Convert function definitions to standard C.
* lib-src/update-game-score.c: Convert function definitions to standard C. * lib-src/sorted-doc.c: * lib-src/profile.c: * lib-src/pop.c: * lib-src/movemail.c: * lib-src/make-docfile.c: * lib-src/hexl.c: * lib-src/fakemail.c: * lib-src/etags.c: * lib-src/ebrowse.c: * lib-src/digest-doc.c: * lib-src/b2m.c: Likewise.
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14 changed files with 347 additions and 734 deletions
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@ -81,7 +81,7 @@ along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
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#include <errno.h>
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char *getenv (), *getwd ();
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char *getenv (const char *), *getwd (char *);
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char *(getcwd) ();
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#ifdef WINDOWSNT
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@ -157,7 +157,7 @@ char *server_file = NULL;
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/* PID of the Emacs server process. */
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int emacs_pid = 0;
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void print_help_and_exit () NO_RETURN;
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void print_help_and_exit (void) NO_RETURN;
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struct option longopts[] =
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{
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@ -184,8 +184,7 @@ struct option longopts[] =
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/* Like malloc but get fatal error if memory is exhausted. */
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long *
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xmalloc (size)
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unsigned int size;
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xmalloc (unsigned int size)
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{
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long *result = (long *) malloc (size);
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if (result == NULL)
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@ -517,9 +516,7 @@ message (int is_error, char *message, ...)
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The global variable `optind' will say how many arguments we used up. */
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void
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decode_options (argc, argv)
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int argc;
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char **argv;
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decode_options (int argc, char **argv)
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{
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alternate_editor = egetenv ("ALTERNATE_EDITOR");
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@ -645,7 +642,7 @@ an empty string");
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void
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print_help_and_exit ()
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print_help_and_exit (void)
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{
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/* Spaces and tabs are significant in this message; they're chosen so the
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message aligns properly both in a tty and in a Windows message box.
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@ -732,7 +729,7 @@ main (argc, argv)
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#define AUTH_KEY_LENGTH 64
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#define SEND_BUFFER_SIZE 4096
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extern char *strerror ();
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extern char *strerror (int);
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/* Buffer to accumulate data to send in TCP connections. */
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char send_buffer[SEND_BUFFER_SIZE + 1];
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@ -743,8 +740,7 @@ HSOCKET emacs_socket = 0;
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/* On Windows, the socket library was historically separate from the standard
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C library, so errors are handled differently. */
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void
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sock_err_message (function_name)
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char *function_name;
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sock_err_message (char *function_name)
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{
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#ifdef WINDOWSNT
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char* msg = NULL;
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@ -768,9 +764,7 @@ sock_err_message (function_name)
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- the buffer is full (but this shouldn't happen)
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Otherwise, we just accumulate it. */
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void
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send_to_emacs (s, data)
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HSOCKET s;
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char *data;
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send_to_emacs (int s, char *data)
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{
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while (data)
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{
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@ -809,9 +803,7 @@ send_to_emacs (s, data)
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Does not change the string. Outputs the result to STREAM. */
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void
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quote_argument (s, str)
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HSOCKET s;
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char *str;
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quote_argument (int s, char *str)
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{
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char *copy = (char *) xmalloc (strlen (str) * 2 + 1);
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char *p, *q;
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@ -851,8 +843,7 @@ quote_argument (s, str)
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modifying the string in place. Returns STR. */
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char *
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unquote_argument (str)
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char *str;
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unquote_argument (char *str)
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{
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char *p, *q;
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@ -883,8 +874,7 @@ unquote_argument (str)
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int
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file_name_absolute_p (filename)
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const unsigned char *filename;
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file_name_absolute_p (const unsigned char *filename)
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{
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/* Sanity check, it shouldn't happen. */
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if (! filename) return FALSE;
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@ -938,9 +928,7 @@ initialize_sockets ()
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* the Emacs server: host, port, pid and authentication string.
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*/
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int
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get_server_config (server, authentication)
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struct sockaddr_in *server;
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char *authentication;
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get_server_config (struct sockaddr_in *server, char *authentication)
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{
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char dotted[32];
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char *port;
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@ -1005,7 +993,7 @@ get_server_config (server, authentication)
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}
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HSOCKET
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set_tcp_socket ()
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set_tcp_socket (void)
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{
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HSOCKET s;
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struct sockaddr_in server;
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@ -1119,8 +1107,7 @@ find_tty (char **tty_type, char **tty_name, int noabort)
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0 - success: none of the above */
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static int
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socket_status (socket_name)
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char *socket_name;
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socket_status (char *socket_name)
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{
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struct stat statbfr;
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@ -1223,7 +1210,7 @@ init_signals (void)
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HSOCKET
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set_local_socket ()
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set_local_socket (void)
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{
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HSOCKET s;
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struct sockaddr_un server;
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@ -1526,9 +1513,7 @@ start_daemon_and_retry_set_socket (void)
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}
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int
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main (argc, argv)
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int argc;
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char **argv;
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main (int argc, char **argv)
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{
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int i, rl, needlf = 0;
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char *cwd, *str;
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