* emacs-lisp/lucid.el: Move to obsolete/lucid.el.
* emacs-lisp/levents.el: Move to obsolete/levents.el.
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;;; levents.el --- emulate the Lucid event data type and associated functions
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;; Copyright (C) 1993, 2001, 2002, 2003, 2004,
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;; 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc.
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;; Maintainer: FSF
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;; Keywords: emulations
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;; This file is part of GNU Emacs.
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;; GNU Emacs is free software: you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation, either version 3 of the License, or
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;; (at your option) any later version.
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;; GNU Emacs is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
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;;; Commentary:
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;; Things we cannot emulate in Lisp:
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;; It is not possible to emulate current-mouse-event as a variable,
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;; though it is not hard to obtain the data from (this-command-keys).
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;; We do not have a variable unread-command-event;
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;; instead, we have the more general unread-command-events.
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;; Our read-key-sequence and read-char are not precisely
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;; compatible with those in Lucid Emacs, but they should work ok.
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;;; Code:
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(defun next-command-event (event)
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(error "You must rewrite to use `read-command-event' instead of `next-command-event'"))
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(defun next-event (event)
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(error "You must rewrite to use `read-event' instead of `next-event'"))
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(defun dispatch-event (event)
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(error "`dispatch-event' not supported"))
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;; Make events of type eval, menu and timeout
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;; execute properly.
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(define-key global-map [menu] 'execute-eval-event)
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(define-key global-map [timeout] 'execute-eval-event)
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(define-key global-map [eval] 'execute-eval-event)
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(defun execute-eval-event (event)
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(interactive "e")
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(funcall (nth 1 event) (nth 2 event)))
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(put 'eval 'event-symbol-elements '(eval))
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(put 'menu 'event-symbol-elements '(eval))
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(put 'timeout 'event-symbol-elements '(eval))
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(defun allocate-event ()
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"Returns an empty event structure.
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In this emulation, it returns nil."
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nil)
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(defun button-press-event-p (obj)
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"True if the argument is a mouse-button-press event object."
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(and (consp obj) (symbolp (car obj))
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(memq 'down (get (car obj) 'event-symbol-elements))))
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(defun button-release-event-p (obj)
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"True if the argument is a mouse-button-release event object."
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(and (consp obj) (symbolp (car obj))
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(or (memq 'click (get (car obj) 'event-symbol-elements))
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(memq 'drag (get (car obj) 'event-symbol-elements)))))
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(defun button-event-p (obj)
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"True if the argument is a mouse-button press or release event object."
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(and (consp obj) (symbolp (car obj))
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(or (memq 'click (get (car obj) 'event-symbol-elements))
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(memq 'down (get (car obj) 'event-symbol-elements))
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(memq 'drag (get (car obj) 'event-symbol-elements)))))
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(defun mouse-event-p (obj)
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"True if the argument is a mouse-button press or release event object."
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(and (consp obj) (symbolp (car obj))
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(or (eq (car obj) 'mouse-movement)
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(memq 'click (get (car obj) 'event-symbol-elements))
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(memq 'down (get (car obj) 'event-symbol-elements))
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(memq 'drag (get (car obj) 'event-symbol-elements)))))
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(defun character-to-event (ch &optional event)
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"Converts a numeric ASCII value to an event structure, replete with
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bucky bits. The character is the first argument, and the event to fill
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in is the second. This function contains knowledge about what the codes
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mean -- for example, the number 9 is converted to the character Tab,
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not the distinct character Control-I.
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Beware that character-to-event and event-to-character are not strictly
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inverse functions, since events contain much more information than the
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ASCII character set can encode."
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ch)
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(defun copy-event (event1 &optional event2)
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"Make a copy of the given event object.
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In this emulation, `copy-event' just returns its argument."
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event1)
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(defun deallocate-event (event)
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"Allow the given event structure to be reused.
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In actual Lucid Emacs, you MUST NOT use this event object after
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calling this function with it. You will lose. It is not necessary to
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call this function, as event objects are garbage- collected like all
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other objects; however, it may be more efficient to explicitly
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deallocate events when you are sure that that is safe.
