Fix display of R2L lines and cursor motion in bidi buffers.

xdisp.c (find_row_end): New function, refactored from display_line.
 (display_line): Use it.
 (extend_face_to_end_of_line): In almost-filled rows, extend only
 if the row is R2L and not continued.
 (display_line): Fix prepending of truncation glyphs to R2L rows.
 Preserve overlay and string info in row->end.
 (insert_left_trunc_glyphs): Support addition of left truncation
 glyphs to R2L rows.
 (set_cursor_from_row): Don't place cursor on the vertical border
 glyph between adjacent windows.  Fix a crash when a display string
 is continued to the next line.  Don't return zero if cursor was
 found by `cursor' property of a display string.
 (try_cursor_movement): Don't assume that row->end == (row+1)->start,
 test for that explicitly.
This commit is contained in:
Eli Zaretskii 2010-05-01 21:11:20 +03:00
commit af7c7572ce
2 changed files with 226 additions and 137 deletions

View file

@ -1,3 +1,23 @@
2010-05-01 Eli Zaretskii <eliz@gnu.org>
Miscellaneous fixes of bidi display.
* xdisp.c (find_row_end): New function, refactored from
display_line.
(display_line): Use it.
(extend_face_to_end_of_line): In almost-filled rows, extend only
if the row is R2L and not continued.
(display_line): Fix prepending of truncation glyphs to R2L rows.
Preserve overlay and string info in row->end.
(insert_left_trunc_glyphs): Support addition of left truncation
glyphs to R2L rows.
(set_cursor_from_row): Don't place cursor on the vertical border
glyph between adjacent windows. Fix a crash when a display string
is continued to the next line. Don't return zero if cursor was
found by `cursor' property of a display string.
(try_cursor_movement): Don't assume that row->end == (row+1)->start,
test for that explicitly.
2010-05-01 Glenn Morris <rgm@gnu.org>
* Makefile.in (gmallocobj, rallocobj, vmlimitobj): Initialize to null,

View file

@ -12776,6 +12776,13 @@ set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
rightmost glyph. Case in point: an empty last line that is
part of an R2L paragraph. */
cursor = end - 1;
/* Avoid placing the cursor on the last glyph of the row, where
on terminal frames we hold the vertical border between
adjacent windows. */
if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
&& !WINDOW_RIGHTMOST_P (w)
&& cursor == row->glyphs[LAST_AREA] - 1)
cursor--;
x = -1; /* will be computed below, at label compute_x */
}
@ -13015,7 +13022,8 @@ set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
cursor = glyph;
for (glyph += incr;
EQ (glyph->object, str);
(row->reversed_p ? glyph > stop : glyph < stop)
&& EQ (glyph->object, str);
glyph += incr)
{
Lisp_Object cprop;
@ -13055,8 +13063,9 @@ set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
/* If we reached the end of the line, and END was from a string,
the cursor is not on this line. */
if (glyph == end
&& STRINGP ((glyph - incr)->object)
if (cursor == NULL
&& (row->reversed_p ? glyph <= end : glyph >= end)
&& STRINGP (end->object)
&& row->continued_p)
return 0;
}
@ -13714,11 +13723,14 @@ try_cursor_movement (window, startp, scroll_step)
++row;
}
/* The end position of a row equals the start position
of the next row. If PT is there, we would rather
display it in the next line. */
/* If the end position of a row equals the start
position of the next row, and PT is at that position,
we would rather display cursor in the next line. */
while (MATRIX_ROW_BOTTOM_Y (row) < last_y
&& MATRIX_ROW_END_CHARPOS (row) == PT
&& row < w->current_matrix->rows
+ w->current_matrix->nrows - 1
&& MATRIX_ROW_START_CHARPOS (row+1) == PT
