A few further fixes of window internals description
* doc/lispref/internals.texi (Window Internals): Add a few more items and clarify description of some others.
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2 changed files with 143 additions and 81 deletions
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@ -2049,45 +2049,76 @@ if that window no longer displays this buffer.
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The frame that this window is on, as a Lisp object.
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@item mini
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Non-zero if this window is a minibuffer window.
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Non-zero if this window is a minibuffer window, a window showing the
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minibuffer or the echo area.
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@item pseudo_window_p
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@cindex pseudo window
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Non-zero if this window is a @dfn{pseudo window}. A pseudo window is
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either a window used to display the menu bar or the tool bar (when
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Emacs uses toolkits that don't display their own menu bar and tool
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bar) or a window showing a tooltip on a tooltip frame. Pseudo windows
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are in general not accessible from Lisp code.
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@item parent
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Internally, Emacs arranges windows in a tree; each group of siblings has
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a parent window whose area includes all the siblings. This field points
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to a window's parent, as a Lisp object.
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Internally, Emacs arranges windows in a tree; each group of siblings
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has a parent window whose area includes all the siblings. This field
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points to the window's parent in that tree, as a Lisp object. For the
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root window of the tree and a minibuffer window this is always
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@code{nil}.
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Parent windows do not display buffers, and play little role in display
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except to shape their child windows. Emacs Lisp programs usually have
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no access to the parent windows; they operate on the windows at the
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except to shape their child windows. Emacs Lisp programs cannot
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directly manipulate parent windows; they operate on the windows at the
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leaves of the tree, which actually display buffers.
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@item contents
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For a leaf window and windows showing a tooltip, this is the buffer,
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as a Lisp object, that the window is displaying. For an internal
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(``parent'') window, this is its first child window. For a pseudo
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window showing a menu or tool bar this is @code{nil}. It is also
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@code{nil} for a window that has been deleted.
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@item next
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@itemx prev
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The next sibling and previous sibling of this window. @code{next} is
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@code{nil} if the window is the right-most or bottom-most in its group;
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@code{prev} is @code{nil} if it is the left-most or top-most in its
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group. Whether the sibling is left/right or up/down is determined by
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the @code{horizontal} field: if it's non-zero, the siblings are
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arranged horizontally.
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The next and previous sibling of this window as Lisp objects.
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@code{next} is @code{nil} if the window is the right-most or
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bottom-most in its group; @code{prev} is @code{nil} if it is the
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left-most or top-most in its group. Whether the sibling is left/right
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or up/down is determined by the @code{horizontal} field of the
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sibling's parent: if it's non-zero, the siblings are arranged
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horizontally.
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As a special case, @code{next} of a frame's root window points to the
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frame's minibuffer window, provided this is not a minibuffer-only or
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minibuffer-less frame. On such frames @code{prev} of the minibuffer
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window points to that frame's root window. In any other case, the
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root window's @code{next} and the minibuffer window's (if present)
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@code{prev} fields are @code{nil}.
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@item left_col
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The left-hand edge of the window, measured in columns, relative to the
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leftmost column in the frame (column 0).
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leftmost column (column 0) of the window's native frame.
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@item top_line
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The top edge of the window, measured in lines, relative to the topmost
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line in the frame (line 0).
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line (line 0) of the window's native frame.
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@item pixel_left
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@itemx pixel_top
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The left-hand and top edges of this window, measured in pixels,
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relative to the top-left corner (0, 0) of the window's native frame.
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@item total_cols
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@itemx total_lines
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The width and height of the window, measured in columns and lines
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respectively. The width includes the scroll bar and fringes, and/or
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the separator line on the right of the window (if any).
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The total width and height of the window, measured in columns and
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lines respectively. The values include scroll bars and fringes,
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dividers and/or the separator line on the right of the window (if
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any).
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@item contents
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For leaf windows, this is the buffer, as a Lisp object, that the
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window is displaying. For an internal (``parent'') window, this is
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its child window. It can also be @code{nil}, for a pseudo-window.
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@item pixel_width;
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@itemx pixel_height;
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The total width and height of the window measured in pixels.
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@item start
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A marker pointing to the position in the buffer that is the first
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@ -2141,8 +2172,14 @@ in this window.
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A non-zero value means the window's buffer was modified when the
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window was last updated.
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@item vertical_scroll_bar
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This window's vertical scroll bar, a Lisp object.
