Do not set LD_LIBRARY_PATH during Android initialization
* doc/emacs/android.texi (Android Environment): Adjust documentation to match. * java/org/gnu/emacs/EmacsNoninteractive.java (main1): New function. Remove initialization of EmacsNative hither. (main): Acquire an ApplicationInfo or LoadedApk, as the case may be on the host system, derive a ClassLoader from the result, and load and call `main1' from within this class loader. * src/android-emacs.c (main): * src/android.c (setEmacsParams): Do not override LD_LIBRARY_PATH or set EMACS_LD_LIBRARY_PATH. This enables Emacs to execute subprocesses in certain "fortified" Android systems, amongst other things.
This commit is contained in:
parent
04bf3172f0
commit
b00fc31dd1
4 changed files with 147 additions and 147 deletions
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@ -378,20 +378,18 @@ definition documents, so your mileage may vary.
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@cindex EMACS_CLASS_PATH environment variable, Android
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Even when the location of the @command{libandroid-emacs.so} command is
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known in advance, special configuration is required to run Emacs from
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known in advance, special preparation is required to run Emacs from
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elsewhere than a subprocess of an existing Emacs session, as it must be
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made to understand the location of resources and shared libraries in or
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extracted from the installed application package. The OS command
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@command{pm path org.gnu.emacs} will print the location of the
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application package, and the adjacent @file{lib} directory will hold
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shared libraries extracted from the same, though the said command must
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be invoked in a peculiar manner to satisfy system restrictions on
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communication between pseudoterminal devices created by user
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applications and system services such as the package manager, which is
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to say, with the standard IO streams redirected to a real file or a
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pipe. Such values, once established, must be specified in the
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environment variables @code{EMACS_CLASS_PATH} and
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@code{EMACS_LD_LIBRARY_PATH}, so that this sample shell script may be
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application package, though the said command must be invoked in a
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peculiar manner to satisfy system restrictions on communication between
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pseudoterminal devices created by user applications and system services
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such as the package manager, which is to say, with the standard IO
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streams redirected to a real file or a pipe. This value, once
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established, must be specified in the environment variables
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@code{EMACS_CLASS_PATH}, so that this sample shell script may be
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installed as @code{emacs} in any location that is accessible:
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@example
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@ -400,7 +398,6 @@ installed as @code{emacs} in any location that is accessible:
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package_name=`pm path org.gnu.emacs 2>/dev/null </dev/null \
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| sed 's/^package://'`
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emacs=
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ld_path=
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EMACS_CLASS_PATH=$package_name
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for libdir in `dirname $package_name`/lib/*; do
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@ -409,10 +406,7 @@ for libdir in `dirname $package_name`/lib/*; do
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&& emacs="$libdir"/libandroid-emacs.so
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done
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EMACS_LD_LIBRARY_PATH=$ld_path
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export EMACS_CLASS_PATH
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export EMACS_LD_LIBRARY_PATH
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test -x "$emacs" || exit 1
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exec $emacs "$@@"
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@end example
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@ -30,37 +30,69 @@
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/* Noninteractive Emacs.
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This is the class that libandroid-emacs.so starts.
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libandroid-emacs.so figures out the system classpath, then starts
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dalvikvm with the framework jars.
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At that point, dalvikvm calls main, which sets up the main looper,
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creates an ActivityThread and attaches it to the main thread.
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Then, it obtains an application context for the LoadedApk in the
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application thread.
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Finally, it obtains the necessary context specific objects and
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initializes Emacs. */
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When started, libandroid-emacs.so invokes `app_process(64)' with a
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command line placing Emacs's classes.dex file in the JVM class path,
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which in turn transfers control to `main'. `main' creates a context,
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which may be likened to a connection to the system server, and a
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class loader derived from Emacs's application package, which it loads
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beforehand. From this class loader, it loads another instance of
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itself, and invokes `main1', to ensure the execution of
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`EmacsNative''s static initializer within the application class
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loader, where a proper library search path is in effect. */
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@SuppressWarnings ("unchecked")
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public final class EmacsNoninteractive
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{
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/* Prepare Emacs for startup and call `initEmacs'. This function is
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called in an instance of `EmacsNoninteractive' loaded by the APK
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ClassLoader acquired in `main', which guarantees that shared
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libraries in the APK will be considered in resolving shared
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libraries for `EmacsNative'. */
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public static void
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main1 (String[] args, Context context)
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throws Exception
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{
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AssetManager assets;
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String filesDir, libDir, cacheDir;
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/* Don't actually start the looper or anything. Instead, obtain
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an AssetManager. */
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assets = context.getAssets ();
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/* Now configure Emacs. The class path should already be set. */
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filesDir = context.getFilesDir ().getCanonicalPath ();
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libDir = EmacsService.getLibraryDirectory (context);
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cacheDir = context.getCacheDir ().getCanonicalPath ();
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EmacsNative.setEmacsParams (assets, filesDir,
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libDir, cacheDir, 0.0f,
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0.0f, 0.0f, null, null,
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Build.VERSION.SDK_INT);
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/* Now find the dump file that Emacs should use, if it has already
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been dumped. */