&& !cursor_row_p (w, row))
++row;
@ -16737,24 +16749,61 @@ insert_left_trunc_glyphs (it)
produce_special_glyphs (&truncate_it, IT_TRUNCATION);
/* Overwrite glyphs from IT with truncation glyphs. */
from = truncate_it.glyph_row->glyphs[TEXT_AREA];
end = from + truncate_it.glyph_row->used[TEXT_AREA];
to = it->glyph_row->glyphs[TEXT_AREA];
toend = to + it->glyph_row->used[TEXT_AREA];
while (from < end)
*to++ = *from++;
/* There may be padding glyphs left over. Overwrite them too. */
while (to < toend && CHAR_GLYPH_PADDING_P (*to))
if (!it->glyph_row->reversed_p)
{
from = truncate_it.glyph_row->glyphs[TEXT_AREA];
end = from + truncate_it.glyph_row->used[TEXT_AREA];
to = it->glyph_row->glyphs[TEXT_AREA];
toend = to + it->glyph_row->used[TEXT_AREA];
while (from < end)
*to++ = *from++;
}
if (to > toend)
it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
/* There may be padding glyphs left over. Overwrite them too. */
while (to < toend && CHAR_GLYPH_PADDING_P (*to))
{
from = truncate_it.glyph_row->glyphs[TEXT_AREA];
while (from < end)
*to++ = *from++;
}
if (to > toend)
it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
}
else
{
/* In R2L rows, overwrite the last (rightmost) glyphs, and do
that back to front. */
end = truncate_it.glyph_row->glyphs[TEXT_AREA];
from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
toend = it->glyph_row->glyphs[TEXT_AREA];
to = toend + it->glyph_row->used[TEXT_AREA] - 1;
while (from >= end && to >= toend)
*to-- = *from--;
while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
{
from =
truncate_it.glyph_row->glyphs[TEXT_AREA]
+ truncate_it.glyph_row->used[TEXT_AREA] - 1;
while (from >= end && to >= toend)
*to-- = *from--;
}
if (from >= end)
{
/* Need to free some room before prepending additional
glyphs. */
int move_by = from - end + 1;
struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
for ( ; g >= g0; g--)
g[move_by] = *g;
while (from >= end)
*to-- = *from--;
it->glyph_row->used[TEXT_AREA] += move_by;
}
}
}
@ -16946,8 +16995,13 @@ extend_face_to_end_of_line (it)
/* If line is already filled, do nothing. Non window-system frames
get a grace of one more ``pixel'' because their characters are
1-``pixel'' wide, so they hit the equality too early. */
if (it->current_x >= it->last_visible_x + !FRAME_WINDOW_P (f))
1-``pixel'' wide, so they hit the equality too early. This grace
is needed only for R2L rows that are not continued, to produce
one extra blank where we could display the cursor. */
if (it->current_x >= it->last_visible_x
+ (!FRAME_WINDOW_P (f)
&& it->glyph_row->reversed_p
&& !it->glyph_row->continued_p))
return;
/* Face extension extends the background and box of IT->face_id
@ -17368,6 +17422,123 @@ unproduce_glyphs (it, n)
glyph[-n] = *glyph;
}
/* Find the positions in a bidi-reordered ROW to serve as ROW->start
and ROW->end. */
static struct display_pos
find_row_end (it, row)
struct it *it;
struct glyph_row *row;
{
/* FIXME: Revisit this when glyph ``spilling'' in continuation
lines' rows is implemented for bidi-reordered rows. */
EMACS_INT min_pos = ZV + 1, max_pos = 0;
struct glyph *g;
struct it save_it;
struct text_pos tpos;
struct display_pos row_end = it->current;
for (g = row->glyphs[TEXT_AREA];
g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
g++)
{
if (BUFFERP (g->object))
{
if (g->charpos > 0 && g->charpos < min_pos)
min_pos = g->charpos;
if (g->charpos > max_pos)
max_pos = g->charpos;
}
}
/* Empty lines have a valid buffer position at their first
glyph, but that glyph's OBJECT is zero, as if it didn't come
from a buffer. If we didn't find any valid buffer positions
