Clean up some variables in the Haiku code
* src/haikuterm.c: Add comments to some variables and clean up initializers. * src/haikuterm.h (haiku_frame_param_handlers): Move here instead.
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2 changed files with 12 additions and 3 deletions
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@ -43,17 +43,24 @@ along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */
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/* Minimum and maximum values used for Haiku scroll bars. */
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#define BE_SB_MAX 12000000
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struct haiku_display_info *x_display_list = NULL;
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extern frame_parm_handler haiku_frame_parm_handlers[];
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/* The single Haiku display (if any). */
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struct haiku_display_info *x_display_list;
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/* This is used to determine when to evict the font lookup cache,
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which we do every 50 updates. */
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static int up_to_date_count;
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/* List of defined fringe bitmaps. */
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static void **fringe_bmps;
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static int max_fringe_bmp = 0;
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/* The amount of fringe bitmaps in that list. */
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static int max_fringe_bmp;
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/* Alist of resources to their values. */
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static Lisp_Object rdb;
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/* Non-zero means that a HELP_EVENT has been generated since Emacs
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start. */
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static bool any_help_event_p;
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char *
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@ -205,6 +205,8 @@ extern struct font_driver const haikufont_driver;
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extern Lisp_Object tip_frame;
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extern struct frame *haiku_dnd_frame;
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extern frame_parm_handler haiku_frame_parm_handlers[];
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struct scroll_bar
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{
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/* These fields are shared by all vectors. */
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