Modify preemptive redisplay to be based on periodic checks for input.
(PERIODIC_PREEMPTION_CHECKING): Define to 1 iff EMACS_HAS_USECS. (Vredisplay_preemption_period): New variable. (syms_of_display): DEFVAR_LISP and initialize it. (preemption_period, preemption_next_check): New variables. (update_frame, update_single_window): Initialize them based on Vredisplay_preemption_period if !force_p. (update_window, update_frame_1): Use them to determine when to check for input.
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1 changed files with 104 additions and 4 deletions
108
src/dispnew.c
108
src/dispnew.c
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@ -192,6 +192,28 @@ struct window *frame_row_to_window P_ ((struct window *, int));
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int redisplay_dont_pause;
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/* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
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are supported, so we can check for input during redisplay at
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regular intervals. */
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#ifdef EMACS_HAS_USECS
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#define PERIODIC_PREEMPTION_CHECKING 1
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#else
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#define PERIODIC_PREEMPTION_CHECKING 0
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#endif
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#if PERIODIC_PREEMPTION_CHECKING
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/* If a number (float), check for user input every N seconds. */
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Lisp_Object Vredisplay_preemption_period;
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/* Redisplay preemption timers. */
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static EMACS_TIME preemption_period;
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static EMACS_TIME preemption_next_check;
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#endif
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/* Nonzero upon entry to redisplay means do not assume anything about
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current contents of actual terminal frame; clear and redraw it. */
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@ -3820,6 +3842,22 @@ update_frame (f, force_p, inhibit_hairy_id_p)
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int paused_p;
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struct window *root_window = XWINDOW (f->root_window);
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#if PERIODIC_PREEMPTION_CHECKING
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if (!force_p && NUMBERP (Vredisplay_preemption_period))
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{
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EMACS_TIME tm;
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double p = XFLOATINT (Vredisplay_preemption_period);
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int sec, usec;
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sec = (int) p;
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usec = (p - sec) * 1000000;
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EMACS_GET_TIME (tm);
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EMACS_SET_SECS_USECS (preemption_period, sec, usec);
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EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
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}
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#endif
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if (FRAME_WINDOW_P (f))
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{
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/* We are working on window matrix basis. All windows whose
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@ -3952,6 +3990,22 @@ update_single_window (w, force_p)
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/* Record that this is not a frame-based redisplay. */
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set_frame_matrix_frame (NULL);
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#if PERIODIC_PREEMPTION_CHECKING
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if (!force_p && NUMBERP (Vredisplay_preemption_period))
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{
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EMACS_TIME tm;
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double p = XFLOATINT (Vredisplay_preemption_period);
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int sec, usec;
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sec = (int) p;
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usec = (p - sec) * 1000000;
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EMACS_GET_TIME (tm);
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EMACS_SET_SECS_USECS (preemption_period, sec, usec);
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EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
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}
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#endif
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/* Update W. */
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update_begin (f);
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update_window (w, force_p);
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@ -4107,7 +4161,9 @@ update_window (w, force_p)
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{
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struct glyph_matrix *desired_matrix = w->desired_matrix;
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int paused_p;
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#if !PERIODIC_PREEMPTION_CHECKING
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int preempt_count = baud_rate / 2400 + 1;
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#endif
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extern int input_pending;
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extern Lisp_Object do_mouse_tracking;
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#if GLYPH_DEBUG
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@ -4119,8 +4175,13 @@ update_window (w, force_p)
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/* Check pending input the first time so that we can quickly return. */
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if (redisplay_dont_pause)
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force_p = 1;
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else
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#if PERIODIC_PREEMPTION_CHECKING
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else if (NILP (Vredisplay_preemption_period))
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force_p = 1;
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#else
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else if (!force_p)
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detect_input_pending_ignore_squeezables ();
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#endif
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/* If forced to complete the update, or if no input is pending, do
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the update. */
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@ -4192,9 +4253,22 @@ update_window (w, force_p)
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detect_input_pending. If it's done too often,
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scrolling large windows with repeated scroll-up
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commands will too quickly pause redisplay. */
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#if PERIODIC_PREEMPTION_CHECKING
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if (!force_p)
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{
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EMACS_TIME tm, dif;
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EMACS_GET_TIME (tm);
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EMACS_SUB_TIME (dif, preemption_next_check, tm);
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if (EMACS_TIME_NEG_P (dif))
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{
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EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
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detect_input_pending_ignore_squeezables ();
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}
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}
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#else
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if (!force_p && ++n_updated % preempt_count == 0)
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detect_input_pending_ignore_squeezables ();
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#endif
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changed_p |= update_window_line (w, vpos,
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&mouse_face_overwritten_p);
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@ -5145,11 +5219,16 @@ update_frame_1 (f, force_p, inhibit_id_p)
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if (redisplay_dont_pause)
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force_p = 1;
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#if PERIODIC_PREEMPTION_CHECKING
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else if (NILP (Vredisplay_preemption_period))
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force_p = 1;
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#else
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else if (!force_p && detect_input_pending_ignore_squeezables ())
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{
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pause = 1;
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goto do_pause;
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}
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#endif
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/* If we cannot insert/delete lines, it's no use trying it. */
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if (!line_ins_del_ok)
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@ -5200,8 +5279,22 @@ update_frame_1 (f, force_p, inhibit_id_p)
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}
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}
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if ((i - 1) % preempt_count == 0)
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#if PERIODIC_PREEMPTION_CHECKING
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if (!force_p)
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{
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EMACS_TIME tm, dif;
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EMACS_GET_TIME (tm);
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EMACS_SUB_TIME (dif, preemption_next_check, tm);
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if (EMACS_TIME_NEG_P (dif))
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{
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EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
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detect_input_pending_ignore_squeezables ();
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}
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}
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#else
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if (!force_p && (i - 1) % preempt_count == 0)
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detect_input_pending_ignore_squeezables ();
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#endif
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update_frame_line (f, i);
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}
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@ -6936,7 +7029,14 @@ See `buffer-display-table' for more information. */);
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doc: /* *Non-nil means update isn't paused when input is detected. */);
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redisplay_dont_pause = 0;
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/* Initialize `window-system', unless init_display already decided it. */
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#if PERIODIC_PREEMPTION_CHECKING
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DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
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doc: /* *The period in seconds between checking for input during redisplay.
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If input is detected, redisplay is pre-empted, and the input is processed.
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If nil, never pre-empt redisplay. */);
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Vredisplay_preemption_period = make_float (0.10);
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#endif
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#ifdef CANNOT_DUMP
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if (noninteractive)
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#endif
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