Allow different randomization of shapes in Tetris

* lisp/play/tetris.el (tetris-allow-repetitions): New user option.
(tetris--shuffle, tetris--seven-bag): New functions.
(tetris-new-shape): Use the option.

* Added 7 bag randomizer for tetris
A piece is selected from the bag and removed each time we want a piece
When the bag is empty, refill the bag with the seven piece and shuffle it

Copyright-paperwork-exempt: yes
This commit is contained in:
Timothee Denizou 2022-06-21 21:50:15 +02:00 committed by Lars Ingebrigtsen
parent 3833ce16af
commit ca6c8fc72c

View file

@ -117,6 +117,13 @@ If the return value is a number, it is used as the timer period."
"Y position of top left of playing area."
:type 'number)
(defcustom tetris-allow-repetitions t
"If non-nil, use a random selection for each shape.
If nil, put the shapes into a bag and select without putting
back (until empty, when the bag is repopulated."
:type 'boolean
:version "29.1")
(defvar tetris-next-x (+ (* 2 tetris-top-left-x) tetris-width)
"X position of next shape.")
@ -233,6 +240,7 @@ each one of its four blocks.")
(defvar-local tetris-pos-x 0)
(defvar-local tetris-pos-y 0)
(defvar-local tetris-paused nil)
(defvar-local tetris--bag nil)
;; ;;;;;;;;;;;;; keymaps ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
@ -341,10 +349,23 @@ each one of its four blocks.")
(let ((period (tetris-get-tick-period)))
(if period (gamegrid-set-timer period))))
(defun tetris--shuffle (sequence)
(cl-loop for i from (length sequence) downto 2
do (cl-rotatef (elt sequence (random i))
(elt sequence (1- i))))
sequence)
(defun tetris--seven-bag ()
(when (not tetris--bag)
(setq tetris--bag (tetris--shuffle (list 0 1 2 3 4 5 6))))
(pop tetris--bag))
(defun tetris-new-shape ()
(setq tetris-shape tetris-next-shape)
(setq tetris-rot 0)
(setq tetris-next-shape (random 7))
(setq tetris-next-shape (if tetris-allow-repetitions
(tetris--seven-bag)
(random 7)))
(setq tetris-pos-x (/ (- tetris-width (tetris-shape-width)) 2))
(setq tetris-pos-y 0)
(if (tetris-test-shape)