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@item vertical_scroll_bar_type
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@itemx horizontal_scroll_bar_type
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The types of this window's vertical and horizontal scroll bars.
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@item scroll_bar_width
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@itemx scroll_bar_height
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The width of this window's vertical scroll bar and the height of this
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window's horizontal scroll bar, in pixels.
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@item left_margin_cols
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@itemx right_margin_cols
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@ -2226,6 +2263,14 @@ Vertical scroll amount, in pixels. Normally, this is 0.
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@item dedicated
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Non-@code{nil} if this window is dedicated to its buffer.
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@item combination_limit
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This window's combination limit, meaningful only for a parent window.
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If this is @code{t}, then it is not allowed to delete this window and
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recombine its child windows with other siblings of this window.
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@item window_parameters
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The alist of this window's parameters.
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@item display_table
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The window's display table, or @code{nil} if none is specified for it.
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@ -2250,11 +2295,6 @@ the line number as long as the window shows that buffer.
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The column number currently displayed in this window's mode line, or
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@minus{}1 if column numbers are not being displayed.
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@item pseudo_window_p
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This is non-zero for windows that display the menu bar and the tool
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bar (when Emacs uses toolkits that don't display their own menu bar
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and tool bar).
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@item current_matrix
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@itemx desired_matrix
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Glyph matrices describing the current and desired display of this window.
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128
src/window.h
128
src/window.h
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@ -24,57 +24,69 @@ along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */
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INLINE_HEADER_BEGIN
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/* Windows are allocated as if they were vectors, but then the
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Lisp data type is changed to Lisp_Window. They are garbage
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collected along with the vectors.
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/* Windows are allocated as if they were vectors, but then the Lisp
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data type is changed to Lisp_Window. They are garbage collected along
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with the vectors.
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All windows in use are arranged into a tree, with pointers up and down.
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Windows that are leaves of the tree are actually displayed
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and show the contents of buffers. Windows that are not leaves
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are used for representing the way groups of leaf windows are
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arranged on the frame. Leaf windows never become non-leaves.
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They are deleted only by calling delete-window on them (but
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this can be done implicitly). Combination windows can be created
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and deleted at any time.
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Windows that are leaves of the tree are actually displayed and show
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the contents of buffers. Windows that are not leaves are used for
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representing the way groups of leaf windows are arranged on the frame.
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Leaf windows never become non-leaves. They are deleted only by
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calling `delete-window' on them (but this can be done implicitly).
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Non-leaf windows never become leaf windows and can be created and
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deleted at any time by the window management code. Non-leaf windows
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can be seen but not directly manipulated by Lisp functions.
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A leaf window has a buffer stored in contents field and markers in its start
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and pointm fields. Non-leaf windows have nil in the latter two fields.
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A leaf window has a buffer stored in its contents field and markers in
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its 'start' and 'pointm' fields. Non-leaf windows have nil in the
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latter two fields. Non-leaf windows are either vertical or horizontal
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combinations.
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Non-leaf windows are either vertical or horizontal combinations.
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A vertical combination window has children that are arranged on the
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frame one above the next. Its 'contents' field points to the
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uppermost child. The 'parent' field of each of the children points to
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the vertical combination window. The 'next' field of each child
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points to the child below it, or is nil for the lowest child. The
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'prev' field of each child points to the child above it, or is nil for
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the highest child.
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A vertical combination window has children that are arranged on the frame
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one above the next. Its contents field points to the uppermost child.
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The parent field of each of the children points to the vertical
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combination window. The next field of each child points to the
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child below it, or is nil for the lowest child. The prev field
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of each child points to the child above it, or is nil for the
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highest child.
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A horizontal combination window has children that are arranged side by
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side. Its 'contents' field points to the leftmost child. In each
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child the 'next' field points to the child to the right and the 'prev'
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field points to the child to the left.
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A horizontal combination window has children that are side by side.
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Its contents field points to the leftmost child. In each child
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the next field points to the child to the right and the prev field
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points to the child to the left.
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On each frame there are at least one and at most two windows which
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have nil as parent. The second of these, if present, is the frame's
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minibuffer window and shows the minibuffer or the echo area. The
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first one manages the remaining frame area and is called the frame's
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root window. Different windows can be the root at different times;
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initially the root window is a leaf window, but if more windows are
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created, then that leaf window ceases to be root and a newly made
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combination window becomes the root instead.
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The children of a vertical combination window may be leaf windows
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or horizontal combination windows. The children of a horizontal
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combination window may be leaf windows or vertical combination windows.