in this row, maybe we have such an empty line. */
if (max_pos == 0 && row->used[TEXT_AREA])
{
for (g = row->glyphs[TEXT_AREA];
g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
g++)
{
if (INTEGERP (g->object))
{
if (g->charpos > 0 && g->charpos < min_pos)
min_pos = g->charpos;
if (g->charpos > max_pos)
max_pos = g->charpos;
}
}
}
/* ROW->start is the value of min_pos, the minimal buffer position
we have in ROW. */
if (min_pos <= ZV)
{
/* Avoid calling the costly CHAR_TO_BYTE if possible. */
if (min_pos != row->start.pos.charpos)
SET_TEXT_POS (row->start.pos, min_pos, CHAR_TO_BYTE (min_pos));
if (max_pos == 0)
max_pos = min_pos;
}
/* For ROW->end, we need the position that is _after_ max_pos, in
the logical order, unless we are at ZV. */
if (row->ends_at_zv_p)
{
if (!row->used[TEXT_AREA])
row->start.pos = row_end.pos;
}
else if (row->used[TEXT_AREA] && max_pos)
{
int at_eol_p;
SET_TEXT_POS (tpos, max_pos, CHAR_TO_BYTE (max_pos));
save_it = *it;
it->bidi_p = 0;
reseat (it, tpos, 0);
if (!get_next_display_element (it))
abort (); /* this row cannot be at ZV, see above */
at_eol_p = ITERATOR_AT_END_OF_LINE_P (it);
set_iterator_to_next (it, 1);
row_end = it->current;
/* If the character at max_pos is not a newline and the
characters at max_pos+1 is a newline, skip that newline as
well. Note that this may skip some invisible text. */
if (!at_eol_p
&& get_next_display_element (it)
&& ITERATOR_AT_END_OF_LINE_P (it))
{
set_iterator_to_next (it, 1);
/* Record the position after the newline of a continued row.
We will need that to set ROW->end of the last row
produced for a continued line. */
if (row->continued_p)
save_it.eol_pos = it->current.pos;
else
{
row_end = it->current;
save_it.eol_pos.charpos = save_it.eol_pos.bytepos = 0;
}
}
else if (!row->continued_p
&& MATRIX_ROW_CONTINUATION_LINE_P (row)
&& it->eol_pos.charpos > 0)
{
/* Last row of a continued line. Use the position recorded
in IT->eol_pos, to the effect that the newline belongs to
this row, not to the row which displays the character
with the largest buffer position before the newline. */
row_end.pos = it->eol_pos;
it->eol_pos.charpos = it->eol_pos.bytepos = 0;
}
*it = save_it;
/* The members of ROW->end that are not taken from buffer
positions are copied from IT->current. */
row_end.string_pos = it->current.string_pos;
row_end.overlay_string_index = it->current.overlay_string_index;
row_end.dpvec_index = it->current.dpvec_index;
}
return row_end;
}
/* Construct the glyph row IT->glyph_row in the desired matrix of
IT->w from text at the current position of IT. See dispextern.h
@ -17386,7 +17557,6 @@ display_line (it)
int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
int wrap_row_phys_ascent, wrap_row_phys_height;
int wrap_row_extra_line_spacing;
struct display_pos row_end;
int cvpos;
/* We always start displaying at hpos zero even if hscrolled. */
@ -17815,10 +17985,14 @@ display_line (it)
for (i = 0; i < row->used[TEXT_AREA]; i++)
if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
break;
/* Remove padding glyphs at the front of ROW, to
/* Remove any padding glyphs at the front of ROW, to
make room for the truncation glyphs we will be
adding below. */
unproduce_glyphs (it, i);
adding below. The loop below always inserts at
least one truncation glyph, so also remove the
last glyph added to ROW. */
unproduce_glyphs (it, i + 1);
/* Adjust i for the loop below. */
i = row->used[TEXT_AREA] - (i + 1);
}
for (n = row->used[TEXT_AREA]; i < n; ++i)
@ -17910,118 +18084,13 @@ display_line (it)
compute_line_metrics (it);
/* Remember the position at which this line ends. */