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This emulation does not actually deallocate or reuse events
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except via garbage collection and `cons'."
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nil)
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(defun enqueue-eval-event: (function object)
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"Add an eval event to the back of the queue.
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It will be the next event read after all pending events."
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(setq unread-command-events
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(nconc unread-command-events
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(list (list 'eval function object)))))
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(defun eval-event-p (obj)
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"True if the argument is an eval or menu event object."
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(eq (car-safe obj) 'eval))
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(defun event-button (event)
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"Return the button-number of the given mouse-button-press event."
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(let ((sym (car (get (car event) 'event-symbol-elements))))
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(cdr (assq sym '((mouse-1 . 1) (mouse-2 . 2) (mouse-3 . 3)
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(mouse-4 . 4) (mouse-5 . 5))))))
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(defun event-function (event)
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"Return the callback function of the given timeout, menu, or eval event."
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(nth 1 event))
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(defun event-key (event)
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"Returns the KeySym of the given key-press event.
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The value is an ASCII printing character (not upper case) or a symbol."
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(if (symbolp event)
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(car (get event 'event-symbol-elements))
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(let ((base (logand event (1- (lsh 1 18)))))
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(downcase (if (< base 32) (logior base 64) base)))))
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(defun event-object (event)
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"Returns the function argument of the given timeout, menu, or eval event."
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(nth 2 event))
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(defun event-point (event)
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"Returns the character position of the given mouse-related event.
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If the event did not occur over a window, or did
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not occur over text, then this returns nil. Otherwise, it returns an index
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into the buffer visible in the event's window."
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(posn-point (event-end event)))
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;; Return position of start of line LINE in WINDOW.
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;; If LINE is nil, return the last position
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;; visible in WINDOW.
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(defun event-closest-point-1 (window &optional line)
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(let* ((total (- (window-height window)
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(if (window-minibuffer-p window)
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0 1)))
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(distance (or line total)))
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(save-excursion
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(goto-char (window-start window))
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(if (= (vertical-motion distance) distance)
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(if (not line)
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(forward-char -1)))
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(point))))
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(defun event-closest-point (event &optional start-window)
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"Return the nearest position to where EVENT ended its motion.
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This is computed for the window where EVENT's motion started,
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or for window WINDOW if that is specified."
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(or start-window (setq start-window (posn-window (event-start event))))
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(if (eq start-window (posn-window (event-end event)))
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(if (eq (event-point event) 'vertical-line)
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(event-closest-point-1 start-window
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(cdr (posn-col-row (event-end event))))
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(if (eq (event-point event) 'mode-line)
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(event-closest-point-1 start-window)
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(event-point event)))
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;; EVENT ended in some other window.
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(let* ((end-w (posn-window (event-end event)))
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(end-w-top)
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(w-top (nth 1 (window-edges start-window))))
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(setq end-w-top
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(if (windowp end-w)
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(nth 1 (window-edges end-w))
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(/ (cdr (posn-x-y (event-end event)))
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(frame-char-height end-w))))
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(if (>= end-w-top w-top)
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(event-closest-point-1 start-window)
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(window-start start-window)))))
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(defun event-process (event)
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"Returns the process of the given process-output event."
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(nth 1 event))
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(defun event-timestamp (event)
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"Returns the timestamp of the given event object.
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In Lucid Emacs, this works for any kind of event.
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In this emulation, it returns nil for non-mouse-related events."
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(and (listp event)
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(posn-timestamp (event-end event))))
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(defun event-to-character (event &optional lenient)
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"Returns the closest ASCII approximation to the given event object.
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If the event isn't a keypress, this returns nil.
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If the second argument is non-nil, then this is lenient in its
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translation; it will ignore modifier keys other than control and meta,
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and will ignore the shift modifier on those characters which have no
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shifted ASCII equivalent (Control-Shift-A for example, will be mapped to
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the same ASCII code as Control-A.) If the second arg is nil, then nil
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will be returned for events which have no direct ASCII equivalent."
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(if (symbolp event)
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(and lenient
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(cdr (assq event '((backspace . 8) (delete . 127) (tab . 9)
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(return . 10) (enter . 10)))))
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;; Our interpretation is, ASCII means anything a number can represent.
