(compute_tip_xy): Use x_display_pixel_width and
x_display_pixel_height.
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1 changed files with 5 additions and 3 deletions
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@ -2417,7 +2417,8 @@ The return value is a list of integers (LEFT TOP WIDTH HEIGHT), which
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/* Ensure in bounds. (Note, screen origin = lower left.) */
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if (pt.x + XINT (dx) <= 0)
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*root_x = 0; /* Can happen for negative dx */
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else if (pt.x + XINT (dx) + width <= FRAME_NS_DISPLAY_INFO (f)->width)
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else if (pt.x + XINT (dx) + width
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<= x_display_pixel_width (FRAME_NS_DISPLAY_INFO (f)))
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/* It fits to the right of the pointer. */
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*root_x = pt.x + XINT (dx);
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else if (width + XINT (dx) <= pt.x)
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@ -2430,12 +2431,13 @@ The return value is a list of integers (LEFT TOP WIDTH HEIGHT), which
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if (pt.y - XINT (dy) - height >= 0)
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/* It fits below the pointer. */
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*root_y = pt.y - height - XINT (dy);
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else if (pt.y + XINT (dy) + height <= FRAME_NS_DISPLAY_INFO (f)->height)
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else if (pt.y + XINT (dy) + height
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<= x_display_pixel_height (FRAME_NS_DISPLAY_INFO (f)))
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/* It fits above the pointer */
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*root_y = pt.y + XINT (dy);
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else
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/* Put it on the top. */
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*root_y = FRAME_NS_DISPLAY_INFO (f)->height - height;
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*root_y = x_display_pixel_height (FRAME_NS_DISPLAY_INFO (f)) - height;
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}
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