Support colored stipples on Cocoa NS (Bug#73384)
On Cocoa builds of NS Emacs, stipples are now rendered using masked CGImages instead of patterned NSColors so that stipples now render with color. * src/nsimage.m ([EmacsImage stippleMask:]): Use a CGImageMask to store the stipple mask when building for Cocoa. * src/nsterm.m (ns_maybe_dumpglyphs_background): Perform a masked fill to draw stipples when building for Cocoa. (ns_draw_stretch_glyph_string): Perform a masked fill to draw stipples when building for Cocoa.
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3 changed files with 106 additions and 1 deletions
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@ -35,6 +35,9 @@ Updated by Christian Limpach (chris@nice.ch)
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#include "frame.h"
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#include "coding.h"
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#ifdef NS_IMPL_COCOA
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#include <CoreGraphics/CoreGraphics.h>
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#endif
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#if defined (NS_IMPL_GNUSTEP) || MAC_OS_X_VERSION_MAX_ALLOWED < 1070
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# define COLORSPACE_NAME NSCalibratedRGBColorSpace
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@ -289,7 +292,11 @@ + (instancetype)allocInitFromFile: (Lisp_Object)file
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- (void)dealloc
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{
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#ifdef NS_IMPL_COCOA
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CGImageRelease(stippleMask);
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#else
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[stippleMask release];
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#endif
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[bmRep release];
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[transform release];
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[super dealloc];
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@ -300,7 +307,11 @@ - (id)copyWithZone:(NSZone *)zone
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{
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EmacsImage *copy = [super copyWithZone:zone];
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#ifdef NS_IMPL_COCOA
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copy->stippleMask = CGImageCreateCopy(stippleMask);
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#else
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copy->stippleMask = [stippleMask copyWithZone:zone];
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#endif /* NS_IMPL_COCOA */
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copy->bmRep = [bmRep copyWithZone:zone];
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copy->transform = [transform copyWithZone:zone];
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@ -509,6 +520,25 @@ - (void) setAlphaAtX: (int) x Y: (int) y to: (unsigned char) a
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}
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}
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#ifdef NS_IMPL_COCOA
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/* Returns a cached CGImageMask of the stipple pattern */
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- (CGImageRef)stippleMask
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{
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if (stippleMask == nil)
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{
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CGDataProviderRef provider = CGDataProviderCreateWithData (NULL, [bmRep bitmapData],
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[self sizeInBytes], NULL);
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CGImageRef mask = CGImageMaskCreate([self size].width,
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[self size].height,
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8, 8, [self size].width,
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provider, NULL, 0);
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CGDataProviderRelease(provider);
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stippleMask = CGImageRetain(mask);
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}
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return stippleMask;
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}
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#else
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/* Returns a pattern color, which is cached here. */
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- (NSColor *)stippleMask
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{
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@ -516,6 +546,7 @@ - (NSColor *)stippleMask
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stippleMask = [[NSColor colorWithPatternImage: self] retain];
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return stippleMask;
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}
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#endif /* NS_IMPL_COCOA */
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/* Find the first NSBitmapImageRep which has multiple frames. */
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- (NSBitmapImageRep *)getAnimatedBitmapImageRep
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@ -671,7 +671,11 @@ enum ns_return_frame_mode
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{
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NSBitmapImageRep *bmRep; /* used for accessing pixel data */
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unsigned char *pixmapData[5]; /* shortcut to access pixel data */
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#ifdef NS_IMPL_COCOA
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CGImageRef stippleMask;
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#else
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NSColor *stippleMask;
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#endif /* NS_IMPL_COCOA */
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@public
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NSAffineTransform *transform;
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BOOL smoothing;
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@ -688,7 +692,11 @@ enum ns_return_frame_mode
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green: (unsigned char)g blue: (unsigned char)b
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alpha:(unsigned char)a;
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- (void)setAlphaAtX: (int)x Y: (int)y to: (unsigned char)a;
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#ifdef NS_IMPL_COCOA
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- (CGImageRef)stippleMask;
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#else
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- (NSColor *)stippleMask;
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#endif /* NS_IMPL_COCOA */
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- (Lisp_Object)getMetadata;
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- (BOOL)setFrame: (unsigned int) index;
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- (void)setTransform: (double[3][3]) m;
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68
src/nsterm.m
68
src/nsterm.m
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@ -3817,8 +3817,41 @@ Function modeled after x_draw_glyph_string_box ().
