Document values of window-system and deprecate its use as predicate.

src/frame.c (Fframep, Fwindow_system): Deprecate use as a predicate.
 Document all values.
 src/dispnew.c (syms_of_display) <initial-window-system, window-system>:
 Deprecate use as a boolean flag.  Document all values.
 src/display.texi (Window Systems): Deprecate use of window-system as
 a predicate.
This commit is contained in:
Eli Zaretskii 2010-10-22 12:35:31 +02:00
parent efd498859f
commit 89baa1df69
5 changed files with 58 additions and 11 deletions

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@ -1,3 +1,8 @@
2010-10-22 Eli Zaretskii <eliz@gnu.org>
* display.texi (Window Systems): Deprecate use of window-system as
a predicate.
2010-09-05 Alexander Klimov <alserkli@inbox.ru> (tiny change)
* files.texi (Directory Names): Use \` rather than ^.

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@ -5878,6 +5878,14 @@ selected frame). The list of possible symbols it returns is the same
one documented for the variable @code{window-system} above.
@end defun
Do @emph{not} use @code{window-system} and
@code{initial-window-system} as predicates or boolean flag variables,
if you want to write code that works differently on text terminals and
graphic displays. That is because @code{window-system} is not a good
indicator of Emacs capabilities on a given display type. Instead, use
@code{display-graphic-p} or any of the other @code{display-*-p}
predicates described in @ref{Display Feature Testing}.
@defvar window-setup-hook
This variable is a normal hook which Emacs runs after handling the
initialization files. Emacs runs this hook after it has completed

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@ -1,3 +1,10 @@
2010-10-22 Eli Zaretskii <eliz@gnu.org>
* frame.c (Fframep, Fwindow_system): Deprecate use as a predicate.
* dispnew.c (syms_of_display) <initial-window-system, window-system>:
Deprecate use as a boolean flag.
2010-10-18 Ken Brown <kbrown@cornell.edu>
* s/cygwin.h (SIGNALS_VIA_CHARACTERS): New define (bug#7225).

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@ -7141,13 +7141,29 @@ It is up to you to set this variable if your terminal can do that. */);
DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
doc: /* Name of the window system that Emacs uses for the first frame.
The value is a symbol--for instance, `x' for X windows.
The value is nil if Emacs is using a text-only terminal. */);
The value is a symbol:
nil for a termcap frame (a character-only terminal),
'x' for an Emacs frame that is really an X window,
'w32' for an Emacs frame that is a window on MS-Windows display,
'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
'pc' for a direct-write MS-DOS frame.
Use of this variable as a boolean is deprecated. Instead,
use `display-graphic-p' or any of the other `display-*-p'
predicates which report frame's specific UI-related capabilities. */);
DEFVAR_KBOARD ("window-system", Vwindow_system,
doc: /* Name of window system through which the selected frame is displayed.
The value is a symbol--for instance, `x' for X windows.
The value is nil if the selected frame is on a text-only-terminal. */);
The value is a symbol:
nil for a termcap frame (a character-only terminal),
'x' for an Emacs frame that is really an X window,
'w32' for an Emacs frame that is a window on MS-Windows display,
'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
'pc' for a direct-write MS-DOS frame.
Use of this variable as a boolean is deprecated. Instead,
use `display-graphic-p' or any of the other `display-*-p'
predicates which report frame's specific UI-related capabilities. */);
DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
doc: /* The version number of the window system in use.

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@ -211,11 +211,12 @@ extern Lisp_Object QCname, Qfont_param;
DEFUN ("framep", Fframep, Sframep, 1, 1, 0,
doc: /* Return non-nil if OBJECT is a frame.
Value is t for a termcap frame (a character-only terminal),
`x' for an Emacs frame that is really an X window,
`w32' for an Emacs frame that is a window on MS-Windows display,
`ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
`pc' for a direct-write MS-DOS frame.
Value is:
t for a termcap frame (a character-only terminal),
'x' for an Emacs frame that is really an X window,
'w32' for an Emacs frame that is a window on MS-Windows display,
'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
'pc' for a direct-write MS-DOS frame.
See also `frame-live-p'. */)
(object)
Lisp_Object object;
@ -259,8 +260,18 @@ return values. */)
DEFUN ("window-system", Fwindow_system, Swindow_system, 0, 1, 0,
doc: /* The name of the window system that FRAME is displaying through.
The value is a symbol---for instance, 'x' for X windows.
The value is nil if Emacs is using a text-only terminal.
The value is a symbol:
nil for a termcap frame (a character-only terminal),
'x' for an Emacs frame that is really an X window,
'w32' for an Emacs frame that is a window on MS-Windows display,
'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
'pc' for a direct-write MS-DOS frame.
FRAME defaults to the currently selected frame.
Use of this function as a predicate is deprecated. Instead,
use `display-graphic-p' or any of the other `display-*-p'
predicates which report frame's specific UI-related capabilities. */)
FRAME defaults to the currently selected frame. */)
(frame)