = *p, it.len = 1;
|
||||
{
|
||||
it.c = it.char_to_display = *p, it.len = 1;
|
||||
if (! ASCII_CHAR_P (it.c))
|
||||
it.char_to_display = BYTE8_TO_CHAR (it.c);
|
||||
}
|
||||
p += it.len;
|
||||
|
||||
/* Get its face. */
|
||||
ilisp = make_number (p - arrow_string);
|
||||
face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
|
||||
it.face_id = compute_char_face (f, it.c, face);
|
||||
it.face_id = compute_char_face (f, it.char_to_display, face);
|
||||
|
||||
/* Compute its width, get its glyphs. */
|
||||
n_glyphs_before = it.glyph_row->used[TEXT_AREA];
|
||||
|
@ -16078,6 +16055,7 @@ append_space_for_newline (it, default_face_p)
|
|||
append_space_for_newline has been called. */
|
||||
enum display_element_type saved_what = it->what;
|
||||
int saved_c = it->c, saved_len = it->len;
|
||||
int saved_char_to_display = it->char_to_display;
|
||||
int saved_x = it->current_x;
|
||||
int saved_face_id = it->face_id;
|
||||
struct text_pos saved_pos;
|
||||
|
@ -16090,7 +16068,7 @@ append_space_for_newline (it, default_face_p)
|
|||
it->what = IT_CHARACTER;
|
||||
bzero (&it->position, sizeof it->position);
|
||||
it->object = make_number (0);
|
||||
it->c = ' ';
|
||||
it->c = it->char_to_display = ' ';
|
||||
it->len = 1;
|
||||
|
||||
if (default_face_p)
|
||||
|
@ -16111,6 +16089,7 @@ append_space_for_newline (it, default_face_p)
|
|||
it->face_id = saved_face_id;
|
||||
it->len = saved_len;
|
||||
it->c = saved_c;
|
||||
it->char_to_display = saved_char_to_display;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
@ -16190,7 +16169,7 @@ extend_face_to_end_of_line (it)
|
|||
it->what = IT_CHARACTER;
|
||||
bzero (&it->position, sizeof it->position);
|
||||
it->object = make_number (0);
|
||||
it->c = ' ';
|
||||
it->c = it->char_to_display = ' ';
|
||||
it->len = 1;
|
||||
it->face_id = face->id;
|
||||
|
||||
|
@ -19519,7 +19498,12 @@ get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
|
|||
|
||||
if (face->font)
|
||||
{
|
||||
unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
|
||||
unsigned code;
|
||||
|
||||
if (CHAR_BYTE8_P (glyph->u.ch))
|
||||
code = CHAR_TO_BYTE8 (glyph->u.ch);
|
||||
else
|
||||
code = face->font->driver->encode_char (face->font, glyph->u.ch);
|
||||
|
||||
if (code != FONT_INVALID_CODE)
|
||||
STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
|
||||
|
@ -19534,6 +19518,26 @@ get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
|
|||
}
|
||||
|
||||
|
||||
/* Get glyph code of character C in FONT in the two-byte form CHAR2B.
|
||||
Retunr 1 if FONT has a glyph for C, otherwise return 0. */
|
||||
|
||||
static INLINE int
|
||||
get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
|
||||
{
|
||||
unsigned code;
|
||||
|
||||
if (CHAR_BYTE8_P (c))
|
||||
code = CHAR_TO_BYTE8 (c);
|
||||
else
|
||||
code = font->driver->encode_char (font, c);
|
||||
|
||||
if (code == FONT_INVALID_CODE)
|
||||
return 0;
|
||||
STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
/* Fill glyph string S with composition components specified by S->cmp.
|
||||
|
||||
BASE_FACE is the base face of the composition.