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EmacsApplication.findDumpFile (context);
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/* Start Emacs. */
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EmacsNative.initEmacs (args, EmacsApplication.dumpFileName);
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}
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public static void
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main (String[] args)
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{
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Object activityThread, loadedApk;
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Class activityThreadClass, loadedApkClass, contextImplClass;
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Class compatibilityInfoClass;
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Class compatibilityInfoClass, emacsNoninteractiveClass;
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Method method;
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Context context;
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AssetManager assets;
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String filesDir, libDir, cacheDir;
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ClassLoader classLoader;
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Looper.prepare ();
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context = null;
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assets = null;
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filesDir = libDir = cacheDir = null;
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loadedApkClass = null;
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classLoader = null;
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try
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{
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/* Create and attach the activity thread. */
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activityThread = method.invoke (null);
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context = null;
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/* Now get an LoadedApk. */
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@ -82,99 +113,88 @@ public final class EmacsNoninteractive
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}
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catch (ClassNotFoundException exception)
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{
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/* Android 2.2 has no LoadedApk class, but fortunately it
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does not need to be used, since contexts can be
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directly created. */
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/* Android 2.2 has no LoadedApk class; the several following
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statements will load a context and an
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ActivityThread.PackageInfo, as is appropriate on this
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system. */
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}
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loadedApkClass = null;
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contextImplClass = Class.forName ("android.app.ContextImpl");
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/* Get a LoadedApk or ActivityThread.PackageInfo. How to do
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this varies by Android version. On Android 2.3.3 and
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earlier, there is no ``compatibilityInfo'' argument to
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getPackageInfo. */
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method = activityThreadClass.getDeclaredMethod ("getSystemContext");
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if (Build.VERSION.SDK_INT <= Build.VERSION_CODES.GINGERBREAD_MR1)
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{
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method
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= activityThreadClass.getMethod ("getPackageInfo",
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String.class,
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int.class);
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loadedApk = method.invoke (activityThread, "org.gnu.emacs",
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(Context.CONTEXT_INCLUDE_CODE
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| Context.CONTEXT_IGNORE_SECURITY));
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}
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else
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{
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compatibilityInfoClass
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= Class.forName ("android.content.res.CompatibilityInfo");
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method
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= activityThreadClass.getMethod ("getPackageInfo",
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String.class,
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compatibilityInfoClass,
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int.class);
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loadedApk = method.invoke (activityThread, "org.gnu.emacs",
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null, (Context.CONTEXT_INCLUDE_CODE
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| Context.CONTEXT_IGNORE_SECURITY));
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}
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if (loadedApk == null)
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throw new RuntimeException ("getPackageInfo returned NULL");
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/* If loadedApkClass remains NULL, substitute the class of
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the object returned by getPackageInfo. */
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if (loadedApkClass == null)
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loadedApkClass = loadedApk.getClass ();
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/* Now, get a context. */
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contextImplClass = Class.forName ("android.app.ContextImpl");
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try
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{
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method
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= contextImplClass.getDeclaredMethod ("createAppContext",
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activityThreadClass,
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loadedApkClass);
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method.setAccessible (true);
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context = (Context) method.invoke (null, activityThread,
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loadedApk);
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}
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catch (NoSuchMethodException exception)
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{
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/* Older Android versions don't have createAppContext, but
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instead require creating a ContextImpl, and then
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calling createPackageContext. */
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method
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= activityThreadClass.getDeclaredMethod ("getSystemContext");
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context = (Context) method.invoke (activityThread);
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method = contextImplClass.getDeclaredMethod ("createPackageContext",
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String.class,
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int.class);
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method
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= contextImplClass.getDeclaredMethod ("createPackageContext",
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String.class,
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int.class);
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method.setAccessible (true);
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context = (Context) method.invoke (context, "org.gnu.emacs",
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0);
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}
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/* If the context has not already been created, then do what
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is appropriate for newer versions of Android. */
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/* Retrieve the LoadedApk's class loader and execute the
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remaining portion of the start-up process within its version
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of EmacsNoninteractive, which will indicate to the system
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that it must load shared libraries from the APK's library
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search path. */
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if (context == null)
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{
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/* Get a LoadedApk. How to do this varies by Android version.
