(initialize_w32_display): Use buffer coords

instead of buffer size (which may be larger than the window).
This commit is contained in:
Geoff Voelker 1998-10-30 04:22:31 +00:00
parent 8929f478f0
commit 938469f27d

View file

@ -571,13 +571,13 @@ initialize_w32_display (void)
char_attr = info.wAttributes & 0xFF;
char_attr_normal = char_attr;
char_attr_reverse = ((char_attr & 0xf) << 4) + ((char_attr & 0xf0) >> 4);
FRAME_HEIGHT (selected_frame) = info.dwSize.Y; /* lines per page */
SET_FRAME_WIDTH (selected_frame, info.dwSize.X); /* characters per line */
// move_cursor (0, 0);
// clear_frame ();
/* Lines per page. Use buffer coords instead of buffer size. */
FRAME_HEIGHT (selected_frame) = 1 + info.srWindow.Bottom -
info.srWindow.Top;
/* Characters per line. Use buffer coords instead of buffer size. */
SET_FRAME_WIDTH (selected_frame, 1 + info.srWindow.Right -
info.srWindow.Left);
}
DEFUN ("set-screen-color", Fset_screen_color, Sset_screen_color, 2, 2, 0,