|
||||
|
@ -20906,10 +20910,14 @@ produce_stretch_glyph (it)
|
|||
{
|
||||
int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
|
||||
- IT_BYTEPOS (*it));
|
||||
it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
|
||||
it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
|
||||
}
|
||||
else
|
||||
it2.c = *p, it2.len = 1;
|
||||
{
|
||||
it2.c = it2.char_to_display = *p, it2.len = 1;
|
||||
if (! ASCII_CHAR_P (it2.c))
|
||||
it2.char_to_display = BYTE8_TO_CHAR (it2.c);
|
||||
}
|
||||
|
||||
it2.glyph_row = NULL;
|
||||
it2.what = IT_CHARACTER;
|
||||
|
@ -21083,49 +21091,12 @@ x_produce_glyphs (it)
|
|||
if (it->what == IT_CHARACTER)
|
||||
{
|
||||
XChar2b char2b;
|
||||
struct font *font;
|
||||
struct face *face = FACE_FROM_ID (it->f, it->face_id);
|
||||
struct font_metrics *pcm;
|
||||
int font_not_found_p;
|
||||
struct font *font = face->font;
|
||||
int font_not_found_p = font == NULL;
|
||||
struct font_metrics *pcm = NULL;
|
||||
int boff; /* baseline offset */
|
||||
/* We may change it->multibyte_p upon unibyte<->multibyte
|
||||
conversion. So, save the current value now and restore it
|
||||
later.
|
||||
|
||||
Note: It seems that we don't have to record multibyte_p in
|
||||
struct glyph because the character code itself tells whether
|
||||
or not the character is multibyte. Thus, in the future, we
|
||||
must consider eliminating the field `multibyte_p' in the
|
||||
struct glyph. */
|
||||
int saved_multibyte_p = it->multibyte_p;
|
||||
|
||||
/* Maybe translate single-byte characters to multibyte, or the
|
||||
other way. */
|
||||
it->char_to_display = it->c;
|
||||
if (!ASCII_BYTE_P (it->c)
|
||||
&& ! it->multibyte_p)
|
||||
{
|
||||
if (SINGLE_BYTE_CHAR_P (it->c)
|
||||
&& unibyte_display_via_language_environment)
|
||||
{
|
||||
struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
|
||||
|
||||
/* get_next_display_element assures that this decoding
|
||||
never fails. */
|
||||
it->char_to_display = DECODE_CHAR (unibyte, it->c);
|
||||
it->multibyte_p = 1;
|
||||
it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
|
||||
-1, Qnil);
|
||||
face = FACE_FROM_ID (it->f, it->face_id);
|
||||
}
|
||||
}
|
||||
|
||||
/* Get font to use. Encode IT->char_to_display. */
|
||||
get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
|
||||
&char2b, it->multibyte_p, 0);
|
||||
font = face->font;
|
||||
|
||||
font_not_found_p = font == NULL;
|
||||
if (font_not_found_p)
|
||||
{
|
||||
/* When no suitable font found, display an empty box based
|
||||
|
@ -21145,16 +21116,12 @@ x_produce_glyphs (it)
|
|||
boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
|
||||
}
|
||||
|
||||
if (it->char_to_display >= ' '
|
||||
&& (!it->multibyte_p || it->char_to_display < 128))
|
||||
if (it->char_to_display != '\n' && it->char_to_display != '\t')
|
||||
{
|
||||
/* Either unibyte or ASCII. */
|
||||
int stretched_p;
|
||||
|
||||
it->nglyphs = 1;
|
||||
|
||||
pcm = get_per_char_metric (it->f, font, &char2b);
|
||||
|
||||
if (it->override_ascent >= 0)
|
||||
{
|
||||
it->ascent = it->override_ascent;
|
||||
|
@ -21167,6 +21134,15 @@ x_produce_glyphs (it)
|
|||
it->descent = FONT_DESCENT (font) - boff;
|
||||
}
|
||||
|
||||
if (! font_not_found_p
|
||||
&& get_char_glyph_code (it->char_to_display, font, &char2b))
|
||||
{
|
||||
pcm = get_per_char_metric (it->f, font, &char2b);
|
||||
if (pcm->width == 0
|
||||
&& pcm->rbearing == 0 && pcm->lbearing == 0)
|
||||
pcm = NULL;
|
||||
}
|
||||
|
||||
if (pcm)
|
||||
{
|
||||
