(x_produce_glyphs): Handle unibyte_display_via_language_environment

correctly.
This commit is contained in:
Kenichi Handa 2000-10-12 05:22:46 +00:00
parent 8a0eba09cf
commit a4249304d8

View file

@ -1798,6 +1798,17 @@ x_produce_glyphs (it)
int font_not_found_p;
struct font_info *font_info;
int boff; /* baseline offset */
/* We may change it->multibyte_p upon unibyte<->multibyte
conversion. So, save the current value now and restore it
later.
Note: It seems that we don't have to record multibyte_p in
struct glyph because the character code itself tells if or
not the character is multibyte. Thus, in the future, we must
consider eliminating the field `multibyte_p' in the struct
glyph.
*/
int saved_multibyte_p = it->multibyte_p;
/* Maybe translate single-byte characters to multibyte, or the
other way. */
@ -1810,6 +1821,7 @@ x_produce_glyphs (it)
|| !NILP (Vnonascii_translation_table)))
{
it->char_to_display = unibyte_char_to_multibyte (it->c);
it->multibyte_p = 1;
it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
face = FACE_FROM_ID (it->f, it->face_id);
}
@ -1817,6 +1829,7 @@ x_produce_glyphs (it)
&& !it->multibyte_p)
{
it->char_to_display = multibyte_char_to_unibyte (it->c, Qnil);
it->multibyte_p = 0;
it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
face = FACE_FROM_ID (it->f, it->face_id);
}
@ -2016,6 +2029,7 @@ x_produce_glyphs (it)
if (it->glyph_row)
x_append_glyph (it);
}
it->multibyte_p = saved_multibyte_p;
}
else if (it->what == IT_COMPOSITION)
{