Fix backward scrolling in buffers with header-line
* src/window.c (window_scroll_pixel_based): Account for the header-line when comparing Y coordinate with the last_visible_y. (Bug#29325)
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1 changed files with 9 additions and 3 deletions
12
src/window.c
12
src/window.c
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@ -5355,6 +5355,9 @@ window_scroll_pixel_based (Lisp_Object window, int n, bool whole, bool noerror)
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/* We moved the window start towards BEGV, so PT may be now
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in the scroll margin at the bottom. */
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move_it_to (&it, PT, -1,
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/* We subtract WINDOW_HEADER_LINE_HEIGHT because
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it.y is relative to the bottom of the header
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line, see above. */
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(it.last_visible_y - WINDOW_HEADER_LINE_HEIGHT (w)
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- partial_line_height (&it) - this_scroll_margin - 1),
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-1,
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@ -5392,11 +5395,14 @@ window_scroll_pixel_based (Lisp_Object window, int n, bool whole, bool noerror)
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/* See if point is on a partially visible line at the end. */
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if (it.what == IT_EOB)
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partial_p = it.current_y + it.ascent + it.descent > it.last_visible_y;
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partial_p =
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it.current_y + it.ascent + it.descent
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> it.last_visible_y - WINDOW_HEADER_LINE_HEIGHT (w);
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else
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{
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move_it_by_lines (&it, 1);
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partial_p = it.current_y > it.last_visible_y;
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partial_p =
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it.current_y > it.last_visible_y - WINDOW_HEADER_LINE_HEIGHT (w);
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}
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if (charpos == PT && !partial_p
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@ -5415,7 +5421,7 @@ window_scroll_pixel_based (Lisp_Object window, int n, bool whole, bool noerror)
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goal_y = this_scroll_margin;
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SET_TEXT_POS_FROM_MARKER (start, w->start);
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start_display (&it, w, start);
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/* It would be wrong to subtract CURRENT_HEADER_LINE_HEIGHT
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/* It would be wrong to subtract WINDOW_HEADER_LINE_HEIGHT
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here because we called start_display again and did not
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alter it.current_y this time. */
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move_it_to (&it, -1, window_scroll_pixel_based_preserve_x,
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