it->phys_ascent = pcm->ascent + boff;
|
||||
|
@ -21178,7 +21154,7 @@ x_produce_glyphs (it)
|
|||
it->glyph_not_available_p = 1;
|
||||
it->phys_ascent = it->ascent;
|
||||
it->phys_descent = it->descent;
|
||||
it->pixel_width = FONT_WIDTH (font);
|
||||
it->pixel_width = font->space_width;
|
||||
}
|
||||
|
||||
if (it->constrain_row_ascent_descent_p)
|
||||
|
@ -21352,7 +21328,7 @@ x_produce_glyphs (it)
|
|||
}
|
||||
}
|
||||
}
|
||||
else if (it->char_to_display == '\t')
|
||||
else /* i.e. (it->char_to_display == '\t') */
|
||||
{
|
||||
if (font->space_width > 0)
|
||||
{
|
||||
|
@ -21383,85 +21359,6 @@ x_produce_glyphs (it)
|
|||
it->nglyphs = 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* A multi-byte character. Assume that the display width of the
|
||||
character is the width of the character multiplied by the
|
||||
width of the font. */
|
||||
|
||||
/* If we found a font, this font should give us the right
|
||||
metrics. If we didn't find a font, use the frame's
|
||||
default font and calculate the width of the character by
|
||||
multiplying the width of font by the width of the
|
||||
character. */
|
||||
|
||||
pcm = get_per_char_metric (it->f, font, &char2b);
|
||||
|
||||
if (font_not_found_p || !pcm)
|
||||
{
|
||||
int char_width = CHAR_WIDTH (it->char_to_display);
|
||||
|
||||
if (char_width == 0)
|
||||
/* This is a non spacing character. But, as we are
|
||||
going to display an empty box, the box must occupy
|
||||
at least one column. */
|
||||
char_width = 1;
|
||||
it->glyph_not_available_p = 1;
|
||||
it->pixel_width = font->space_width * char_width;
|
||||
it->phys_ascent = FONT_BASE (font) + boff;
|
||||
it->phys_descent = FONT_DESCENT (font) - boff;
|
||||
}
|
||||
else
|
||||
{
|
||||
it->pixel_width = pcm->width;
|
||||
it->phys_ascent = pcm->ascent + boff;
|
||||
it->phys_descent = pcm->descent - boff;
|
||||
if (it->glyph_row
|
||||
&& (pcm->lbearing < 0
|
||||
|| pcm->rbearing > pcm->width))
|
||||
it->glyph_row->contains_overlapping_glyphs_p = 1;
|
||||
}
|
||||
it->nglyphs = 1;
|
||||
it->ascent = FONT_BASE (font) + boff;
|
||||
it->descent = FONT_DESCENT (font) - boff;
|
||||
if (face->box != FACE_NO_BOX)
|
||||
{
|
||||
int thick = face->box_line_width;
|
||||
|
||||
if (thick > 0)
|
||||
{
|
||||
it->ascent += thick;
|
||||
it->descent += thick;
|
||||
}
|
||||
else
|
||||
thick = - thick;
|
||||
|
||||
if (it->start_of_box_run_p)
|
||||
it->pixel_width += thick;
|
||||
if (it->end_of_box_run_p)
|
||||
it->pixel_width += thick;
|
||||
}
|
||||
|
||||
/* If face has an overline, add the height of the overline
|
||||
(1 pixel) and a 1 pixel margin to the character height. */
|
||||
if (face->overline_p)
|
||||
it->ascent += overline_margin;
|
||||
|
||||
take_vertical_position_into_account (it);
|
||||
|
||||
if (it->ascent < 0)
|
||||
it->ascent = 0;
|
||||
if (it->descent < 0)
|
||||
it->descent = 0;
|
||||
|
||||
if (it->glyph_row)
|
||||
append_glyph (it);
|
||||
if (it->pixel_width == 0)
|
||||
/* We assure that all visible glyphs have at least 1-pixel
|
||||
width. */
|
||||
it->pixel_width = 1;
|
||||
}
|
||||
it->multibyte_p = saved_multibyte_p;
|
||||
}
|
||||
else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
|
||||
{
|
||||
|
@ -21557,7 +21454,7 @@ x_produce_glyphs (it)
|
|||
}
|
||||
else
|
||||
{
|
||||
width = FONT_WIDTH (font);
|
||||
width = font->space_width;
|
||||
ascent = FONT_BASE (font);
|
||||
descent = FONT_DESCENT (font);
|
||||
lbearing = 0;
|
||||
|
|
Loading…
Add table
Reference in a new issue