* emacs.texi (Top): Add new menu items for GDB-UI.
* building.texi (GDB Graphical Interface): Add Multithreaded debugging section. Threads buffer is in separate section now.
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3 changed files with 213 additions and 31 deletions
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@ -1,3 +1,10 @@
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2009-08-08 Dmitry Dzhus <dima@sphinx.net.ru>
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* emacs.texi (Top): Add new menu items for GDB-UI.
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* building.texi (GDB Graphical Interface): Add Multithreaded debugging
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section. Threads buffer is in separate section now.
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2009-08-08 Glenn Morris <rgm@gnu.org>
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* ack.texi (Acknowledgments):
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@ -854,10 +854,12 @@ multiple programs within one Emacs session.
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* Source Buffers:: Use the mouse in the fringe/margin to
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control your program.
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* Breakpoints Buffer:: A breakpoint control panel.
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* Threads Buffer:: Displays your threads.
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* Stack Buffer:: Select a frame from the call stack.
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* Other GDB-UI Buffers:: Input/output, locals, registers,
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assembler, threads and memory buffers.
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* Watch Expressions:: Monitor variable values in the speedbar.
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* Multithreaded Debugging:: Debugging programs with several threads.
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@end menu
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@node GDB-UI Layout
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@ -882,7 +884,7 @@ displays the following frame layout:
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|--------------------------------+--------------------------------+
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| Primary Source buffer | I/O buffer for debugged pgm |
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|--------------------------------+--------------------------------+
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| Stack buffer | Breakpoints/thread buffer |
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| Stack buffer | Breakpoints/Thread buffer |
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+--------------------------------+--------------------------------+
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@end group
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@end smallexample
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@ -903,7 +905,7 @@ gdb-many-windows}.
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You may also specify additional GDB-related buffers to display,
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either in the same frame or a different one. Select the buffers you
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want with the @samp{GUD->GDB-windows} and @samp{GUD->GDB-Frames}
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want with the @samp{GUD->GDB-Windows} and @samp{GUD->GDB-Frames}
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sub-menus. If the menu-bar is unavailable, type @code{M-x
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gdb-display-@var{buffertype}-buffer} or @code{M-x
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gdb-frame-@var{buffertype}-buffer} respectively, where
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@ -1010,10 +1012,50 @@ Visit the source line for the current breakpoint
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Visit the source line for the breakpoint you click on.
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@end table
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@vindex gdb-show-threads-by-default
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When @code{gdb-many-windows} is non-@code{nil}, the breakpoints buffer
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shares its window with the threads buffer. To switch from one to the
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other click with @kbd{mouse-1} on the relevant button in the header
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line.
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other click with @kbd{Mouse-1} on the relevant button in the header
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line, or press @kbd{TAB} inside that buffer. When
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@code{gdb-show-threads-by-default} is non-@code{nil}, threads buffer
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is shown in place of breakpoints buffer by default.
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@node Threads Buffer
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@subsubsection Threads Buffer
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@findex gdb-select-thread
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The threads buffer displays a summary of all threads currently in your
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program (@pxref{Threads, Threads, Debugging programs with multiple
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threads, gdb, The GNU debugger}). Move point to any thread in the list
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and press @key{RET} to select it (@code{gdb-select-thread}) and
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display the associated source in the primary source buffer.
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Alternatively, click @kbd{Mouse-2} on a thread to select it. Contents
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of all GDB buffers are updated whenever you select a thread.
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You can customize variables under @code{gdb-buffers} group to select
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fields included in threads buffer.
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@table @code
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@item gdb-thread-buffer-verbose-names
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@vindex gdb-thread-buffer-verbose-names
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Show long thread names like @samp{Thread 0x4e2ab70 (LWP 1983)} in
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threads buffer.
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@item gdb-thread-buffer-arguments
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@vindex gdb-thread-buffer-arguments
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Show arguments of thread top frames in threads buffer.
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@item gdb-thread-buffer-locations
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@vindex gdb-thread-buffer-locations
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Show file information or library names in threads buffer.
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@item gdb-thread-buffer-addresses
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@vindex gdb-thread-buffer-addresses
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Show addresses for thread frames in threads buffer.
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@end table
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Several other commands are available in threads buffer to assist in
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debugging multithreaded programs (@pxref{Multithreaded Debugging}).
