Fix "emacs -nw" on MS-Windows
* src/w32term.c (w32_flip_buffers_if_dirty): Do nothing if F is
not a GUI frame. This avoids rare crashes in "emacs -nw".
* src/w32console.c (initialize_w32_display): Set the
ENABLE_EXTENDED_FLAGS bit in 'prev_console_mode'.
(cherry picked from commit e1970c99f0
)
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parent
396b49871a
commit
c22d0ae2dd
2 changed files with 7 additions and 2 deletions
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@ -705,6 +705,10 @@ initialize_w32_display (struct terminal *term, int *width, int *height)
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/* Remember original console settings. */
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keyboard_handle = GetStdHandle (STD_INPUT_HANDLE);
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GetConsoleMode (keyboard_handle, &prev_console_mode);
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/* Make sure ENABLE_EXTENDED_FLAGS is set in console settings,
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otherwise restoring the original setting of ENABLE_MOUSE_INPUT
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will not work. */
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prev_console_mode |= ENABLE_EXTENDED_FLAGS;
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prev_screen = GetStdHandle (STD_OUTPUT_HANDLE);
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@ -776,12 +776,13 @@ w32_buffer_flipping_unblocked_hook (struct frame *f)
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/* Flip buffers on F if drawing has happened. This function is not
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called to flush the display connection of a frame (which doesn't
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exist on MS Windows), but also called in some situations in
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exist on MS Windows), but is called in some situations in
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minibuf.c to make the contents of the back buffer visible. */
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void
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w32_flip_buffers_if_dirty (struct frame *f)
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{
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if (FRAME_OUTPUT_DATA (f)->paint_buffer
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if (FRAME_W32_P (f) /* do nothing in TTY frames */
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&& FRAME_OUTPUT_DATA (f)->paint_buffer
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&& FRAME_OUTPUT_DATA (f)->paint_buffer_dirty
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&& !f->garbaged && !buffer_flipping_blocked_p ())
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w32_show_back_buffer (f);
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