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if (s->stippled_p)
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{
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struct ns_display_info *dpyinfo = FRAME_DISPLAY_INFO (s->f);
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#ifdef NS_IMPL_COCOA
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/* On cocoa emacs the stipple is stored as a mask CGImage.
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First we want to clear the background with the bg colour */
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[[NSColor colorWithUnsignedLong:face->background] set];
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r = NSMakeRect (s->x, s->y + box_line_width,
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s->background_width,
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s->height - 2 * box_line_width);
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NSRectFill (r);
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s->background_filled_p = 1;
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CGImageRef mask =
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[dpyinfo->bitmaps[face->stipple - 1].img stippleMask];
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/* This part could possibly be improved, the author is
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unfamiliar with NS/CoreGraphics and isn't sure if it's
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possible to do this with NSImage */
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NSGraphicsContext *ctx = [NSGraphicsContext currentContext];
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[ctx saveGraphicsState];
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/* Checkpoint the graphics state and then focus in on the area
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we're going to fill */
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CGContextRef context = [ctx CGContext];
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CGContextClipToRect (context, r);
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CGContextScaleCTM (context, 1, -1);
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/* Stamp the foreground colour using the stipple mask */
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[[NSColor colorWithUnsignedLong:face->foreground] set];
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CGRect imageSize = CGRectMake (0, 0, CGImageGetWidth (mask),
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CGImageGetHeight (mask));
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CGContextDrawTiledImage (context, imageSize, mask);
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[[NSGraphicsContext currentContext] restoreGraphicsState];
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#else
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[[dpyinfo->bitmaps[face->stipple-1].img stippleMask] set];
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goto fill;
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#endif /* NS_IMPL_COCOA */
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}
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else if (FONT_HEIGHT (s->font) < s->height - 2 * box_line_width
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/* When xdisp.c ignores FONT_HEIGHT, we cannot trust font
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@ -3841,7 +3874,9 @@ Function modeled after x_draw_glyph_string_box ().
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else
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[FRAME_CURSOR_COLOR (s->f) set];
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#ifndef NS_IMPL_COCOA
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fill:
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#endif /* !NS_IMPL_COCOA */
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r = NSMakeRect (s->x, s->y + box_line_width,
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s->background_width,
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s->height - 2 * box_line_width);
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@ -4166,7 +4201,38 @@ Function modeled after x_draw_glyph_string_box ().
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if (s->hl == DRAW_CURSOR)
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[FRAME_CURSOR_COLOR (s->f) set];
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else if (s->stippled_p)
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[[dpyinfo->bitmaps[s->face->stipple - 1].img stippleMask] set];
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{
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#ifdef NS_IMPL_COCOA
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/* On cocoa emacs the stipple is stored as a mask CGImage.
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First we want to clear the background with the bg
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colour */
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[[NSColor colorWithUnsignedLong:s->face->background] set];
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NSRectFill (NSMakeRect (x, s->y, background_width, s->height));
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/* This part could possibly be improved, the author is
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unfamiliar with NS/CoreGraphics and isn't sure if it's
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possible to do this with NSImage */
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CGImageRef mask = [dpyinfo->bitmaps[s->face->stipple - 1].img stippleMask];
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CGRect bounds = CGRectMake (s->x, s->y, s->background_width, s->height);
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/* Checkpoint the graphics state and then focus in on the
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area we're going to fill */
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NSGraphicsContext *ctx = [NSGraphicsContext currentContext];
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[ctx saveGraphicsState];
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CGContextRef context = [ctx CGContext];
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CGContextClipToRect(context, bounds);
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CGContextScaleCTM (context, 1, -1);
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/* Stamp the foreground colour using the stipple mask */
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[[NSColor colorWithUnsignedLong:s->face->foreground] set];
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CGRect imageSize = CGRectMake (0, 0, CGImageGetWidth (mask),
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CGImageGetHeight (mask));
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CGContextDrawTiledImage (context, imageSize, mask);
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[[NSGraphicsContext currentContext] restoreGraphicsState];
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#else
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[[dpyinfo->bitmaps[s->face->stipple - 1].img stippleMask] set];
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#endif /* NS_IMPL_COCOA */
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}
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else
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[[NSColor colorWithUnsignedLong: s->face->background] set];
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