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(if (integerp event)
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event nil)))
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(defun event-window (event)
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"Returns the window of the given mouse-related event object."
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(posn-window (event-end event)))
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(defun event-x (event)
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"Returns the X position in characters of the given mouse-related event."
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(/ (car (posn-col-row (event-end event)))
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(frame-char-width (window-frame (event-window event)))))
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(defun event-x-pixel (event)
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"Returns the X position in pixels of the given mouse-related event."
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(car (posn-col-row (event-end event))))
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(defun event-y (event)
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"Returns the Y position in characters of the given mouse-related event."
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(/ (cdr (posn-col-row (event-end event)))
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(frame-char-height (window-frame (event-window event)))))
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(defun event-y-pixel (event)
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"Returns the Y position in pixels of the given mouse-related event."
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(cdr (posn-col-row (event-end event))))
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(defun key-press-event-p (obj)
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"True if the argument is a keyboard event object."
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(or (integerp obj)
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(and (symbolp obj)
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(get obj 'event-symbol-elements))))
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(defun menu-event-p (obj)
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"True if the argument is a menu event object."
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(eq (car-safe obj) 'menu))
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(defun motion-event-p (obj)
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"True if the argument is a mouse-motion event object."
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(eq (car-safe obj) 'mouse-movement))
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(defun read-command-event ()
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"Return the next keyboard or mouse event; execute other events.
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This is similar to the function `next-command-event' of Lucid Emacs,
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but different in that it returns the event rather than filling in
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an existing event object."
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(let (event)
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(while (progn
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(setq event (read-event))
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(not (or (key-press-event-p event)
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(button-press-event-p event)
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(button-release-event-p event)
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(menu-event-p event))))
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(let ((type (car-safe event)))
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(cond ((eq type 'eval)
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(funcall (nth 1 event) (nth 2 event)))
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((eq type 'switch-frame)
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(select-frame (nth 1 event))))))
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event))
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(defun process-event-p (obj)
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"True if the argument is a process-output event object.
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GNU Emacs 19 does not currently generate process-output events."
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(eq (car-safe obj) 'process))
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(provide 'levents)
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;; arch-tag: a80c21da-69d7-46de-9cdb-5f68577b5525
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;;; levents.el ends here
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@ -1,237 +0,0 @@
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;;; lucid.el --- emulate some Lucid Emacs functions
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;; Copyright (C) 1993, 1995, 2001, 2002, 2003, 2004,
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;; 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc.
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;; Maintainer: FSF
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;; Keywords: emulations
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;; This file is part of GNU Emacs.
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;; GNU Emacs is free software: you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation, either version 3 of the License, or
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;; (at your option) any later version.
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;; GNU Emacs is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
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;;; Commentary:
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;;; Code:
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;; XEmacs autoloads CL so we might as well make use of it.
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(require 'cl)
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(defalias 'current-time-seconds 'current-time)
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(defun read-number (prompt &optional integers-only)
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"Read a number from the minibuffer.
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Keep reentering the minibuffer until we get suitable input.
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If optional argument INTEGERS-ONLY is non-nil, insist on an integer."
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(interactive)
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(let (success
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(number nil)
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(predicate (if integers-only 'integerp 'numberp)))
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(while (not success)
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(let ((input-string (read-string prompt)))
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(condition-case ()
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(setq number (read input-string))
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(error))
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(if (funcall predicate number)
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(setq success t)
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(let ((cursor-in-echo-area t))
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(message "Please type %s"
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(if integers-only "an integer" "a number"))
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(sit-for 1)))))
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number))
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(defun real-path-name (name &optional default)
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(file-truename (expand-file-name name default)))
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;; It's not clear what to return if the mouse is not in FRAME.
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(defun read-mouse-position (frame)
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(let ((pos (mouse-position)))
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(if (eq (car pos) frame)
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(cdr pos))))
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(defun switch-to-other-buffer (arg)
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"Switch to the previous buffer.
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With a numeric arg N, switch to the Nth most recent buffer.