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@node Stack Buffer
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@subsubsection Stack Buffer
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@ -1069,27 +1111,12 @@ With GDB 6.4 or later, recently changed register values display with
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press @key{SPC} to toggle the display of floating point registers
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(@code{toggle-gdb-all-registers}).
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@item Assembler Buffer
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The assembler buffer displays the current frame as machine code. An
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@item Disassembly Buffer
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The disassembly buffer displays the current frame as machine code. An
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arrow points to the current instruction, and you can set and remove
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breakpoints as in a source buffer. Breakpoint icons also appear in
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the fringe or margin.
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@item Threads Buffer
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@findex gdb-threads-select
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The threads buffer displays a summary of all threads currently in your
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program (@pxref{Threads, Threads, Debugging programs with multiple
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threads, gdb, The GNU debugger}). Move point to any thread in the
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list and press @key{RET} to select it (@code{gdb-threads-select}) and
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display the associated source in the primary source buffer.
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Alternatively, click @kbd{Mouse-2} on a thread to select it. If the
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locals buffer is visible, its contents update to display the variables
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that are local in the new thread.
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When there is more than one main thread and the threads buffer is
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present, Emacs displays the selected thread number in the mode line of
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many of the GDB-UI Buffers.
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@item Memory Buffer
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The memory buffer lets you examine sections of program memory
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(@pxref{Memory, Memory, Examining memory, gdb, The GNU debugger}).
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@ -1102,8 +1129,9 @@ size for these data items.
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When @code{gdb-many-windows} is non-@code{nil}, the threads buffer
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shares its window with the breakpoints buffer, and the locals buffer
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with the registers buffer. To switch from one to the other click with
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@kbd{mouse-1} on the relevant button in the header line.
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with the registers buffer. To switch from one to the other click with
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@kbd{Mouse-1} on the relevant button in the header line or press
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@kbd{TAB} inside the buffer.
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@node Watch Expressions
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@subsubsection Watch Expressions
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@ -1171,6 +1199,151 @@ expressions updates, set @code{gdb-speedbar-auto-raise} to
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non-@code{nil}. This can be useful if you are debugging with a full
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screen Emacs frame.
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@node Multithreaded Debugging
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@subsubsection Multithreaded Debugging
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@cindex Multithreaded debugging in GDB
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Features described in this node are supported only by GDB 7.0.
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@subsubheading Non-stop Debugging
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@cindex Non-stop debugging in GDB
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For some multithreaded targets, GDB allows debugging in
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@dfn{non-stop mode}. If non-stop mode is activated, when one thread
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stops, the rest continue to execute, as opposed to traditional
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@dfn{all-stop mode}, in which stopping of one thread causes @emph{all}
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threads to stop. @xref{Non-Stop Mode, , Non-Stop Mode, gdb, The GNU
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debugger}.
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@vindex gdb-non-stop-setting
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To activate non-stop debugging in Emacs, set
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@code{gdb-non-stop-setting} variable to non-@code{nil}. Note that GDB
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debugging session needs to be restarted for change of this setting to
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take effect.
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@vindex gdb-switch-when-another-stopped
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When a thread stops in non-stop mode, Emacs automatically switches to
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that thread. It may be undesirable to allow switching of current
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thread when some other stopped thread is already selected. Set
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@code{gdb-switch-when-another-stopped} to @code{nil} to prevent this.
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@vindex gdb-switch-reasons
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Emacs can decide whether or not to switch to stopped thread depending
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on the reason which caused the stop. Customize
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@code{gdb-switch-reasons} to select stop reasons which make Emacs
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switch thread.
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@vindex gdb-stopped-hooks
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@code{gdb-stopped-hooks} hook variable allows you to execute your
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functions whenever some thread stops.
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In non-stop mode, you can switch between different modes for GUD
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execution control commands.
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@vindex gdb-gud-control-all-threads
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@table @dfn
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@item Non-stop/A
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When @code{gdb-gud-control-all-threads} is @code{t} (that’s default),
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interruption & continuation commands apply to all threads, so you can
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halt or continue all your threads with one command
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(@code{gud-stop-subjob} and @code{gud-cont}, respectively). @samp{Go}
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button is shown on the toolbar when at least one thread is stopped,
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whereas @samp{Stop} button is shown when at least one thread is
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running.