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On Android 2.3.3 and earlier, there is no
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``compatibilityInfo'' argument to getPackageInfo. */
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if (Build.VERSION.SDK_INT
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<= Build.VERSION_CODES.GINGERBREAD_MR1)
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{
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method
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= activityThreadClass.getMethod ("getPackageInfo",
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String.class,
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int.class);
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loadedApk = method.invoke (activityThread, "org.gnu.emacs",
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0);
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}
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else
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{
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compatibilityInfoClass
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= Class.forName ("android.content.res.CompatibilityInfo");
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method
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= activityThreadClass.getMethod ("getPackageInfo",
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String.class,
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compatibilityInfoClass,
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int.class);
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loadedApk = method.invoke (activityThread, "org.gnu.emacs",
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null, 0);
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}
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if (loadedApk == null)
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throw new RuntimeException ("getPackageInfo returned NULL");
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/* Now, get a context. */
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contextImplClass = Class.forName ("android.app.ContextImpl");
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try
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{
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method
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= contextImplClass.getDeclaredMethod ("createAppContext",
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activityThreadClass,
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loadedApkClass);
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method.setAccessible (true);
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context = (Context) method.invoke (null, activityThread,
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loadedApk);
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}
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catch (NoSuchMethodException exception)
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{
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/* Older Android versions don't have createAppContext, but
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instead require creating a ContextImpl, and then
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calling createPackageContext. */
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method
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= activityThreadClass.getDeclaredMethod ("getSystemContext");
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context = (Context) method.invoke (activityThread);
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method
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= contextImplClass.getDeclaredMethod ("createPackageContext",
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String.class,
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int.class);
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method.setAccessible (true);
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context = (Context) method.invoke (context, "org.gnu.emacs",
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0);
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}
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}
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/* Don't actually start the looper or anything. Instead, obtain
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an AssetManager. */
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assets = context.getAssets ();
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/* Now configure Emacs. The class path should already be set. */
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filesDir = context.getFilesDir ().getCanonicalPath ();
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libDir = EmacsService.getLibraryDirectory (context);
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cacheDir = context.getCacheDir ().getCanonicalPath ();
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method = loadedApkClass.getDeclaredMethod ("getClassLoader");
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classLoader = (ClassLoader) method.invoke (loadedApk);
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}
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catch (Exception e)
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{
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System.exit (1);
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}
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EmacsNative.setEmacsParams (assets, filesDir,
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libDir, cacheDir, 0.0f,
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0.0f, 0.0f, null, null,
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Build.VERSION.SDK_INT);
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/* Now find the dump file that Emacs should use, if it has already
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been dumped. */
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EmacsApplication.findDumpFile (context);
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/* Start Emacs. */
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EmacsNative.initEmacs (args, EmacsApplication.dumpFileName);
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try
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{
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emacsNoninteractiveClass
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= classLoader.loadClass ("org.gnu.emacs.EmacsNoninteractive");
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method = emacsNoninteractiveClass.getMethod ("main1", String[].class,
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Context.class);
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method.setAccessible (true);
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method.invoke (null, args, context);
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}
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catch (Exception e)
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{
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System.err.println ("Internal error during startup: " + e);
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e.printStackTrace ();
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System.exit (1);
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}
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}
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};
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@ -37,7 +37,7 @@ main (int argc, char **argv)
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{
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char **args;
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int i;
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char *bootclasspath, *emacs_class_path, *ld_library_path;
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char *bootclasspath, *emacs_class_path;
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/* Allocate enough to hold the arguments to app_process. */
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args = alloca ((10 + argc) * sizeof *args);
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@ -63,15 +63,6 @@ main (int argc, char **argv)
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return 1;
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}
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/* Restore LD_LIBRARY_PATH to its original value, the app library
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directory, to guarantee that it is possible for Java to find the
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Emacs C code later. */
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ld_library_path = getenv ("EMACS_LD_LIBRARY_PATH");
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if (ld_library_path)
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setenv ("LD_LIBRARY_PATH", ld_library_path, 1);
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if (asprintf (&bootclasspath, "-Djava.class.path=%s",
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emacs_class_path) < 0)
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{
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@ -1338,7 +1338,7 @@ NATIVE_NAME (setEmacsParams) (JNIEnv *env, jobject object,
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int pipefd[2];
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pthread_t thread;
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const char *java_string;
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const char *java_string, *tem;
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struct stat statb;
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#ifdef THREADS_ENABLED
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@ -1491,15 +1491,6 @@ NATIVE_NAME (setEmacsParams) (JNIEnv *env, jobject object,
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EmacsNoninteractive can be found. */
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setenv ("EMACS_CLASS_PATH", android_class_path, 1);
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/* Set LD_LIBRARY_PATH to an appropriate value. */
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setenv ("LD_LIBRARY_PATH", android_lib_dir, 1);
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/* EMACS_LD_LIBRARY_PATH records the location of the app library
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directory. android-emacs refers to this, since users have valid
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reasons for changing LD_LIBRARY_PATH to a value that precludes
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the possibility of Java locating libemacs later. */
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setenv ("EMACS_LD_LIBRARY_PATH", android_lib_dir, 1);
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/* If the system is Android 5.0 or later, set LANG to en_US.utf8,
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which is understood by the C library. In other instances set it
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to C, a meaningless value, for good measure. */
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