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With an arg of 0, buries the current buffer at the
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bottom of the buffer stack."
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(interactive "p")
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(if (eq arg 0)
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(bury-buffer (current-buffer)))
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(switch-to-buffer
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(if (<= arg 1) (other-buffer (current-buffer))
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(nth arg
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(apply 'nconc
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(mapcar
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(lambda (buf)
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(if (= ?\ (string-to-char (buffer-name buf)))
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nil
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(list buf)))
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(buffer-list)))))))
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(defun device-class (&optional device)
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"Return the class (color behavior) of DEVICE.
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This will be one of 'color, 'grayscale, or 'mono.
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This function exists for compatibility with XEmacs."
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(cond
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((display-color-p device) 'color)
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((display-grayscale-p device) 'grayscale)
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(t 'mono)))
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(defalias 'find-face 'internal-find-face)
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(defalias 'get-face 'internal-get-face)
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;; internal-try-face-font was removed from faces.el in rev 1.139, 1999/07/21.
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;;;(defalias 'try-face-font 'internal-try-face-font)
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(defalias 'exec-to-string 'shell-command-to-string)
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;; Buffer context
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(defun buffer-syntactic-context (&optional buffer)
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"Syntactic context at point in BUFFER.
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Either of `string', `comment' or nil.
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This is an XEmacs compatibility function."
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(with-current-buffer (or buffer (current-buffer))
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(let ((state (syntax-ppss (point))))
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(cond
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((nth 3 state) 'string)
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((nth 4 state) 'comment)))))
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(defun buffer-syntactic-context-depth (&optional buffer)
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"Syntactic parenthesis depth at point in BUFFER.
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This is an XEmacs compatibility function."
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(with-current-buffer (or buffer (current-buffer))
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(nth 0 (syntax-ppss (point)))))
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;; Extents
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(defun make-extent (beg end &optional buffer)
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(make-overlay beg end buffer))
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(defun extent-properties (extent) (overlay-properties extent))
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(unless (fboundp 'extent-property) (defalias 'extent-property 'overlay-get))
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(defun extent-at (pos &optional object property before)
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(with-current-buffer (or object (current-buffer))
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(let ((overlays (overlays-at pos)))
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(when property
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(let (filtered)
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(while overlays
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(if (overlay-get (car overlays) property)
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(setq filtered (cons (car overlays) filtered)))
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(setq overlays (cdr overlays)))
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(setq overlays filtered)))
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(setq overlays
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(sort overlays
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(function (lambda (o1 o2)
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(let ((p1 (or (overlay-get o1 'priority) 0))
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(p2 (or (overlay-get o2 'priority) 0)))
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(or (> p1 p2)
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(and (= p1 p2)
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(> (overlay-start o1) (overlay-start o2)))))))))
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(if before
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(nth 1 (memq before overlays))
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(car overlays)))))
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(defun set-extent-property (extent prop value)
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;; Make sure that separate adjacent extents
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;; with the same mouse-face value
|
||||
;; do not run together as one extent.
|
||||
(and (eq prop 'mouse-face)
|
||||
(symbolp value)
|
||||
(setq value (list value)))
|
||||
(if (eq prop 'duplicable)
|
||||
(cond ((and value (not (overlay-get extent prop)))
|
||||
;; If becoming duplicable, copy all overlayprops to text props.
|
||||
(add-text-properties (overlay-start extent)
|
||||
(overlay-end extent)
|
||||
(overlay-properties extent)
|
||||
(overlay-buffer extent)))
|
||||
;; If becoming no longer duplicable, remove these text props.
|
||||
((and (not value) (overlay-get extent prop))
|
||||
(remove-text-properties (overlay-start extent)
|
||||
(overlay-end extent)
|
||||
(overlay-properties extent)
|
||||
(overlay-buffer extent))))
|
||||
;; If extent is already duplicable, put this property
|
||||
;; on the text as well as on the overlay.