row->end = row_end = it->current;
row->end = it->current;
/* ROW->start and ROW->end must be the smallest and the largest
buffer positions in ROW. But if ROW was bidi-reordered, these
two positions can be anywhere in the row, so we must rescan all
of the ROW's glyphs to find them. */
if (it->bidi_p)
{
/* ROW->start and ROW->end must be the smallest and largest
buffer positions in ROW. But if ROW was bidi-reordered,
these two positions can be anywhere in the row, so we must
rescan all of the ROW's glyphs to find them. */
/* FIXME: Revisit this when glyph ``spilling'' in continuation
lines' rows is implemented for bidi-reordered rows. */
EMACS_INT min_pos = ZV + 1, max_pos = 0;
struct glyph *g;
struct it save_it;
struct text_pos tpos;
for (g = row->glyphs[TEXT_AREA];
g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
g++)
{
if (BUFFERP (g->object))
{
if (g->charpos > 0 && g->charpos < min_pos)
min_pos = g->charpos;
if (g->charpos > max_pos)
max_pos = g->charpos;
}
}
/* Empty lines have a valid buffer position at their first
glyph, but that glyph's OBJECT is zero, as if it didn't come
from a buffer. If we didn't find any valid buffer positions
in this row, maybe we have such an empty line. */
if (min_pos == ZV + 1 && row->used[TEXT_AREA])
{
for (g = row->glyphs[TEXT_AREA];
g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
g++)
{
if (INTEGERP (g->object))
{
if (g->charpos > 0 && g->charpos < min_pos)
min_pos = g->charpos;
if (g->charpos > max_pos)
max_pos = g->charpos;
}
}
}
if (min_pos <= ZV)
{
if (min_pos != row->start.pos.charpos)
{
row->start.pos.charpos = min_pos;
row->start.pos.bytepos = CHAR_TO_BYTE (min_pos);
}
if (max_pos == 0)
max_pos = min_pos;
}
/* For ROW->end, we need the position that is _after_ max_pos,
in the logical order, unless we are at ZV. */
if (row->ends_at_zv_p)
{
row_end = row->end = it->current;
if (!row->used[TEXT_AREA])
{
row->start.pos.charpos = row_end.pos.charpos;
row->start.pos.bytepos = row_end.pos.bytepos;
}
}
else if (row->used[TEXT_AREA] && max_pos)
{
SET_TEXT_POS (tpos, max_pos, CHAR_TO_BYTE (max_pos));
save_it = *it;
it->bidi_p = 0;
reseat (it, tpos, 0);
if (!get_next_display_element (it))
abort (); /* row at ZV was already handled above */
set_iterator_to_next (it, 1);
row_end = it->current;
/* If the character at max_pos+1 is a newline, skip that as
well. Note that this may skip some invisible text. */
if (get_next_display_element (it)
&& ITERATOR_AT_END_OF_LINE_P (it))
{
set_iterator_to_next (it, 1);
/* Record the position after the newline of a continued
row. We will need that to set ROW->end of the last
row produced for a continued line. */
if (row->continued_p)
{
save_it.eol_pos.charpos = IT_CHARPOS (*it);
save_it.eol_pos.bytepos = IT_BYTEPOS (*it);
}
else
{
row_end = it->current;
save_it.eol_pos.charpos = save_it.eol_pos.bytepos = 0;
}
}
else if (!row->continued_p
&& MATRIX_ROW_CONTINUATION_LINE_P (row)
&& it->eol_pos.charpos > 0)
{
/* Last row of a continued line. Use the position
recorded in ROW->eol_pos, to the effect that the
newline belongs to this row, not to the row which
displays the character with the largest buffer
position. */
row_end.pos = it->eol_pos;
it->eol_pos.charpos = it->eol_pos.bytepos = 0;
}
*it = save_it;
row->end = row_end;
}
}
row->end = find_row_end (it, row);
/* Record whether this row ends inside an ellipsis. */
row->ends_in_ellipsis_p
@ -18075,7 +18144,7 @@ display_line (it)
the flag accordingly. */
if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
it->glyph_row->reversed_p = row->reversed_p;
it->start = row_end;
it->start = row->end;
return row->displays_text_p;
}