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On frames which have an ordinary window and a minibuffer window,
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'prev' of the minibuffer window is the root window and 'next' of the
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root window is the minibuffer window. On minibuffer-less frames there
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is only a root window and 'next' of the root window is nil. On
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minibuffer-only frames, the root window and the minibuffer window are
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one and the same, so its 'prev' and 'next' members are nil. In any
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case, 'prev' of a root window and 'next' of a minibuffer window are
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always nil.
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At the top of the tree are two windows which have nil as parent.
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The second of these is minibuf_window. The first one manages all
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the frame area that is not minibuffer, and is called the root window.
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Different windows can be the root at different times;
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initially the root window is a leaf window, but if more windows
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are created then that leaf window ceases to be root and a newly
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made combination window becomes root instead.
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In Lisp parlance, leaf windows are called "live windows" and non-leaf
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windows are called "internal windows". Together, live and internal
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windows form the set of "valid windows". A window that has been
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deleted is considered "dead" regardless of whether it formerly was a
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leaf or a non-leaf window. A dead window has its 'contents' field set
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to nil.
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In any case, on screens which have an ordinary window and a
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minibuffer, prev of the minibuf window is the root window and next of
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the root window is the minibuf window. On minibufferless screens or
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minibuffer-only screens, the root window and the minibuffer window are
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one and the same, so its prev and next members are nil.
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A dead window has its contents field set to nil. */
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Frames may also contain pseudo windows, windows that are not exposed
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directly to Lisp code. Pseudo windows are currently either used to
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display the menu bar or the tool bar (when Emacs uses toolkits that
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don't display their own menu bar and tool bar) or a tooltip in a
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tooltip frame (when tooltips are not display by the toolkit). */
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struct cursor_pos
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{
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@ -95,29 +107,39 @@ struct window
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/* Following (to right or down) and preceding (to left or up)
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child at same level of tree. Whether this is left/right or
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up/down is determined by the 'horizontal' flag, see below.
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A minibuffer window has the frame's root window pointed by 'prev'. */
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up/down is determined by the parent window's 'horizontal' flag,
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see below. On a frame that is neither a minibuffer-only nor a
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minibuffer-less frame, 'next' of the root window points to the
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frame's minibuffer window and 'prev' of the minibuffer window
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points to the frame's root window. In all other cases, 'next'
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of the root window and 'prev' of the minibuffer window, if
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present, are nil. 'prev' of the root window and 'next' of the
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minibuffer window are always nil. */
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Lisp_Object next;
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Lisp_Object prev;
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/* The window this one is a child of. For a minibuffer window: nil. */
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/* The window this one is a child of. For the root and a
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minibuffer window this is always nil. */
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Lisp_Object parent;
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/* The normal size of the window. These are fractions, but we do
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not use C doubles to avoid creating new Lisp_Float objects while
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interfacing Lisp in Fwindow_normal_size. */
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/* The "normal" size of the window. These are fractions, but we
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do not use C doubles to avoid creating new Lisp_Float objects
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while interfacing Lisp in Fwindow_normal_size. */
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Lisp_Object normal_lines;
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Lisp_Object normal_cols;
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/* New sizes of the window. Note that Lisp code may set new_normal
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to something beyond an integer, so C int can't be used here. */
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/* The new sizes of the window as proposed by the window resizing
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functions. Note that Lisp code may set new_normal to something
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beyond an integer, so C int can't be used here. */
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Lisp_Object new_total;
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Lisp_Object new_normal;
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Lisp_Object new_pixel;
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/* For a leaf window: a buffer; for an internal window: a window;
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for a pseudo-window (such as menu bar or tool bar): nil. It is
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a buffer for a minibuffer window as well. */
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/* For a leaf window or a tooltip window this is the buffer shown
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in the window; for a combination window this is the first of
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its child windows; for a pseudo window showing the menu bar or
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tool bar this is nil. It is a buffer for a minibuffer window
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as well. */
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Lisp_Object contents;
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/* A marker pointing to where in the text to start displaying.
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@ -192,7 +214,7 @@ struct window
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/* The two Lisp_Object fields below are marked in a special way,
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which is why they're placed after `current_matrix'. */
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/* Alist of <buffer, window-start, window-point> triples listing
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/* A list of <buffer, window-start, window-point> triples listing
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buffers previously shown in this window. */
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Lisp_Object prev_buffers;
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/* List of buffers re-shown in this window. */
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