|
||||
(if (overlay-get extent 'duplicable)
|
||||
(put-text-property (overlay-start extent)
|
||||
(overlay-end extent)
|
||||
prop value (overlay-buffer extent))))
|
||||
(overlay-put extent prop value))
|
||||
|
||||
(defun set-extent-face (extent face)
|
||||
(set-extent-property extent 'face face))
|
||||
|
||||
(defun set-extent-end-glyph (extent glyph)
|
||||
(set-extent-property extent 'after-string glyph))
|
||||
|
||||
(defun delete-extent (extent)
|
||||
(set-extent-property extent 'duplicable nil)
|
||||
(delete-overlay extent))
|
||||
|
||||
;; Support the Lucid names with `screen' instead of `frame'.
|
||||
|
||||
(defalias 'current-screen-configuration 'current-frame-configuration)
|
||||
(defalias 'delete-screen 'delete-frame)
|
||||
(defalias 'find-file-new-screen 'find-file-other-frame)
|
||||
(defalias 'find-file-read-only-new-screen 'find-file-read-only-other-frame)
|
||||
(defalias 'find-tag-new-screen 'find-tag-other-frame)
|
||||
;;(defalias 'focus-screen 'focus-frame)
|
||||
(defalias 'iconify-screen 'iconify-frame)
|
||||
(defalias 'mail-new-screen 'mail-other-frame)
|
||||
(defalias 'make-screen-invisible 'make-frame-invisible)
|
||||
(defalias 'make-screen-visible 'make-frame-visible)
|
||||
;; (defalias 'minibuffer-screen-list 'minibuffer-frame-list)
|
||||
(defalias 'modify-screen-parameters 'modify-frame-parameters)
|
||||
(defalias 'next-screen 'next-frame)
|
||||
;; (defalias 'next-multiscreen-window 'next-multiframe-window)
|
||||
;; (defalias 'previous-multiscreen-window 'previous-multiframe-window)
|
||||
;; (defalias 'redirect-screen-focus 'redirect-frame-focus)
|
||||
(defalias 'redraw-screen 'redraw-frame)
|
||||
;; (defalias 'screen-char-height 'frame-char-height)
|
||||
;; (defalias 'screen-char-width 'frame-char-width)
|
||||
;; (defalias 'screen-configuration-to-register 'frame-configuration-to-register)
|
||||
;; (defalias 'screen-focus 'frame-focus)
|
||||
(defalias 'screen-list 'frame-list)
|
||||
;; (defalias 'screen-live-p 'frame-live-p)
|
||||
(defalias 'screen-parameters 'frame-parameters)
|
||||
(defalias 'screen-pixel-height 'frame-pixel-height)
|
||||
(defalias 'screen-pixel-width 'frame-pixel-width)
|
||||
(defalias 'screen-root-window 'frame-root-window)
|
||||
(defalias 'screen-selected-window 'frame-selected-window)
|
||||
(defalias 'lower-screen 'lower-frame)
|
||||
(defalias 'raise-screen 'raise-frame)
|
||||
(defalias 'screen-visible-p 'frame-visible-p)
|
||||
(defalias 'screenp 'framep)
|
||||
(defalias 'select-screen 'select-frame)
|
||||
(defalias 'selected-screen 'selected-frame)
|
||||
;; (defalias 'set-screen-configuration 'set-frame-configuration)
|
||||
;; (defalias 'set-screen-height 'set-frame-height)
|
||||
(defalias 'set-screen-position 'set-frame-position)
|
||||
(defalias 'set-screen-size 'set-frame-size)
|
||||
;; (defalias 'set-screen-width 'set-frame-width)
|
||||
(defalias 'switch-to-buffer-new-screen 'switch-to-buffer-other-frame)
|
||||
;; (defalias 'unfocus-screen 'unfocus-frame)
|
||||
(defalias 'visible-screen-list 'visible-frame-list)
|
||||
(defalias 'window-screen 'window-frame)
|
||||
(defalias 'x-create-screen 'x-create-frame)
|
||||
(defalias 'x-new-screen 'make-frame)
|
||||
|
||||
(provide 'lucid)
|
||||
|
||||
;; arch-tag: 80f9ab46-0b36-4151-86ed-3edb6d449c9e
|
||||
;;; lucid.el ends here
|
Loading…
Add table
Add a link
Reference in a new issue