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@item Non-stop/T
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When @code{gdb-gud-control-all-threads} is @code{nil}, only current
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thread is stopped/continued. @samp{Go} and @samp{Stop} buttons on
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the GUD toolbar are shown depending on the state of current thread.
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@end table
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You can change the current value of @code{gdb-gud-control-all-threads}
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from @samp{GUD->GDB-MI} menu.
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Stepping commands always apply to current thread.
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@subsubheading Observing Several Threads Simultaneously
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@cindex Observing several threads simultaneously in GDB
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It’s possible to observe information for several threads
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simultaneously (in addition to buffers which show information for
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currently selected thread) using the following keys from the threads
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buffer.
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@table @key
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@item d
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@kindex d @r{(GDB threads buffer)}
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@findex gdb-display-disassembly-for-thread
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Display disassembly buffer for the thread at current line.
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(@code{gdb-display-disassembly-for-thread})
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@item f
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@kindex f @r{(GDB threads buffer)}
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@findex gdb-display-stack-for-thread
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Display stack buffer for the thread at current line.
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(@code{gdb-display-stack-for-thread}).
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@item l
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@kindex l @r{(GDB threads buffer)}
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@findex gdb-display-locals-for-thread
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Display locals buffer for the thread at current line.
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(@code{gdb-display-locals-for-thread}).
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@item r
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@kindex r @r{(GDB threads buffer)}
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@findex gdb-display-registers-for-thread
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Display registers buffer for the thread at current line.
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(@code{gdb-display-registers-for-thread}).
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@item D
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@kindex D @r{(GDB threads buffer)}
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@findex gdb-frame-disassembly-for-thread
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Display a new frame with disassembly buffer for the thread at current
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line. (@code{gdb-frame-disassembly-for-thread}).
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@item F
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@kindex F @r{(GDB threads buffer)}
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@findex gdb-frame-stack-for-thread
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Display a new frame with stack buffer for the thread at current line.
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(@code{gdb-frame-stack-for-thread}).
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@item L
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@kindex L @r{(GDB threads buffer)}
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@findex gdb-frame-locals-for-thread
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Display a new frame with locals buffer for the thread at current line.
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(@code{gdb-frame-locals-for-thread}).
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@item R
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@kindex R @r{(GDB threads buffer)}
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@findex gdb-frame-registers-for-thread
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Display a new frame with registers buffer for the thread at current
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line. (@code{gdb-frame-registers-for-thread}).
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@end table
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When you create a buffer showing information about some specific
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thread, it becomes bound to that thread and keeps showing actual
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information while you debug your program. Every GDB buffer contains a
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number of thread it shows information for in its mode name. Thread
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number is also included in the buffer name of bound buffers to prevent
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buffer names clashing.
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@subsubheading Fine Thread Control
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In non-stop mode, you can interrupt/continue your threads without
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selecting them. Hitting @key{i} in threads buffer interrupts thread
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under point, @key{c} continues it, @key{s} steps through. More such
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commands may be added in the future.
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Combined with creating bound buffers for any thread, this allows you
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to change and track state of many threads in the same time.
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Note that when you interrupt a thread, it stops with @samp{signal
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received} reason. If that reason is included in your
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@code{gdb-switch-reasons} (it is by default), Emacs will switch to
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that thread.
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@node Executing Lisp
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@section Executing Lisp Expressions
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@ -744,14 +744,16 @@ Running Debuggers Under Emacs
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GDB Graphical Interface
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* GDB-UI Layout:: Control the number of displayed buffers.
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* Source Buffers:: Use the mouse in the fringe/margin to
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control your program.
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* Breakpoints Buffer:: A breakpoint control panel.
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* Stack Buffer:: Select a frame from the call stack.
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* Other GDB-UI Buffers::Input/output, locals, registers,
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assembler, threads and memory buffers.
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* Watch Expressions:: Monitor variable values in the speedbar.
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* GDB-UI Layout:: Control the number of displayed buffers.
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* Source Buffers:: Use the mouse in the fringe/margin to
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control your program.
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* Breakpoints Buffer:: A breakpoint control panel.
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* Threads Buffer:: Displays your threads.
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* Stack Buffer:: Select a frame from the call stack.
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* Other GDB-UI Buffers:: Input/output, locals, registers,
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assembler, threads and memory buffers.
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* Watch Expressions:: Monitor variable values in the speedbar.
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* Multithreaded Debugging:: Debugging programs with several threads.
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Maintaining Large Programs
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