; lispref nil/t markup fixes
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4 changed files with 10 additions and 10 deletions
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@ -50,7 +50,7 @@ screen is corrupted.
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@defun redraw-frame &optional frame
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This function clears and redisplays frame @var{frame}. If @var{frame}
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is omitted or nil, it redraws the selected frame.
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is omitted or @code{nil}, it redraws the selected frame.
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@end defun
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Even more powerful is @code{redraw-display}:
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@ -1994,7 +1994,7 @@ defaults to the selected one.
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If the optional argument @var{first} is an integer, it denotes the index
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(starting with 0) of the first line of @var{window}'s glyph matrix to be
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returned. Note that if @var{window} has a header line, the line with
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index 0 is that header line. If @var{first} is nil, the first line to
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index 0 is that header line. If @var{first} is @code{nil}, the first line to
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be considered is determined by the value of the optional argument
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@var{body}: If @var{body} is non-@code{nil}, this means to start with
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the first line of @var{window}'s body, skipping any header line, if
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@ -2003,7 +2003,7 @@ present. Otherwise, this function will start with the first line of
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If the optional argument @var{last} is an integer, it denotes the index
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of the last line of @var{window}'s glyph matrix that shall be returned.
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If @var{last} is nil, the last line to be considered is determined by
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If @var{last} is @code{nil}, the last line to be considered is determined by
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the value of @var{body}: If @var{body} is non-@code{nil}, this means to
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use the last line of @var{window}'s body, omitting @var{window}'s mode
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line, if present. Otherwise, this means to use the last line of
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@ -1569,7 +1569,7 @@ window-system window in the stacking (Z-) order of the frame's display.
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If this is @code{above}, the frame's window-system window is displayed
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above all other window-system windows that do not have the @code{above}
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property set. If this is nil, the frame's window is displayed below all
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property set. If this is @code{nil}, the frame's window is displayed below all
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windows that have the @code{above} property set and above all windows
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that have the @code{below} property set. If this is @code{below}, the
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frame's window is displayed below all windows that do not have the
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@ -1898,7 +1898,7 @@ These parameters supply forms of interactions between different frames.
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@item parent-frame
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If non-@code{nil}, this means that this frame is a child frame
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(@pxref{Child Frames}), and this parameter specifies its parent frame.
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If nil, this means that this frame is a normal, top-level frame.
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If @code{nil}, this means that this frame is a normal, top-level frame.
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@vindex delete-before, a frame parameter
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@item delete-before
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@ -2120,7 +2120,7 @@ this parameter.
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If non-@code{nil}, this frame's window-system window is drawn without
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decorations, like the title, minimize/maximize boxes and external
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borders. This usually means that the window cannot be dragged, resized,
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iconified, maximized or deleted with the mouse. If nil, the frame's
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iconified, maximized or deleted with the mouse. If @code{nil}, the frame's
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window is usually drawn with all the elements listed above unless their
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display has been suspended via window manager settings.
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@ -1634,7 +1634,7 @@ argument @var{b} is given, the result of this operation is stored into
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@end defun
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@defun bool-vector-subsetp a b
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Return @code{t} if every @code{t} value in @var{a} is also t in
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Return @code{t} if every @code{t} value in @var{a} is also @code{t} in
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@var{b}, @code{nil} otherwise. All arguments should be bool vectors of the
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same length.
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@end defun
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@ -825,7 +825,7 @@ This function arranges for @var{watch-function} to be called whenever
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@var{operation} is a symbol representing the kind of change, one of:
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`set', `let', `unlet', `makunbound', and `defvaralias'.
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@var{where} is a buffer if the buffer-local value of the variable is
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being changed, nil otherwise.
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being changed, @code{nil} otherwise.
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@end defun
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@defun remove-variable-watch symbol watch-function
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@ -2061,7 +2061,7 @@ identifying a connection and the application using this connection.
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Property names might be @code{:application}, @code{:protocol},
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@code{:user} and @code{:machine}. The property value of
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@code{:application} is a symbol, all other property values are
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strings. All properties are optional; if @var{criteria} is nil, it
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strings. All properties are optional; if @var{criteria} is @code{nil}, it
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always applies. Example:
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@example
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@ -2079,7 +2079,7 @@ always applies. Example:
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@end group
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@end example
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If @var{criteria} is nil, it applies for all remote connections.
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If @var{criteria} is @code{nil}, it applies for all remote connections.
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Therefore, the example above would be equivalent to
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@example
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