(Waiting): (sit-for -1) is no longer special.
(sit-for 0) is equivalent to (redisplay). Iconifying/deiconifying no longer makes sit-for return.
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@ -2543,19 +2543,14 @@ point number, @code{sit-for} waits for a fractional number of seconds.
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Some systems support only a whole number of seconds; on these systems,
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@var{seconds} is rounded down.
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If @var{seconds} is negative, force a redisplay even if there is
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pending input. So use @code{(sit-for -1)} to force a redisplay.
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The expression @code{(sit-for 0)} is a convenient way to request a
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redisplay, without any delay, if there is no pending input. @xref{Forcing Redisplay}.
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The expression @code{(sit-for 0)} is equivalent to @code{(redisplay)},
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i.e. it requests a redisplay, without any delay, if there is no pending input.
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@xref{Forcing Redisplay}.
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If @var{nodisp} is non-@code{nil}, then @code{sit-for} does not
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redisplay, but it still returns as soon as input is available (or when
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the timeout elapses).
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Iconifying or deiconifying a frame makes @code{sit-for} return, because
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that generates an event. @xref{Misc Events}.
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The usual purpose of @code{sit-for} is to give the user time to read
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text that you display.
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